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Virtual World Capabilities
For Medical Education
By Dr. Sameh Ahmad Abdel-Ghany
Vice director of e-learning unit - Mansura Faculty of Medicine
Agenda

1

Virtual Environments

2

Virtual Hosiltal and clinic

3

Virtual reasrch

4

Virtual Lab

5

Virtual Classroom

6

Virtual Museum

7

Virtual Medical books
Your own sub headline

Your own footer

Your Logo
Virtual
Environment
•Definition
is a place containing things that
can be manipulated and people
Types of virtual
environments
• Shared spaces
• Text-based virtual reality
• Some Multi-user chat (MUC) systems
• Multi-user games
• Multi-user 2D & 3D interactive environments
• Immersive 3D environments
• Virtual reality
• Virtual habitat
• Mixed reality
Shared spaces technologies

Aim to create
distributed electronic
environments
Text-based virtual reality

a form of virtual habitats
or virtual
environments, e.g. a place
where people be and do
things on-line.
Multi-user chat (MUC) systems

Chat systems that allow
text, visula and vocal
communucation.
Virtual reality

a

form of humancomputer interaction in
which a real or imaginary
environment is simulated
and users interact with
and manipulate that
world.
Your Logo
2D Interactive environments

a form of virtual environment
and have a figurative
appearance.
Most often, avatars talk in
bubbles (like in a comic strip).
There can be interactive objects
and also multimedia imports
(sound, movies, etc.)
3D Interactive environments

often referred to as virtual
reality or interactive 3D and
have a figurative appearance.
Much like our own world, this
type of world allows interaction
with other (networked) beings
as well as manipulation of
objects
Immersive virtual reality

An artificial reality that
projects you into a 3D
space generated by the
computer.

Your Logo
Virtual world system for
medical process
 In the virtual world, you can

simulate everything if you have
the proper animation for the
procedure. For example, I can
take a blood sample if I have
an animation created for this
purpose.
Benefits of virtual
world for Medicine

1

solving today’s problems and designing solutions for the
challenges in tomorrow’s healthcare and life sciences arena.

2

improve patient safety, offer immersive therapy and rehabilitation,
and increase collaboration, leading to a reduction in healthcare
costs

3

reduces medical errors through improved communication and team
skills, expands the training opportunities available to a wider spectrum
of care-givers, and reaches out to consumers with a branded virtual
world experience.
Virtual training for healthcare and
medical applications
Medical procedures training
Drug and medical device education
Therapy and rehabilitation
Emergency response
Meetings and events
Public health
Virtual Hospital

enables hospitals and
healthcare organizations to
train for a range of skills
and improve teamwork and
communications through
online collaboration
Benefits of virtual hospital
1) Increased effectiveness in nurse and doctor training
2) Reduced medical errors
3) Use of sophisticated, physiological medical models
that calculate the conditions, behaviors, and
responses of patient avatars
4) Improved training of drug sales personnel through
realistic 3D doctor visits and detailing of medical
product sales and service personnel around 3D
products
.
ContBenefits of virtual hospital

5) Sharing of best practices among global teams of
medical, professional and sales personnel.
6) Delivery of immersive behavior therapy and
rehabilitation
7) Expanded training opportunities to a wider
spectrum of caregivers and outreach programs
.
Virtual Clinic
The Minnesota Virtual Clinic is a webbased medical learning tool that simulates
a weeklong view of activities in a medical
office where students participate in the
ongoing care of a group of virtual patients.
Benefits of virtual clinic
1) Simulated Medical Records for Virtual
Patients— represent a variety of
conditions and cultural backgrounds.
2) Reveals Information in Real Time
3) Teaching Points and Explanations
4) Familiarizes Students with Electronic
Medical Records—teaches students
basic security practices and how to use
electronic medical records for patient
care.
Virtual Clinical Case

We make a scenario for clinical
case and student is allowed to
deal with case to solve the
problem
Virtual Environment for Endotracheal
intubation Training

This project seeks to
provide a means for
practicing and developing
skills required for
endotracheal intubation
training.
(http://www.vrlab.buffalo.edu/projects_group_medical/e
ndotracheal_intubation/endotracheal_intubation.html)
Virtual Urology

Doctor can simulate the location
of stone in different part of the of
the kidney & ureters.
Doctor can simulate the live
operating system of
Ureteroscope.
 Doctor can simulate the live
operation of stone removal from
ureter with help of Ureteroscope.
(http://www.labonlaptop.com)
Ann Myers Virtual Medical Center

The Ann Myers
Medical Center
provides a fantastic
project for medical
students.
Medical Games

2D games

Games
that
allow teaching
and
interactivity to
facilitate
learning

Examples

1-

Blood

typing

(http://www.nobelprize.org/education
al/medicine/landsteiner/indexoldgame.html)

2- cardiology
(http://www.hhmi.org/biointeractive/vlabs/ca
rdiology/index.html)

3-ECG
(http://www.nobelprize.org/educational/med
icine/ecg/ecg.html)
Medical Games
3D games
1

2

The game features more than 12
different illnesses, 120 different
patients, 11 different
rooms, many different diagnosis
methods such as x-ray, CT, lab
tests, etc.
players can engage in health
research projects, by performing
microscopy, protein isolation and
DNA experiments, publishing
research results, participating in
conferences, managing high
tech equipment and staff or
request funding – all tasks of real
researchers.

Examples

1- virtual hospital
(http://www.powerofresearch.eu/Default.as
px)
(http://www.alexmed.edu.eg/virtual)

2- research center
(http://www.powerofresearch.eu/Defa
ult.aspx)
Virtual Lab
Definition
an interactive environment for creating and
conducting simulated experiments: a playground for
experimentation

Example:
Virtual lab for pharmacology
Virtual lab for anatomy and physiology
(http://www.primalonlinelearning.com/anatomyandphysiologydemo.aspx)
Virtual Classroom
refers to instruction in a
learning environment where
teacher and student are
separated by time or space, or
both, and the teacher provides
course content through course
management applications,
multimedia resources, the
Internet, video-conferencing,
etc
(http://www.wiziq.com/)
Virtual text

 Medical

textbooks
presented in
electronic form
e.g. google books

 Articles, notes etc..
Your Logo
Virtual Museum

(http://www.hhmi.org/biointeractive/museum/index.html)
Virtual search engines
Non specific e.g. Google – Yahoo
For medical articles e.g. Pubmed , Highwire
Virtual illustartion
 Images & diagrams(2D-3D)
 Photos
 Videos e.g You-Tube
 Animations e.g flash
THANK YOU!

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Virtual capabilities for medical education

  • 1. Virtual World Capabilities For Medical Education By Dr. Sameh Ahmad Abdel-Ghany Vice director of e-learning unit - Mansura Faculty of Medicine
  • 2. Agenda 1 Virtual Environments 2 Virtual Hosiltal and clinic 3 Virtual reasrch 4 Virtual Lab 5 Virtual Classroom 6 Virtual Museum 7 Virtual Medical books
  • 3. Your own sub headline Your own footer Your Logo
  • 4. Virtual Environment •Definition is a place containing things that can be manipulated and people
  • 5. Types of virtual environments • Shared spaces • Text-based virtual reality • Some Multi-user chat (MUC) systems • Multi-user games • Multi-user 2D & 3D interactive environments • Immersive 3D environments • Virtual reality • Virtual habitat • Mixed reality
  • 6. Shared spaces technologies Aim to create distributed electronic environments
  • 7. Text-based virtual reality a form of virtual habitats or virtual environments, e.g. a place where people be and do things on-line.
  • 8. Multi-user chat (MUC) systems Chat systems that allow text, visula and vocal communucation.
  • 9. Virtual reality a form of humancomputer interaction in which a real or imaginary environment is simulated and users interact with and manipulate that world. Your Logo
  • 10. 2D Interactive environments a form of virtual environment and have a figurative appearance. Most often, avatars talk in bubbles (like in a comic strip). There can be interactive objects and also multimedia imports (sound, movies, etc.)
  • 11. 3D Interactive environments often referred to as virtual reality or interactive 3D and have a figurative appearance. Much like our own world, this type of world allows interaction with other (networked) beings as well as manipulation of objects
  • 12. Immersive virtual reality An artificial reality that projects you into a 3D space generated by the computer. Your Logo
  • 13. Virtual world system for medical process  In the virtual world, you can simulate everything if you have the proper animation for the procedure. For example, I can take a blood sample if I have an animation created for this purpose.
  • 14. Benefits of virtual world for Medicine 1 solving today’s problems and designing solutions for the challenges in tomorrow’s healthcare and life sciences arena. 2 improve patient safety, offer immersive therapy and rehabilitation, and increase collaboration, leading to a reduction in healthcare costs 3 reduces medical errors through improved communication and team skills, expands the training opportunities available to a wider spectrum of care-givers, and reaches out to consumers with a branded virtual world experience.
  • 15. Virtual training for healthcare and medical applications Medical procedures training Drug and medical device education Therapy and rehabilitation Emergency response Meetings and events Public health
  • 16. Virtual Hospital enables hospitals and healthcare organizations to train for a range of skills and improve teamwork and communications through online collaboration
  • 17. Benefits of virtual hospital 1) Increased effectiveness in nurse and doctor training 2) Reduced medical errors 3) Use of sophisticated, physiological medical models that calculate the conditions, behaviors, and responses of patient avatars 4) Improved training of drug sales personnel through realistic 3D doctor visits and detailing of medical product sales and service personnel around 3D products .
  • 18. ContBenefits of virtual hospital 5) Sharing of best practices among global teams of medical, professional and sales personnel. 6) Delivery of immersive behavior therapy and rehabilitation 7) Expanded training opportunities to a wider spectrum of caregivers and outreach programs .
  • 19. Virtual Clinic The Minnesota Virtual Clinic is a webbased medical learning tool that simulates a weeklong view of activities in a medical office where students participate in the ongoing care of a group of virtual patients.
  • 20. Benefits of virtual clinic 1) Simulated Medical Records for Virtual Patients— represent a variety of conditions and cultural backgrounds. 2) Reveals Information in Real Time 3) Teaching Points and Explanations 4) Familiarizes Students with Electronic Medical Records—teaches students basic security practices and how to use electronic medical records for patient care.
  • 21. Virtual Clinical Case We make a scenario for clinical case and student is allowed to deal with case to solve the problem
  • 22.
  • 23. Virtual Environment for Endotracheal intubation Training This project seeks to provide a means for practicing and developing skills required for endotracheal intubation training. (http://www.vrlab.buffalo.edu/projects_group_medical/e ndotracheal_intubation/endotracheal_intubation.html)
  • 24. Virtual Urology Doctor can simulate the location of stone in different part of the of the kidney & ureters. Doctor can simulate the live operating system of Ureteroscope.  Doctor can simulate the live operation of stone removal from ureter with help of Ureteroscope. (http://www.labonlaptop.com)
  • 25.
  • 26. Ann Myers Virtual Medical Center The Ann Myers Medical Center provides a fantastic project for medical students.
  • 27. Medical Games 2D games Games that allow teaching and interactivity to facilitate learning Examples 1- Blood typing (http://www.nobelprize.org/education al/medicine/landsteiner/indexoldgame.html) 2- cardiology (http://www.hhmi.org/biointeractive/vlabs/ca rdiology/index.html) 3-ECG (http://www.nobelprize.org/educational/med icine/ecg/ecg.html)
  • 28.
  • 29.
  • 30.
  • 31.
  • 32.
  • 33. Medical Games 3D games 1 2 The game features more than 12 different illnesses, 120 different patients, 11 different rooms, many different diagnosis methods such as x-ray, CT, lab tests, etc. players can engage in health research projects, by performing microscopy, protein isolation and DNA experiments, publishing research results, participating in conferences, managing high tech equipment and staff or request funding – all tasks of real researchers. Examples 1- virtual hospital (http://www.powerofresearch.eu/Default.as px) (http://www.alexmed.edu.eg/virtual) 2- research center (http://www.powerofresearch.eu/Defa ult.aspx)
  • 34.
  • 35.
  • 36.
  • 37.
  • 38. Virtual Lab Definition an interactive environment for creating and conducting simulated experiments: a playground for experimentation Example: Virtual lab for pharmacology Virtual lab for anatomy and physiology (http://www.primalonlinelearning.com/anatomyandphysiologydemo.aspx)
  • 39.
  • 40.
  • 41.
  • 42. Virtual Classroom refers to instruction in a learning environment where teacher and student are separated by time or space, or both, and the teacher provides course content through course management applications, multimedia resources, the Internet, video-conferencing, etc (http://www.wiziq.com/)
  • 43.
  • 44. Virtual text  Medical textbooks presented in electronic form e.g. google books  Articles, notes etc.. Your Logo
  • 46.
  • 47. Virtual search engines Non specific e.g. Google – Yahoo For medical articles e.g. Pubmed , Highwire
  • 48.
  • 49.
  • 50. Virtual illustartion  Images & diagrams(2D-3D)  Photos  Videos e.g You-Tube  Animations e.g flash