2. Chance in Games Some games are purely strategic and all information is available to all players at all times and the same actions always end in the same results Tic tac toe Go Chess
3. Chance in Games Delaying or Preventing Solvability – exact decision may produce different outcomes Competitive play for all – random elements might allow a less experienced player to win Increasing variety – tile set up, random elements Creating Dynamic Moments – player creates a strategy but relies on random element to see how it works (roll of the dice) Enhancing Decision Making – introduction of chance means that there isn’t a “right” decision
4. Ways to add randomness Dice – 6 sided, multisided, etc. Cards Pseudo-random generators Hidden information Other Game Bits (spinners, etc.)
5. Recreate TIC TAC TOE Modify the game to add one or more game mechanic that adds an element of chance