Lecture for the Videogame Design and Programming course for the MSc Engineering of Computing Systems (Laurea Magistrale in Ingegneria Informatica) - Politecnico di Milano.
Prof. Pier Luca Lanzi
Dipartimento di Elettronica, Informazione, e Bioingegneria
Course Webpage:
http://www.polimigamecollective.org
Course Facebook Page:
https://www.facebook.com/polimigamecollective
15. What Next? The Participant To Do List J
15
• Check the selected concepts and contact the team leader of the
project you prefer
• Contact more team leaders and then choose/discuss
Prof. Pier Luca Lanzi
16. What Next? The Team To Do List J
16
• One week to team-up (catchy team name, team composition,
photos of the team members) Deadline is November 4
• Development (this is mandatory)
§ Open a git repository for the code (on github) with private
access (it is free for students)
Invite me (PierLucaLanzi or pierluca.lanzi@gmail.com)
All the development must be committed in the repository so
that we can keep track of each individual contribution
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Prof. Pier Luca Lanzi
17. What Next? The Team Leader To Do List J
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• Show yourself
§ Plan a development diary (on your own blog or a social
network like facebook or twitter) and send me the link.
Open a facebook page (optional)
Post an update twice per month
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• Connect to other developers
§ Add the project on gamesprout
§ Contribute to the discussion
we opened on Indievault
Prof. Pier Luca Lanzi