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Social Traction for App
   Focus on 4 big issues


          @roygabble
Who Am I ?



    Roy Lin
    Student of NTU
    Founder of Dreamers’ Day
    Works at Gabble, Inc
4 Big Issues on Apps


   1. Download

   2. Sign-up

   3. First-time use

   4. Engagement
4 Big Issues on Apps


   1. Download         - Let people download



   2. Sign-up          - Sign up successfully



   3. First-time use   - Great experience



   4. Engagement       - Love your app
Social Traction
                               Social Traction
                                  users’ life cycle




         download          sign-up        first time use   engagement




Target audience   Interested         beta user        Customer      Passion
                                                                   customer
Social Traction
                                  users’ life cycle




         download          sign-up        first time use   engagement




Target audience   Interested         beta user        Customer      Passion
                                                                   customer
Social Traction
                                  users’ life cycle




         download          sign-up        first time use   engagement




     100%            60%               50%              25%          15%
Target audience   Interested         beta user        Customer      Passion
                                                                   customer
Social Traction Funnel

Acquisition

Activation
              referral
 Retention

  Revenue
people see your
                            product in any
                          medias or hear from
                             their friends



 friends check the                                 some of them
     mail or use                                   decide to give
 facebook, twitter                                    it a try


                       the Viral Circle
                           Viral Marketing

   customers send
                                                  they have a good
  invitation or post
                                                     experience
information on their
                                                     at first use
 facebook or twitter



                             they like your
                          product enough to
                          invite or referral to
                              their friends
Focus on 4 big issues
Download issue
  People find your app in App Store/Google play or app
  review site, but they are lacking of motivation to download it.




 people may think..
       1. I have no idea what this app is.

       2. I know it , but I already have a similar one.

       3. I don’t have time to try something new.

       4. I am not sure if it is worthy.

       ...
Hypothesis :



    Your App is a Market-fit Product.
There’re 700,000 apps on App Store.
So... Let’s get more people to know you.


   1. App Store SEO
      name, keywords, screen shots


   2. App Review Site
      get the initial exposure


   3. Launch Site
     allow more users to know more about you
App Store Search Rules


        1.name is important.


        2.keywords are also important.(<100 chars)


        3.description doesn’t work
4. Screen Shot is more important in




    5. icon is less important.
TechCrunch Bump
App Review Site




Users
people see your         App review sites
                            product in any          introduce your
                          medias or hear from           product
                             their friends



 friends check the                                 some of people
     mail or use                                    decide to give
 facebook, twitter                                     it a try


                       the Viral Circle
                         with app review site

   customers send
                                                   they have a good
  invitation or post
                                                      experience
information on their
                                                      at first use
 facebook or twitter



                              they like your
                           product enough to
                           invite or referral to
                               their friends
App review sites
 introduce your         100 views
     product




                   How many downloads ?




some of people
 decide to give
    it a try
                    K * views = downloads
K maximization
Golden Circle




    Why


     How

    What
                Golden Circle
For Example :Gabble


        We believe that real friendship comes from help,
 Why    and people should get a answer immediately in this mobile world.




 How    We build a great environment with friendly UI and best design to
        make people use it easily.




 What   So, Gabble is a real time QA platform to connect all the questions
        and answers on mobile. With Gabble, people are connect deeply.
Launch Site
Let users know more about you
Sign-up issue
  Okay, people download your app, and launch it.
  After 1 minutes, they leave.




 people may think..
      1. I don’t know how to sign up.

      2. I know what it is, but there are too many forms to need to be filled out.

      3. I don’t have time to try something new.

      4. I am not sure if it is worthy.

      ...
Before Sign-up, downloads is nothing but a number.



                                  Sign-up
Sign-up is hard and also important
Recognize 3 visitor types


   1. I’m interested in this app, I want to sign up.
       Great, get a new user !



   2. I’m not sure if it is worthy
       Okay, he or she would give it a try.



    3. I’m confused about the sign-up page.
       You lose a user.
3 Ways to Solve the Problem


    1. Only one way to sign up
        Facebook log in, Twitter log in


    2. Engage first, and Sign up later
        Let users explore before sign-up


    3. Design clear tutorial pages
         Let users know what your app is.
One way to sign up, no confuse.
1 Make the Sign-up page as clear as possible
Gabble   tripl
Showyou   Snapguide
WeHeartPics   EywEm
pocket   about.me
2   Engage First, Sign up later.
Users’ Channel

            sign-up              first-time use   love it



Typical
Channel




          first-time use           sign-up        love it


Engage
 First
iCook 愛料理
Showyou
Localmind
Gipis
Svpply
3   Design great tutorial pages
Snapguide
Snapguide
Sparrow
Sparrow
Sparrow
Foursquare
2 Principles


  A) It has to be consistent with the design of app



  B) Let people know what your app is
First-time use issue
  I sign up successfully, and then how to use ?




 Users may think..
      1. I know your app, but I am missing in the beginning.

      2. where are the other users?

      3. I don’t want to learn something new, just let me use

      4. I am not sure what to do now.

      ...
The most important things in this phase
 is to give a good experience for users
3 Ways to Solve the Problem


    1. Provide other users’ action or information
        There are other users ! Leverage social influence


    2. Try to make users tell about themselves
       Let users make some efforts in your app


    3. Immediately use
       One click to use
1   Leverage Social Influence
Empty data
Instagram   Well
Starmatic   Dabble
Trover   Foursquare
Well   Socialcam
Let user get interaction immediately.
2   Tell me about yourself
Tumblr
Pinterest
Runkeeper
After 2 minutes, Time sink.
3   Which button should I click ?
Tumblr
Snapguide   Cloudee
Dabble   Instagram
Gabble   Tracks
You should know what to do.
Engagement issue
  Chicken / egg problem.




 Users may think..
      1. None of my friends use it.

      2. I forgot this app.

      3. I still love to stay with former one.

      4. This product does not work as expected.

      ...
3 Ways to Solve the Problem


    1. Contributing System
        Reputation, Hierarchy


    2. Notification, Badge number
        Remind user come back


    3. Collect, Measure and Analyze
        Improvement goes with statistic.
“One cannot enjoy doing the same thing
      at the same level for long.”




  Mihaly Csikszentmihalyi - Flow, the Psychology of Optimal Experience
Snapguide
            Instagram
iCook   Snapguide
Gabble v1.1
Foursquare
The more likes,views or favs users get,
the more motivation they have to contribute.
Push notification
Notification center
Email notification
Notification versus Satisfaction.
High




                   Try to do                  Great

   Use
Experience




                     =.=                      Spam

     Low

             Low                                      High
                               Notification
3   Collect, Measure and Analyze
         Improvement goes with statistic.
Tool : Mixpanel - mobile analytics




              Track Events
Tool : Mixpanel - mobile analytics




                             Design Funnel
Tool : Mixpanel - mobile analytics




            Event Retention
Tool : Sendgrid
Summary
 1. Download
     App Store SEO, Golden circle, Launch site


  2. Sign-up
     Clear sign-up page, engage first, tutorial page


 3. First-time use
    Leverage social influence, tell about yourself, one click to use


  4. Engagement
    Contributing system, notification, tools
add me as a friend on Facebook: /roylinkung
follow me on twitter : @roygabble
blog : http://roykung.tumblr.com

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Social Traction For App

  • 1. Social Traction for App Focus on 4 big issues @roygabble
  • 2. Who Am I ? Roy Lin Student of NTU Founder of Dreamers’ Day Works at Gabble, Inc
  • 3. 4 Big Issues on Apps 1. Download 2. Sign-up 3. First-time use 4. Engagement
  • 4. 4 Big Issues on Apps 1. Download - Let people download 2. Sign-up - Sign up successfully 3. First-time use - Great experience 4. Engagement - Love your app
  • 5. Social Traction Social Traction users’ life cycle download sign-up first time use engagement Target audience Interested beta user Customer Passion customer
  • 6. Social Traction users’ life cycle download sign-up first time use engagement Target audience Interested beta user Customer Passion customer
  • 7. Social Traction users’ life cycle download sign-up first time use engagement 100% 60% 50% 25% 15% Target audience Interested beta user Customer Passion customer
  • 9. people see your product in any medias or hear from their friends friends check the some of them mail or use decide to give facebook, twitter it a try the Viral Circle Viral Marketing customers send they have a good invitation or post experience information on their at first use facebook or twitter they like your product enough to invite or referral to their friends
  • 10. Focus on 4 big issues
  • 11. Download issue People find your app in App Store/Google play or app review site, but they are lacking of motivation to download it. people may think.. 1. I have no idea what this app is. 2. I know it , but I already have a similar one. 3. I don’t have time to try something new. 4. I am not sure if it is worthy. ...
  • 12. Hypothesis : Your App is a Market-fit Product.
  • 13. There’re 700,000 apps on App Store.
  • 14. So... Let’s get more people to know you. 1. App Store SEO name, keywords, screen shots 2. App Review Site get the initial exposure 3. Launch Site allow more users to know more about you
  • 15. App Store Search Rules 1.name is important. 2.keywords are also important.(<100 chars) 3.description doesn’t work
  • 16. 4. Screen Shot is more important in 5. icon is less important.
  • 17.
  • 18.
  • 19.
  • 22. people see your App review sites product in any introduce your medias or hear from product their friends friends check the some of people mail or use decide to give facebook, twitter it a try the Viral Circle with app review site customers send they have a good invitation or post experience information on their at first use facebook or twitter they like your product enough to invite or referral to their friends
  • 23. App review sites introduce your 100 views product How many downloads ? some of people decide to give it a try K * views = downloads
  • 25. Golden Circle Why How What Golden Circle
  • 26. For Example :Gabble We believe that real friendship comes from help, Why and people should get a answer immediately in this mobile world. How We build a great environment with friendly UI and best design to make people use it easily. What So, Gabble is a real time QA platform to connect all the questions and answers on mobile. With Gabble, people are connect deeply.
  • 27.
  • 28.
  • 29.
  • 30. Launch Site Let users know more about you
  • 31.
  • 32.
  • 33. Sign-up issue Okay, people download your app, and launch it. After 1 minutes, they leave. people may think.. 1. I don’t know how to sign up. 2. I know what it is, but there are too many forms to need to be filled out. 3. I don’t have time to try something new. 4. I am not sure if it is worthy. ...
  • 34. Before Sign-up, downloads is nothing but a number. Sign-up
  • 35. Sign-up is hard and also important
  • 36. Recognize 3 visitor types 1. I’m interested in this app, I want to sign up. Great, get a new user ! 2. I’m not sure if it is worthy Okay, he or she would give it a try. 3. I’m confused about the sign-up page. You lose a user.
  • 37. 3 Ways to Solve the Problem 1. Only one way to sign up Facebook log in, Twitter log in 2. Engage first, and Sign up later Let users explore before sign-up 3. Design clear tutorial pages Let users know what your app is.
  • 38. One way to sign up, no confuse.
  • 39. 1 Make the Sign-up page as clear as possible
  • 40. Gabble tripl
  • 41. Showyou Snapguide
  • 42. WeHeartPics EywEm
  • 43. pocket about.me
  • 44. 2 Engage First, Sign up later.
  • 45. Users’ Channel sign-up first-time use love it Typical Channel first-time use sign-up love it Engage First
  • 49. Gipis
  • 51. 3 Design great tutorial pages
  • 58. 2 Principles A) It has to be consistent with the design of app B) Let people know what your app is
  • 59. First-time use issue I sign up successfully, and then how to use ? Users may think.. 1. I know your app, but I am missing in the beginning. 2. where are the other users? 3. I don’t want to learn something new, just let me use 4. I am not sure what to do now. ...
  • 60. The most important things in this phase is to give a good experience for users
  • 61. 3 Ways to Solve the Problem 1. Provide other users’ action or information There are other users ! Leverage social influence 2. Try to make users tell about themselves Let users make some efforts in your app 3. Immediately use One click to use
  • 62. 1 Leverage Social Influence
  • 64. Instagram Well
  • 65. Starmatic Dabble
  • 66. Trover Foursquare
  • 67. Well Socialcam
  • 68. Let user get interaction immediately.
  • 69. 2 Tell me about yourself
  • 73. After 2 minutes, Time sink.
  • 74. 3 Which button should I click ?
  • 76. Snapguide Cloudee
  • 77. Dabble Instagram
  • 78. Gabble Tracks
  • 79. You should know what to do.
  • 80. Engagement issue Chicken / egg problem. Users may think.. 1. None of my friends use it. 2. I forgot this app. 3. I still love to stay with former one. 4. This product does not work as expected. ...
  • 81. 3 Ways to Solve the Problem 1. Contributing System Reputation, Hierarchy 2. Notification, Badge number Remind user come back 3. Collect, Measure and Analyze Improvement goes with statistic.
  • 82. “One cannot enjoy doing the same thing at the same level for long.” Mihaly Csikszentmihalyi - Flow, the Psychology of Optimal Experience
  • 83. Snapguide Instagram
  • 84. iCook Snapguide
  • 87. The more likes,views or favs users get, the more motivation they have to contribute.
  • 88.
  • 93. High Try to do Great Use Experience =.= Spam Low Low High Notification
  • 94. 3 Collect, Measure and Analyze Improvement goes with statistic.
  • 95. Tool : Mixpanel - mobile analytics Track Events
  • 96. Tool : Mixpanel - mobile analytics Design Funnel
  • 97. Tool : Mixpanel - mobile analytics Event Retention
  • 99. Summary 1. Download App Store SEO, Golden circle, Launch site 2. Sign-up Clear sign-up page, engage first, tutorial page 3. First-time use Leverage social influence, tell about yourself, one click to use 4. Engagement Contributing system, notification, tools
  • 100. add me as a friend on Facebook: /roylinkung follow me on twitter : @roygabble blog : http://roykung.tumblr.com

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