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Embracing Change with Agility
                                                    Ron Whitebread, CSM, PMP

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In a perfect world...
Planning


              Build


                      Testing


                                Demo & Deliver
In a perfect world...
Planning


              Build


                      Testing


                                Demo & Deliver


              Change Management?
Current reality...
Planning


             Build


                     Testing


                               Demo & Deliver


            Change
Current reality...
Planning


             Build


                     Testing


                               Demo & Deliver


            Change Management?
Changing reality...
Planning


             Build


                     Testing


                               Demo & Deliver


             Change Management?
Agile beginnings...



Software development

      Frequently changing

             Time-to-market critical
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Release Burndown

                                                 350
                                                 300




                                  Story Points
                                                 250
                                                 200                                                     Target
                                                 150                                                     Actual
                                                 100
                                                  50
                                                   0
                                                       0   1       2            3   4        5
                                                                       Sprint
                Sprint Burndown

        1,600
        1,400
        1,200
        1,000
Hours




          800
          600
          400
          200
            0




                                                           Image © www.anotherurl.com/travel/Wales/diary.asp
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Actual Use of Requested Features

                                                   7%
                                                           13%
                                      45%                                        Always
                                                                                 Often
                                                                    16%
                                                                                 Sometimes
                                                                                 Rarely
                                                     19%
                                                                                 Never




The Standish Group International Inc. 2002                       Image © www.anotherurl.com/travel/Wales/diary.asp
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Project
                      A new Agile reality...
Charter




                                  Sprint review &          Daily standup
                                   retrospective



   Product backlog
     (user stories)               Sprint backlog      Sprint
                                                    (2-4 week              Potentially
                                                    iteration)             shippable
                                                                            product
                      Sprint planning                                      increment



     Prioritization
Replacing this...
Planning


           Build


                   Testing


                             Demo & Deliver
Replacing this...
  Planning


               Build


                       Testing

with this...
                                   Demo & Deliver




                                 until “DONE”
Change Management?
Project
                          A new Agile reality...
 Charter


                  Sprint adjustments

                                       Sprint review &          Daily standup
                                        retrospective



      Product backlog
        (user stories)                 Sprint backlog      Sprint
                                                         (2-4 week              Potentially
                                                         iteration)             shippable
                                                                                 product
                          Sprint planning                                       increment
Additions/subtractions/
    modifications
                                   Change Management?
       Reprioritization
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Agile references (web sites)
Overview of Agile development -
http://www.versionone.com/Agile101/Agile_Development.asp

The Agile Manifesto –
http://www.agilemanifesto.org/

The Agile Alliance –
http://agilealliance.org/

The Scrum Alliance –
http://scrumalliance.org/

Agile Project Leadership Network (APLN) Houston chapter –
http://www.aplnhouston.org/

• You can also Google topics like Agile, Scrum, etc.
• There are also apps for iPhone, Android such as planning poker
Agile references (books)
“Agile Project Management with Scrum”
Ken Schwaber

“The Software Project Manager’s Bridge to Agility”
Michele Sliger

“Agile Project Management: Creating Innovative Products “
Jim Highsmith

“Succeeding With Agile: Software Development Using Scrum”
“Agile Estimating and Planning”
“User Stories Applied: For Agile Software Development”
Mike Cohn

“Agile Retrospectives: Making Good Teams Great”
Esther Derby, Diana Larsen, and Ken Schwaber
Embracing Change with Agility
                                                    Ron Whitebread, CSM, PMP

Image © www.anotherurl.com/travel/Wales/diary.asp

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Embracing Change With Agility

Notes de l'éditeur

  1. Winds of change blowing your project off track?
  2. How PMs would like to control change on a project - change not likely, or change-proof the project!
  3. How PMs would like to control change on a project - change not likely, or change-proof the project!
  4. Change occurs (or threatens) through all stages of project – how to manage?
  5. How we currently “manage” - Change processes, request forms, Impact assessments, approvals, add up to delays
  6. Replace command and control mindset – with one of inspect and adapt
  7. Agile was born out of software development industry based on difficult challenges including: getting your new software out before competitor does, making yours redundant or obsolete, and constant change due to internal/external factors such as not knowing exactly what the end result should look like, and what is happening in marketplace
  8. Team is self-organizing around planning and executing work using guidelines and priorities (servant leadership) – they are not handed “tasks” to accomplish according to schedule.Customer should be engaged all during project instead of just start and endProgress (or lack of it) is made visible to everyone (no hiding or guessing % done) – post “burndown” charts showing work done/not doneEstimation done at high level initially to relatively “size” project effort without detailed estimation process (using story points, planning poker)Waste - Really just maximizes “work not done” (Standish CHAOS report)Would not deliver most of the Never and Rarely used featuresPlanning occurs at start, and at key events throughout project instead of all upfront
  9. Team is self-organizing around planning and executing work using guidelines and priorities (servant leadership) – they are not handed “tasks” to accomplish according to schedule.Customer should be engaged all during project instead of just start and endProgress (or lack of it) is made visible to everyone (no hiding or guessing % done) – post “burndown” charts showing work done/not doneEstimation done at high level initially to relatively “size” project effort without detailed estimation process (using story points, planning poker)Waste - Really just maximizes “work not done” (Standish CHAOS report)Would not deliver most of the Never and Rarely used featuresPlanning occurs at start, and at key events throughout project instead of all upfront
  10. Team is self-organizing around planning and executing work using guidelines and priorities (servant leadership) – they are not handed “tasks” to accomplish according to schedule.Customer should be engaged all during project instead of just start and endProgress (or lack of it) is made visible to everyone (no hiding or guessing % done) – post “burndown” charts showing work done/not doneEstimation done at high level initially to relatively “size” project effort without detailed estimation process (using story points, planning poker)Waste - Really just maximizes “work not done” (Standish CHAOS report)Would not deliver most of the Never and Rarely used featuresPlanning occurs at start, and at key events throughout project instead of all upfront
  11. Team is self-organizing around planning and executing work using guidelines and priorities (servant leadership) – they are not handed “tasks” to accomplish according to schedule.Customer should be engaged all during project instead of just start and endProgress (or lack of it) is made visible to everyone (no hiding or guessing % done) – post “burndown” charts showing work done/not doneEstimation done at high level initially to relatively “size” project effort without detailed estimation process (using story points, planning poker)Waste - Really just maximizes “work not done” (Standish CHAOS report)Would not deliver most of the Never and Rarely used featuresPlanning occurs at start, and at key events throughout project instead of all upfront
  12. Scrum is most well known and widely used, though there are many others which share many of the key aspects
  13. Scrum is most well known and widely used, though there are many others which share many of the key aspects
  14. Briefly describe roles
  15. Product backlog – user stories on Post-Its or 3x5 cards (As a <> I would like to <> so that <>); use story points, planning poker to gauge relative size (time/cost) of project without detailed planning; product owner will prioritize Sprint planning – team plans work for next phase using priorities, feedback from retrospective, velocity for next sprint, etc.
  16. When are we done? When owner says we are, not necessary at end of “schedule” or budget. Remember – maximize work not being done!
  17. When are we done? When owner says we are, not necessary at end of “schedule” or budget. Remember – maximize work not being done!
  18. How does this incorporate change?
  19. Change only permitted at beginning of new sprint planning session. IF forced during Sprint, cancel Sprint, and re-plan a new Sprint instead of continuing current one.
  20. Classic (“safe” projects) vs. Agile (“uncertainty” and changing projects) drivers
  21. Cultural change – “not your father’s PM” – overcoming bias for traditionAcceptance of self-organizing team leadership, not PMTeam takes ownership of assignments, problem solving and is held accountable/visiblePlanning approach is tiered high level, then “just enough” detailed to keep movingDocumentation can be done as work is completed to capture what was done, not what should have been done before you start
  22. Winds of change always blowing – use your creativity and imagination to find ways to use Agile in non-software projects – where appropriate
  23. Questions?