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PlayUP Social games and live sport Breaking Down Stories Concept to Sprint Ready Reginald de Silva
PlayUP Social games and live sport What is a Story? ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
PlayUP Social games and live sport Story Attributes The acronym " INVEST " can remind you that good stories are: I  - Independent  N  - Negotiable V  – Valuable (can also mean Vertical)  E  - Estimable (or Estimatable) S  - Small  T  – Testable
PlayUP Social games and live sport Why are Stories important? ,[object Object],[object Object],[object Object]
PlayUP Social games and live sport The 3 C’s ,[object Object],[object Object],[object Object],[object Object]
PlayUP Social games and live sport User Roles ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
PlayUP Social games and live sport Why Story index cards? ,[object Object],[object Object]
PlayUP Social games and live sport Story Cards ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],User creates a new customer record 4 Story-01 M User creates a customer record 4 Story-02 M
PlayUP Social games and live sport Story Conventions
PlayUP Social games and live sport A process that I like to follow to  help articulate scenarios...
PlayUP Social games and live sport Backlog ,[object Object],[object Object],[object Object]
PlayUP Social games and live sport A process that I like to follow to  help build the Backlog...
PlayUP Social games and live sport Another process that I like to  follow to help build the Backlog...
PlayUP Social games and live sport ... And another process that I like to  follow to help build the Backlog...
PlayUP Social games and live sport ... And another process that I like to  follow to help build the Backlog...
PlayUP Social games and live sport Story format and content  that I like... ,[object Object],[object Object],[object Object],[object Object]
PlayUP Social games and live sport Story Example ,[object Object],[object Object],As a sales assistant I want to create a new customer record  So that I can invoice the customer and contact them as required Scenario 1: New customer record created Given  the sales assistant is logged in  to the customer database And has selected to create a new record  When  the create a customer record form is displayed Then  the sales assistant can enter the customers first name And can enter the customers surname And can enter the customers contact phone number And can enter the customers mailing address  And can enter the customers email address And can save the record
Social games and live sport ,[object Object],[object Object],Story Card Wall Ready for Sprint In Development In Testing Done User creates a customer record 3 Story-1 User views a customer record 3 Story-2 User edits a customer record 2 Story-3 User deletes a customer record 1 Story-4
PlayUP Social games and live sport Story estimation ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
PlayUP Social games and live sport Velocity The team’s throughput for an iteration is called its ‘Velocity’. A team’s velocity takes into account what has been achieved previously, team size, experience levels and planned leave. Velocity is usually measured using burn-up/burn-down charts: Sprint Sprint
PlayUP Social games and live sport Sprint planning ,[object Object],[object Object],[object Object],[object Object],[object Object]

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PlayUP Social games and live sport breaking down stories concept to sprint ready

  • 1.  
  • 2. PlayUP Social games and live sport Breaking Down Stories Concept to Sprint Ready Reginald de Silva
  • 3.
  • 4. PlayUP Social games and live sport Story Attributes The acronym " INVEST " can remind you that good stories are: I - Independent N - Negotiable V – Valuable (can also mean Vertical) E - Estimable (or Estimatable) S - Small T – Testable
  • 5.
  • 6.
  • 7.
  • 8.
  • 9.
  • 10. PlayUP Social games and live sport Story Conventions
  • 11. PlayUP Social games and live sport A process that I like to follow to help articulate scenarios...
  • 12.
  • 13. PlayUP Social games and live sport A process that I like to follow to help build the Backlog...
  • 14. PlayUP Social games and live sport Another process that I like to follow to help build the Backlog...
  • 15. PlayUP Social games and live sport ... And another process that I like to follow to help build the Backlog...
  • 16. PlayUP Social games and live sport ... And another process that I like to follow to help build the Backlog...
  • 17.
  • 18.
  • 19.
  • 20.
  • 21. PlayUP Social games and live sport Velocity The team’s throughput for an iteration is called its ‘Velocity’. A team’s velocity takes into account what has been achieved previously, team size, experience levels and planned leave. Velocity is usually measured using burn-up/burn-down charts: Sprint Sprint
  • 22.