Open P2P Design brings open source and peer-to-peer dynamics inside a community-centered design process, in order to have real co-design projects with people and their communities. We can use Open P2P Design for co-designing Open Design processes or commercial or public services with open and peer-to-peer dynamics, starting from communities and involving them inside the design process. We can also use it for analyzing an existing business and opening to collaboration some of its activities, or design new ones in order to start a collaboration with a community of users.
http://dmy-berlin.com/en/festival/2011-2/makerlab/
1. Open P2P Design
Co-design of Open (Design) Processes
Massimo Menichinelli
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June 04-05 2011
DMY Berlin - MakerLab
http://dmy-berlin.com/en/festival/2011-2/makerlab/
Presentation available on:
http://www.slideshare.net/openp2pdesign
3. What is Open Design? A generic definition
a project published with a license that facilitates its sharing
and that can be “compiled” or “manufactured” locally
* sharing
* collaboration
* open licenses
* code --> artifact
Open Design refers to every kind of design projects that can
be shared in a digital format over a network
5. OpenMoko: a completely open product
The first product sold (2007-2009) with:
* Open Source Software
* Open Hardware
* Open Design
Source: http://wiki.openmoko.org/wiki/Main_Page
6. OpenMoko: a completely open product
The first product sold (2007-2009) with:
* Open Source Software
* Open Hardware
* Open Design
Source: http://wiki.openmoko.org/wiki/Main_Page
7. OpenMoko: product hacking
It was even sold with a
toolkit for product hacking!
Source: http://wiki.openmoko.org/wiki/Main_Page
8. OpenMoko's failure
“OpenMoko found that the cost of producing 3G smartphones was
prohibitively high for independent device makers and it was simply
not possible to do without using proprietary firmware.”
“The mobile industry is increasingly embracing open source, [...]
but the motivation is faster and cheaper development, not user
empowerment.”
--> An Open project can't go alone without:
* building a collaborative system with other players (even “not open” ones)
* decide to open only when it's the best option
Source: http://arstechnica.com (http://bit.ly/3LyLh6)
9. BugLabs
A more successful example (approaching $ 1.000.000 in revenue in 2010, est.)
Source: http://www.buglabs.net/
12. Elephants Dream: an Open Movie
Done with and for Blender (Open Source 3D modeling software)
Source: http://www.elephantsdream.org/
13. The current status of Open Design
* single persons or small groups design a project and then
just publish it online
* lack of new tools, processes, systems that enable
designers and users in developing open design projects
--> where is the collaboration?
--> where are the open processes?
14. The current status of Open Design
From: torvalds@klaava.Helsinki.FI (Linus Benedict Torvalds)
Newsgroups: comp.os.minix
Subject: What would you like to see most in minix?
Summary: small poll for my new operating system
Message-ID:
Date: 25 Aug 91 20:57:08 GMT
Organization: University of Helsinki
Hello everybody out there using minix -
I'm doing a (free) operating system (just a hobby, won't be big and
professional like gnu) for 386(486) AT clones. This has been brewing
since april, and is starting to get ready. I'd like any feedback on
things people like/dislike in minix, as my OS resembles it somewhat
(same physical layout of the file-system (due to practical reasons)
among other things).
I've currently ported bash(1.08) and gcc(1.40), and things seem to work.
This implies that I'll get something practical within a few months, and
I'd like to know what features most people would want. Any suggestions
are welcome, but I won't promise I'll implement them :-)
Linus (torvalds@kruuna.helsinki.fi)
Source: http://www.cs.cmu.edu/~awb/linux.history.html
15. … the experience of a user of Open Source software
Source: http://sourceforge.net/
16. … the big picture of Open Source software: the process
Source: http://vis.cs.ucdavis.edu/~ogawa/codeswarm/
17. … so Open Source communities are much more!
Open Source --> Communities -->
--> Complex Systems --> Complex Problems
--> collective intelligence
--> solve complex problems
--> design complex projects
See: Ko Kuwabara “Linux: A Bazaar at the Edge of Chaos”
http://firstmonday.org/issues/issue5_3/kuwabara/index.html
18. Innovation in a closed process
Source: http://en.wikipedia.org/wiki/Timeline_of_Microsoft_Windows
20. A more systemic definition of Open Design
A collaborative distributed system of design &
manufacturing
* sharing
* collaboration
* open licenses
* open / distributed projects with commons based peer production governance
* open and distributed manufacturing technologies
A system of agents that:
* use
* design
* manufacture
* market
* distribute
* manage the end-of-life
* ...
21. What can we do for Open Design projects? Metadesign
Metadesign is the design of the design tools, processes and
systems
* research and share design knowledge
* design and share design tools
* design and share design processes
* facilitate design & manufacturing & end-of-life systems
* facilitate the distributed creativity
For designers For communities For users For enterprises
22. Sourcemap: open source metadesign example
sharing supply chains + open source + API
Source: http://www.sourcemap.org/
23. How do we design such Metadesign projects?
--> Open P2P Design
How do we research, develop and ofer them in a
Strategic Design project?
--> openp2pdesign.org
25. Open P2P Design and openp2pdesign.org come from...
* March 2005, Milan (Polytechnic)
* a master degree thesis in industrial + service design
* Design researchers were studying Design+Locality:
* Spark! Design and Locality (Europe) http://www2.uiah.fi/virtu/spark/index.html
* Me.Design (Italy) http://www.sistemadesignitalia.it/sdi/ricerche/medesign/index.php
--> How can we design for a locality and its community?
--> How can we enable the participation of a community in
the design process?
26. Open Source Everywhere...
“Software is just the beginning … open source is doing for
mass innovation what the assembly line did for mass
production. Get ready for the era when collaboration replaces
the corporation.”
Thomas Goetz, Wired November 2003
http://www.wired.com/wired/archive/11.11/opensource.html
Open Source and P2P as
promising way to
organise communities
27. Open Source Everywhere... Open Drinks (marketing)
Open Source and P2P as
promising way to
organise communities
Source: http://en.wikipedia.org/wiki/OpenCola_(drink) http://en.wikipedia.org/wiki/Free_Beer
http://www.flickr.com/photos/16038409@N02/2327138220/in/photostream
28. Open Source Everywhere... Open Biotechnology
Open Source and P2P as
promising way to
organise communities
Source:http://www.cambia.org/
29. Open Source Everywhere... Open Money
Open Source and P2P as
promising way to
organise communities
Source: http://www.bitcoin.org/ http://en.wikipedia.org/wiki/Bitcoin
30. Designing Open Collaborative projects: Thinkcycle
First open and collaborative design process (2000-2007)
Source: http://www.thinkcycle.org (now closed) http://web.media.mit.edu/~nitin/thesis/
31. P2P Service Design: Open Health (RED - Design Council)
First p2p public services by design (2004-2006)
Source: http://www.designcouncil.info/mt/RED/ (now inactive) http://www.participle.net/
32. April 2006, Master Degree Thesis
Reti Collaborative.
Il design per una auto-organizzazione
Open Peer-to-Peer
(Collaborative Networks.
Design for an Open Peer-to-Peer
self-organization)
Tutor: Ezio Manzini
Politecnico di Milano, Faculty of Design
You can download it here:
http://www.openp2pdesign.org/source
33. September 2008, a shorter book
There's also a short (and updated) version
in English (and Spanish and Italian) too!
openp2pdesign.org_1.1
http://www.issuu.com/openp2pdesign
http://www.scribd.com/openp2pdesign
http://stores.lulu.com/openp2pdesign
34. Where should we use Open P2P Design?
* for community-centered projects
* for community-based services / businesses
* for projects that are distributed in a territory / locality
* for complex projects
* for participatory processes
* for open processes and projects
In Open Design, Open Innovation, Open Business, Open
Government...
35. Why Open P2P Design?
* mass-collaboration/crowdsourcing --> change in the role
of designers
* being subjected to mass collaboration --> designing it
* communities generate innovations --> more opportunities
for designers
--> designers can be enablers / facilitators of distributed
creativity
--> designers still have more knowledge and expertise, just
now they are part of collaborative networks
--> designers could even adopt open strategies
36. What does Open P2P Design design?
}
Activity Theory +
Service Design (+ Activity Theory) + Activity
Action Planning (Urbanism) +
Social Network Analysis +
...
--> Open Source Software development process + P2P dynamics
37. Metadesign with Open P2P Design ?
}
Analysis +
Concept design + Design process:
Prototyping + a set of activities,
Manufacturing + with their own
Distribution + tools, roles, rules
Support +
End of life +
...
38. What about the source code for Open P2P Design?
Participation matrix + } Process Design
Activity analysis +
Social Network Analysis + } Community analysis
}
Storyboard +
System map +
Service blueprint + Activity Design
Motivation matrix +
Activity description +
…
Design project + } Open Design
40. A toolkit for Open Processes in the MakerLab!
Pass by and bring your project to see how
its processes can be opened!
Download it here:
http://www.issuu.com/openp2pdesign
http://www.scribd.com/openp2pdesign
http://www.openp2pdesign.org/source
41. What is openp2pdesign.org?
It's not a startup (yet) but an open source community under
development.
International (English language) with presence in Italy,
Spain, Finland, South Korea, Singapore so far…
So far: Next:
1 master degree thesis Research at Media Lab - Aalto
1 paper + 1 book Books
7 workshops Events / workshops
1 keynote speech Open source softwares
1 commissioned report A larger network
42. Make Magazine: Strategic Design for Metadesign
* Make Magazine
* Maker Faire
* “Makers” Book (not Doctorow's
one!)
* Make: television
* Make Controller Kit
* Craft Magazine
Just an example of
what it could be... on a
smaller scale maybe :-)
Source: http://www.flickr.com/photos/pmtorrone/27722795/
44. Open P2P Design Workshop, Singapore, NTU
With Roger Pitiot
25-27 November 2009, NTU University
Singapore Design Festival
http://www.openp2pdesign.org/projects/past-projects/open-p2p-design-workshop-seoul-singapore-2009/
46. 02. Participation Matrix
“First version of the Participation
Matrix, we do everything by
ourselves”
“Second version, now the students
manufacture and manage the
product, we just help them
distributing it”
52. Current Research
Doctoral Candidate in the Media Lab – Aalto University – TAIK (Helsinki)
"A digital open source design methodology for enabling
complex distributed systems with open, collaborative and p2p
dynamics"
--> Further researching and testing the methodology (tools, processes, roles)
with participatory action research
* software analogy with design (code, open source, coding)
* complexity of open and p2p systems (analysis + simulation)
* design and complexity
* information and design
* visualization of collaboration and communities
* democratization of process design tools
53. September 2011: Pixelversity workshop (Helsinki)
* Open lectures (16/23 Sept.): Open Design + Open Business (more in depth)
* Workshops (27/24 Sept.): how to organize an Open Design community
* + special guests!!
Source: http://www.pixelache.ac/helsinki/pixelversity/
54. The future of openp2pdesign.org
http://meta.openp2pdesign.org/
* Moving to Drupal and co-redesign with Open P2P Design process
--> open community for open, collaborative, complex projects
You can co-design it
* mapping existing resources (tools, places, ...)
and then participate
* develop books / workshop / projects
in it! :-)
* ...