Fostering Friendships - Enhancing Social Bonds in the Classroom
The Impact of Smart Phone Technology on Adult Learning
1. The Impact of Smartphone
Technology on Adult Learning
Presenters
Christina Conroy OBE, Principal and Chief Executive
Manoj Nanda, Learning Director
Alan Benson, Head of Information & Learning Technology
3. The Seminar Objectives
1 Why are we thinking about Smartphones as a
learning solution in an adult learning context?
(Christina Conroy)
2 Social trends in the use of Smartphones –
(Manoj Nanda)
3 How are Smartphones an educational solution?
(Alan Benson)
10. Profile of Population under 75 in
England and London
Aged 72 years
Aged 68 years
Aged 64 years
Aged 60 years
Aged 56 years
Aged 52 years
Aged 48 years
Aged 44 years
Aged 40 years
Aged 36 years
Aged 32 years
Aged 28 years
Aged 24 years
Aged 20 years
Aged 16 years
Aged 12 years
Aged 8 years
Aged 4 years
Aged under 1 year
15. Enterprise Curriculum
Provision that enables:
• individuals to start new businesses
• small Richmond businesses to grow and develop
What has been the Impact?
2005 23% felt enabled to be self-employed or start a business
2010 31% felt enabled to be self-employed or start a business
2011 36% felt enabled to be self-employed or start a business
16. Unfunded Enterprise Curriculum at
RACC
Customer
Business
E-commerce Services, IT and
Startup
Administration
PR, Marketing, Online Sales Human
Advertising and Marketing Resources
Graphic Design
Web Design Management
and Print
17. AOC Innovation Project:
Adult Enterprise
• To map particular adult entrepreneurial learning journeys
and units of learning
• To develop a national qualification framework for adult
entrepreneurship
• To provide curriculum materials and a learning platform
to share our approach with the sector
• To develop innovative strategies for delivery that
recognises the learning needs of adults and the
opportunity of new technologies
18. The Partners
• Richmond Adult Community • HOLEX
College/Richmond Business • Social Enterprise London
School • Community Links
• Tower Hamlets College • Ebay/Paypal
• Morley College • Open College London Region
• City of Bath College • WCL
21. Innovative Strategies for Delivery and
Adult Enterprise
• Pedagogy- What is learnt, and how, is both determined
and directed by the teacher
• Andragogy-It is determined by the teacher and directed
by the learner
• Heutagogy- Both determination and direction shift to the
learner
Kenyon and Hase 2010
22. Innovative Strategies for
Delivery to Adults
Pedagogy Androgogy Heutagogy
Give a hungry man a fish and Teach a hungry man to fish...... Smartphone
feed him for a day fishing App
24. Why it is important?
• Improves critical thinking and reflection
• Increases Learner engagement and motivation
• Gives learners control over learning (learner centred)
• Improves ability of Learners to investigate and question
ideas and apply knowledge in practical situations
• Supports development of independent ideas and self
confidence
• Makes learners more capable and able to adapt to new
environments
27. What do we mean by the term
Smartphone?
It is a mobile phone that is able to perform many of
the functions of a computer
(Oxford Dictionary)
28. What are they saying about 2014?
Smartphones
Desktop
In 2014 mobile access takes over from the desktop for Internet access
Source : http://www.onlinemarketing-trends.com/ Last Access 8/11/11
29. Why?
• There are significantly reduced costs of entry to mobile
internet access
– monthly payment or pay as you go
• A Primary driver in developing countries.
– Infrastructure for mobile is cheaper
• India, Africa & China
• Hardware is improving
• Cheaper, smaller, faster, smarter.
31. The first Smartphone?
IBM Simon 1992.
1 Megabyte of memory
B/W touch screen with a
resolution of 160 x 293 pixels.
Works as phone, pager, calculator,
address book, fax machine, and
email device. It weights 500 grams
and cost 900 USD. Source: http://en.wikipedia.org/wiki/IBM_Simon Last Access 8/11/11
40. What about Commerce?
Data Source: (Various Yahoo, Motorola, Foresee) Momads mobile agency
41. What we need to think about in FE
• There are some convincing reasons why we
need to think mobile and they are not going to go
away
• The Future is mobile
• How can we make the most out of the technology
our learners bring to the classroom?
43. What if Government promised..
• A new source of capital funds for
technology
• Worth £300 per learner
• Refreshed every 18-24 months
…at no cost to you!
• That’s what smartphones amount to.
45. …and in a Smartphone?
iPhone 4s HTC Desire S Bb Torch Nokia Lumia Laptop PC
CPU 1GHz 1GHz 1.2GHz 1.4GHz 2x 1.3GHz
Storage 32-64gb 1-32GB 8-32GB 16GB 320GB
Camera 8MP 5MP 5MP 8MP 1.3MP
Video 1080p 720p 720p 720P -
Audio 320KBps 320KBps 320KBps 320KBps 320KBps
Location GPS/Wifi/3G GPS/Wifi/3G GPS/Wifi/3G GPS/Wifi/3G Wifi
Network 3.5G/Wifi 3.5G/Wifi 3.5G/Wifi 3.5G/Wifi Wifi/100MB
Cost ~£800 ~£310 ~£380 ~£440 ~£400
46. 1000 Smartphones have…
• More computing power than was used in making
ANY Star Wars movie
• Storage for 3 US Libraries of Congress
– That’s 1.6m trees
• Capacity for 4 years of high quality music
• Communications of 300 NASA Space Shuttles
47. Distraction of no use…
• Russell Hobby, general secretary of the NAHT
the kind of learning that could take place on smartphones is
"not all that exciting".
• Trinity Church of England School in Belvedere
– bans Smartphones
48. …or maybe not?
Ray Barker,
Director of the British Educational Suppliers Association,
“the technology many pupils carry around with
them is often more powerful than the equipment
owned by their schools.”
He urged schools to lift their ban on Smartphones.
51. Classdroid
• Records Coursework
• Mark
• Link to student
• Upload & feedback
(individual or class portfolio)
• Ideas aren’t new
– Flip Cameras
• Integration makes the process much faster
52. Central Elementary School,
Escondido, California
• Teaching English as a second language
• Previously reading aloud to tutor
• Students now record their reading
- Rapid feedback through playback
- Students are invested in and feel more engaged and
motivated
• Improvements made at 6x the previous rate
• Also use of word games and puzzles
53. Djanogly City Academy,
Nottingham
• PE for enhancing performance
- Flip cameras & Smartphones to film activities
- Project wirelessly or view on screen
- Analyse areas for improvement
• PE & Geography
- Uses Mapping App, Compass and GPS
- Orienteering
54. University of Aberdeen,
Disaster Management Simulation
• A scenario e.g. Earthquake, flood
• 7 day exercise
• Students sent text day or night,
- status updates online with more information
• Students have 30mins to evaluate and decide
- Responses by text or web
• Responses (may) affect the next events
55. Richmond Adult Community College
• Theatre & Drama
– Film Rehearsals & Workshops
– Upload to facebook for peer appraisal
– Rapid feedback and discussions of plays
– Separation of personal & professional pages
• Sign Language
– Upload of tutorial video to youtube
57. …and finally
• Practice what we’ve been preaching
• Vote
– Text code (std charge)
– Input code via web
– Tweet code to @poll
• Anonymous, no details recorded
• No Spam