4. 3DTV Technical Overview
3D Scene
Capture
Representation Coding
Signal
Transmission Display
Conversion
Its Replica
5. Observations
Stereoscopic 3DTV is quite an old concept
Almost as old as its 2D counterpart
2D has flourished
3D “failed” to be popular
Stereoscopic 3D is simpler
Based on human visual system and
perception
Usually creates “mismatches” of various
3D cues
Current research on stereoscopic
3DTV is mostly targeted to overcome
such problems
6. An Overview of Candidate 3DTV
Techniques
Stereoscopic 3DTV
Simplest, based on “perception”
Viewer discomfort
Autostereoscopic
Head-tracking stereoscopic
Holographic 3DTV
Basic principle -1948, first holograms – 1960
Based on physics : duplication of light field
Digital holographic techniques
Holographic cameras
Experimental holographic motion pictures – 1989
Still at basic reseach phase
7. Integral Imaging Based 3DTV
A principle known since 1908
Based on “capturing a scene from different angles”
And then reverse projection from corresponding angles
Lenslet arrays
Variants can be classified under “holographic
techniques”
8. 3DTV Project -Technical Overview
3D Scene
Capture Representation Coding
Signal
Transmission Display
Conversion
Its Replica
9. 3DTV Project - Technical
Overview - Capture
Multi-camera
Single Camera
Holographic
Human Face and Body Specific
Pattern Projection
Other
10. 3DTV Project -Technical Overview
3D Scene
Capture Representation Coding
Signal
Transmission Display
Conversion
Its Replica
11. 3DTV Project – Technical
Overview - Scene Representation
Point Representation Based
Surface Representation Based
Volume Representation Based
Human Face and Body Specific Representations
Object Specific Representations
Cloth and Garment Representation
Rendering Issues
Formats and Standardization Issues
DXF, OBJ, VRML, LWO, 3DS, 3DIF, U3D, Web3D,
X3D, MPEG-4-AFX
Texture Representation and Rendering
12. 3DTV Project -Technical Overview
3D Scene
Capture Representation Coding
Signal
Transmission Display
Conversion
Its Replica
13. 3DTV Project – Technical
Overview-3D Coding
3D Coding Techniques:
Holographic Signal Compression
Multiview Video Coding
Object-based coding
3D Mesh compression
Dynamic Texture Coding
Multiple Description Schemes
Interactivity Issues
Lightfield Compression
Point-cloud Compression
MPEG4-AFX, BIFS
Interactivity Issues
Compound Bit-stream Syntax
Security and Rights Management
14. 3DTV – Standardization Activities
Current Standardization Activities in 3DTV
MPEG4-3DAV
Multiview Coding
15. 3DTV Project -Technical Overview
3D Scene
Capture Representation Coding
Signal
Transmission Display
Conversion
Its Replica
16. 3DTV Project–Technical Overvieaw -
Transport Techniques for 3DTV
Media Transport over IP networks
QoS Controls
Protocols
Media Synchronization
RTP
DCCP
H.264 over RTP
Loss Concealment Techniques
Channel Coding Issues
Mobile 3DTV Applications
17. 3DTV Project Technical Overview
3D Scene
Capture Representation Coding
Signal Display
Transmission Conversion
Its Replica
18. Review Mtg – Technical Overview -
Signal Processing Issues
Modeling of Diffraction from a Systems Point of View
Forward and Inverse Problems in Holographic 3DTV
Signal Processing Problems in Different 3DTV Techniques
Holographic 3DTV
Stereoscopic TV
Integral Imaging
Hybrid Techniques
SAR techniques
19. 3DTV Project -Technical Overview
3D Scene
Capture Representation Coding
Signal Display
Transmission Conversion
Its Replica
21. 3DTV Technologies – Other
Applications
Education, Training and Simulation
Scientific Simulation and Visualization
Medicine and Dentistry
Cultural Heritage
Technical Applications
Market Applications
Telepresence
Entertainment and Game Industry
Air Traffic Control
Military
Security
Communications
Computers