The document provides an introduction to Agile concepts and principles for delivering value, respecting people, eliminating waste, continuous learning, and continuous improvement. It discusses Agile methodologies like Scrum and eXtreme Programming (XP), how Agile projects are structured into releases and iterations, and tools like user stories, velocity, and burndown charts. The goal is to help participants understand how Agile can increase delivered value.
16. What is Agile? “ Agile is now widely recognised as a project delivery and general working approach with a proven track record of delivering more business value faster through higher quality deliverables in comparison to traditional methodologies. ”
17. Where does Agile come from? Agile Manifesto Snowbird, Utah Feb. 2001 Your turn? 14 October 2010 First man on the moon Jul. 1969
18. The Agile Manifesto We are uncovering better ways of developing software by doing it and helping others do it. Through this work we have come to value: Individuals and interactions over processes and tools Working software over comprehensive documentation Customer collaboration over contract negotiation Responding to change over following a plan That is, while there is value in the items on the right, we value the items on the left more. www.agilemanifesto.org
19. eXtreme Programming (XP) Scrum Lean Software Development Feature Driven Development Adaptive Systems Development Dynamic Systems Development Method (DSDM) Crystal Kanban ...... Different kinds of Agile
30. Stories at different levels of granularity Release 1 – 12 weeks Iteration 1 – 4 weeks Project 1 – many weeks Iteration Level Story Release Level Story Project Level Story
31. Themes – Story Groupings Project Backlog World Peace Sustainable Philanthropy
34. The XP Game Team Manifesto Team Speed Networking Kanban Board Building Celebratory Team Lunch Show & Tell User Story Writing Technical Design Walkthru Collaboration in Action
52. Further Information Consultant. Coach. Storyteller. Games Maker. Resources Courses on Agile including Agile Project Management and Customer Value Analysis http://www.emergn.com The Original XP Game by Pascal Van Cauwenberghe and Vera Peeters http://www.xp.be/xpgame.html Scrum and XP in the Trenches by Henrik Kniberg www.infoq.com Fun and Games http://www.agilecoach.net/ Conferences XP Days Benelux (25 – 26 November 2010) http://www.xpday.net/ XP Day London (December 2010) http://www.xpday.org/ VP of Learning and Development My Blog: www.selfishprogramming.org My email: portia.tung@emergn.com