SlideShare une entreprise Scribd logo
1  sur  26
MOOC and Serious Game
An Educational Approach on Transfer and Action
“Learning by doing!”
SEFI 2015 – Parallel Session 7 – 02/07/2015
Olivier Bernaert
• Context
• The Sustainable Mobility MOOC
• Serious Game in a MOOC ?
Why ?
• Serious Game design
• Technological Challenges
• Outcomes
Content
2
3
Context
IFP School – Applied School
PROJECT OF A FIRST MOOC
 Applied graduate programs
 Students/engineers and young professionals
 Energy and transport sectors.
 350 students, 50% from outside france, 50 nationalities
EDUCATIONAL PROJECT “ELAN PEDAGOGIQUE”
 Skills approach
 Instructionnal design
Serious Game
Interactions,“Know how”
MOOC
Lectures videos, Quiz
4
MOOC Project
Design
Instructional Design
1 project leader
1 instructional design
7 teachers
2 com. officers
Animation
Communication
NEW
4
Design
Instructional design
1 project leader
1 instructional design
7 teachers
2 com. officers
Story Board
+ Serious Game Project
5
Serious Game (scene 1) in the MOOC/CANVAS
6
Serious Game – At the Refinery (Scene 1)
7
Serious Game - Refinery Simulator (Scene 1)
8
Serious Game – Motor test bench (Scene 2)
9
Serious Game – On the Road (Scene 3)
10
Interest of a Serious Game in MOOC
Targeted population = Students!
 Attract young public: dynamism (versus quiz)
 Cartoon environment
 Sound effects
 Video games
Situational learning / Practice in a realistic environment
 Multiple environments
 Refinery
 Engine test bench
“Gamification”
 Fun environment
 Avatar selection
 Challenge (points to gain)
 Boost extrinsic motivation
11
Interest of a Serious Game in MOOC
 Student centered, students are the core of the game
 Problems to solve are more complex (versus quiz)
 Refinery simulator
 High interactivity activities
 Drag/drop
 actions like valve opening
 Put students in action
 Learning by “trial and error”: unlimited number of trials
 Real skills development by putting knowledge into practice.
“Learning by doing!”
12
Serious Game Design
Scene 1
“At the Refinery”
Scene 2
“At the test bench”
Scene 3
“On the road”
Gameplay
Game-based
Match
Move / Select / Write /
Manage
Game-based
Match
Move / Select
Game-based
Match
Select
Purpose
Educative Message
Training and simulation
Educative Message Educative Message
Scope
Education
General Public
Students
Young Professional
Education
General Public
Students
Young Professional
Ecology
General Public
Students
Young Professional
Levers to promote extrinsic motivations : interactivity, graphic
design, rewards, badge collection, diverse gameplays.
Following Djaouti, Alvarez, Jessel classification
13
Serious Game Design
Different rewards system for each scene.
• in line with MOOC objectives
• extrinsic motivation: obtaining the best game scores
• intrinsic motivation: obtaining MOOC certification
Picture design realistic enough for the
learner to be immersed in the game.
The game is embedded in the MOOC.
• each scene has specific objectives detailed in a
story board.
• the game is introduced within the MOOC videos
professor’s lecture.
14
Technical Challenges
One of the first Serious Game in a MOOC
 Web technology HTML5, serious game
developed by aPi-learning
 Integration in the open source CANVAS
LMS platform, hosted by UNOW
 Integration via LTI app standard (Learning
Tools Interoperability)
 Scores directly inside the CANVAS
student gradebook + avatars management
 Game runs on PC and tablets
15
Technical Challenges
 Massive Environment (MOOC)
 Large population of users
 Graphic and files size optimization
 Users access game directly from the
LMS, no difference with other courses
activities (iFrame displays)
 Adaptation to the specific LMS of the
School (SCORM 2004)
LMS - MOOC
16
Masters
programs at
IFP School
Sustainable
Mobility MOOC
LMS - IFP SCHOOL
MOOC and SG in our masters programs
IFP School
DIPLOMA
CERTIFICATE OF
COMPLETION
 New ressources for our students
RESSOURCES
• Videos
• Quiz
• Peer to peer
• Serious Game
Achievements : completion rate
17
Nov 2014 / Nov 2015 May 2015
2 MOOCs Results/Learning Games impact
MOOC Oil & Gas : 15 Mini Games
18
Achievements : completion rateOutcomes – Completion rates
19
Oil & Gas
 21840 participants
 140 countries
 35% of students
 70% M / 30% F
 France/Nigeria/Uganda/Colombia/
Russia
 15 Mini-games
 1 final quiz
 Completion rate : 33%
 Satisfaction rate : 91%
Sustainable Mobility
 3099 participants
 67 countries
 51% of students
 76% M / 24% F
 France/Spain/Italy/Venezuela/India
 Serious Game
 Several quizzes
 Peer-to-peer assignment
 Completion rate : 31%
 Satisfaction rate : 92%
Achievements : completion rate
Source of the initial graphic : http://www.katyjordan.com/MOOCproject
Outcomes – Completion rates
Average MOOC completion rates = 15%
21
Serious Game impact – datas analysis
 2 groups
 learners who found that the SG was the
most interesting activity SG group (39%)
 all the others in Not SG group (61%)
 Outcomes
 no difference exists between professionals and students.
 no age difference is seen between the two groups.
 SG group are more
satisfied with the
MOOC.
Serious game is really a
motivational tool.
22
Serious Game impact – datas analysis
 SG group obtained a better global score vs Not SG group
 SG group performed better SG activities but no transfer of knowledge
occurred towards other activities. But…
 Quizzes and the Serious Game were focused on different subjects,
objectives.
 Exercises in the SG: more difficult, interactive, immersive vs quizzes.
23
Which type of assignments do you prefer to
evaluate your knowledge ?
Mini Games for interactive evaluations
Before MOOC
31 %
42 % 83 %
15 %
After MOOC
27 % 2 %
Mini Games
24
 Serious Game in MOOC Sustainable Mobility
 96% « SG helped to have a better
understanding of the lectures and/or
increased the course interest »
 Mini Games in MOOC Oil & Gas
 59% MG increased course interest
 56% helped to have a better
understanding of the lectures
 50% MG increased motivation
Conclusions - Key numbers
LMS - MOOC
25
Masters
programs at
IFP School
Sustainable
Mobility MOOC
LMS - IFP SCHOOL
Outcomes and Perspectives
IFP School
DIPLOMA
CERTIFICATE OF
COMPLETION
 New ressources for our students
RESSOURCES
• Videos
• Quiz
• Peer to peer
• Serious Game
 IFP School
olivier.bernaert@ifpen.fr
26
Contact MERCI…
fr.slideshare.net/olivierbernaertifpschool

Contenu connexe

Tendances

2013 04 mooe video
2013 04 mooe video2013 04 mooe video
2013 04 mooe videoMaxMa.io
 
CHAMP Content Development Report
CHAMP Content Development ReportCHAMP Content Development Report
CHAMP Content Development Reportcccschamp
 
Do we need a shared European MOOC platform?
Do we need a shared European MOOC platform?Do we need a shared European MOOC platform?
Do we need a shared European MOOC platform?Tiago Santos
 
Addressing the retention gap in MOOCs
Addressing the retention gap in MOOCsAddressing the retention gap in MOOCs
Addressing the retention gap in MOOCsThea24
 
Towards a crowd sourced open education strategy for employment in europe
Towards a crowd sourced open education strategy for employment in europeTowards a crowd sourced open education strategy for employment in europe
Towards a crowd sourced open education strategy for employment in europeEADTU
 
2008 E Learning Market Studies
2008 E Learning Market Studies2008 E Learning Market Studies
2008 E Learning Market Studiesdjacquin
 
MOOCs, the Game of Higher Education Thrones
MOOCs, the Game of Higher Education ThronesMOOCs, the Game of Higher Education Thrones
MOOCs, the Game of Higher Education ThronesDr Stylianos Mystakidis
 
I-HE 2020 Mobility in the UNA EUROPA Alliance: visioning the future while dea...
I-HE 2020 Mobility in the UNA EUROPA Alliance: visioning the future while dea...I-HE 2020 Mobility in the UNA EUROPA Alliance: visioning the future while dea...
I-HE 2020 Mobility in the UNA EUROPA Alliance: visioning the future while dea...EADTU
 
Pilots results- lessons learned Up2University project
Pilots results- lessons learned Up2University projectPilots results- lessons learned Up2University project
Pilots results- lessons learned Up2University projectUp2Universe
 
Covid response digitel pro launch by George Ubachs
Covid response digitel pro launch by George UbachsCovid response digitel pro launch by George Ubachs
Covid response digitel pro launch by George UbachsEADTU
 
Blended Welding
Blended WeldingBlended Welding
Blended Weldingcccschamp
 
Albert Sangra - Quality Online Education beyond the post-pandemic effects
Albert Sangra - Quality Online Education beyond the post-pandemic effectsAlbert Sangra - Quality Online Education beyond the post-pandemic effects
Albert Sangra - Quality Online Education beyond the post-pandemic effectsEADTU
 
Champ Oer and MOOC Presentation December 2014
Champ Oer and MOOC Presentation December 2014Champ Oer and MOOC Presentation December 2014
Champ Oer and MOOC Presentation December 2014cccschamp
 
Edulearn2019_Up2U_Presentation_G.Cibulskis_A.Urbaityte
Edulearn2019_Up2U_Presentation_G.Cibulskis_A.UrbaityteEdulearn2019_Up2U_Presentation_G.Cibulskis_A.Urbaityte
Edulearn2019_Up2U_Presentation_G.Cibulskis_A.UrbaityteUp2Universe
 
The Method to Learn in Multimedia Learning paths
The Method to Learn in Multimedia Learning pathsThe Method to Learn in Multimedia Learning paths
The Method to Learn in Multimedia Learning pathsGuia Venturoli
 
I-HE2020: University of the future, continuing education and lifelong learning
I-HE2020: University of the future, continuing education and lifelong learningI-HE2020: University of the future, continuing education and lifelong learning
I-HE2020: University of the future, continuing education and lifelong learningEADTU
 
Training Entrepreneurship Through OEP - the Start up Model (OE Global 2015)
Training Entrepreneurship Through OEP - the Start up Model (OE Global 2015)Training Entrepreneurship Through OEP - the Start up Model (OE Global 2015)
Training Entrepreneurship Through OEP - the Start up Model (OE Global 2015)The Open Education Consortium
 
Open Education: the MOOC Experience
Open Education: the MOOC ExperienceOpen Education: the MOOC Experience
Open Education: the MOOC ExperienceRémi Bachelet
 

Tendances (20)

2013 04 mooe video
2013 04 mooe video2013 04 mooe video
2013 04 mooe video
 
CHAMP Content Development Report
CHAMP Content Development ReportCHAMP Content Development Report
CHAMP Content Development Report
 
Do we need a shared European MOOC platform?
Do we need a shared European MOOC platform?Do we need a shared European MOOC platform?
Do we need a shared European MOOC platform?
 
Addressing the retention gap in MOOCs
Addressing the retention gap in MOOCsAddressing the retention gap in MOOCs
Addressing the retention gap in MOOCs
 
Blended Learning Essentials - 35,000 participants and counting
Blended Learning Essentials - 35,000 participants and countingBlended Learning Essentials - 35,000 participants and counting
Blended Learning Essentials - 35,000 participants and counting
 
Towards a crowd sourced open education strategy for employment in europe
Towards a crowd sourced open education strategy for employment in europeTowards a crowd sourced open education strategy for employment in europe
Towards a crowd sourced open education strategy for employment in europe
 
2008 E Learning Market Studies
2008 E Learning Market Studies2008 E Learning Market Studies
2008 E Learning Market Studies
 
MOOCs, the Game of Higher Education Thrones
MOOCs, the Game of Higher Education ThronesMOOCs, the Game of Higher Education Thrones
MOOCs, the Game of Higher Education Thrones
 
I-HE 2020 Mobility in the UNA EUROPA Alliance: visioning the future while dea...
I-HE 2020 Mobility in the UNA EUROPA Alliance: visioning the future while dea...I-HE 2020 Mobility in the UNA EUROPA Alliance: visioning the future while dea...
I-HE 2020 Mobility in the UNA EUROPA Alliance: visioning the future while dea...
 
Pilots results- lessons learned Up2University project
Pilots results- lessons learned Up2University projectPilots results- lessons learned Up2University project
Pilots results- lessons learned Up2University project
 
Covid response digitel pro launch by George Ubachs
Covid response digitel pro launch by George UbachsCovid response digitel pro launch by George Ubachs
Covid response digitel pro launch by George Ubachs
 
Blended Welding
Blended WeldingBlended Welding
Blended Welding
 
Albert Sangra - Quality Online Education beyond the post-pandemic effects
Albert Sangra - Quality Online Education beyond the post-pandemic effectsAlbert Sangra - Quality Online Education beyond the post-pandemic effects
Albert Sangra - Quality Online Education beyond the post-pandemic effects
 
A.Almeida e portfolio
A.Almeida e portfolioA.Almeida e portfolio
A.Almeida e portfolio
 
Champ Oer and MOOC Presentation December 2014
Champ Oer and MOOC Presentation December 2014Champ Oer and MOOC Presentation December 2014
Champ Oer and MOOC Presentation December 2014
 
Edulearn2019_Up2U_Presentation_G.Cibulskis_A.Urbaityte
Edulearn2019_Up2U_Presentation_G.Cibulskis_A.UrbaityteEdulearn2019_Up2U_Presentation_G.Cibulskis_A.Urbaityte
Edulearn2019_Up2U_Presentation_G.Cibulskis_A.Urbaityte
 
The Method to Learn in Multimedia Learning paths
The Method to Learn in Multimedia Learning pathsThe Method to Learn in Multimedia Learning paths
The Method to Learn in Multimedia Learning paths
 
I-HE2020: University of the future, continuing education and lifelong learning
I-HE2020: University of the future, continuing education and lifelong learningI-HE2020: University of the future, continuing education and lifelong learning
I-HE2020: University of the future, continuing education and lifelong learning
 
Training Entrepreneurship Through OEP - the Start up Model (OE Global 2015)
Training Entrepreneurship Through OEP - the Start up Model (OE Global 2015)Training Entrepreneurship Through OEP - the Start up Model (OE Global 2015)
Training Entrepreneurship Through OEP - the Start up Model (OE Global 2015)
 
Open Education: the MOOC Experience
Open Education: the MOOC ExperienceOpen Education: the MOOC Experience
Open Education: the MOOC Experience
 

En vedette

Un MOOC pour les professionnels - AFPA
Un MOOC pour les professionnels - AFPAUn MOOC pour les professionnels - AFPA
Un MOOC pour les professionnels - AFPAFFFOD
 
National Competency-Based Teacher Standards (NCBTS)
National Competency-Based Teacher Standards (NCBTS)National Competency-Based Teacher Standards (NCBTS)
National Competency-Based Teacher Standards (NCBTS)Sha Amor-Albona
 
Portugal Club 6 Portugal
Portugal Club 6 PortugalPortugal Club 6 Portugal
Portugal Club 6 PortugalJoaquim Almeida
 
21st Century Curriculum Design
21st Century Curriculum Design21st Century Curriculum Design
21st Century Curriculum DesignMethusael Cebrian
 
How MOOCs help to enhance your skill and career
How MOOCs help to enhance your skill and careerHow MOOCs help to enhance your skill and career
How MOOCs help to enhance your skill and careerGovind Sharma
 
Field Study 3 Episode 7
Field Study 3 Episode 7Field Study 3 Episode 7
Field Study 3 Episode 7Jundel Deliman
 
N.C.B.T.S.-National Competency-Based Teacher's Standard (2013)
N.C.B.T.S.-National Competency-Based Teacher's Standard (2013)N.C.B.T.S.-National Competency-Based Teacher's Standard (2013)
N.C.B.T.S.-National Competency-Based Teacher's Standard (2013)Marianne Seras
 
Un voyage dans l'univers des MOOC - Retour d'expérience des MOOC IFP School -...
Un voyage dans l'univers des MOOC - Retour d'expérience des MOOC IFP School -...Un voyage dans l'univers des MOOC - Retour d'expérience des MOOC IFP School -...
Un voyage dans l'univers des MOOC - Retour d'expérience des MOOC IFP School -...Olivier Bernaert
 
Fs 3 episode4 sarah jane cabilino
Fs 3 episode4 sarah jane cabilinoFs 3 episode4 sarah jane cabilino
Fs 3 episode4 sarah jane cabilinoSarah Cabilino
 

En vedette (14)

Un MOOC pour les professionnels - AFPA
Un MOOC pour les professionnels - AFPAUn MOOC pour les professionnels - AFPA
Un MOOC pour les professionnels - AFPA
 
National Competency-Based Teacher Standards (NCBTS)
National Competency-Based Teacher Standards (NCBTS)National Competency-Based Teacher Standards (NCBTS)
National Competency-Based Teacher Standards (NCBTS)
 
Sensory images
Sensory imagesSensory images
Sensory images
 
Field study 3
Field study 3Field study 3
Field study 3
 
Portugal Club 6 Portugal
Portugal Club 6 PortugalPortugal Club 6 Portugal
Portugal Club 6 Portugal
 
21st Century Curriculum Design
21st Century Curriculum Design21st Century Curriculum Design
21st Century Curriculum Design
 
How MOOCs help to enhance your skill and career
How MOOCs help to enhance your skill and careerHow MOOCs help to enhance your skill and career
How MOOCs help to enhance your skill and career
 
NCBTS Framework
NCBTS FrameworkNCBTS Framework
NCBTS Framework
 
NCBTS Worksheet
NCBTS WorksheetNCBTS Worksheet
NCBTS Worksheet
 
Field Study 3 Episode 7
Field Study 3 Episode 7Field Study 3 Episode 7
Field Study 3 Episode 7
 
NCBTS
NCBTSNCBTS
NCBTS
 
N.C.B.T.S.-National Competency-Based Teacher's Standard (2013)
N.C.B.T.S.-National Competency-Based Teacher's Standard (2013)N.C.B.T.S.-National Competency-Based Teacher's Standard (2013)
N.C.B.T.S.-National Competency-Based Teacher's Standard (2013)
 
Un voyage dans l'univers des MOOC - Retour d'expérience des MOOC IFP School -...
Un voyage dans l'univers des MOOC - Retour d'expérience des MOOC IFP School -...Un voyage dans l'univers des MOOC - Retour d'expérience des MOOC IFP School -...
Un voyage dans l'univers des MOOC - Retour d'expérience des MOOC IFP School -...
 
Fs 3 episode4 sarah jane cabilino
Fs 3 episode4 sarah jane cabilinoFs 3 episode4 sarah jane cabilino
Fs 3 episode4 sarah jane cabilino
 

Similaire à Sefi 2015-IFP School-MOOC and Serious Game An Educational Approach on Transfer and Action

MOOC and Serious Game An Educational Approach on Transfer and Action
MOOC and Serious Game An Educational Approach on Transfer and ActionMOOC and Serious Game An Educational Approach on Transfer and Action
MOOC and Serious Game An Educational Approach on Transfer and ActionOlivier Bernaert
 
Globaloria Overview
Globaloria OverviewGlobaloria Overview
Globaloria OverviewGlobaloria
 
Speak Up 2015 National Results - From Print to Pixel
Speak Up 2015 National Results - From Print to PixelSpeak Up 2015 National Results - From Print to Pixel
Speak Up 2015 National Results - From Print to PixelJulie Evans
 
Gaming Learning Analytics Real Colegio Complutense Harvard
Gaming Learning Analytics Real Colegio Complutense HarvardGaming Learning Analytics Real Colegio Complutense Harvard
Gaming Learning Analytics Real Colegio Complutense HarvardBaltasar Fernández-Manjón
 
Learning by doing: Integrating a serious game in a MOOC to promote new skills
Learning by doing: Integrating a serious game in a MOOC to promote new skillsLearning by doing: Integrating a serious game in a MOOC to promote new skills
Learning by doing: Integrating a serious game in a MOOC to promote new skillsOlivier Bernaert
 
Learning with computer games for vocational sector
Learning with computer games for vocational sectorLearning with computer games for vocational sector
Learning with computer games for vocational sectorMaja Pivec
 
Blended Learning Meets Digital Media
Blended Learning Meets Digital MediaBlended Learning Meets Digital Media
Blended Learning Meets Digital MediaJosé Bidarra
 
Using Learning Analytics to support a more scientific approach to Serious Gam...
Using Learning Analytics to support a more scientific approach to Serious Gam...Using Learning Analytics to support a more scientific approach to Serious Gam...
Using Learning Analytics to support a more scientific approach to Serious Gam...Baltasar Fernández-Manjón
 
VII Jornadas eMadrid "Education in exponential times". Mesa redonda eMadrid L...
VII Jornadas eMadrid "Education in exponential times". Mesa redonda eMadrid L...VII Jornadas eMadrid "Education in exponential times". Mesa redonda eMadrid L...
VII Jornadas eMadrid "Education in exponential times". Mesa redonda eMadrid L...eMadrid network
 
Serious games: current uses and emergent trends
Serious games: current uses and emergent trends Serious games: current uses and emergent trends
Serious games: current uses and emergent trends Baltasar Fernández-Manjón
 
2022 solution challenge info session presentation - gdsc fulafia
2022 solution challenge  info session presentation - gdsc fulafia2022 solution challenge  info session presentation - gdsc fulafia
2022 solution challenge info session presentation - gdsc fulafiaIsmailUmar15
 
Using Game Design & Virtual Worlds for Creation of Interesting & Engaging Lea...
Using Game Design & Virtual Worlds for Creation of Interesting & Engaging Lea...Using Game Design & Virtual Worlds for Creation of Interesting & Engaging Lea...
Using Game Design & Virtual Worlds for Creation of Interesting & Engaging Lea...Cathie Howe
 
Tcea 2014 Video Game Design for New TEKS
Tcea 2014   Video Game Design for New TEKSTcea 2014   Video Game Design for New TEKS
Tcea 2014 Video Game Design for New TEKSMike Ploor
 
Sandwich robot - ECGBL2023.pptx
Sandwich robot - ECGBL2023.pptxSandwich robot - ECGBL2023.pptx
Sandwich robot - ECGBL2023.pptxAndrea Valente
 
Play the learning game project
Play the learning game projectPlay the learning game project
Play the learning game projectSpiros Sirmakessis
 
Once Upon a Tip… A Story of MOOCs and Gamification
Once Upon a Tip… A Story of MOOCs and GamificationOnce Upon a Tip… A Story of MOOCs and Gamification
Once Upon a Tip… A Story of MOOCs and GamificationJosé Bidarra
 
Globaloria Platform & Curriculum Virtual Tour
Globaloria Platform & Curriculum Virtual TourGlobaloria Platform & Curriculum Virtual Tour
Globaloria Platform & Curriculum Virtual TourGlobaloria
 

Similaire à Sefi 2015-IFP School-MOOC and Serious Game An Educational Approach on Transfer and Action (20)

MOOC and Serious Game An Educational Approach on Transfer and Action
MOOC and Serious Game An Educational Approach on Transfer and ActionMOOC and Serious Game An Educational Approach on Transfer and Action
MOOC and Serious Game An Educational Approach on Transfer and Action
 
Applying learning analytics in serious games
Applying learning analytics in serious games Applying learning analytics in serious games
Applying learning analytics in serious games
 
Globaloria Overview
Globaloria OverviewGlobaloria Overview
Globaloria Overview
 
Speak Up 2015 National Results - From Print to Pixel
Speak Up 2015 National Results - From Print to PixelSpeak Up 2015 National Results - From Print to Pixel
Speak Up 2015 National Results - From Print to Pixel
 
Gaming Learning Analytics Real Colegio Complutense Harvard
Gaming Learning Analytics Real Colegio Complutense HarvardGaming Learning Analytics Real Colegio Complutense Harvard
Gaming Learning Analytics Real Colegio Complutense Harvard
 
Learning by doing: Integrating a serious game in a MOOC to promote new skills
Learning by doing: Integrating a serious game in a MOOC to promote new skillsLearning by doing: Integrating a serious game in a MOOC to promote new skills
Learning by doing: Integrating a serious game in a MOOC to promote new skills
 
Overview joy street dec-2014
Overview joy street   dec-2014Overview joy street   dec-2014
Overview joy street dec-2014
 
Learning with computer games for vocational sector
Learning with computer games for vocational sectorLearning with computer games for vocational sector
Learning with computer games for vocational sector
 
Blended Learning Meets Digital Media
Blended Learning Meets Digital MediaBlended Learning Meets Digital Media
Blended Learning Meets Digital Media
 
Using Learning Analytics to support a more scientific approach to Serious Gam...
Using Learning Analytics to support a more scientific approach to Serious Gam...Using Learning Analytics to support a more scientific approach to Serious Gam...
Using Learning Analytics to support a more scientific approach to Serious Gam...
 
VII Jornadas eMadrid "Education in exponential times". Mesa redonda eMadrid L...
VII Jornadas eMadrid "Education in exponential times". Mesa redonda eMadrid L...VII Jornadas eMadrid "Education in exponential times". Mesa redonda eMadrid L...
VII Jornadas eMadrid "Education in exponential times". Mesa redonda eMadrid L...
 
Serious games: current uses and emergent trends
Serious games: current uses and emergent trends Serious games: current uses and emergent trends
Serious games: current uses and emergent trends
 
2022 solution challenge info session presentation - gdsc fulafia
2022 solution challenge  info session presentation - gdsc fulafia2022 solution challenge  info session presentation - gdsc fulafia
2022 solution challenge info session presentation - gdsc fulafia
 
Using Game Design & Virtual Worlds for Creation of Interesting & Engaging Lea...
Using Game Design & Virtual Worlds for Creation of Interesting & Engaging Lea...Using Game Design & Virtual Worlds for Creation of Interesting & Engaging Lea...
Using Game Design & Virtual Worlds for Creation of Interesting & Engaging Lea...
 
Tcea 2014 Video Game Design for New TEKS
Tcea 2014   Video Game Design for New TEKSTcea 2014   Video Game Design for New TEKS
Tcea 2014 Video Game Design for New TEKS
 
Sandwich robot - ECGBL2023.pptx
Sandwich robot - ECGBL2023.pptxSandwich robot - ECGBL2023.pptx
Sandwich robot - ECGBL2023.pptx
 
Play the learning game project
Play the learning game projectPlay the learning game project
Play the learning game project
 
EduToday
EduTodayEduToday
EduToday
 
Once Upon a Tip… A Story of MOOCs and Gamification
Once Upon a Tip… A Story of MOOCs and GamificationOnce Upon a Tip… A Story of MOOCs and Gamification
Once Upon a Tip… A Story of MOOCs and Gamification
 
Globaloria Platform & Curriculum Virtual Tour
Globaloria Platform & Curriculum Virtual TourGlobaloria Platform & Curriculum Virtual Tour
Globaloria Platform & Curriculum Virtual Tour
 

Plus de Olivier Bernaert

Quel est l’intérêt et le potentiel réel d’utilisation des MOOC dans une école...
Quel est l’intérêt et le potentiel réel d’utilisation des MOOC dans une école...Quel est l’intérêt et le potentiel réel d’utilisation des MOOC dans une école...
Quel est l’intérêt et le potentiel réel d’utilisation des MOOC dans une école...Olivier Bernaert
 
Article Revue Hydrocarbure - Quel est l'intérêt des outils issus des TICE dan...
Article Revue Hydrocarbure - Quel est l'intérêt des outils issus des TICE dan...Article Revue Hydrocarbure - Quel est l'intérêt des outils issus des TICE dan...
Article Revue Hydrocarbure - Quel est l'intérêt des outils issus des TICE dan...Olivier Bernaert
 
Parcours Hybride de formation à IFP School
Parcours Hybride de formation à IFP SchoolParcours Hybride de formation à IFP School
Parcours Hybride de formation à IFP SchoolOlivier Bernaert
 
Améliorer la motivation et le taux de complétion dans un dispositif d'apprent...
Améliorer la motivation et le taux de complétion dans un dispositif d'apprent...Améliorer la motivation et le taux de complétion dans un dispositif d'apprent...
Améliorer la motivation et le taux de complétion dans un dispositif d'apprent...Olivier Bernaert
 
La "classe inversée" : trois exemples de mise en place d’un dispositif centré...
La "classe inversée" : trois exemples de mise en place d’un dispositif centré...La "classe inversée" : trois exemples de mise en place d’un dispositif centré...
La "classe inversée" : trois exemples de mise en place d’un dispositif centré...Olivier Bernaert
 
MOOC et Serious Game : évolution d'un modèle
MOOC et Serious Game : évolution d'un modèleMOOC et Serious Game : évolution d'un modèle
MOOC et Serious Game : évolution d'un modèleOlivier Bernaert
 
IFP School 5ième Rencontres TICE Rennes (Juin 2015)
IFP School 5ième Rencontres TICE Rennes (Juin 2015)IFP School 5ième Rencontres TICE Rennes (Juin 2015)
IFP School 5ième Rencontres TICE Rennes (Juin 2015)Olivier Bernaert
 
e-learning forum: IFP School - MOOC et Serious Game
e-learning forum: IFP School - MOOC et Serious Gamee-learning forum: IFP School - MOOC et Serious Game
e-learning forum: IFP School - MOOC et Serious GameOlivier Bernaert
 

Plus de Olivier Bernaert (9)

Quel est l’intérêt et le potentiel réel d’utilisation des MOOC dans une école...
Quel est l’intérêt et le potentiel réel d’utilisation des MOOC dans une école...Quel est l’intérêt et le potentiel réel d’utilisation des MOOC dans une école...
Quel est l’intérêt et le potentiel réel d’utilisation des MOOC dans une école...
 
Article Revue Hydrocarbure - Quel est l'intérêt des outils issus des TICE dan...
Article Revue Hydrocarbure - Quel est l'intérêt des outils issus des TICE dan...Article Revue Hydrocarbure - Quel est l'intérêt des outils issus des TICE dan...
Article Revue Hydrocarbure - Quel est l'intérêt des outils issus des TICE dan...
 
Parcours Hybride de formation à IFP School
Parcours Hybride de formation à IFP SchoolParcours Hybride de formation à IFP School
Parcours Hybride de formation à IFP School
 
Emoocs 2016 IFP School
Emoocs 2016 IFP SchoolEmoocs 2016 IFP School
Emoocs 2016 IFP School
 
Améliorer la motivation et le taux de complétion dans un dispositif d'apprent...
Améliorer la motivation et le taux de complétion dans un dispositif d'apprent...Améliorer la motivation et le taux de complétion dans un dispositif d'apprent...
Améliorer la motivation et le taux de complétion dans un dispositif d'apprent...
 
La "classe inversée" : trois exemples de mise en place d’un dispositif centré...
La "classe inversée" : trois exemples de mise en place d’un dispositif centré...La "classe inversée" : trois exemples de mise en place d’un dispositif centré...
La "classe inversée" : trois exemples de mise en place d’un dispositif centré...
 
MOOC et Serious Game : évolution d'un modèle
MOOC et Serious Game : évolution d'un modèleMOOC et Serious Game : évolution d'un modèle
MOOC et Serious Game : évolution d'un modèle
 
IFP School 5ième Rencontres TICE Rennes (Juin 2015)
IFP School 5ième Rencontres TICE Rennes (Juin 2015)IFP School 5ième Rencontres TICE Rennes (Juin 2015)
IFP School 5ième Rencontres TICE Rennes (Juin 2015)
 
e-learning forum: IFP School - MOOC et Serious Game
e-learning forum: IFP School - MOOC et Serious Gamee-learning forum: IFP School - MOOC et Serious Game
e-learning forum: IFP School - MOOC et Serious Game
 

Dernier

4.18.24 Movement Legacies, Reflection, and Review.pptx
4.18.24 Movement Legacies, Reflection, and Review.pptx4.18.24 Movement Legacies, Reflection, and Review.pptx
4.18.24 Movement Legacies, Reflection, and Review.pptxmary850239
 
4.16.24 Poverty and Precarity--Desmond.pptx
4.16.24 Poverty and Precarity--Desmond.pptx4.16.24 Poverty and Precarity--Desmond.pptx
4.16.24 Poverty and Precarity--Desmond.pptxmary850239
 
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdf
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdfVirtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdf
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdfErwinPantujan2
 
The Contemporary World: The Globalization of World Politics
The Contemporary World: The Globalization of World PoliticsThe Contemporary World: The Globalization of World Politics
The Contemporary World: The Globalization of World PoliticsRommel Regala
 
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17Celine George
 
Integumentary System SMP B. Pharm Sem I.ppt
Integumentary System SMP B. Pharm Sem I.pptIntegumentary System SMP B. Pharm Sem I.ppt
Integumentary System SMP B. Pharm Sem I.pptshraddhaparab530
 
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdfInclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdfTechSoup
 
Dust Of Snow By Robert Frost Class-X English CBSE
Dust Of Snow By Robert Frost Class-X English CBSEDust Of Snow By Robert Frost Class-X English CBSE
Dust Of Snow By Robert Frost Class-X English CBSEaurabinda banchhor
 
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptxINTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptxHumphrey A Beña
 
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptxMULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptxAnupkumar Sharma
 
Q4-PPT-Music9_Lesson-1-Romantic-Opera.pptx
Q4-PPT-Music9_Lesson-1-Romantic-Opera.pptxQ4-PPT-Music9_Lesson-1-Romantic-Opera.pptx
Q4-PPT-Music9_Lesson-1-Romantic-Opera.pptxlancelewisportillo
 
ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...
ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...
ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...JojoEDelaCruz
 
Concurrency Control in Database Management system
Concurrency Control in Database Management systemConcurrency Control in Database Management system
Concurrency Control in Database Management systemChristalin Nelson
 
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...Nguyen Thanh Tu Collection
 
Choosing the Right CBSE School A Comprehensive Guide for Parents
Choosing the Right CBSE School A Comprehensive Guide for ParentsChoosing the Right CBSE School A Comprehensive Guide for Parents
Choosing the Right CBSE School A Comprehensive Guide for Parentsnavabharathschool99
 
AUDIENCE THEORY -CULTIVATION THEORY - GERBNER.pptx
AUDIENCE THEORY -CULTIVATION THEORY -  GERBNER.pptxAUDIENCE THEORY -CULTIVATION THEORY -  GERBNER.pptx
AUDIENCE THEORY -CULTIVATION THEORY - GERBNER.pptxiammrhaywood
 
ANG SEKTOR NG agrikultura.pptx QUARTER 4
ANG SEKTOR NG agrikultura.pptx QUARTER 4ANG SEKTOR NG agrikultura.pptx QUARTER 4
ANG SEKTOR NG agrikultura.pptx QUARTER 4MiaBumagat1
 
Daily Lesson Plan in Mathematics Quarter 4
Daily Lesson Plan in Mathematics Quarter 4Daily Lesson Plan in Mathematics Quarter 4
Daily Lesson Plan in Mathematics Quarter 4JOYLYNSAMANIEGO
 
4.16.24 21st Century Movements for Black Lives.pptx
4.16.24 21st Century Movements for Black Lives.pptx4.16.24 21st Century Movements for Black Lives.pptx
4.16.24 21st Century Movements for Black Lives.pptxmary850239
 

Dernier (20)

4.18.24 Movement Legacies, Reflection, and Review.pptx
4.18.24 Movement Legacies, Reflection, and Review.pptx4.18.24 Movement Legacies, Reflection, and Review.pptx
4.18.24 Movement Legacies, Reflection, and Review.pptx
 
4.16.24 Poverty and Precarity--Desmond.pptx
4.16.24 Poverty and Precarity--Desmond.pptx4.16.24 Poverty and Precarity--Desmond.pptx
4.16.24 Poverty and Precarity--Desmond.pptx
 
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdf
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdfVirtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdf
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdf
 
The Contemporary World: The Globalization of World Politics
The Contemporary World: The Globalization of World PoliticsThe Contemporary World: The Globalization of World Politics
The Contemporary World: The Globalization of World Politics
 
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17
 
Integumentary System SMP B. Pharm Sem I.ppt
Integumentary System SMP B. Pharm Sem I.pptIntegumentary System SMP B. Pharm Sem I.ppt
Integumentary System SMP B. Pharm Sem I.ppt
 
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdfInclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
 
INCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptx
INCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptxINCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptx
INCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptx
 
Dust Of Snow By Robert Frost Class-X English CBSE
Dust Of Snow By Robert Frost Class-X English CBSEDust Of Snow By Robert Frost Class-X English CBSE
Dust Of Snow By Robert Frost Class-X English CBSE
 
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptxINTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
 
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptxMULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
 
Q4-PPT-Music9_Lesson-1-Romantic-Opera.pptx
Q4-PPT-Music9_Lesson-1-Romantic-Opera.pptxQ4-PPT-Music9_Lesson-1-Romantic-Opera.pptx
Q4-PPT-Music9_Lesson-1-Romantic-Opera.pptx
 
ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...
ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...
ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...
 
Concurrency Control in Database Management system
Concurrency Control in Database Management systemConcurrency Control in Database Management system
Concurrency Control in Database Management system
 
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
 
Choosing the Right CBSE School A Comprehensive Guide for Parents
Choosing the Right CBSE School A Comprehensive Guide for ParentsChoosing the Right CBSE School A Comprehensive Guide for Parents
Choosing the Right CBSE School A Comprehensive Guide for Parents
 
AUDIENCE THEORY -CULTIVATION THEORY - GERBNER.pptx
AUDIENCE THEORY -CULTIVATION THEORY -  GERBNER.pptxAUDIENCE THEORY -CULTIVATION THEORY -  GERBNER.pptx
AUDIENCE THEORY -CULTIVATION THEORY - GERBNER.pptx
 
ANG SEKTOR NG agrikultura.pptx QUARTER 4
ANG SEKTOR NG agrikultura.pptx QUARTER 4ANG SEKTOR NG agrikultura.pptx QUARTER 4
ANG SEKTOR NG agrikultura.pptx QUARTER 4
 
Daily Lesson Plan in Mathematics Quarter 4
Daily Lesson Plan in Mathematics Quarter 4Daily Lesson Plan in Mathematics Quarter 4
Daily Lesson Plan in Mathematics Quarter 4
 
4.16.24 21st Century Movements for Black Lives.pptx
4.16.24 21st Century Movements for Black Lives.pptx4.16.24 21st Century Movements for Black Lives.pptx
4.16.24 21st Century Movements for Black Lives.pptx
 

Sefi 2015-IFP School-MOOC and Serious Game An Educational Approach on Transfer and Action

  • 1. MOOC and Serious Game An Educational Approach on Transfer and Action “Learning by doing!” SEFI 2015 – Parallel Session 7 – 02/07/2015
  • 2. Olivier Bernaert • Context • The Sustainable Mobility MOOC • Serious Game in a MOOC ? Why ? • Serious Game design • Technological Challenges • Outcomes Content 2
  • 3. 3 Context IFP School – Applied School PROJECT OF A FIRST MOOC  Applied graduate programs  Students/engineers and young professionals  Energy and transport sectors.  350 students, 50% from outside france, 50 nationalities EDUCATIONAL PROJECT “ELAN PEDAGOGIQUE”  Skills approach  Instructionnal design
  • 4. Serious Game Interactions,“Know how” MOOC Lectures videos, Quiz 4 MOOC Project Design Instructional Design 1 project leader 1 instructional design 7 teachers 2 com. officers Animation Communication NEW 4 Design Instructional design 1 project leader 1 instructional design 7 teachers 2 com. officers Story Board + Serious Game Project
  • 5. 5 Serious Game (scene 1) in the MOOC/CANVAS
  • 6. 6 Serious Game – At the Refinery (Scene 1)
  • 7. 7 Serious Game - Refinery Simulator (Scene 1)
  • 8. 8 Serious Game – Motor test bench (Scene 2)
  • 9. 9 Serious Game – On the Road (Scene 3)
  • 10. 10 Interest of a Serious Game in MOOC Targeted population = Students!  Attract young public: dynamism (versus quiz)  Cartoon environment  Sound effects  Video games Situational learning / Practice in a realistic environment  Multiple environments  Refinery  Engine test bench “Gamification”  Fun environment  Avatar selection  Challenge (points to gain)  Boost extrinsic motivation
  • 11. 11 Interest of a Serious Game in MOOC  Student centered, students are the core of the game  Problems to solve are more complex (versus quiz)  Refinery simulator  High interactivity activities  Drag/drop  actions like valve opening  Put students in action  Learning by “trial and error”: unlimited number of trials  Real skills development by putting knowledge into practice. “Learning by doing!”
  • 12. 12 Serious Game Design Scene 1 “At the Refinery” Scene 2 “At the test bench” Scene 3 “On the road” Gameplay Game-based Match Move / Select / Write / Manage Game-based Match Move / Select Game-based Match Select Purpose Educative Message Training and simulation Educative Message Educative Message Scope Education General Public Students Young Professional Education General Public Students Young Professional Ecology General Public Students Young Professional Levers to promote extrinsic motivations : interactivity, graphic design, rewards, badge collection, diverse gameplays. Following Djaouti, Alvarez, Jessel classification
  • 13. 13 Serious Game Design Different rewards system for each scene. • in line with MOOC objectives • extrinsic motivation: obtaining the best game scores • intrinsic motivation: obtaining MOOC certification Picture design realistic enough for the learner to be immersed in the game. The game is embedded in the MOOC. • each scene has specific objectives detailed in a story board. • the game is introduced within the MOOC videos professor’s lecture.
  • 14. 14 Technical Challenges One of the first Serious Game in a MOOC  Web technology HTML5, serious game developed by aPi-learning  Integration in the open source CANVAS LMS platform, hosted by UNOW  Integration via LTI app standard (Learning Tools Interoperability)  Scores directly inside the CANVAS student gradebook + avatars management  Game runs on PC and tablets
  • 15. 15 Technical Challenges  Massive Environment (MOOC)  Large population of users  Graphic and files size optimization  Users access game directly from the LMS, no difference with other courses activities (iFrame displays)  Adaptation to the specific LMS of the School (SCORM 2004)
  • 16. LMS - MOOC 16 Masters programs at IFP School Sustainable Mobility MOOC LMS - IFP SCHOOL MOOC and SG in our masters programs IFP School DIPLOMA CERTIFICATE OF COMPLETION  New ressources for our students RESSOURCES • Videos • Quiz • Peer to peer • Serious Game
  • 17. Achievements : completion rate 17 Nov 2014 / Nov 2015 May 2015 2 MOOCs Results/Learning Games impact
  • 18. MOOC Oil & Gas : 15 Mini Games 18
  • 19. Achievements : completion rateOutcomes – Completion rates 19 Oil & Gas  21840 participants  140 countries  35% of students  70% M / 30% F  France/Nigeria/Uganda/Colombia/ Russia  15 Mini-games  1 final quiz  Completion rate : 33%  Satisfaction rate : 91% Sustainable Mobility  3099 participants  67 countries  51% of students  76% M / 24% F  France/Spain/Italy/Venezuela/India  Serious Game  Several quizzes  Peer-to-peer assignment  Completion rate : 31%  Satisfaction rate : 92%
  • 20. Achievements : completion rate Source of the initial graphic : http://www.katyjordan.com/MOOCproject Outcomes – Completion rates Average MOOC completion rates = 15%
  • 21. 21 Serious Game impact – datas analysis  2 groups  learners who found that the SG was the most interesting activity SG group (39%)  all the others in Not SG group (61%)  Outcomes  no difference exists between professionals and students.  no age difference is seen between the two groups.  SG group are more satisfied with the MOOC. Serious game is really a motivational tool.
  • 22. 22 Serious Game impact – datas analysis  SG group obtained a better global score vs Not SG group  SG group performed better SG activities but no transfer of knowledge occurred towards other activities. But…  Quizzes and the Serious Game were focused on different subjects, objectives.  Exercises in the SG: more difficult, interactive, immersive vs quizzes.
  • 23. 23 Which type of assignments do you prefer to evaluate your knowledge ? Mini Games for interactive evaluations Before MOOC 31 % 42 % 83 % 15 % After MOOC 27 % 2 % Mini Games
  • 24. 24  Serious Game in MOOC Sustainable Mobility  96% « SG helped to have a better understanding of the lectures and/or increased the course interest »  Mini Games in MOOC Oil & Gas  59% MG increased course interest  56% helped to have a better understanding of the lectures  50% MG increased motivation Conclusions - Key numbers
  • 25. LMS - MOOC 25 Masters programs at IFP School Sustainable Mobility MOOC LMS - IFP SCHOOL Outcomes and Perspectives IFP School DIPLOMA CERTIFICATE OF COMPLETION  New ressources for our students RESSOURCES • Videos • Quiz • Peer to peer • Serious Game
  • 26.  IFP School olivier.bernaert@ifpen.fr 26 Contact MERCI… fr.slideshare.net/olivierbernaertifpschool