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Naveen Sihag




3D-TELEVISION
Technical Overview of Integrated
3DTV

        Capture
        Representation
        Transmission
        Signal Processing
        Display
       Applications
       Conclusion
3DTV Technical Overview

3D Scene


           Capture
                           Representation    Coding




                                  Signal
            Transmission                       Display
                                Conversion




                                                         Its Replica
Observations


  Stereoscopic 3DTV is quite an old concept
   Almost as old as its 2D counterpart
 2D has flourished
   3D “failed” to be popular
 Stereoscopic 3D is simpler
   Based on human visual system and
     perception
   Usually creates “mismatches” of various
     3D cues
      Current research on stereoscopic
        3DTV is mostly targeted to overcome
        such problems
An Overview of Candidate 3DTV
Techniques

 Stereoscopic 3DTV
   Simplest, based on “perception”
   Viewer discomfort
   Autostereoscopic
   Head-tracking stereoscopic
 Holographic 3DTV
   Basic principle -1948, first holograms – 1960
   Based on physics : duplication of light field
   Digital holographic techniques
   Holographic cameras
   Experimental holographic motion pictures – 1989
   Still at basic reseach phase
Integral Imaging Based 3DTV
    A principle known since 1908
    Based on “capturing a scene from different angles”
    And then reverse projection from corresponding angles
    Lenslet arrays
    Variants can be classified under “holographic
    techniques”
3DTV Project -Technical Overview
3D Scene


           Capture        Representation    Coding




                                 Signal
           Transmission                       Display
                               Conversion




                                                        Its Replica
3DTV Project - Technical
Overview - Capture


   Multi-camera
   Single Camera
   Holographic
   Human Face and Body Specific
   Pattern Projection
   Other
3DTV Project -Technical Overview
3D Scene


           Capture        Representation    Coding




                                 Signal
           Transmission                       Display
                               Conversion




                                                        Its Replica
3DTV Project – Technical
Overview - Scene Representation

   Point Representation Based
   Surface Representation Based
   Volume Representation Based


   Human Face and Body Specific Representations
   Object Specific Representations
   Cloth and Garment Representation

   Rendering Issues
   Formats and Standardization Issues
     DXF, OBJ, VRML, LWO, 3DS, 3DIF, U3D, Web3D,
      X3D, MPEG-4-AFX

   Texture Representation and Rendering
3DTV Project -Technical Overview
3D Scene


           Capture        Representation    Coding




                                 Signal
           Transmission                       Display
                               Conversion




                                                        Its Replica
3DTV Project – Technical
Overview-3D Coding

 3D   Coding Techniques:
      Holographic Signal Compression
      Multiview Video Coding
      Object-based coding
      3D Mesh compression
      Dynamic Texture Coding
      Multiple Description Schemes
      Interactivity Issues
      Lightfield Compression
      Point-cloud Compression
      MPEG4-AFX, BIFS
      Interactivity Issues
      Compound Bit-stream Syntax
      Security and Rights Management
3DTV – Standardization Activities

 Current Standardization Activities in 3DTV
   MPEG4-3DAV
     Multiview Coding
3DTV Project -Technical Overview
 3D Scene


            Capture        Representation    Coding




                                  Signal
            Transmission                       Display
                                Conversion




                                                         Its Replica
3DTV Project–Technical Overvieaw -
Transport Techniques for 3DTV



   Media Transport over IP networks
     QoS Controls
   Protocols
     Media Synchronization
     RTP
     DCCP
     H.264 over RTP
   Loss Concealment Techniques
   Channel Coding Issues
   Mobile 3DTV Applications
3DTV Project Technical Overview
 3D Scene


            Capture        Representation    Coding




                                  Signal      Display
            Transmission        Conversion




                                                        Its Replica
Review Mtg – Technical Overview -
Signal Processing Issues


 Modeling of Diffraction from a Systems Point of View
 Forward and Inverse Problems in Holographic 3DTV
 Signal Processing Problems in Different 3DTV Techniques
   Holographic 3DTV
   Stereoscopic TV
   Integral Imaging
   Hybrid Techniques
   SAR techniques
3DTV Project -Technical Overview
3D Scene


           Capture        Representation    Coding




                                 Signal      Display
           Transmission        Conversion




                                                       Its Replica
3DTV Project – Technical Overview –
Display Techniques



   Holographic Displays
     SLMs
     DMDs
     Acousto-optic Modulators
   Stereoscopic Displays
   Autostereoscopic Displays
   Volumetric
   Pseudo-volumetric
   Head-mount displays
3DTV Technologies – Other
Applications

     Education, Training and Simulation
     Scientific Simulation and Visualization
     Medicine and Dentistry
     Cultural Heritage
     Technical Applications
     Market Applications
     Telepresence
     Entertainment and Game Industry
     Air Traffic Control
     Military
     Security
     Communications
     Computers
THANKS

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3 d tv

  • 2. Technical Overview of Integrated 3DTV  Capture  Representation  Transmission  Signal Processing  Display  Applications  Conclusion
  • 3.
  • 4. 3DTV Technical Overview 3D Scene Capture Representation Coding Signal Transmission Display Conversion Its Replica
  • 5. Observations  Stereoscopic 3DTV is quite an old concept  Almost as old as its 2D counterpart  2D has flourished  3D “failed” to be popular  Stereoscopic 3D is simpler  Based on human visual system and perception  Usually creates “mismatches” of various 3D cues  Current research on stereoscopic 3DTV is mostly targeted to overcome such problems
  • 6. An Overview of Candidate 3DTV Techniques  Stereoscopic 3DTV  Simplest, based on “perception”  Viewer discomfort  Autostereoscopic  Head-tracking stereoscopic  Holographic 3DTV  Basic principle -1948, first holograms – 1960  Based on physics : duplication of light field  Digital holographic techniques  Holographic cameras  Experimental holographic motion pictures – 1989  Still at basic reseach phase
  • 7. Integral Imaging Based 3DTV A principle known since 1908 Based on “capturing a scene from different angles” And then reverse projection from corresponding angles Lenslet arrays Variants can be classified under “holographic techniques”
  • 8. 3DTV Project -Technical Overview 3D Scene Capture Representation Coding Signal Transmission Display Conversion Its Replica
  • 9. 3DTV Project - Technical Overview - Capture  Multi-camera  Single Camera  Holographic  Human Face and Body Specific  Pattern Projection  Other
  • 10. 3DTV Project -Technical Overview 3D Scene Capture Representation Coding Signal Transmission Display Conversion Its Replica
  • 11. 3DTV Project – Technical Overview - Scene Representation  Point Representation Based  Surface Representation Based  Volume Representation Based  Human Face and Body Specific Representations  Object Specific Representations  Cloth and Garment Representation  Rendering Issues  Formats and Standardization Issues  DXF, OBJ, VRML, LWO, 3DS, 3DIF, U3D, Web3D, X3D, MPEG-4-AFX  Texture Representation and Rendering
  • 12. 3DTV Project -Technical Overview 3D Scene Capture Representation Coding Signal Transmission Display Conversion Its Replica
  • 13. 3DTV Project – Technical Overview-3D Coding  3D Coding Techniques:  Holographic Signal Compression  Multiview Video Coding  Object-based coding  3D Mesh compression  Dynamic Texture Coding  Multiple Description Schemes  Interactivity Issues  Lightfield Compression  Point-cloud Compression  MPEG4-AFX, BIFS  Interactivity Issues  Compound Bit-stream Syntax  Security and Rights Management
  • 14. 3DTV – Standardization Activities  Current Standardization Activities in 3DTV  MPEG4-3DAV  Multiview Coding
  • 15. 3DTV Project -Technical Overview 3D Scene Capture Representation Coding Signal Transmission Display Conversion Its Replica
  • 16. 3DTV Project–Technical Overvieaw - Transport Techniques for 3DTV  Media Transport over IP networks  QoS Controls  Protocols  Media Synchronization  RTP  DCCP  H.264 over RTP  Loss Concealment Techniques  Channel Coding Issues  Mobile 3DTV Applications
  • 17. 3DTV Project Technical Overview 3D Scene Capture Representation Coding Signal Display Transmission Conversion Its Replica
  • 18. Review Mtg – Technical Overview - Signal Processing Issues  Modeling of Diffraction from a Systems Point of View  Forward and Inverse Problems in Holographic 3DTV  Signal Processing Problems in Different 3DTV Techniques  Holographic 3DTV  Stereoscopic TV  Integral Imaging  Hybrid Techniques  SAR techniques
  • 19. 3DTV Project -Technical Overview 3D Scene Capture Representation Coding Signal Display Transmission Conversion Its Replica
  • 20. 3DTV Project – Technical Overview – Display Techniques  Holographic Displays  SLMs  DMDs  Acousto-optic Modulators  Stereoscopic Displays  Autostereoscopic Displays  Volumetric  Pseudo-volumetric  Head-mount displays
  • 21. 3DTV Technologies – Other Applications  Education, Training and Simulation  Scientific Simulation and Visualization  Medicine and Dentistry  Cultural Heritage  Technical Applications  Market Applications  Telepresence  Entertainment and Game Industry  Air Traffic Control  Military  Security  Communications  Computers

Notes de l'éditeur

  1. PARUL CHAUHAN ROLL NO.-A10 SECTION-257/A1808
  2. THANKS