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Visual narrative class 1 part 1
1. VISUAL NARRATIVE &
THE FUTURE OF ENTERTAINMENT
MCDM COM 597
Instructor: Rob Salkowitz
Session 1
April 6, 2013
2. This class
we’ve
signed up
for…
It’s (Choke)
comics!
This class is about:
• History and anatomy of
sequential art as a medium
• Role of comics in 21st century
pop culture, entertainment
and media
• How to use visual narrative as
a communications tools
• How to incorporate sequential
art into transmedia storytelling
Welcome!
5. • Class meets 5 times:
4/6, 4/20, 5/4, 5/18, 6/1
• Class starts at 9am
• Class ends at 5pm
• 3 breaks: mid-
morning, lunch, afternoon
• Guest speakers
• Workshops
• Screenings
• Team project
Housekeeping
6. • Be here, be on time, stick
around, be prepared:
participation = 25%
• Class presentations = 15%
• 1 written paper = 20%
• Team project = 40%
Expectations
We shall speak of this
no further. Do not
disappoint me.
7. Primary texts
McCloud, Scott. Understanding
Comics: The Invisible Art. (1994)
Cheng, Kevin. See What I Mean:
How to Use Comics to
Communicate Ideas. (2012)
Salkowitz, Rob. Comic-Con and
the Business of Pop Culture.
(2012)
Philips, Andrea. A Creator’s
Guide to Transmedia
Storytelling (2012)
9. Guest Speakers
Ellen Forney
Marbles
Calvin Reid
Publishers Weekly
Erin Polgreen
Symboilia
Liam Sharp
Madefire
Andrea Philips
Transmedia author
John Roberts
comiXology
Jim Demonakos
Emerald City Comic-Con
10. Team Project
Create an
original transmedia work
that includes graphic narrative as one of
the primary storytelling platforms.
12. • Class 1: Comics as a Medium
• Class 2: Visual Storytelling – Expanding Contexts
• Class 3: Comics, Entertainment and Pop Culture
• Class 4: Comics as a Transmedia Platform
• Class 5:Toward the Future of Entertainment
Course overview