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Chapter 2
Application Layer

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                                                                                  6th edition
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                                                                                  Addison-Wesley
                                                                                  March 2012
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   All material copyright 1996-2012
   J.F Kurose and K.W. Ross, All Rights Reserved


                                                                                          Application Layer 2-1
Chapter 2: outline
2.1 principles of network   2.6 P2P applications
   applications             2.7 socket programming
2.2 Web and HTTP               with UDP and TCP
2.3 FTP
2.4 electronic mail
     SMTP, POP3, IMAP
2.5 DNS




                                           Application Layer 2-2
Chapter 2: application layer
our goals:                    learn about protocols by
 conceptual,                  examining popular
  implementation aspects       application-level
  of network application       protocols
  protocols                       HTTP
    transport-layer              FTP
      service models              SMTP / POP3 / IMAP
    client-server                DNS
      paradigm                creating network
    peer-to-peer              applications
      paradigm                   socket API




                                                   Application Layer 2-3
Some network apps
   e-mail                        voice over IP (e.g., Skype)
   web                           real-time video
   text messaging                 conferencing
   remote login                  social networking
   P2P file sharing              search
   multi-user network games      …
   streaming stored video        …
    (YouTube, Hulu, Netflix)




                                                      Application Layer 2-4
Creating a network app              application
                                     transport
                                      network
                                     data link

 write programs that:                 physical


  run on (different) end systems
  communicate over network
  e.g., web server software
   communicates with browser
   software

 no need to write software for      application

   network-core devices              transport
                                      network
                                                                 application
                                     data link
  network-core devices do not        physical                    transport
                                                                   network
   run user applications                                          data link
                                                                   physical

  applications on end systems
   allows for rapid app
   development, propagation

                                                  Application Layer 2-5
Application architectures
possible structure of applications:
 client-server
 peer-to-peer (P2P)




                                      Application Layer 2-6
Client-server architecture
                    server:
                       always-on host
                       permanent IP address
                       data centers for scaling

                    clients:
                       communicate with server
client/server          may be intermittently
                        connected
                       may have dynamic IP
                        addresses
                       do not communicate directly
                        with each other
                                         Application Layer 2-7
P2P architecture
   no always-on server             peer-peer
   arbitrary end systems
    directly communicate
   peers request service from
    other peers, provide service
    in return to other peers
      self scalability – new
        peers bring new service
        capacity, as well as new
        service demands
   peers are intermittently
    connected and change IP
    addresses
      complex management

                                   Application Layer 2-8
Processes communicating
process: program running           clients, servers
  within a host                       client process: process that
   within same host, two                initiates communication
    processes communicate             server process: process that
    using inter-process                  waits to be contacted
    communication (defined by
    OS)
   processes in different hosts
    communicate by exchanging        aside: applications with P2P
    messages                           architectures have client
                                       processes & server
                                       processes


                                                        Application Layer 2-9
Sockets
   process sends/receives messages to/from its socket
   socket analogous to door
      sending process shoves message out door
      sending process relies on transport infrastructure on
       other side of door to deliver message to socket at
       receiving process

               application                   application
                              socket                          controlled by
               process                       process          app developer

               transport                     transport
                network                       network          controlled
                                                link
                                                               by OS
                  link         Internet
               physical                      physical




                                                           Application Layer 2-10
Addressing processes
    to receive messages,              identifier includes both IP
     process must have identifier       address and port numbers
    host device has unique 32-         associated with process on
     bit IP address                     host.
    Q: does IP address of host        example port numbers:
     on which process runs               HTTP server: 80
     suffice for identifying the         mail server: 25
     process?                          to send HTTP message to
       A: no, many processes           gaia.cs.umass.edu web
          can be running on same        server:
          host                           IP address: 128.119.245.12
                                         port number: 80
                                       more shortly…


                                                         Application Layer 2-11
App-layer protocol defines
   types of messages            open protocols:
    exchanged,                    defined in RFCs
      e.g., request, response    allows for interoperability
   message syntax:               e.g., HTTP, SMTP
      what fields in messages   proprietary protocols:
       & how fields are           e.g., Skype
       delineated
   message semantics
      meaning of information
       in fields
   rules for when and how
    processes send & respond
    to messages

                                                   Application Layer 2-12
What transport service does an app need?
data integrity                      throughput
 some apps (e.g., file transfer,    some apps (e.g.,
   web transactions) require           multimedia) require
   100% reliable data transfer         minimum amount of
 other apps (e.g., audio) can         throughput to be
   tolerate some loss                  “effective”
                                     other apps (“elastic apps”)
timing                                 make use of whatever
 some apps (e.g., Internet
                                       throughput they get
   telephony, interactive           security
   games) require low delay
   to be “effective”                 encryption, data integrity,
                                       …


                                                     Application Layer 2-13
Transport service requirements: common apps


         application      data loss       throughput         time sensitive

          file transfer   no loss         elastic            no
                 e-mail   no loss         elastic            no
     Web documents        no loss         elastic            no
real-time audio/video     loss-tolerant   audio: 5kbps-1Mbps yes, 100’s msec
                                          video:10kbps-5Mbps
  stored audio/video      loss-tolerant   same as above      yes, few secs
   interactive games      loss-tolerant   few kbps up        yes, 100’s msec
      text messaging      no loss         elastic            yes and no




                                                              Application Layer 2-14
Internet transport protocols services

 TCP service:                       UDP service:
    reliable transport between        unreliable data transfer
     sending and receiving              between sending and
     process                            receiving process
    flow control: sender won’t        does not provide:
     overwhelm receiver
                                        reliability, flow control,
    congestion control: throttle       congestion control,
     sender when network
     overloaded                         timing, throughput
    does not provide: timing,          guarantee, security,
     minimum throughput                 orconnection setup,
     guarantee, security
    connection-oriented: setup     Q: why bother? Why is
     required between client and      there a UDP?
     server processes
                                                          Application Layer 2-15
Internet apps: application, transport protocols

                            application             underlying
            application     layer protocol          transport protocol

                   e-mail   SMTP [RFC 2821]         TCP
remote terminal access      Telnet [RFC 854]        TCP
                    Web     HTTP [RFC 2616]         TCP
            file transfer   FTP [RFC 959]           TCP
  streaming multimedia      HTTP (e.g., YouTube),   TCP or UDP
                            RTP [RFC 1889]
     Internet telephony     SIP, RTP, proprietary
                            (e.g., Skype)           TCP or UDP




                                                            Application Layer 2-16
Securing TCP

TCP & UDP                  SSL is at app layer
 no encryption             Apps use SSL libraries,
 cleartext passwds sent     which “talk” to TCP
  into socket traverse     SSL socket API
  Internet in cleartext     cleartext passwds sent
SSL                          into socket traverse
 provides encrypted         Internet encrypted
  TCP connection            See Chapter 7
 data integrity
 end-point
  authentication
                                             Application Layer 2-17
Chapter 2: outline
2.1 principles of network   2.6 P2P applications
   applications             2.7 socket programming
     app architectures        with UDP and TCP
     app requirements
2.2 Web and HTTP
2.3 FTP
2.4 electronic mail
     SMTP, POP3, IMAP
2.5 DNS


                                           Application Layer 2-18
Web and HTTP
First, a review…
   web page consists of objects
   object can be HTML file, JPEG image, Java applet,
    audio file,…
   web page consists of base HTML-file which
    includes several referenced objects
   each object is addressable by a URL, e.g.,
      www.someschool.edu/someDept/pic.gif

            host name               path name



                                                Application Layer 2-19
HTTP overview
HTTP: hypertext
 transfer protocol
                                                  HT
   Web’s application layer                         TP
                                                         req
                                                            ues
    protocol                      PC running       HT          t
                                Firefox browser      TP
   client/server model                                 res
                                                            pon
                                                                se
      client: browser that
        requests, receives,                                   st
        (using HTTP protocol)                          req
                                                           ue
                                                                   e server
        and “displays” Web                        HT
                                                    TP          ons running
                                                             sp
        objects                                          Pr
                                                            e      Apache Web
                                                      TT
      server: Web server                            H               server
        sends (using HTTP
        protocol) objects in      iphone running
        response to requests      Safari browser



                                                             Application Layer 2-20
HTTP overview (continued)
uses TCP:                          HTTP is “stateless”
   client initiates TCP              server maintains no
    connection (creates                information about
    socket) to server, port 80         past client requests
   server accepts TCP
    connection from client                              aside
                                  protocols that maintain
   HTTP messages                   “state” are complex!
    (application-layer protocol    past history (state) must be
    messages) exchanged             maintained
    between browser (HTTP          if server/client crashes, their
    client) and Web server          views of “state” may be
    (HTTP server)                   inconsistent, must be
   TCP connection closed           reconciled


                                                        Application Layer 2-21
HTTP connections
non-persistent HTTP      persistent HTTP
 at most one object      multiple objects can
  sent over TCP            be sent over single
  connection               TCP connection
    connection then       between client, server
     closed
 downloading multiple
  objects required
  multiple connections



                                          Application Layer 2-22
Non-persistent HTTP
 suppose user enters URL:                                 (contains text,
 www.someSchool.edu/someDepartment/home.index            references to 10
                                                           jpeg images)
   1a. HTTP client initiates TCP
       connection to HTTP server
       (process) at                    1b. HTTP server at host
       www.someSchool.edu on port         www.someSchool.edu waiting
       80                                 for TCP connection at port 80.
                                           “accepts” connection, notifying
   2. HTTP client sends HTTP request      client
      message (containing URL) into
      TCP connection socket.           3. HTTP server receives request
      Message indicates that client       message, forms response
      wants object                        message containing requested
      someDepartment/home.index           object, and sends message into
                                          its socket
time
                                                             Application Layer 2-23
Non-persistent HTTP (cont.)
                                              4. HTTP server closes TCP
                                                 connection.
       5. HTTP client receives response
          message containing html file,
          displays html. Parsing html file,
          finds 10 referenced jpeg objects

time
       6. Steps 1-5 repeated for each of
           10 jpeg objects




                                                                Application Layer 2-24
Non-persistent HTTP: response time
 RTT (definition): time for a
   small packet to travel from
   client to server and back
 HTTP response time:             initiate TCP
  one RTT to initiate TCP       connection

   connection                            RTT

  one RTT for HTTP request          request
                                     file
   and first few bytes of HTTP            RTT
                                                                  time to
   response to return                                             transmit
                                                                  file
  file transmission time               file
                                        received
  non-persistent HTTP
   response time =
                                                time         time
       2RTT+ file transmission
        time

                                                       Application Layer 2-25
Persistent HTTP

non-persistent HTTP issues:       persistent HTTP:
   requires 2 RTTs per object       server leaves connection
   OS overhead for each TCP          open after sending
    connection                        response
   browsers often open              subsequent HTTP
    parallel TCP connections          messages between same
    to fetch referenced objects       client/server sent over
                                      open connection
                                     client sends requests as
                                      soon as it encounters a
                                      referenced object
                                     as little as one RTT for all
                                      the referenced objects

                                                        Application Layer 2-26
HTTP request message
      two types of HTTP messages: request, response
      HTTP request message:
        ASCII (human-readable format)
                                               carriage return character
                                                line-feed character
request line
(GET, POST,    GET /index.html HTTP/1.1rn
HEAD commands) Host: www-net.cs.umass.edurn
                       User-Agent: Firefox/3.6.10rn
                       Accept: text/html,application/xhtml+xmlrn
               header  Accept-Language: en-us,en;q=0.5rn
                   lines
                       Accept-Encoding: gzip,deflatern
                       Accept-Charset: ISO-8859-1,utf-8;q=0.7rn
carriage return,       Keep-Alive: 115rn
line feed at start     Connection: keep-alivern
                       rn
of line indicates
end of header lines
                                                           Application Layer 2-27
HTTP request message: general format

    method    sp    URL      sp   version       cr   lf   request
                                                          line
    header field name     value   cr   lf
                                                          header
~
~                                           ~
                                            ~             lines

    header field name     value   cr   lf
    cr   lf

~
~                  entity body                   ~
                                                 ~        body




                                                              Application Layer 2-28
Uploading form input
 POST method:
    web page often includes
     form input
    input is uploaded to
     server in entity body

 URL method:
    uses GET method
    input is uploaded in URL
     field of request line:
          www.somesite.com/animalsearch?monkeys&banana




                                                Application Layer 2-29
Method types
HTTP/1.0:                     HTTP/1.1:
   GET                          GET, POST, HEAD
   POST                         PUT
   HEAD                            uploads file in entity
      asks server to leave          body to path specified
       requested object out          in URL field
       of response               DELETE
                                    deletes file specified in
                                     the URL field




                                                      Application Layer 2-30
HTTP response message
status line
(protocol
status code      HTTP/1.1 200 OKrn
status phrase)   Date: Sun, 26 Sep 2010 20:09:20 GMTrn
                 Server: Apache/2.0.52 (CentOS)rn
                 Last-Modified: Tue, 30 Oct 2007 17:00:02
                   GMTrn
      header     ETag: "17dc6-a5c-bf716880"rn
                 Accept-Ranges: bytesrn
        lines    Content-Length: 2652rn
                 Keep-Alive: timeout=10, max=100rn
                 Connection: Keep-Alivern
                 Content-Type: text/html; charset=ISO-8859-
                   1rn
                 rn
 data, e.g.,     data data data data data ...
 requested
 HTML file
                                                    Application Layer 2-31
HTTP response status codes
 status code appears in 1st line in server-to-
  client response message.
 some sample codes:
  200 OK
      request succeeded, requested object later in this msg
  301 Moved Permanently
      requested object moved, new location specified later in this msg
       (Location:)
  400 Bad Request
      request msg not understood by server
  404 Not Found
      requested document not found on this server
  505 HTTP Version Not Supported
                                                            Application Layer 2-32
Trying out HTTP (client side) for yourself
  1. Telnet to your favorite Web server:

    telnet cis.poly.edu 80    opens TCP connection to port 80
                              (default HTTP server port) at cis.poly.edu.
                              anything typed in sent
                              to port 80 at cis.poly.edu


  2. type in a GET HTTP request:
         GET /~ross/ HTTP/1.1         by typing this in (hit carriage
         Host: cis.poly.edu           return twice), you send
                                      this minimal (but complete)
                                      GET request to HTTP server

  3. look at response message sent by HTTP server!
(or use Wireshark to look at captured HTTP request/response)
                                                              Application Layer 2-33
User-server state: cookies
                               example:
many Web sites use cookies      Susan always access Internet
four components:                 from PC
    1) cookie header line of    visits specific e-commerce
       HTTP response             site for first time
       message                  when initial HTTP requests
    2) cookie header line in     arrives at site, site creates:
       next HTTP request           unique ID
       message                     entry in backend
    3) cookie file kept on           database for ID
       user’s host, managed
       by user’s browser
    4) back-end database at
       Web site
                                                     Application Layer 2-34
Cookies: keeping “state” (cont.)
          client                                       server

         ebay 8734
                       usual http request msg    Amazon server
         cookie file                               creates ID
                       usual http response
                                                  1678 for user create backend
        ebay 8734
                       set-cookie: 1678                            entry database
        amazon 1678
                       usual http request msg
                          cookie: 1678              cookie-     access
                                                    specific
                       usual http response msg       action

one week later:
                                                                access
        ebay 8734      usual http request msg
        amazon 1678        cookie: 1678             cookie-
                                                    specific
                       usual http response msg       action
                                                                  Application Layer 2-35
Cookies (continued)
                                                    aside
what cookies can be used           cookies and privacy:
  for:                              cookies permit sites to
   authorization                     learn a lot about you
   shopping carts                  you may supply name and
   recommendations
                                      e-mail to sites
   user session state (Web
    e-mail)

how to keep “state”:
 protocol endpoints: maintain state at
  sender/receiver over multiple
  transactions
 cookies: http messages carry state


                                                  Application Layer 2-36
Web caches (proxy server)
goal: satisfy client request without involving origin server
   user sets browser: Web
    accesses via cache
   browser sends all HTTP                              proxy
                                         HT
    requests to cache                       TP
                                                req server             ues
                                                                           t
                                                                     eq
      object in cache: cache         HT            ues         T Pr         e
                                client TP                t   HT          ons origin
                                            res                      esp
       returns object                           pon
                                                    se           TPr           server
                                                              HT
      else cache requests                         st
                                                 ue
                                              eq
                                           Pr           se
       object from origin               TT         p on
                                       H       res
       server, then returns              HTT
                                             P
       object to client
                                 client                                        origin
                                                                               server


                                                                   Application Layer 2-37
More about Web caching
   cache acts as both          why Web caching?
    client and server            reduce response time
     server for original
      requesting client
                                  for client request
     client to origin server    reduce traffic on an
   typically cache is            institution’s access link
    installed by ISP             Internet dense with
    (university, company,         caches: enables “poor”
    residential ISP)              content providers to
                                  effectively deliver
                                  content (so too does
                                  P2P file sharing)

                                                   Application Layer 2-38
Caching example:
assumptions:
 avg object size: 100K bits
                                                                               origin
 avg request rate from browsers to                                          servers
  origin servers:15/sec                                   public
 avg data rate to browsers: 1.50 Mbps                   Internet
 RTT from institutional router to any
  origin server: 2 sec
 access link rate: 1.54 Mbps
                                                              1.54 Mbps
                                                              access link
consequences:
 LAN utilization: 15% problem!          institutional
                                           network
 access link utilization = 99%                                     1 Gbps LAN
 total delay = Internet delay +
   access delay + LAN delay
   = 2 sec + minutes + usecs


                                                                     Application Layer 2-39
Caching example: fatter access link
 assumptions:
  avg object size: 100K bits
                                                                                 origin
  avg request rate from browsers to                                           servers
   origin servers:15/sec                                    public
  avg data rate to browsers: 1.50 Mbps                    Internet
  RTT from institutional router to any
   origin server: 2 sec
  access link rate: 1.54 Mbps
                               154 Mbps                         1.54 Mbps
                                                                          154 Mbps
                                                                access link
 consequences:
  LAN utilization: 15%                    institutional
                                             network
                               9.9%
  access link utilization = 99%                                      1 Gbps LAN
  total delay = Internet delay + access
    delay + LAN delay
    = 2 sec + minutes + usecs
                    msecs
Cost: increased access link speed (not cheap!)
                                                                       Application Layer 2-40
Caching example: install local cache
assumptions:
 avg object size: 100K bits
                                                                                origin
 avg request rate from browsers to                                           servers
  origin servers:15/sec                                    public
 avg data rate to browsers: 1.50 Mbps                    Internet
 RTT from institutional router to any
  origin server: 2 sec
 access link rate: 1.54 Mbps
                                                               1.54 Mbps
                                                               access link
consequences:
 LAN utilization: 15%                    institutional
 access link utilization? 100%             network
                          =                                          1 Gbps LAN
 total delay ? Internet delay + access
               =
   delay + LAN delay                                                    local web
       How to compute link                                                cache
   = 2 sec + minutes + usecs
          utilization, delay?
Cost: web cache (cheap!)
                                                                      Application Layer 2-41
Caching example: install local cache
Calculating access link
 utilization, delay with cache:                                                       origin
 suppose     cache hit rate is 0.4                                                 servers
    40% requests satisfied at cache,                            public
                                                                Internet
     60% requests satisfied at origin
access link utilization:
    60% of requests use access link
 data rate to browsers over access link                             1.54 Mbps
  = 0.6*1.50 Mbps = .9 Mbps                                          access link
    utilization = 0.9/1.54 = .58               institutional
total delay                                      network
                                                                           1 Gbps LAN
    = 0.6 * (delay from origin servers) +0.4
     * (delay when satisfied at cache)                                        local web
    = 0.6 (2.01) + 0.4 (~msecs)                                                cache
    = ~ 1.2 secs
    less than with 154 Mbps link (and
     cheaper too!)
                                                                            Application Layer 2-42
Conditional GET
                                 client                               server
   Goal: don’t send object if
    cache has up-to-date
    cached version                          HTTP request msg
                                                                             object
                                          If-modified-since: <date>
     no object transmission                                                  not
      delay                                                                 modified
     lower link utilization                 HTTP response
                                                                             before
                                                HTTP/1.0
   cache: specify date of                   304 Not Modified               <date>
    cached copy in HTTP
    request
    If-modified-since:
      <date>                                HTTP request msg
                                          If-modified-since: <date>          object
   server: response contains
                                                                             modified
    no object if cached copy                                                  after
                                              HTTP response
    is up-to-date:                            HTTP/1.0 200 OK                <date>
    HTTP/1.0 304 Not                              <data>
      Modified
                                                                 Application Layer 2-43
Chapter 2: outline
2.1 principles of network   2.6 P2P applications
   applications             2.7 socket programming
     app architectures        with UDP and TCP
     app requirements
2.2 Web and HTTP
2.3 FTP
2.4 electronic mail
     SMTP, POP3, IMAP
2.5 DNS


                                           Application Layer 2-44
FTP: the file transfer protocol
                                           file transfer
                   FTP      FTP                             FTP
                   user     client                         server
                interface
       user
      at host                                                       remote file
                              local file                            system
                              system



  transfer file to/from remote host
  client/server model
     client: side that initiates transfer (either to/from remote)
     server: remote host
  ftp: RFC 959
  ftp server: port 21

                                                                    Application Layer 2-45
FTP: separate control, data connections
                                            TCP control connection,
   FTP client contacts FTP                     server port 21
    server at port 21, using TCP
   client authorized over control           TCP data connection,
    connection                      FTP         server port 20       FTP
                                    client                          server
   client browses remote
    directory, sends commands
                                    server opens another TCP
    over control connection
                                       data connection to transfer
   when server receives file          another file
    transfer command, server
    opens 2nd TCP data connection  control connection: “out of
    (for file) to client               band”
                                    FTP server maintains
   after transferring one file,
    server closes data connection      “state”: current directory,
                                       earlier authentication

                                                             Application Layer 2-46
FTP commands, responses
sample commands:                  sample return codes
   sent as ASCII text over          status code and phrase (as
    control channel                   in HTTP)
   USER username                    331 Username OK,
   PASS password                     password required
   LIST return list of file in
                                     125 data
    current directory                 connection
                                      already open;
   RETR filename                     transfer starting
    retrieves (gets) file            425 Can’t open
   STOR filename stores              data connection
    (puts) file onto remote          452 Error writing
    host                              file

                                                     Application Layer 2-47
Chapter 2: outline
2.1 principles of network   2.6 P2P applications
   applications             2.7 socket programming
     app architectures        with UDP and TCP
     app requirements
2.2 Web and HTTP
2.3 FTP
2.4 electronic mail
     SMTP, POP3, IMAP
2.5 DNS


                                           Application Layer 2-48
Electronic mail                                              outgoing
                                                        message queue
                                                            user mailbox
Three major components:                       user
                                             agent
   user agents
   mail servers                     mail                        user
                                    server                       agent
   simple mail transfer
    protocol: SMTP                             SMTP      mail         user
                                                        server       agent

User Agent                        SMTP
   a.k.a. “mail reader”                        SMTP                user
                                                                   agent
                                     mail
   composing, editing, reading     server
    mail messages                                user
                                                agent
   e.g., Outlook, Thunderbird,
    iPhone mail client                 user
                                      agent
   outgoing, incoming
    messages stored on server
                                                        Application Layer 2-49
Electronic mail: mail servers
mail servers:                                 user
                                             agent
   mailbox contains incoming
    messages for user                mail                        user
                                    server                       agent
   message queue of outgoing
    (to be sent) mail messages                 SMTP      mail         user
   SMTP protocol between                               server       agent
    mail servers to send email    SMTP
    messages                                                        user
      client: sending mail                     SMTP               agent
                                     mail
       server                       server
                                                 user
      “server”: receiving mail                 agent
       server
                                       user
                                      agent


                                                        Application Layer 2-50
Electronic Mail: SMTP [RFC 2821]
   uses TCP to reliably transfer email message from
    client to server, port 25
   direct transfer: sending server to receiving
    server
   three phases of transfer
     handshaking (greeting)
     transfer of messages
     closure
   command/response interaction (like HTTP, FTP)
     commands: ASCII text
     response: status code and phrase
   messages must be in 7-bit ASCI
                                              Application Layer 2-51
Scenario: Alice sends message to Bob
1) Alice uses UA to compose            4) SMTP client sends Alice’s
   message “to”                           message over the TCP
   bob@someschool.edu                     connection
2) Alice’s UA sends message to         5) Bob’s mail server places the
   her mail server; message               message in Bob’s mailbox
   placed in message queue             6) Bob invokes his user agent
3) client side of SMTP opens              to read message
   TCP connection with Bob’s
   mail server


    1 user                                  mail            user
                       mail                                agent
     agent            server               server
               2        3                              6
                                   4
                                              5
             Alice’s mail server   Bob’s mail server
                                                               Application Layer 2-52
Sample SMTP interaction
 S:   220 hamburger.edu
 C:   HELO crepes.fr
 S:   250 Hello crepes.fr, pleased to meet you
 C:   MAIL FROM: <alice@crepes.fr>
 S:   250 alice@crepes.fr... Sender ok
 C:   RCPT TO: <bob@hamburger.edu>
 S:   250 bob@hamburger.edu ... Recipient ok
 C:   DATA
 S:   354 Enter mail, end with "." on a line by itself
 C:   Do you like ketchup?
 C:   How about pickles?
 C:   .
 S:   250 Message accepted for delivery
 C:   QUIT
 S:   221 hamburger.edu closing connection


                                            Application Layer 2-53
Try SMTP interaction for yourself:
    telnet servername 25
    see 220 reply from server
    enter HELO, MAIL FROM, RCPT TO, DATA, QUIT
     commands

 above lets you send email without using email client (reader)




                                                      Application Layer 2-54
SMTP: final words
   SMTP uses persistent       comparison with HTTP:
    connections                   HTTP: pull
   SMTP requires message
    (header & body) to be in
                                  SMTP: push
    7-bit ASCII                   both have ASCII
   SMTP server uses               command/response
    CRLF.CRLF to                   interaction, status codes
    determine end of message
                                  HTTP: each object
                                   encapsulated in its own
                                   response msg
                                  SMTP: multiple objects
                                   sent in multipart msg

                                                     Application Layer 2-55
Mail message format

SMTP: protocol for
  exchanging email msgs        header
                                                      blank
RFC 822: standard for text                             line
  message format:
 header lines, e.g.,
     To:                      body
     From:
     Subject:
    different from SMTP MAIL
      FROM, RCPT TO:
      commands!
   Body: the “message”
     ASCII characters only

                                        Application Layer 2-56
Mail access protocols
      user
                                                mail access user
             SMTP           SMTP                 protocol agent
     agent
                                                      (e.g., POP,
                                                            IMAP)

                    sender’s mail   receiver’s mail
                       server           server

   SMTP: delivery/storage to receiver’s server
   mail access protocol: retrieval from server
     POP: Post Office Protocol [RFC 1939]: authorization,
      download
     IMAP: Internet Mail Access Protocol [RFC 1730]: more
      features, including manipulation of stored msgs on
      server
     HTTP: gmail, Hotmail, Yahoo! Mail, etc.


                                                                    Application Layer 2-57
POP3 protocol
                                 S:   +OK POP3 server ready
                                 C:   user bob
authorization phase              S:   +OK
                                 C:   pass hungry
   client commands:             S:   +OK user successfully logged        on
      user: declare username
      pass: password            C:   list
                                 S:   1 498
   server responses
                                 S:   2 912
      +OK                       S:   .
      -ERR                      C:   retr 1
transaction phase, client:       S:
                                 S:
                                      <message 1 contents>
                                      .
   list: list message numbers   C:   dele 1
   retr: retrieve message by    C:   retr 2
    number                       S:   <message 1 contents>
   dele: delete                 S:   .
   quit                         C:   dele 2
                                 C:   quit
                                 S:   +OK POP3 server signing off
                                                     Application Layer 2-58
POP3 (more) and IMAP
more about POP3                 IMAP
   previous example uses          keeps all messages in one
    POP3 “download and              place: at server
    delete” mode                   allows user to organize
      Bob cannot re-read e-        messages in folders
       mail if he changes          keeps user state across
       client                       sessions:
   POP3 “download-and-               names of folders and
    keep”: copies of messages           mappings between
    on different clients                message IDs and folder
   POP3 is stateless across            name
    sessions



                                                      Application Layer 2-59
Chapter 2: outline
2.1 principles of network   2.6 P2P applications
   applications             2.7 socket programming
     app architectures        with UDP and TCP
     app requirements
2.2 Web and HTTP
2.3 FTP
2.4 electronic mail
     SMTP, POP3, IMAP
2.5 DNS


                                           Application Layer 2-60
DNS: domain name system
people: many identifiers:     Domain Name System:
     SSN, name, passport #      distributed database
Internet hosts, routers:          implemented in hierarchy of
     IP address (32 bit) -       many name servers
       used for addressing       application-layer protocol: hosts,
       datagrams                  name servers communicate to
     “name”, e.g.,               resolve names (address/name
       www.yahoo.com -            translation)
       used by humans               note: core Internet function,
                                     implemented as application-
Q: how to map between IP
                                     layer protocol
   address and name, and
   vice versa ?                     complexity at network’s
                                     “edge”


                                                      Application Layer 2-61
DNS: services, structure
DNS services                   why not centralize DNS?
   hostname to IP address        single point of failure
    translation                   traffic volume
   host aliasing                 distant centralized database
     canonical, alias names      maintenance
   mail server aliasing
   load distribution              A: doesn’t scale!
      replicated Web
       servers: many IP
       addresses correspond
       to one name



                                                     Application Layer 2-62
DNS: a distributed, hierarchical database
                          Root DNS Servers

                           …     …

    com DNS servers       org DNS servers         edu DNS servers


                               pbs.org       poly.edu   umass.edu
yahoo.com   amazon.com
                               DNS servers   DNS serversDNS servers
DNS servers DNS servers


client wants IP for www.amazon.com; 1st approx:
   client queries root server to find com DNS server
   client queries .com DNS server to get amazon.com DNS server
   client queries amazon.com DNS server to get IP address for
    www.amazon.com


                                                          Application Layer 2-63
DNS: root name servers
          contacted by local name server that can not resolve name
          root name server:
              contacts authoritative name server if name mapping not known
              gets mapping
              returns mapping to local name server

                        c. Cogent, Herndon, VA (5 other sites)
                        d. U Maryland College Park, MD             k. RIPE London (17 other sites)
                        h. ARL Aberdeen, MD
                        j. Verisign, Dulles VA (69 other sites )   i. Netnod, Stockholm (37 other sites)

e. NASA Mt View, CA                                                                           m. WIDE Tokyo
f. Internet Software C.                                                                       (5 other sites)
Palo Alto, CA (and 48 other
sites)

a. Verisign, Los Angeles CA                                                                                13 root name
    (5 other sites)
b. USC-ISI Marina del Rey, CA
                                                                                                           “servers”
l. ICANN Los Angeles, CA                                                                                   worldwide
   (41 other sites)
                        g. US DoD Columbus,
                        OH (5 other sites)


                                                                                                                Application Layer 2-64
TLD, authoritative servers
top-level domain (TLD) servers:
    responsible for com, org, net, edu, aero, jobs, museums,
     and all top-level country domains, e.g.: uk, fr, ca, jp
    Network Solutions maintains servers for .com TLD
    Educause for .edu TLD
authoritative DNS servers:
    organization’s own DNS server(s), providing authoritative
     hostname to IP mappings for organization’s named hosts
    can be maintained by organization or service provider




                                                    Application Layer 2-65
Local DNS name server
   does not strictly belong to hierarchy
   each ISP (residential ISP, company, university) has
    one
     also called “default name server”
   when host makes DNS query, query is sent to its
    local DNS server
     has local cache of recent name-to-address translation
      pairs (but may be out of date!)
     acts as proxy, forwards query into hierarchy




                                                     Application Layer 2-66
DNS name                                        root DNS server
resolution example
                                            2
   host at cis.poly.edu                        3
                                                        TLD DNS server
    wants IP address for                            4
    gaia.cs.umass.edu
                                                    5

                           local DNS server
iterated query:              dns.poly.edu
 contacted server                                  7     6
                                   1        8
  replies with name of
  server to contact
                                                    authoritative DNS server
 “I don’t know this                                  dns.cs.umass.edu
  name, but ask this       requesting host
                             cis.poly.edu
  server”
                                                        gaia.cs.umass.edu


                                                              Application Layer 2-67
DNS name                                      root DNS server
resolution example
                                          2                   3
recursive query:                              7
                                                      6
 puts burden of name                                                 TLD DNS
                                                                      server
  resolution on
  contacted name         local DNS server
  server                   dns.poly.edu                   5       4

 heavy load at upper            1        8
  levels of hierarchy?
                                                  authoritative DNS server
                                                    dns.cs.umass.edu
                         requesting host
                           cis.poly.edu


                                                     gaia.cs.umass.edu


                                                          Application Layer 2-68
DNS: caching, updating records
   once (any) name server learns mapping, it caches
    mapping
     cache entries timeout (disappear) after some time (TTL)
     TLD servers typically cached in local name servers
        • thus root name servers not often visited
   cached entries may be out-of-date (best effort
    name-to-address translation!)
     if name host changes IP address, may not be known
      Internet-wide until all TTLs expire
   update/notify mechanisms proposed IETF standard
     RFC 2136


                                                     Application Layer 2-69
DNS records
DNS: distributed db storing resource records (RR)
           RR format:      (name, value, type, ttl)


type=A                          type=CNAME
    name is hostname               name is alias name for some
    value is IP address               “canonical” (the real) name
type=NS                               www.ibm.com is really
    name is domain (e.g.,             servereast.backup2.ibm.com
     foo.com)                       value is canonical name
    value is hostname of
     authoritative name         type=MX
     server for this domain         value is name of mailserver
                                       associated with name

                                                           Application Layer 2-70
DNS protocol, messages
   query and reply messages, both with same message
    format                    2 bytes     2 bytes



msg header                        identification          flags

 identification: 16 bit # for    # questions        # answer RRs
  query, reply to query uses
                                 # authority RRs    # additional RRs
  same #
 flags:                         questions (variable # of questions)
     query or reply
     recursion desired             answers (variable # of RRs)
     recursion available
     reply is authoritative         authority (variable # of RRs)


                                 additional info (variable # of RRs)

                                                                     Application Layer 2-71
DNS protocol, messages

                               2 bytes             2 bytes


                            identification          flags

                            # questions        # answer RRs

                           # authority RRs    # additional RRs

      name, type fields
                           questions (variable # of questions)
          for a query
      RRs in response         answers (variable # of RRs)
              to query
          records for          authority (variable # of RRs)
 authoritative servers
    additional “helpful”   additional info (variable # of RRs)
 info that may be used
                                                               Application Layer 2-72
Inserting records into DNS
   example: new startup “Network Utopia”
   register name networkuptopia.com at DNS registrar
    (e.g., Network Solutions)
     provide names, IP addresses of authoritative name server
      (primary and secondary)
     registrar inserts two RRs into .com TLD server:
      (networkutopia.com, dns1.networkutopia.com, NS)
      (dns1.networkutopia.com, 212.212.212.1, A)
   create authoritative server type A record for
    www.networkuptopia.com; type MX record for
    networkutopia.com


                                                    Application Layer 2-73
Attacking DNS
DDoS attacks                   Redirect attacks
 Bombard root servers          Man-in-middle
  with traffic                      Intercept queries
     Not successful to date      DNS poisoning
     Traffic Filtering             Send bogus relies to
     Local DNS servers              DNS server, which
      cache IPs of TLD               caches
      servers, allowing root   Exploit DNS for DDoS
      server bypass
                                Send queries with
   Bombard TLD servers
     Potentially more
                                 spoofed source
      dangerous                  address: target IP
                                Requires amplification
                                                    Application Layer 2-74
Chapter 2: outline
2.1 principles of network   2.6 P2P applications
   applications             2.7 socket programming
     app architectures        with UDP and TCP
     app requirements
2.2 Web and HTTP
2.3 FTP
2.4 electronic mail
     SMTP, POP3, IMAP
2.5 DNS


                                           Application Layer 2-75
Pure P2P architecture
   no always-on server
   arbitrary end systems
    directly communicate
   peers are intermittently
    connected and change IP
    addresses

examples:
     file distribution
      (BitTorrent)
     Streaming (KanKan)
     VoIP (Skype)



                               Application Layer 2-76
File distribution: client-server vs P2P
Question: how much time to distribute file (size F) from
  one server to N peers?
       peer upload/download capacity is limited resource

                us: server upload
                capacity

                                                             di: peer i download
file, size F                        u1   d1
                        us                    u2   d2        capacity
               server
                                                        di
                  uN         network (with abundant
                                   bandwidth)           ui
                  dN
                                                         ui: peer i upload
                                                         capacity

                                                                    Application Layer 2-77
File distribution time: client-server
   server transmission: must
    sequentially send (upload) N            F
                                                  us
    file copies:
                                                                             di
     time to send one copy: F/us
                                                         network
     time to send N copies: NF/us                                           ui

 client: each client must
    download file copy
      dmin = min client download rate
      min client download time: F/dmin

                time to distribute F
                  to N clients using
                                 Dc-s     > max{NF/us,,F/dmin}
            client-server approach

                                                increases linearly in N
                                                                   Application Layer 2-78
File distribution time: P2P
   server transmission: must
    upload at least one copy              F
                                               us
     time to send one copy: F/us
                                                                          di
 client: each client must
                                                      network
    download file copy                                                    ui
      min client download time: F/dmin
 clients: as aggregate must download NF bits
    max upload rate (limting max download rate) is u s + Σui


    time to distribute F
                      DP2P
      to N clients using     > max{F/us,,F/dmin,,NF/(us + Σui)}
         P2P approach

                             increases linearly in N …
           … but so does this, as each peer brings service capacity
                                                                Application Layer 2-79
Client-server vs. P2P: example
client upload rate = u, F/u = 1 hour, us = 10u, dmin ≥ us

                                      3.5
                                                P2P
          Minimum Distribution Time



                                       3
                                                Client-Server
                                      2.5

                                       2

                                      1.5

                                       1

                                      0.5

                                       0
                                            0    5      10      15       20   25   30   35

                                                                     N
                                                                                        Application Layer 2-80
P2P file distribution: BitTorrent
 file divided into 256Kb chunks
 peers in torrent send/receive file chunks

tracker: tracks peers                torrent: group of peers
participating in torrent             exchanging chunks of a file




 Alice arrives …
  … obtains list
  of peers from tracker
 … and begins exchanging
 file chunks with peers in torrent

                                                   Application Layer 2-81
P2P file distribution: BitTorrent
 peer joining torrent:
    has no chunks, but will
      accumulate them over time
      from other peers
    registers with tracker to get
      list of peers, connects to
      subset of peers
      (“neighbors”)
 while downloading, peer uploads chunks to other peers
 peer may change peers with whom it exchanges chunks
 churn: peers may come and go
 once peer has entire file, it may (selfishly) leave or
  (altruistically) remain in torrent

                                                   Application Layer 2-82
BitTorrent: requesting, sending file chunks

requesting chunks:                  sending chunks: tit-for-tat
   at any given time, different     Alice sends chunks to those
    peers have different subsets      four peers currently sending
    of file chunks                    her chunks at highest rate
   periodically, Alice asks each       other peers are choked by Alice
    peer for list of chunks that         (do not receive chunks from her)
                                        re-evaluate top 4 every10 secs
    they have
                                     every 30 secs: randomly select
   Alice requests missing
    chunks from peers, rarest         another peer, starts sending
    first                             chunks
                                        “optimistically unchoke” this peer
                                        newly chosen peer may join top 4




                                                            Application Layer 2-83
BitTorrent: tit-for-tat
  (1) Alice “optimistically unchokes” Bob
 (2) Alice becomes one of Bob’s top-four providers; Bob reciprocates
 (3) Bob becomes one of Alice’s top-four providers




                                         higher upload rate: find better
                                         trading partners, get file faster !

                                                               Application Layer 2-84
Distributed Hash Table (DHT)
 DHT: a distributed P2P database
 database has (key, value) pairs; examples:
   key: ss number; value: human name
   key: movie title; value: IP address
 Distribute  the (key, value) pairs over the
  (millions of peers)
 a peer queries DHT with key
   DHT returns values that match the key
 peers   can also insert (key, value) pairs
                                                Application 2-85
Q: how to assign keys to peers?
 central   issue:
   assigning (key, value) pairs to peers.
 basic   idea:
   convert each key to an integer
   Assign integer to each peer
   put (key,value) pair in the peer that is closest
    to the key




                                                   Application 2-86
DHT identifiers
 assign integer identifier to each peer in range
  [0,2n-1] for some n.
   each identifier represented by n bits.


 require  each key to be an integer in same range
 to get integer key, hash original key
   e.g., key = hash(“Led Zeppelin IV”)
   this is why its is referred to as a distributed “hash”
    table
                                                     Application 2-87
Assign keys to peers
 rule: assign   key to the peer that has the
  closest ID.
 convention in lecture: closest is the
  immediate successor of the key.
 e.g., n=4; peers: 1,3,4,5,8,10,12,14;
    key = 13, then successor peer = 14
    key = 15, then successor peer = 1




                                                Application 2-88
Circular DHT (1)
                         1

                                 3
            15

                                     4
            12
                                 5
                 10
                        8
 each peer only aware of immediate successor and
  predecessor.
 “overlay network”
                                                Application 2-89
Circular DHT (1)
O(N) messages
on avgerage to resolve                       0001               Who’s responsible
query, when there                                               for key 1110 ?
are N peers           I am
                                                       0011
                 1111
                                                         1110


                        1110
                                                                 0100
                                                         1110

                 1100
                               1110
                                                1110            0101
Define closest                        1110

as closest               1010
successor                                     1000
                                                                        Application 2-90
Circular DHT with shortcuts
                               1             Who’s responsible
                                             for key 1110?
                                        3
               15

                                             4
               12
                                         5
                     10
                              8
    each peer keeps track of IP addresses of predecessor,
     successor, short cuts.
    reduced from 6 to 2 messages.
    possible to design shortcuts so O(log N) neighbors, O(log N)
     messages in query
                                                                 Application 2-91
Peer churn                     handling peer churn:
              1                peers may come and go (churn)
                               each peer knows address of its
                       3       two successors
15
                               each peer periodically pings its
                           4   two successors to check aliveness
                               if immediate successor leaves,
12
                       5       choose next successor as new
                               immediate successor
     10
            8
 example: peer 5 abruptly leaves
 peer 4 detects peer 5 departure; makes 8 its immediate
 successor; asks 8 who its immediate successor is; makes 8’s
 immediate successor its second successor.
 what if peer 13 wants to join?
                                                        Application 2-92
Chapter 2: outline
2.1 principles of network   2.6 P2P applications
   applications             2.7 socket programming
     app architectures        with UDP and TCP
     app requirements
2.2 Web and HTTP
2.3 FTP
2.4 electronic mail
     SMTP, POP3, IMAP
2.5 DNS


                                           Application Layer 2-93
Socket programming
goal: learn how to build client/server applications that
  communicate using sockets
socket: door between application process and end-
  end-transport protocol

         application               application
                       socket                    controlled by
         process                    process      app developer

         transport                  transport
          network                   network      controlled
                                      link
                                                 by OS
            link       Internet
         physical                   physical




                                                 Application Layer 2-94
Socket programming
 Two socket types for two transport services:
  UDP: unreliable datagram
  TCP: reliable, byte stream-oriented


Application Example:
1. Client reads a line of characters (data) from its
   keyboard and sends the data to the server.
2. The server receives the data and converts
   characters to uppercase.
3. The server sends the modified data to the client.
4. The client receives the modified data and displays
   the line on its screen.
                                                Application Layer 2-95
Socket programming with UDP
UDP: no “connection” between client & server
   no handshaking before sending data
   sender explicitly attaches IP destination address and
    port # to each packet
   rcvr extracts sender IP address and port# from
    received packet
UDP: transmitted data may be lost or received
 out-of-order
Application viewpoint:
   UDP provides unreliable transfer of groups of bytes
    (“datagrams”) between client and server


                                                        Application Layer 2-96
Client/server socket interaction: UDP

server (running on serverIP)   client
                               create socket:
 create socket, port= x:       clientSocket =
 serverSocket =                socket(AF_INET,SOCK_DGRAM)
 socket(AF_INET,SOCK_DGRAM)
                               Create datagram with server IP and
                               port=x; send datagram via
     read datagram from        clientSocket
     serverSocket

     write reply to
     serverSocket               read datagram from
     specifying                 clientSocket
     client address,
     port number                close
                                clientSocket

                                                     Application 2-97
Example app: UDP client
                              Python UDPClient
include Python’s socket
library                       from socket import *
                              serverName = ‘hostname’
                              serverPort = 12000
create UDP socket for
server
                              clientSocket = socket(socket.AF_INET,
get user keyboard                                    socket.SOCK_DGRAM)
input
                              message = raw_input(’Input lowercase sentence:’)
Attach server name, port to
message; send into socket     clientSocket.sendto(message,(serverName, serverPort))
read reply characters from    modifiedMessage, serverAddress =
socket into string
                                                     clientSocket.recvfrom(2048)
print out received string     print modifiedMessage
and close socket
                              clientSocket.close()
                                                                     Application Layer 2-98
Example app: UDP server
                              Python UDPServer
                              from socket import *
                              serverPort = 12000
create UDP socket             serverSocket = socket(AF_INET, SOCK_DGRAM)
bind socket to local port
number 12000                  serverSocket.bind(('', serverPort))
                              print “The server is ready to receive”
loop forever
                              while 1:
Read from UDP socket
into message, getting
                                message, clientAddress = serverSocket.recvfrom(2048)
client’s address (client IP     modifiedMessage = message.upper()
and port)
  send upper case string        serverSocket.sendto(modifiedMessage, clientAddress)
  back to this client




                                                                       Application Layer 2-99
Socket programming with TCP
client must contact server            when contacted by client,
   server process must first be       server TCP creates new socket
    running                            for server process to
   server must have created           communicate with that
    socket (door) that welcomes        particular client
    client’s contact                     allows server to talk with
                                           multiple clients
client contacts server by:               source port numbers used
   Creating TCP socket,                   to distinguish clients
    specifying IP address, port            (more in Chap 3)
    number of server process
   when client creates socket:    application viewpoint:
    client TCP establishes          TCP provides reliable, in-order
    connection to server TCP        byte-stream transfer (“pipe”)
                                    between client and server

                                                          Application Layer 2-100
Client/server socket interaction: TCP
 server (running on hostid)                     client
     create socket,
     port=x, for incoming
     request:
     serverSocket = socket()


     wait for incoming                       create socket,
     connection request
                             TCP             connect to hostid, port=x
     connectionSocket = connection   setup   clientSocket = socket()
     serverSocket.accept()

                                               send request using
     read request from                         clientSocket
     connectionSocket

      write reply to
      connectionSocket                         read reply from
                                               clientSocket
     close
     connectionSocket                           close
                                                clientSocket


                                                                    Application Layer 2-101
Example app: TCP client
                            Python TCPClient
                            from socket import *
                            serverName = ’servername’
create TCP socket for       serverPort = 12000
server, remote port 12000
                            clientSocket = socket(AF_INET, SOCK_STREAM)
                            clientSocket.connect((serverName,serverPort))
                            sentence = raw_input(‘Input lowercase sentence:’)
No need to attach server
name, port                  clientSocket.send(sentence)
                            modifiedSentence = clientSocket.recv(1024)
                            print ‘From Server:’, modifiedSentence
                            clientSocket.close()


                                                                     Application Layer 2-102
Example app: TCP server
                               Python TCPServer
                                from socket import *
create TCP welcoming           serverPort = 12000
socket                         serverSocket = socket(AF_INET,SOCK_STREAM)
                               serverSocket.bind((‘’,serverPort))
server begins listening for
incoming TCP requests          serverSocket.listen(1)
                               print ‘The server is ready to receive’
     loop forever
                               while 1:
server waits on accept()
for incoming requests, new
                                   connectionSocket, addr = serverSocket.accept()
socket created on return


 read bytes from socket (but
                                  sentence = connectionSocket.recv(1024)
 not address as in UDP)           capitalizedSentence = sentence.upper()
close connection to this          connectionSocket.send(capitalizedSentence)
client (but not welcoming
socket)                           connectionSocket.close()
                                                                    Application Layer 2-103
Chapter 2: summary
our study of network apps now complete!
   application architectures           specific protocols:
      client-server                       HTTP
      P2P                                 FTP
   application service                    SMTP, POP, IMAP
    requirements:
      reliability, bandwidth, delay       DNS
   Internet transport service             P2P: BitTorrent, DHT
    model                               socket programming: TCP,
      connection-oriented,              UDP sockets
       reliable: TCP
      unreliable, datagrams: UDP

                                                        Application Layer 2-104
Chapter 2: summary
most importantly: learned about protocols!
   typical request/reply        important themes:
    message exchange:
                                  control vs. data msgs
      client requests info or
       service                       in-band, out-of-band
      server responds with       centralized vs. decentralized
       data, status code          stateless vs. stateful
   message formats:
                                  reliable vs. unreliable msg
      headers: fields giving
       info about data             transfer
      data: info being           “complexity at network
       communicated                edge”

                                                      Application Layer 2-105

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Materi Perkuliahan Jaringan Komputer Teknik Informatika Chapter 2

  • 1. Chapter 2 Application Layer A note on the use of these ppt slides: We’re making these slides freely available to all (faculty, students, readers). Computer They’re in PowerPoint form so you see the animations; and can add, modify, and delete slides (including this one) and slide content to suit your needs. Networking: A Top They obviously represent a lot of work on our part. In return for use, we only ask the following: Down Approach  If you use these slides (e.g., in a class) that you mention their source (after all, we’d like people to use our book!) 6th edition  If you post any slides on a www site, that you note that they are adapted Jim Kurose, Keith Ross from (or perhaps identical to) our slides, and note our copyright of this material. Addison-Wesley March 2012 Thanks and enjoy! JFK/KWR All material copyright 1996-2012 J.F Kurose and K.W. Ross, All Rights Reserved Application Layer 2-1
  • 2. Chapter 2: outline 2.1 principles of network 2.6 P2P applications applications 2.7 socket programming 2.2 Web and HTTP with UDP and TCP 2.3 FTP 2.4 electronic mail  SMTP, POP3, IMAP 2.5 DNS Application Layer 2-2
  • 3. Chapter 2: application layer our goals:  learn about protocols by  conceptual, examining popular implementation aspects application-level of network application protocols protocols  HTTP  transport-layer  FTP service models  SMTP / POP3 / IMAP  client-server  DNS paradigm  creating network  peer-to-peer applications paradigm  socket API Application Layer 2-3
  • 4. Some network apps  e-mail  voice over IP (e.g., Skype)  web  real-time video  text messaging conferencing  remote login  social networking  P2P file sharing  search  multi-user network games  …  streaming stored video  … (YouTube, Hulu, Netflix) Application Layer 2-4
  • 5. Creating a network app application transport network data link write programs that: physical  run on (different) end systems  communicate over network  e.g., web server software communicates with browser software no need to write software for application network-core devices transport network application data link  network-core devices do not physical transport network run user applications data link physical  applications on end systems allows for rapid app development, propagation Application Layer 2-5
  • 6. Application architectures possible structure of applications:  client-server  peer-to-peer (P2P) Application Layer 2-6
  • 7. Client-server architecture server:  always-on host  permanent IP address  data centers for scaling clients:  communicate with server client/server  may be intermittently connected  may have dynamic IP addresses  do not communicate directly with each other Application Layer 2-7
  • 8. P2P architecture  no always-on server peer-peer  arbitrary end systems directly communicate  peers request service from other peers, provide service in return to other peers  self scalability – new peers bring new service capacity, as well as new service demands  peers are intermittently connected and change IP addresses  complex management Application Layer 2-8
  • 9. Processes communicating process: program running clients, servers within a host client process: process that  within same host, two initiates communication processes communicate server process: process that using inter-process waits to be contacted communication (defined by OS)  processes in different hosts communicate by exchanging  aside: applications with P2P messages architectures have client processes & server processes Application Layer 2-9
  • 10. Sockets  process sends/receives messages to/from its socket  socket analogous to door  sending process shoves message out door  sending process relies on transport infrastructure on other side of door to deliver message to socket at receiving process application application socket controlled by process process app developer transport transport network network controlled link by OS link Internet physical physical Application Layer 2-10
  • 11. Addressing processes  to receive messages,  identifier includes both IP process must have identifier address and port numbers  host device has unique 32- associated with process on bit IP address host.  Q: does IP address of host  example port numbers: on which process runs  HTTP server: 80 suffice for identifying the  mail server: 25 process?  to send HTTP message to  A: no, many processes gaia.cs.umass.edu web can be running on same server: host  IP address: 128.119.245.12  port number: 80  more shortly… Application Layer 2-11
  • 12. App-layer protocol defines  types of messages open protocols: exchanged,  defined in RFCs  e.g., request, response  allows for interoperability  message syntax:  e.g., HTTP, SMTP  what fields in messages proprietary protocols: & how fields are  e.g., Skype delineated  message semantics  meaning of information in fields  rules for when and how processes send & respond to messages Application Layer 2-12
  • 13. What transport service does an app need? data integrity throughput  some apps (e.g., file transfer,  some apps (e.g., web transactions) require multimedia) require 100% reliable data transfer minimum amount of  other apps (e.g., audio) can throughput to be tolerate some loss “effective”  other apps (“elastic apps”) timing make use of whatever  some apps (e.g., Internet throughput they get telephony, interactive security games) require low delay to be “effective”  encryption, data integrity, … Application Layer 2-13
  • 14. Transport service requirements: common apps application data loss throughput time sensitive file transfer no loss elastic no e-mail no loss elastic no Web documents no loss elastic no real-time audio/video loss-tolerant audio: 5kbps-1Mbps yes, 100’s msec video:10kbps-5Mbps stored audio/video loss-tolerant same as above yes, few secs interactive games loss-tolerant few kbps up yes, 100’s msec text messaging no loss elastic yes and no Application Layer 2-14
  • 15. Internet transport protocols services TCP service: UDP service:  reliable transport between  unreliable data transfer sending and receiving between sending and process receiving process  flow control: sender won’t  does not provide: overwhelm receiver reliability, flow control,  congestion control: throttle congestion control, sender when network overloaded timing, throughput  does not provide: timing, guarantee, security, minimum throughput orconnection setup, guarantee, security  connection-oriented: setup Q: why bother? Why is required between client and there a UDP? server processes Application Layer 2-15
  • 16. Internet apps: application, transport protocols application underlying application layer protocol transport protocol e-mail SMTP [RFC 2821] TCP remote terminal access Telnet [RFC 854] TCP Web HTTP [RFC 2616] TCP file transfer FTP [RFC 959] TCP streaming multimedia HTTP (e.g., YouTube), TCP or UDP RTP [RFC 1889] Internet telephony SIP, RTP, proprietary (e.g., Skype) TCP or UDP Application Layer 2-16
  • 17. Securing TCP TCP & UDP SSL is at app layer  no encryption  Apps use SSL libraries,  cleartext passwds sent which “talk” to TCP into socket traverse SSL socket API Internet in cleartext  cleartext passwds sent SSL into socket traverse  provides encrypted Internet encrypted TCP connection  See Chapter 7  data integrity  end-point authentication Application Layer 2-17
  • 18. Chapter 2: outline 2.1 principles of network 2.6 P2P applications applications 2.7 socket programming  app architectures with UDP and TCP  app requirements 2.2 Web and HTTP 2.3 FTP 2.4 electronic mail  SMTP, POP3, IMAP 2.5 DNS Application Layer 2-18
  • 19. Web and HTTP First, a review…  web page consists of objects  object can be HTML file, JPEG image, Java applet, audio file,…  web page consists of base HTML-file which includes several referenced objects  each object is addressable by a URL, e.g., www.someschool.edu/someDept/pic.gif host name path name Application Layer 2-19
  • 20. HTTP overview HTTP: hypertext transfer protocol HT  Web’s application layer TP req ues protocol PC running HT t Firefox browser TP  client/server model res pon se  client: browser that requests, receives, st (using HTTP protocol) req ue e server and “displays” Web HT TP ons running sp objects Pr e Apache Web TT  server: Web server H server sends (using HTTP protocol) objects in iphone running response to requests Safari browser Application Layer 2-20
  • 21. HTTP overview (continued) uses TCP: HTTP is “stateless”  client initiates TCP  server maintains no connection (creates information about socket) to server, port 80 past client requests  server accepts TCP connection from client aside protocols that maintain  HTTP messages “state” are complex! (application-layer protocol  past history (state) must be messages) exchanged maintained between browser (HTTP  if server/client crashes, their client) and Web server views of “state” may be (HTTP server) inconsistent, must be  TCP connection closed reconciled Application Layer 2-21
  • 22. HTTP connections non-persistent HTTP persistent HTTP  at most one object  multiple objects can sent over TCP be sent over single connection TCP connection  connection then between client, server closed  downloading multiple objects required multiple connections Application Layer 2-22
  • 23. Non-persistent HTTP suppose user enters URL: (contains text, www.someSchool.edu/someDepartment/home.index references to 10 jpeg images) 1a. HTTP client initiates TCP connection to HTTP server (process) at 1b. HTTP server at host www.someSchool.edu on port www.someSchool.edu waiting 80 for TCP connection at port 80. “accepts” connection, notifying 2. HTTP client sends HTTP request client message (containing URL) into TCP connection socket. 3. HTTP server receives request Message indicates that client message, forms response wants object message containing requested someDepartment/home.index object, and sends message into its socket time Application Layer 2-23
  • 24. Non-persistent HTTP (cont.) 4. HTTP server closes TCP connection. 5. HTTP client receives response message containing html file, displays html. Parsing html file, finds 10 referenced jpeg objects time 6. Steps 1-5 repeated for each of 10 jpeg objects Application Layer 2-24
  • 25. Non-persistent HTTP: response time RTT (definition): time for a small packet to travel from client to server and back HTTP response time: initiate TCP  one RTT to initiate TCP connection connection RTT  one RTT for HTTP request request file and first few bytes of HTTP RTT time to response to return transmit file  file transmission time file received  non-persistent HTTP response time = time time 2RTT+ file transmission time Application Layer 2-25
  • 26. Persistent HTTP non-persistent HTTP issues: persistent HTTP:  requires 2 RTTs per object  server leaves connection  OS overhead for each TCP open after sending connection response  browsers often open  subsequent HTTP parallel TCP connections messages between same to fetch referenced objects client/server sent over open connection  client sends requests as soon as it encounters a referenced object  as little as one RTT for all the referenced objects Application Layer 2-26
  • 27. HTTP request message  two types of HTTP messages: request, response  HTTP request message:  ASCII (human-readable format) carriage return character line-feed character request line (GET, POST, GET /index.html HTTP/1.1rn HEAD commands) Host: www-net.cs.umass.edurn User-Agent: Firefox/3.6.10rn Accept: text/html,application/xhtml+xmlrn header Accept-Language: en-us,en;q=0.5rn lines Accept-Encoding: gzip,deflatern Accept-Charset: ISO-8859-1,utf-8;q=0.7rn carriage return, Keep-Alive: 115rn line feed at start Connection: keep-alivern rn of line indicates end of header lines Application Layer 2-27
  • 28. HTTP request message: general format method sp URL sp version cr lf request line header field name value cr lf header ~ ~ ~ ~ lines header field name value cr lf cr lf ~ ~ entity body ~ ~ body Application Layer 2-28
  • 29. Uploading form input POST method:  web page often includes form input  input is uploaded to server in entity body URL method:  uses GET method  input is uploaded in URL field of request line: www.somesite.com/animalsearch?monkeys&banana Application Layer 2-29
  • 30. Method types HTTP/1.0: HTTP/1.1:  GET  GET, POST, HEAD  POST  PUT  HEAD  uploads file in entity  asks server to leave body to path specified requested object out in URL field of response  DELETE  deletes file specified in the URL field Application Layer 2-30
  • 31. HTTP response message status line (protocol status code HTTP/1.1 200 OKrn status phrase) Date: Sun, 26 Sep 2010 20:09:20 GMTrn Server: Apache/2.0.52 (CentOS)rn Last-Modified: Tue, 30 Oct 2007 17:00:02 GMTrn header ETag: "17dc6-a5c-bf716880"rn Accept-Ranges: bytesrn lines Content-Length: 2652rn Keep-Alive: timeout=10, max=100rn Connection: Keep-Alivern Content-Type: text/html; charset=ISO-8859- 1rn rn data, e.g., data data data data data ... requested HTML file Application Layer 2-31
  • 32. HTTP response status codes  status code appears in 1st line in server-to- client response message.  some sample codes: 200 OK  request succeeded, requested object later in this msg 301 Moved Permanently  requested object moved, new location specified later in this msg (Location:) 400 Bad Request  request msg not understood by server 404 Not Found  requested document not found on this server 505 HTTP Version Not Supported Application Layer 2-32
  • 33. Trying out HTTP (client side) for yourself 1. Telnet to your favorite Web server: telnet cis.poly.edu 80 opens TCP connection to port 80 (default HTTP server port) at cis.poly.edu. anything typed in sent to port 80 at cis.poly.edu 2. type in a GET HTTP request: GET /~ross/ HTTP/1.1 by typing this in (hit carriage Host: cis.poly.edu return twice), you send this minimal (but complete) GET request to HTTP server 3. look at response message sent by HTTP server! (or use Wireshark to look at captured HTTP request/response) Application Layer 2-33
  • 34. User-server state: cookies example: many Web sites use cookies  Susan always access Internet four components: from PC 1) cookie header line of  visits specific e-commerce HTTP response site for first time message  when initial HTTP requests 2) cookie header line in arrives at site, site creates: next HTTP request  unique ID message  entry in backend 3) cookie file kept on database for ID user’s host, managed by user’s browser 4) back-end database at Web site Application Layer 2-34
  • 35. Cookies: keeping “state” (cont.) client server ebay 8734 usual http request msg Amazon server cookie file creates ID usual http response 1678 for user create backend ebay 8734 set-cookie: 1678 entry database amazon 1678 usual http request msg cookie: 1678 cookie- access specific usual http response msg action one week later: access ebay 8734 usual http request msg amazon 1678 cookie: 1678 cookie- specific usual http response msg action Application Layer 2-35
  • 36. Cookies (continued) aside what cookies can be used cookies and privacy: for:  cookies permit sites to  authorization learn a lot about you  shopping carts  you may supply name and  recommendations e-mail to sites  user session state (Web e-mail) how to keep “state”:  protocol endpoints: maintain state at sender/receiver over multiple transactions  cookies: http messages carry state Application Layer 2-36
  • 37. Web caches (proxy server) goal: satisfy client request without involving origin server  user sets browser: Web accesses via cache  browser sends all HTTP proxy HT requests to cache TP req server ues t eq  object in cache: cache HT ues T Pr e client TP t HT ons origin res esp returns object pon se TPr server HT  else cache requests st ue eq Pr se object from origin TT p on H res server, then returns HTT P object to client client origin server Application Layer 2-37
  • 38. More about Web caching  cache acts as both why Web caching? client and server  reduce response time  server for original requesting client for client request  client to origin server  reduce traffic on an  typically cache is institution’s access link installed by ISP  Internet dense with (university, company, caches: enables “poor” residential ISP) content providers to effectively deliver content (so too does P2P file sharing) Application Layer 2-38
  • 39. Caching example: assumptions:  avg object size: 100K bits origin  avg request rate from browsers to servers origin servers:15/sec public  avg data rate to browsers: 1.50 Mbps Internet  RTT from institutional router to any origin server: 2 sec  access link rate: 1.54 Mbps 1.54 Mbps access link consequences:  LAN utilization: 15% problem! institutional network  access link utilization = 99% 1 Gbps LAN  total delay = Internet delay + access delay + LAN delay = 2 sec + minutes + usecs Application Layer 2-39
  • 40. Caching example: fatter access link assumptions:  avg object size: 100K bits origin  avg request rate from browsers to servers origin servers:15/sec public  avg data rate to browsers: 1.50 Mbps Internet  RTT from institutional router to any origin server: 2 sec  access link rate: 1.54 Mbps 154 Mbps 1.54 Mbps 154 Mbps access link consequences:  LAN utilization: 15% institutional network 9.9%  access link utilization = 99% 1 Gbps LAN  total delay = Internet delay + access delay + LAN delay = 2 sec + minutes + usecs msecs Cost: increased access link speed (not cheap!) Application Layer 2-40
  • 41. Caching example: install local cache assumptions:  avg object size: 100K bits origin  avg request rate from browsers to servers origin servers:15/sec public  avg data rate to browsers: 1.50 Mbps Internet  RTT from institutional router to any origin server: 2 sec  access link rate: 1.54 Mbps 1.54 Mbps access link consequences:  LAN utilization: 15% institutional  access link utilization? 100% network = 1 Gbps LAN  total delay ? Internet delay + access = delay + LAN delay local web How to compute link cache = 2 sec + minutes + usecs utilization, delay? Cost: web cache (cheap!) Application Layer 2-41
  • 42. Caching example: install local cache Calculating access link utilization, delay with cache: origin  suppose cache hit rate is 0.4 servers  40% requests satisfied at cache, public Internet 60% requests satisfied at origin access link utilization:  60% of requests use access link  data rate to browsers over access link 1.54 Mbps = 0.6*1.50 Mbps = .9 Mbps access link  utilization = 0.9/1.54 = .58 institutional total delay network 1 Gbps LAN  = 0.6 * (delay from origin servers) +0.4 * (delay when satisfied at cache) local web  = 0.6 (2.01) + 0.4 (~msecs) cache  = ~ 1.2 secs  less than with 154 Mbps link (and cheaper too!) Application Layer 2-42
  • 43. Conditional GET client server  Goal: don’t send object if cache has up-to-date cached version HTTP request msg object If-modified-since: <date>  no object transmission not delay modified  lower link utilization HTTP response before HTTP/1.0  cache: specify date of 304 Not Modified <date> cached copy in HTTP request If-modified-since: <date> HTTP request msg If-modified-since: <date> object  server: response contains modified no object if cached copy after HTTP response is up-to-date: HTTP/1.0 200 OK <date> HTTP/1.0 304 Not <data> Modified Application Layer 2-43
  • 44. Chapter 2: outline 2.1 principles of network 2.6 P2P applications applications 2.7 socket programming  app architectures with UDP and TCP  app requirements 2.2 Web and HTTP 2.3 FTP 2.4 electronic mail  SMTP, POP3, IMAP 2.5 DNS Application Layer 2-44
  • 45. FTP: the file transfer protocol file transfer FTP FTP FTP user client server interface user at host remote file local file system system  transfer file to/from remote host  client/server model  client: side that initiates transfer (either to/from remote)  server: remote host  ftp: RFC 959  ftp server: port 21 Application Layer 2-45
  • 46. FTP: separate control, data connections TCP control connection,  FTP client contacts FTP server port 21 server at port 21, using TCP  client authorized over control TCP data connection, connection FTP server port 20 FTP client server  client browses remote directory, sends commands  server opens another TCP over control connection data connection to transfer  when server receives file another file transfer command, server opens 2nd TCP data connection  control connection: “out of (for file) to client band”  FTP server maintains  after transferring one file, server closes data connection “state”: current directory, earlier authentication Application Layer 2-46
  • 47. FTP commands, responses sample commands: sample return codes  sent as ASCII text over  status code and phrase (as control channel in HTTP)  USER username  331 Username OK,  PASS password password required  LIST return list of file in  125 data current directory connection already open;  RETR filename transfer starting retrieves (gets) file  425 Can’t open  STOR filename stores data connection (puts) file onto remote  452 Error writing host file Application Layer 2-47
  • 48. Chapter 2: outline 2.1 principles of network 2.6 P2P applications applications 2.7 socket programming  app architectures with UDP and TCP  app requirements 2.2 Web and HTTP 2.3 FTP 2.4 electronic mail  SMTP, POP3, IMAP 2.5 DNS Application Layer 2-48
  • 49. Electronic mail outgoing message queue user mailbox Three major components: user agent  user agents  mail servers mail user server agent  simple mail transfer protocol: SMTP SMTP mail user server agent User Agent SMTP  a.k.a. “mail reader” SMTP user agent mail  composing, editing, reading server mail messages user agent  e.g., Outlook, Thunderbird, iPhone mail client user agent  outgoing, incoming messages stored on server Application Layer 2-49
  • 50. Electronic mail: mail servers mail servers: user agent  mailbox contains incoming messages for user mail user server agent  message queue of outgoing (to be sent) mail messages SMTP mail user  SMTP protocol between server agent mail servers to send email SMTP messages user  client: sending mail SMTP agent mail server server user  “server”: receiving mail agent server user agent Application Layer 2-50
  • 51. Electronic Mail: SMTP [RFC 2821]  uses TCP to reliably transfer email message from client to server, port 25  direct transfer: sending server to receiving server  three phases of transfer  handshaking (greeting)  transfer of messages  closure  command/response interaction (like HTTP, FTP)  commands: ASCII text  response: status code and phrase  messages must be in 7-bit ASCI Application Layer 2-51
  • 52. Scenario: Alice sends message to Bob 1) Alice uses UA to compose 4) SMTP client sends Alice’s message “to” message over the TCP bob@someschool.edu connection 2) Alice’s UA sends message to 5) Bob’s mail server places the her mail server; message message in Bob’s mailbox placed in message queue 6) Bob invokes his user agent 3) client side of SMTP opens to read message TCP connection with Bob’s mail server 1 user mail user mail agent agent server server 2 3 6 4 5 Alice’s mail server Bob’s mail server Application Layer 2-52
  • 53. Sample SMTP interaction S: 220 hamburger.edu C: HELO crepes.fr S: 250 Hello crepes.fr, pleased to meet you C: MAIL FROM: <alice@crepes.fr> S: 250 alice@crepes.fr... Sender ok C: RCPT TO: <bob@hamburger.edu> S: 250 bob@hamburger.edu ... Recipient ok C: DATA S: 354 Enter mail, end with "." on a line by itself C: Do you like ketchup? C: How about pickles? C: . S: 250 Message accepted for delivery C: QUIT S: 221 hamburger.edu closing connection Application Layer 2-53
  • 54. Try SMTP interaction for yourself:  telnet servername 25  see 220 reply from server  enter HELO, MAIL FROM, RCPT TO, DATA, QUIT commands above lets you send email without using email client (reader) Application Layer 2-54
  • 55. SMTP: final words  SMTP uses persistent comparison with HTTP: connections  HTTP: pull  SMTP requires message (header & body) to be in  SMTP: push 7-bit ASCII  both have ASCII  SMTP server uses command/response CRLF.CRLF to interaction, status codes determine end of message  HTTP: each object encapsulated in its own response msg  SMTP: multiple objects sent in multipart msg Application Layer 2-55
  • 56. Mail message format SMTP: protocol for exchanging email msgs header blank RFC 822: standard for text line message format:  header lines, e.g.,  To: body  From:  Subject: different from SMTP MAIL FROM, RCPT TO: commands!  Body: the “message”  ASCII characters only Application Layer 2-56
  • 57. Mail access protocols user mail access user SMTP SMTP protocol agent agent (e.g., POP, IMAP) sender’s mail receiver’s mail server server  SMTP: delivery/storage to receiver’s server  mail access protocol: retrieval from server  POP: Post Office Protocol [RFC 1939]: authorization, download  IMAP: Internet Mail Access Protocol [RFC 1730]: more features, including manipulation of stored msgs on server  HTTP: gmail, Hotmail, Yahoo! Mail, etc. Application Layer 2-57
  • 58. POP3 protocol S: +OK POP3 server ready C: user bob authorization phase S: +OK C: pass hungry  client commands: S: +OK user successfully logged on  user: declare username  pass: password C: list S: 1 498  server responses S: 2 912  +OK S: .  -ERR C: retr 1 transaction phase, client: S: S: <message 1 contents> .  list: list message numbers C: dele 1  retr: retrieve message by C: retr 2 number S: <message 1 contents>  dele: delete S: .  quit C: dele 2 C: quit S: +OK POP3 server signing off Application Layer 2-58
  • 59. POP3 (more) and IMAP more about POP3 IMAP  previous example uses  keeps all messages in one POP3 “download and place: at server delete” mode  allows user to organize  Bob cannot re-read e- messages in folders mail if he changes  keeps user state across client sessions:  POP3 “download-and-  names of folders and keep”: copies of messages mappings between on different clients message IDs and folder  POP3 is stateless across name sessions Application Layer 2-59
  • 60. Chapter 2: outline 2.1 principles of network 2.6 P2P applications applications 2.7 socket programming  app architectures with UDP and TCP  app requirements 2.2 Web and HTTP 2.3 FTP 2.4 electronic mail  SMTP, POP3, IMAP 2.5 DNS Application Layer 2-60
  • 61. DNS: domain name system people: many identifiers: Domain Name System:  SSN, name, passport #  distributed database Internet hosts, routers: implemented in hierarchy of  IP address (32 bit) - many name servers used for addressing  application-layer protocol: hosts, datagrams name servers communicate to  “name”, e.g., resolve names (address/name www.yahoo.com - translation) used by humans  note: core Internet function, implemented as application- Q: how to map between IP layer protocol address and name, and vice versa ?  complexity at network’s “edge” Application Layer 2-61
  • 62. DNS: services, structure DNS services why not centralize DNS?  hostname to IP address  single point of failure translation  traffic volume  host aliasing  distant centralized database  canonical, alias names  maintenance  mail server aliasing  load distribution A: doesn’t scale!  replicated Web servers: many IP addresses correspond to one name Application Layer 2-62
  • 63. DNS: a distributed, hierarchical database Root DNS Servers … … com DNS servers org DNS servers edu DNS servers pbs.org poly.edu umass.edu yahoo.com amazon.com DNS servers DNS serversDNS servers DNS servers DNS servers client wants IP for www.amazon.com; 1st approx:  client queries root server to find com DNS server  client queries .com DNS server to get amazon.com DNS server  client queries amazon.com DNS server to get IP address for www.amazon.com Application Layer 2-63
  • 64. DNS: root name servers  contacted by local name server that can not resolve name  root name server:  contacts authoritative name server if name mapping not known  gets mapping  returns mapping to local name server c. Cogent, Herndon, VA (5 other sites) d. U Maryland College Park, MD k. RIPE London (17 other sites) h. ARL Aberdeen, MD j. Verisign, Dulles VA (69 other sites ) i. Netnod, Stockholm (37 other sites) e. NASA Mt View, CA m. WIDE Tokyo f. Internet Software C. (5 other sites) Palo Alto, CA (and 48 other sites) a. Verisign, Los Angeles CA 13 root name (5 other sites) b. USC-ISI Marina del Rey, CA “servers” l. ICANN Los Angeles, CA worldwide (41 other sites) g. US DoD Columbus, OH (5 other sites) Application Layer 2-64
  • 65. TLD, authoritative servers top-level domain (TLD) servers:  responsible for com, org, net, edu, aero, jobs, museums, and all top-level country domains, e.g.: uk, fr, ca, jp  Network Solutions maintains servers for .com TLD  Educause for .edu TLD authoritative DNS servers:  organization’s own DNS server(s), providing authoritative hostname to IP mappings for organization’s named hosts  can be maintained by organization or service provider Application Layer 2-65
  • 66. Local DNS name server  does not strictly belong to hierarchy  each ISP (residential ISP, company, university) has one  also called “default name server”  when host makes DNS query, query is sent to its local DNS server  has local cache of recent name-to-address translation pairs (but may be out of date!)  acts as proxy, forwards query into hierarchy Application Layer 2-66
  • 67. DNS name root DNS server resolution example 2  host at cis.poly.edu 3 TLD DNS server wants IP address for 4 gaia.cs.umass.edu 5 local DNS server iterated query: dns.poly.edu  contacted server 7 6 1 8 replies with name of server to contact authoritative DNS server  “I don’t know this dns.cs.umass.edu name, but ask this requesting host cis.poly.edu server” gaia.cs.umass.edu Application Layer 2-67
  • 68. DNS name root DNS server resolution example 2 3 recursive query: 7 6  puts burden of name TLD DNS server resolution on contacted name local DNS server server dns.poly.edu 5 4  heavy load at upper 1 8 levels of hierarchy? authoritative DNS server dns.cs.umass.edu requesting host cis.poly.edu gaia.cs.umass.edu Application Layer 2-68
  • 69. DNS: caching, updating records  once (any) name server learns mapping, it caches mapping  cache entries timeout (disappear) after some time (TTL)  TLD servers typically cached in local name servers • thus root name servers not often visited  cached entries may be out-of-date (best effort name-to-address translation!)  if name host changes IP address, may not be known Internet-wide until all TTLs expire  update/notify mechanisms proposed IETF standard  RFC 2136 Application Layer 2-69
  • 70. DNS records DNS: distributed db storing resource records (RR) RR format: (name, value, type, ttl) type=A type=CNAME  name is hostname  name is alias name for some  value is IP address “canonical” (the real) name type=NS  www.ibm.com is really  name is domain (e.g., servereast.backup2.ibm.com foo.com)  value is canonical name  value is hostname of authoritative name type=MX server for this domain  value is name of mailserver associated with name Application Layer 2-70
  • 71. DNS protocol, messages  query and reply messages, both with same message format 2 bytes 2 bytes msg header identification flags  identification: 16 bit # for # questions # answer RRs query, reply to query uses # authority RRs # additional RRs same #  flags: questions (variable # of questions)  query or reply  recursion desired answers (variable # of RRs)  recursion available  reply is authoritative authority (variable # of RRs) additional info (variable # of RRs) Application Layer 2-71
  • 72. DNS protocol, messages 2 bytes 2 bytes identification flags # questions # answer RRs # authority RRs # additional RRs name, type fields questions (variable # of questions) for a query RRs in response answers (variable # of RRs) to query records for authority (variable # of RRs) authoritative servers additional “helpful” additional info (variable # of RRs) info that may be used Application Layer 2-72
  • 73. Inserting records into DNS  example: new startup “Network Utopia”  register name networkuptopia.com at DNS registrar (e.g., Network Solutions)  provide names, IP addresses of authoritative name server (primary and secondary)  registrar inserts two RRs into .com TLD server: (networkutopia.com, dns1.networkutopia.com, NS) (dns1.networkutopia.com, 212.212.212.1, A)  create authoritative server type A record for www.networkuptopia.com; type MX record for networkutopia.com Application Layer 2-73
  • 74. Attacking DNS DDoS attacks Redirect attacks  Bombard root servers  Man-in-middle with traffic  Intercept queries  Not successful to date  DNS poisoning  Traffic Filtering  Send bogus relies to  Local DNS servers DNS server, which cache IPs of TLD caches servers, allowing root Exploit DNS for DDoS server bypass  Send queries with  Bombard TLD servers  Potentially more spoofed source dangerous address: target IP  Requires amplification Application Layer 2-74
  • 75. Chapter 2: outline 2.1 principles of network 2.6 P2P applications applications 2.7 socket programming  app architectures with UDP and TCP  app requirements 2.2 Web and HTTP 2.3 FTP 2.4 electronic mail  SMTP, POP3, IMAP 2.5 DNS Application Layer 2-75
  • 76. Pure P2P architecture  no always-on server  arbitrary end systems directly communicate  peers are intermittently connected and change IP addresses examples:  file distribution (BitTorrent)  Streaming (KanKan)  VoIP (Skype) Application Layer 2-76
  • 77. File distribution: client-server vs P2P Question: how much time to distribute file (size F) from one server to N peers?  peer upload/download capacity is limited resource us: server upload capacity di: peer i download file, size F u1 d1 us u2 d2 capacity server di uN network (with abundant bandwidth) ui dN ui: peer i upload capacity Application Layer 2-77
  • 78. File distribution time: client-server  server transmission: must sequentially send (upload) N F us file copies: di  time to send one copy: F/us network  time to send N copies: NF/us ui  client: each client must download file copy  dmin = min client download rate  min client download time: F/dmin time to distribute F to N clients using Dc-s > max{NF/us,,F/dmin} client-server approach increases linearly in N Application Layer 2-78
  • 79. File distribution time: P2P  server transmission: must upload at least one copy F us  time to send one copy: F/us di  client: each client must network download file copy ui  min client download time: F/dmin  clients: as aggregate must download NF bits  max upload rate (limting max download rate) is u s + Σui time to distribute F DP2P to N clients using > max{F/us,,F/dmin,,NF/(us + Σui)} P2P approach increases linearly in N … … but so does this, as each peer brings service capacity Application Layer 2-79
  • 80. Client-server vs. P2P: example client upload rate = u, F/u = 1 hour, us = 10u, dmin ≥ us 3.5 P2P Minimum Distribution Time 3 Client-Server 2.5 2 1.5 1 0.5 0 0 5 10 15 20 25 30 35 N Application Layer 2-80
  • 81. P2P file distribution: BitTorrent  file divided into 256Kb chunks  peers in torrent send/receive file chunks tracker: tracks peers torrent: group of peers participating in torrent exchanging chunks of a file Alice arrives … … obtains list of peers from tracker … and begins exchanging file chunks with peers in torrent Application Layer 2-81
  • 82. P2P file distribution: BitTorrent  peer joining torrent:  has no chunks, but will accumulate them over time from other peers  registers with tracker to get list of peers, connects to subset of peers (“neighbors”)  while downloading, peer uploads chunks to other peers  peer may change peers with whom it exchanges chunks  churn: peers may come and go  once peer has entire file, it may (selfishly) leave or (altruistically) remain in torrent Application Layer 2-82
  • 83. BitTorrent: requesting, sending file chunks requesting chunks: sending chunks: tit-for-tat  at any given time, different  Alice sends chunks to those peers have different subsets four peers currently sending of file chunks her chunks at highest rate  periodically, Alice asks each  other peers are choked by Alice peer for list of chunks that (do not receive chunks from her)  re-evaluate top 4 every10 secs they have  every 30 secs: randomly select  Alice requests missing chunks from peers, rarest another peer, starts sending first chunks  “optimistically unchoke” this peer  newly chosen peer may join top 4 Application Layer 2-83
  • 84. BitTorrent: tit-for-tat (1) Alice “optimistically unchokes” Bob (2) Alice becomes one of Bob’s top-four providers; Bob reciprocates (3) Bob becomes one of Alice’s top-four providers higher upload rate: find better trading partners, get file faster ! Application Layer 2-84
  • 85. Distributed Hash Table (DHT)  DHT: a distributed P2P database  database has (key, value) pairs; examples:  key: ss number; value: human name  key: movie title; value: IP address  Distribute the (key, value) pairs over the (millions of peers)  a peer queries DHT with key  DHT returns values that match the key  peers can also insert (key, value) pairs Application 2-85
  • 86. Q: how to assign keys to peers?  central issue:  assigning (key, value) pairs to peers.  basic idea:  convert each key to an integer  Assign integer to each peer  put (key,value) pair in the peer that is closest to the key Application 2-86
  • 87. DHT identifiers  assign integer identifier to each peer in range [0,2n-1] for some n.  each identifier represented by n bits.  require each key to be an integer in same range  to get integer key, hash original key  e.g., key = hash(“Led Zeppelin IV”)  this is why its is referred to as a distributed “hash” table Application 2-87
  • 88. Assign keys to peers  rule: assign key to the peer that has the closest ID.  convention in lecture: closest is the immediate successor of the key.  e.g., n=4; peers: 1,3,4,5,8,10,12,14;  key = 13, then successor peer = 14  key = 15, then successor peer = 1 Application 2-88
  • 89. Circular DHT (1) 1 3 15 4 12 5 10 8  each peer only aware of immediate successor and predecessor.  “overlay network” Application 2-89
  • 90. Circular DHT (1) O(N) messages on avgerage to resolve 0001 Who’s responsible query, when there for key 1110 ? are N peers I am 0011 1111 1110 1110 0100 1110 1100 1110 1110 0101 Define closest 1110 as closest 1010 successor 1000 Application 2-90
  • 91. Circular DHT with shortcuts 1 Who’s responsible for key 1110? 3 15 4 12 5 10 8  each peer keeps track of IP addresses of predecessor, successor, short cuts.  reduced from 6 to 2 messages.  possible to design shortcuts so O(log N) neighbors, O(log N) messages in query Application 2-91
  • 92. Peer churn handling peer churn: 1 peers may come and go (churn) each peer knows address of its 3 two successors 15 each peer periodically pings its 4 two successors to check aliveness if immediate successor leaves, 12 5 choose next successor as new immediate successor 10 8 example: peer 5 abruptly leaves peer 4 detects peer 5 departure; makes 8 its immediate successor; asks 8 who its immediate successor is; makes 8’s immediate successor its second successor. what if peer 13 wants to join? Application 2-92
  • 93. Chapter 2: outline 2.1 principles of network 2.6 P2P applications applications 2.7 socket programming  app architectures with UDP and TCP  app requirements 2.2 Web and HTTP 2.3 FTP 2.4 electronic mail  SMTP, POP3, IMAP 2.5 DNS Application Layer 2-93
  • 94. Socket programming goal: learn how to build client/server applications that communicate using sockets socket: door between application process and end- end-transport protocol application application socket controlled by process process app developer transport transport network network controlled link by OS link Internet physical physical Application Layer 2-94
  • 95. Socket programming Two socket types for two transport services:  UDP: unreliable datagram  TCP: reliable, byte stream-oriented Application Example: 1. Client reads a line of characters (data) from its keyboard and sends the data to the server. 2. The server receives the data and converts characters to uppercase. 3. The server sends the modified data to the client. 4. The client receives the modified data and displays the line on its screen. Application Layer 2-95
  • 96. Socket programming with UDP UDP: no “connection” between client & server  no handshaking before sending data  sender explicitly attaches IP destination address and port # to each packet  rcvr extracts sender IP address and port# from received packet UDP: transmitted data may be lost or received out-of-order Application viewpoint:  UDP provides unreliable transfer of groups of bytes (“datagrams”) between client and server Application Layer 2-96
  • 97. Client/server socket interaction: UDP server (running on serverIP) client create socket: create socket, port= x: clientSocket = serverSocket = socket(AF_INET,SOCK_DGRAM) socket(AF_INET,SOCK_DGRAM) Create datagram with server IP and port=x; send datagram via read datagram from clientSocket serverSocket write reply to serverSocket read datagram from specifying clientSocket client address, port number close clientSocket Application 2-97
  • 98. Example app: UDP client Python UDPClient include Python’s socket library from socket import * serverName = ‘hostname’ serverPort = 12000 create UDP socket for server clientSocket = socket(socket.AF_INET, get user keyboard socket.SOCK_DGRAM) input message = raw_input(’Input lowercase sentence:’) Attach server name, port to message; send into socket clientSocket.sendto(message,(serverName, serverPort)) read reply characters from modifiedMessage, serverAddress = socket into string clientSocket.recvfrom(2048) print out received string print modifiedMessage and close socket clientSocket.close() Application Layer 2-98
  • 99. Example app: UDP server Python UDPServer from socket import * serverPort = 12000 create UDP socket serverSocket = socket(AF_INET, SOCK_DGRAM) bind socket to local port number 12000 serverSocket.bind(('', serverPort)) print “The server is ready to receive” loop forever while 1: Read from UDP socket into message, getting message, clientAddress = serverSocket.recvfrom(2048) client’s address (client IP modifiedMessage = message.upper() and port) send upper case string serverSocket.sendto(modifiedMessage, clientAddress) back to this client Application Layer 2-99
  • 100. Socket programming with TCP client must contact server  when contacted by client,  server process must first be server TCP creates new socket running for server process to  server must have created communicate with that socket (door) that welcomes particular client client’s contact  allows server to talk with multiple clients client contacts server by:  source port numbers used  Creating TCP socket, to distinguish clients specifying IP address, port (more in Chap 3) number of server process  when client creates socket: application viewpoint: client TCP establishes TCP provides reliable, in-order connection to server TCP byte-stream transfer (“pipe”) between client and server Application Layer 2-100
  • 101. Client/server socket interaction: TCP server (running on hostid) client create socket, port=x, for incoming request: serverSocket = socket() wait for incoming create socket, connection request TCP connect to hostid, port=x connectionSocket = connection setup clientSocket = socket() serverSocket.accept() send request using read request from clientSocket connectionSocket write reply to connectionSocket read reply from clientSocket close connectionSocket close clientSocket Application Layer 2-101
  • 102. Example app: TCP client Python TCPClient from socket import * serverName = ’servername’ create TCP socket for serverPort = 12000 server, remote port 12000 clientSocket = socket(AF_INET, SOCK_STREAM) clientSocket.connect((serverName,serverPort)) sentence = raw_input(‘Input lowercase sentence:’) No need to attach server name, port clientSocket.send(sentence) modifiedSentence = clientSocket.recv(1024) print ‘From Server:’, modifiedSentence clientSocket.close() Application Layer 2-102
  • 103. Example app: TCP server Python TCPServer from socket import * create TCP welcoming serverPort = 12000 socket serverSocket = socket(AF_INET,SOCK_STREAM) serverSocket.bind((‘’,serverPort)) server begins listening for incoming TCP requests serverSocket.listen(1) print ‘The server is ready to receive’ loop forever while 1: server waits on accept() for incoming requests, new connectionSocket, addr = serverSocket.accept() socket created on return read bytes from socket (but sentence = connectionSocket.recv(1024) not address as in UDP) capitalizedSentence = sentence.upper() close connection to this connectionSocket.send(capitalizedSentence) client (but not welcoming socket) connectionSocket.close() Application Layer 2-103
  • 104. Chapter 2: summary our study of network apps now complete!  application architectures  specific protocols:  client-server  HTTP  P2P  FTP  application service  SMTP, POP, IMAP requirements:  reliability, bandwidth, delay  DNS  Internet transport service  P2P: BitTorrent, DHT model  socket programming: TCP,  connection-oriented, UDP sockets reliable: TCP  unreliable, datagrams: UDP Application Layer 2-104
  • 105. Chapter 2: summary most importantly: learned about protocols!  typical request/reply important themes: message exchange:  control vs. data msgs  client requests info or service  in-band, out-of-band  server responds with  centralized vs. decentralized data, status code  stateless vs. stateful  message formats:  reliable vs. unreliable msg  headers: fields giving info about data transfer  data: info being  “complexity at network communicated edge” Application Layer 2-105