Social computing is an interdisciplinary field that studies how technology can facilitate social interaction and communication. It has three main goals: 1) Develop better social software to facilitate online interaction; 2) Computerize aspects of human society through modeling and simulation; 3) Forecast how changing technologies may impact social behavior. Social computing draws from fields like sociology, computer science, and applied physics. It covers topics such as social networks, recommendation systems, virtual worlds, and using technology to study social dynamics. Methods include social network analysis, simulation, and data mining of social media. Learning social computing would help information scientists develop technologies that consider social factors and behaviors.
4. source Definition
Communications of the
ACM
Describing any type of computing application in which
software serves as an intermediary or a focus for
a social relation
Wikipedia (http://
en.wikipedia.org/wiki/
Social_computing)
Referring to the use of social software, a growing
trend in ICT usage of tools that support social inter-
action and communication
Forrester Research
A social structure in which technology puts power in
individuals and communities, not institutions
Wang et al.
(2007)’s definition
Computational facilitation of social
studies and human social dynamics as
well as the design and use of ICTs that
consider social context
6. Goals
•Develop better social softwares to
facilitate interaction and
communication among groups of
people
•Computerize aspects of human
society
•Forecast the effects of changing
technologies and policies on social
and cultural behavior.
* Wang, F.Y., Zeng, D., Carley, K.M., & Mao, W. (2007).
Social computing: From social informatics to social intelligence. IEEE Intelligent Systems, 22(2), 79-83.
7. •Social network sites: Facebook
•Recommendation
•Social network analysis
•Community
•Open sensing and privacy
•Ecology
•Trend analysis
•Simulation
•Virtual worlds as a social space
•Opinion sentimental analysis
•Social visualization
Scope
8. •Social recommendation
•ICTs e.g., e-mail, Skype, handout, Line
•Social network sites: Facebook
•Lifelogging & privacy
•Virtual worlds as a social space
Topics
9. Methods
• Social network analysis
• Community
• Trend analysis
• Social Simulation
• Ecological Analysis
• Opinion sentimental analysis
• SocialVisualization
31. • Roth,A.E. & Shapley, L.S. (2012). Stable allocation and the practice of market design.
Nobel Price Scientific Background. http://www.nobelprize.org/nobel_prizes/economics/laureates/2012/advanced-
economicsciences2012.pdf
• Hills,T. & Todd, P. (2008). Population Heterogeneity and Individual Differences in an
Assortative Agent-Based Marriage and Divorce Model (MADAM) Using Search with
Relaxing Expectations. Journal of Artificial Societies and Social Simulation 11(4)5
<http://jasss.soc.surrey.ac.uk/11/4/5.html>.
• Novikoff,T. P., Kleinberg, J. M., & Strogatz, S. H. (2012). Education of a model student.
Proceedings of the National Academy of Sciences, 109(6), 1868-1873.
Social computing> Simulation
34. Stroud, P., Del Valle, S., Sydoriak, S., Riese, J., & Mniszewski, S. (2007). Spatial dynamics of pandemic influenza in a massive artificial society. Journal of
Artificial Societies and Social Simulation, 10(4), 9.
Social computing> Simulation