My presentation for the third day at the Open P2P Design workshop organized with Roger Pitiot at IDAS in Singapore.
http://www.workshop.colab-design.org/
1. Open P2P Design
Enabling Design 2.0 through
Open Processes, Systems, Tools
and Projects
Massimo Menichinelli
Roger Pitiot
Day 02:
Introduction to
November 25th-27th 2009
Open P2P Design: NTU, Singapore
Platform, Tools and http://www.workshop.colab-design.org/
Process
http://openp2pdesign.org
3. Where do openp2pdesign.org and Open P2P Design come
from?
* March 2005
* a young student started his master degree thesis in
industrial design (actually it became service design soon)
* Design researchers were studying Design+Locality:
* Spark! Design and Locality (Europe)
http://www2.uiah.f/virtu/spark/index.html
* Me.Design (Italy)
http://www.sistemadesignitalia.it/sdi/ricerche/medesign/index.php
--> How can we design projects for a locality and its
community?
--> How can we enable the participation of a community in
the design process?
4. Designing Open Collaborative projects: Thinkcycle
http://www.thinkcycle.org (now closed)
http://web.media.mit.edu/~nitin/thesis/
Source: http://www.thinkcycle.org
This is... Open
Design!
5. Facilitating a P2P system: Open Health by RED (British Design
Council)
http://www.designcouncil.info/mt/RED/
Source: http://www.designcouncil.info/mt/RED/
This is... P2P
Service Design!
6. April 2006, Master Degree Thesis:
Reti Collaborative.
Il design per una auto-organizzazione
Open Peer-to-Peer
(Collaborative Networks.
Design for an Open Peer-to-Peer
self-organization)
Tutor: Ezio Manzini
Politecnico di Milano, Faculty of Design
You can download it here:
http://www.scribd.com/openp2pdesign
7. What is Open P2P Design?
Open Design (design of an open project)
+
P2P Design (design of a peer-to-peer system)
=
the co-design of Open P2P social systems
A promising way to design
with/for a Community and
its Locality
8. Open Design is:
--> Design and Open a design project (product,
graphic, web, interaction ) for a community
Open P2P Design:
--> Co-Design and Enabling of a Collaborative
Activity with/for a community
We use Open and P2P
processes to co-design Open
and P2P organizational forms
9. A Collaborative Activity is:
* an activity
* done through collaboration
* not a product! But rather a service
* it can be anything, from writing an encyclopedia to
making beer to Design!
Open Design is a
Collaborative Activity!
10. Where should we use Open P2P Design?
* works well where there are active participants
* within an organization (community, enterprise, public
institution), for its own processes
--> Open Innovation, Enterprise 2.0, Open Government, …
* when an organization (community, enterprise, public
institution) enables another one
--> Open Marketplaces, Open Innovation, Enterprise 2.0,
Open Government, …
* for community-based services / businesses
* for Open Design projects
11. Why Open P2P Design?
* mass-collaboration/crowdsourcing/distributed creativity force
a change in the role of designers
--> designers become enablers of distributed creativity
12. Why Open P2P Design?
* it's about mass collaboration-based or community-based
activities (and Open Design is an example)
--> designers can fnd a role even outside design projects
13. Why Open P2P Design?
* communities generate innovations as the outcome of
collaborative activities
--> a designer becomes an enabler of innovation and change
14. What does Open P2P Design do?
an open design process +
a collaborative activity self-organized by a community
But we are going to use it in an easier way:
* we already know the design activity
* we don't really need to co-design it
* but we can organize it anyway
We won't use for Co-design It's easier! :-)
but for Metadesign
15. What we design with Open P2P Design?
* not the community itself and its complexity (social network)
* but frst the platform (artifacts, rules, roles): all the elements
that once shared enable then the emergence of a:
* collaborative activity (and then the emergence and self-
organization of the community)
16. First the platform, then the collaborative activity
The platform is:
* dynamic and shared in the social network
* what we can easily design before actually co-designing
* necessary in the design process, where it's developed further
18. Where does Open P2P Design come from?
Open Source Software +
Activity Theory +
Service Design (+ Activity Theory) +
Action Planning +
Social Network Analysis +
...
19. What is the Source Code of Open P2P Design?
( Community Activity Analysis +
Social Network Analysis + )
Open Design Activity Analysis +
Participation Matrix +
System Map +
Ofering Map +
Motivation Matrix +
Blueprint +
Storyboard +
...
20. What we are going to do today?
Participation Matrix +
Community Analysis redesign +
System Map +
Motivation Matrix +
21. 01. What about the process of Open P2P Design?
* analysis of the existing community, activity and platform
* concept design of a collaborative activity
* distribution/sharing/discussion of the concept
* parallel and iterative co-design of the collaborative activity and
building of the platform
* self-organization
--> shaped by knowledge, reputation and participation
23. 02. Let's describe briefy the Open Design activity, starting
from the Community Analysis!
Some questions about it:
* subject (the community)
* object (of the activity)
* rules
* roles (division of labour)
* artifacts (material, immaterial, cognitive)
* larger community (with which interacts)
* participation:
* top-down
* bottom-up
* marketplace
* reputation levels
In order to understand
how the open design
activity will work
24. 03. System Map
http://www.mepss.nl/index.php?p=tool&l4=W21
The System Map is very useful to visualize and design
interactions and fows between people. Its elements are:
* material fows
* information fows
* fnancial fows
* roles
* border of the system
For designing interactions
as fows
28. 05. Motivation Matrix
http://www.servicedesigntools.org/tools/20
The Motivation Matrix is useful for analysing and visualizing
motivations and the interactions between the roles of the Open
Design activity
In order to understand
interactions as
motivations
Source: http://www.sustainable-everyday.net/lolacases/
30. 06. Blueprint of the Open Design activity
http://www.servicedesigntools.org/tools/35
The Blueprint is useful to visualize and design processes and
details of the Open Design activity only if we have a place
where participants actually meet to do it. It's useful when it's
happening within an organization (Enterprise, Public
Administration, ...)
* actions of the roles inside and outside
* users, front ofce, back ofce, support processes
* time
In order to design interactions in
time
32. 07. Storyboard
http://en.wikipedia.org/wiki/Storyboard
http://www.servicedesigntools.org/tools/13
Storyboards are graphic organizers such as a series of
illustrations or images displayed in sequence for the purpose
of pre-visualizing a motion picture, animation, motion graphic
or interactive media sequence, including website interactivity.
In order to visualize the
interactions as a story