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http://eglobiotraining.com/
http://eglobiotraining.com/
• Android is a Linux-based operating system designed
  primarily for touch screen mobile devices such
  as smart phones and tablet computers. Initially
  developed by Android, Inc., which Google backed
  financially and later purchased in 2005,[Android was
  unveiled in 2007 along with the founding of the Open
  Handset Alliance: a consortium
  of hardware, software,
  and telecommunication companies devoted to
  advancing open standards for mobile devices. The
  first Android-powered phone was sold in October
  2008.
http://eglobiotraining.com/

• Android is open source and Google releases the code
  under the Apache License. This open source code and
  permissive licensing allows the software to be freely
  modified and distributed by device manufacturers,
  wireless carriers and enthusiast developers.
  Additionally, Android has a large community of
  developers writing applications ("apps") that extend
  the functionality of devices, written primarily in a
  customized version of the Java programming
  language. In October 2012, there were approximately
  700,000 apps available for Android, and the estimated
  number of applications downloaded from Google
  Play, Android's primary app store, was 25 billion.
http://eglobiotraining.com/
• These factors have allowed Android to become the
  world's most widely used smart phone platform and the
  software of choice for technology companies who require
  a low-cost, customizable, lightweight operating system
  for high tech devices without developing one from
  scratch. As a result, despite being primarily designed for
  phones and tablets, it has seen additional applications
  on televisions, games consoles and other electronics.
  Android's open nature has further encouraged a large
  community of developers and enthusiasts to use the open
  source code as a foundation for community-driven
  projects, which add new features for advanced users or
  bring Android to devices which were officially released
  running other operating systems.
http://eglobiotraining.com/
• Android had a worldwide smart phone market
  share of 75% during the third quarter of
  2012,with 500 million devices activated in
  total and 1.3 million activations per day.
http://eglobiotraining.com/

        History
          Of
       ANDROID
http://eglobiotraining.com/
Android, Inc. was founded in Palo Alto, California in October 2003 by Andy Rubin (co-
   founder of Danger), Rich Miner (co-founder of Wildfire Communications,
   Inc.),Nick Sears (once VP at T-Mobile), and Chris White (headed design and
   interface development at WebTV) to develop, in Rubin's words "smarter mobile
   devices that are more aware of its owner's location and preferences". Despite the
   past accomplishments of the founders and early employees, Android Inc.
   operated secretly, revealing only that it was working on software for mobile
   phones. That same year, Rubin ran out of money. Steve Perlman, a close friend of
   Rubin, brought him $10,000 in cash in an envelope and refused a stake in the
   company.
Google acquired Android Inc. on August 17, 2005, making it a wholly owned
   subsidiary of Google. Key employees of Android Inc., including Rubin, Miner and
   White, stayed at the company after the acquisition. Not much was known about
   Android Inc. at the time, but many assumed that Google was planning to enter
   the mobile phone market with this move. At Google, the team led by Rubin
   developed a mobile device platform powered by the Linux kernel. Google
   marketed the platform to handset makers and carriers on the promise of
   providing a flexible, upgradable system. Google had lined up a series of hardware
   component and software partners and signalled to carriers that it was open to
   various degrees of cooperation on their part.
http://eglobiotraining.com/
•   Speculation about Google's intention to enter the mobile communications market continued to
    build through December 2006.Reports from the BBC and the Wall Street Journal noted that
    Google wanted its search and applications on mobile phones and it was working hard to deliver
    that. Print and online media outlets soon reported rumors that Google was developing a Google-
    branded handset. Some speculated that as Google was defining technical specifications, it was
    showing prototypes to cell phone manufacturers and network operators. In September
    2007,InformationWeek covered an Evalueserve study reporting that Google had filed
    several patent applications in the area of mobile telephony.
•   On November 5, 2007, the Open Handset Alliance, a consortium of technology companies
    including Google, device manufacturers such as HTC and Samsung, wireless carriers such as Sprint
    Nextel and T-Mobile, and chipset makers such as Qualcomm and Texas Instruments, unveiled
    itself, with a goal to develop open standards for mobile devices. That day, Android was unveiled
    as its first product, a mobile device platform built on the Linux kernel version 2.6.[The first
    commercially available phone to run Android was the HTC Dream, released on October 22, 2008.[
•   Since 2008, Android has seen numerous updates which have incrementally improved the
    operating system, adding new features and fixing bugs in previous releases. Each major release is
    named in alphabetical order after a dessert or sugary treat; for example, version 1.5 Cupcake was
    followed by 1.6 Donut. The latest release is 4.2 Jelly Bean. In 2010, Google launched
    its Nexus series of devices—a line of smart phones and tablets running the Android operating
    system, and built by a manufacturer partner. HTC collaborated with Google to release the first
    Nexus smart phone, the Nexus One. The series has since been updated with newer devices, such
    as the Nexus 4 phone and Nexus 10 tablet, made by LG and Samsung, respectively. Google
    releases the Nexus phones and tablets to act as their flagship Android devices, demonstrating
    Android's latest software and hardware features.
http://eglobiotraining.com/

  This is a list of features in
the Android operating system:
http://eglobiotraining.com/
• Handset layouts
The platform is adaptable to larger, VGA, 2D graphics library, 3D graphics library based on OpenGL
    ES 2.0 specifications, and traditional smart phone layouts.
• Storage
 SQLite, a lightweight relational database, is used for data storage purposes.
• Connectivity
Android supports connectivity technologies including GSM/EDGE, IDEN, CDMA, EV-
    DO, UMTS, Bluetooth, Wi-Fi, LTE, NFC and WiMAX.
• Messaging
SMS and MMS are available forms of messaging, including threaded text messaging and Android
    Cloud To Device Messaging (C2DM) and now enhanced version of C2DM, Android Google Cloud
    Messaging (GCM) is also a part of Android Push Messaging service.
• Multiple language support
Android supports multiple languages.
• Web browser
The web browser available in Android is based on the open-source WebKit layout engine, coupled
    with Chrome's V8 JavaScript engine. The browser scores 100/100 on the Acid3 test on Android
    4.0.
• Java support
While most Android applications are written in Java, there is no Java Virtual Machine in the platform
    and Java byte code is not executed. Java classes are compiled into Dalvik executables and run
    on Dalvik, a specialized virtual machine designed specifically for Android and optimized for
    battery-powered mobile devices with limited memory and CPU. J2ME support can be provided
    via third-party applications.
http://eglobiotraining.com/
•   Media support
Android supports the following audio/video/still media formats: WebM, H.263, H.264, AAC, HE-
    AAC (in 3GP or MP4 container), MPEG-4 SP, AMR, AMR-WB (in 3GP container), MP3, MIDI,Ogg
    Vorbis, FLAC, WAV, JPEG, PNG, GIF, BMP, WebP.
•   Streaming media support
 RTP/RTSP streaming (3GPP PSS, ISMA), HTML progressive download (HTML5 <video> tag). Adobe Flash
    Streaming (RTMP) and HTTP Dynamic Streaming are supported by the Flash plugin. Apple HTTP Live
    Streaming is supported by RealPlayer for Android, and by the operating system in Android 3.0
    (Honeycomb).[
•   Additional hardware support
Android can use video/still
    cameras, touchscreens, GPS, accelerometers, gyroscopes, barometers, magnetometers, dedicated
    gaming controls, proximity and pressure sensors,thermometers, accelerated 2D bit blits (with hardware
    orientation, scaling, pixel format conversion) and accelerated 3D graphics.
•   Multi-touch
 Android has native support for multi-touch which was initially made available in handsets such as the HTC
    Hero. The feature was originally disabled at the kernel level (possibly to avoid infringing Apple's patents
    on touch-screen technology at the time). Google has since released n update for the Nexus One and
    the Motorola Droid which enables multi-touch natively.
•   Bluetooth
Supports A2DP, AVRCP, sending files (OPP), accessing the phone book (PBAP), voice dialing and sending
    contacts between phones. Keyboard, mouse and joystick (HID) support is available in Android 3.1+, and
    in earlier versions through manufacturer customizations and third-party applications.
http://eglobiotraining.com/
• Video calling
Android does not support native video calling, but some handsets have a customized version of
    the operating system that supports it, either via the UMTS network (like the Samsung
    Galaxy S) or over IP. Video calling through Google Talk is available in Android 2.3.4 and
    later. Gingerbread allows Nexus S to place Internet calls with a SIP account. This allows for
    enhanced VoIP dialing to other SIP accounts and even phone numbers. Skype 2.1 offers
    video calling in Android 2.3, including front camera support. Users with the Google+
    android app can video chat with other google+ users through hangouts.
• Multitasking
Multitasking of applications, with unique handling of memory allocation, is available.
• Accessibility
Built in text to speech is provided by Talk back for people with low or no vision. Enhancements
    for people with hearing disabilities is available as is other aids.
• Voice based features
Google search through voice has been available since initial release. Voice actions for calling,
    texting, navigation, etc. are supported on Android 2.2 onwards.
• Tethering
Android supports tethering, which allows a phone to be used as a wireless/wired Wi-Fi
    hotspot.
http://eglobiotraining.com/
• Screen capture
Android supports capturing a screenshot by pressing the power and
  volume-down buttons at the same time. Prior to Android 4.0, the
  only methods of capturing a screenshot were through
  manufacturer and third-party customizations or otherwise by
  using a PC connection (DDMS developer's tool). These alternative
  methods are still available with the latest Android.
• External storage
Most Android devices include micro SD slot and can read micro SD
  cards formatted with FAT32, Ext3 or Ext4 file system. To allow use
  of high-capacity storage media such as USB flash drives and USB
  HDDs, many Android tablets also include USB 'A' receptacle.
http://eglobiotraining.com/
Usage share of Android versions

Usage share of the different versions as of
  February 5, 2013. Most Android devices to
  date still run the older OS version
  2.3 Gingerbread that was released on
  December 6, 2010, due to most lower-end
  devices still being released with it.
http://eglobiotraining.com/
• Development
Android is developed in private by Google until the
  latest changes and updates are ready to be
  released, at which point the source code is made
  available publicly. This source code will only run
  without modification on select devices, usually
  the Nexus series of devices. With many devices,
  there are proprietary components which have to
  be provided by the manufacturer, in order for
  Android to work.
http://eglobiotraining.com/
http://eglobiotraining.com/
http://eglobiotraining.com/
• Applications
Android has a growing selection of third party applications, which can be
  acquired by users either through an app store such as Google Play or
  the Amazon Appstore, or by downloading and installing the
  application's APK file from a third-party site. The Play Store application
  allows users to browse, download and update apps published by Google
  and third-party developers, and is pre-installed on devices that comply
  with Google's compatibility requirements. The app filters the list of
  available applications to those that are compatible with the user's
  device, and developers may restrict their applications to particular
  carriers or countries for business reasons. Purchases of unwanted
  applications can be refunded within 15 minutes of the time of
  download, and some carriers offer direct carrier billing for Google Play
  application purchases, where the cost of the application is added to the
  user's monthly bill. As of September 2012, there were more than
  675,000 apps available for Android, and the estimated number of
  applications downloaded from the Play Store was 25 billion.
http://eglobiotraining.com/
      Applications are developed in the Java language using
      the Android software development kit (SDK). The SDK
      includes a comprehensive set of development tools,
      including a debugger, software libraries, a
      handset emulator based on QEMU, documentation,
      sample code, and tutorials. The officially
      supported integrated development environment (IDE)
      is Eclipse using the Android Development Tools (ADT)
      plug in. Other development tools are available,
      including a Native Development Kit for applications or
      extensions in C or C++, Google App Inventor, a visual
      environment for novice programmers, and
      various cross platform mobile web applications
      frameworks.
      In order to work around limitations on reaching Google
      services due to Internet censorship in the People's
      Republic of China, Android devices sold in the PRC are
      generally customized to use state approved services
      instead.
http://eglobiotraining.com/
Respecfully submitted to:
Prof. Erwin M. Globio, MSIT

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Android

  • 2. http://eglobiotraining.com/ • Android is a Linux-based operating system designed primarily for touch screen mobile devices such as smart phones and tablet computers. Initially developed by Android, Inc., which Google backed financially and later purchased in 2005,[Android was unveiled in 2007 along with the founding of the Open Handset Alliance: a consortium of hardware, software, and telecommunication companies devoted to advancing open standards for mobile devices. The first Android-powered phone was sold in October 2008.
  • 3. http://eglobiotraining.com/ • Android is open source and Google releases the code under the Apache License. This open source code and permissive licensing allows the software to be freely modified and distributed by device manufacturers, wireless carriers and enthusiast developers. Additionally, Android has a large community of developers writing applications ("apps") that extend the functionality of devices, written primarily in a customized version of the Java programming language. In October 2012, there were approximately 700,000 apps available for Android, and the estimated number of applications downloaded from Google Play, Android's primary app store, was 25 billion.
  • 4. http://eglobiotraining.com/ • These factors have allowed Android to become the world's most widely used smart phone platform and the software of choice for technology companies who require a low-cost, customizable, lightweight operating system for high tech devices without developing one from scratch. As a result, despite being primarily designed for phones and tablets, it has seen additional applications on televisions, games consoles and other electronics. Android's open nature has further encouraged a large community of developers and enthusiasts to use the open source code as a foundation for community-driven projects, which add new features for advanced users or bring Android to devices which were officially released running other operating systems.
  • 5. http://eglobiotraining.com/ • Android had a worldwide smart phone market share of 75% during the third quarter of 2012,with 500 million devices activated in total and 1.3 million activations per day.
  • 6. http://eglobiotraining.com/ History Of ANDROID
  • 7. http://eglobiotraining.com/ Android, Inc. was founded in Palo Alto, California in October 2003 by Andy Rubin (co- founder of Danger), Rich Miner (co-founder of Wildfire Communications, Inc.),Nick Sears (once VP at T-Mobile), and Chris White (headed design and interface development at WebTV) to develop, in Rubin's words "smarter mobile devices that are more aware of its owner's location and preferences". Despite the past accomplishments of the founders and early employees, Android Inc. operated secretly, revealing only that it was working on software for mobile phones. That same year, Rubin ran out of money. Steve Perlman, a close friend of Rubin, brought him $10,000 in cash in an envelope and refused a stake in the company. Google acquired Android Inc. on August 17, 2005, making it a wholly owned subsidiary of Google. Key employees of Android Inc., including Rubin, Miner and White, stayed at the company after the acquisition. Not much was known about Android Inc. at the time, but many assumed that Google was planning to enter the mobile phone market with this move. At Google, the team led by Rubin developed a mobile device platform powered by the Linux kernel. Google marketed the platform to handset makers and carriers on the promise of providing a flexible, upgradable system. Google had lined up a series of hardware component and software partners and signalled to carriers that it was open to various degrees of cooperation on their part.
  • 8. http://eglobiotraining.com/ • Speculation about Google's intention to enter the mobile communications market continued to build through December 2006.Reports from the BBC and the Wall Street Journal noted that Google wanted its search and applications on mobile phones and it was working hard to deliver that. Print and online media outlets soon reported rumors that Google was developing a Google- branded handset. Some speculated that as Google was defining technical specifications, it was showing prototypes to cell phone manufacturers and network operators. In September 2007,InformationWeek covered an Evalueserve study reporting that Google had filed several patent applications in the area of mobile telephony. • On November 5, 2007, the Open Handset Alliance, a consortium of technology companies including Google, device manufacturers such as HTC and Samsung, wireless carriers such as Sprint Nextel and T-Mobile, and chipset makers such as Qualcomm and Texas Instruments, unveiled itself, with a goal to develop open standards for mobile devices. That day, Android was unveiled as its first product, a mobile device platform built on the Linux kernel version 2.6.[The first commercially available phone to run Android was the HTC Dream, released on October 22, 2008.[ • Since 2008, Android has seen numerous updates which have incrementally improved the operating system, adding new features and fixing bugs in previous releases. Each major release is named in alphabetical order after a dessert or sugary treat; for example, version 1.5 Cupcake was followed by 1.6 Donut. The latest release is 4.2 Jelly Bean. In 2010, Google launched its Nexus series of devices—a line of smart phones and tablets running the Android operating system, and built by a manufacturer partner. HTC collaborated with Google to release the first Nexus smart phone, the Nexus One. The series has since been updated with newer devices, such as the Nexus 4 phone and Nexus 10 tablet, made by LG and Samsung, respectively. Google releases the Nexus phones and tablets to act as their flagship Android devices, demonstrating Android's latest software and hardware features.
  • 9. http://eglobiotraining.com/ This is a list of features in the Android operating system:
  • 10. http://eglobiotraining.com/ • Handset layouts The platform is adaptable to larger, VGA, 2D graphics library, 3D graphics library based on OpenGL ES 2.0 specifications, and traditional smart phone layouts. • Storage SQLite, a lightweight relational database, is used for data storage purposes. • Connectivity Android supports connectivity technologies including GSM/EDGE, IDEN, CDMA, EV- DO, UMTS, Bluetooth, Wi-Fi, LTE, NFC and WiMAX. • Messaging SMS and MMS are available forms of messaging, including threaded text messaging and Android Cloud To Device Messaging (C2DM) and now enhanced version of C2DM, Android Google Cloud Messaging (GCM) is also a part of Android Push Messaging service. • Multiple language support Android supports multiple languages. • Web browser The web browser available in Android is based on the open-source WebKit layout engine, coupled with Chrome's V8 JavaScript engine. The browser scores 100/100 on the Acid3 test on Android 4.0. • Java support While most Android applications are written in Java, there is no Java Virtual Machine in the platform and Java byte code is not executed. Java classes are compiled into Dalvik executables and run on Dalvik, a specialized virtual machine designed specifically for Android and optimized for battery-powered mobile devices with limited memory and CPU. J2ME support can be provided via third-party applications.
  • 11. http://eglobiotraining.com/ • Media support Android supports the following audio/video/still media formats: WebM, H.263, H.264, AAC, HE- AAC (in 3GP or MP4 container), MPEG-4 SP, AMR, AMR-WB (in 3GP container), MP3, MIDI,Ogg Vorbis, FLAC, WAV, JPEG, PNG, GIF, BMP, WebP. • Streaming media support RTP/RTSP streaming (3GPP PSS, ISMA), HTML progressive download (HTML5 <video> tag). Adobe Flash Streaming (RTMP) and HTTP Dynamic Streaming are supported by the Flash plugin. Apple HTTP Live Streaming is supported by RealPlayer for Android, and by the operating system in Android 3.0 (Honeycomb).[ • Additional hardware support Android can use video/still cameras, touchscreens, GPS, accelerometers, gyroscopes, barometers, magnetometers, dedicated gaming controls, proximity and pressure sensors,thermometers, accelerated 2D bit blits (with hardware orientation, scaling, pixel format conversion) and accelerated 3D graphics. • Multi-touch Android has native support for multi-touch which was initially made available in handsets such as the HTC Hero. The feature was originally disabled at the kernel level (possibly to avoid infringing Apple's patents on touch-screen technology at the time). Google has since released n update for the Nexus One and the Motorola Droid which enables multi-touch natively. • Bluetooth Supports A2DP, AVRCP, sending files (OPP), accessing the phone book (PBAP), voice dialing and sending contacts between phones. Keyboard, mouse and joystick (HID) support is available in Android 3.1+, and in earlier versions through manufacturer customizations and third-party applications.
  • 12. http://eglobiotraining.com/ • Video calling Android does not support native video calling, but some handsets have a customized version of the operating system that supports it, either via the UMTS network (like the Samsung Galaxy S) or over IP. Video calling through Google Talk is available in Android 2.3.4 and later. Gingerbread allows Nexus S to place Internet calls with a SIP account. This allows for enhanced VoIP dialing to other SIP accounts and even phone numbers. Skype 2.1 offers video calling in Android 2.3, including front camera support. Users with the Google+ android app can video chat with other google+ users through hangouts. • Multitasking Multitasking of applications, with unique handling of memory allocation, is available. • Accessibility Built in text to speech is provided by Talk back for people with low or no vision. Enhancements for people with hearing disabilities is available as is other aids. • Voice based features Google search through voice has been available since initial release. Voice actions for calling, texting, navigation, etc. are supported on Android 2.2 onwards. • Tethering Android supports tethering, which allows a phone to be used as a wireless/wired Wi-Fi hotspot.
  • 13. http://eglobiotraining.com/ • Screen capture Android supports capturing a screenshot by pressing the power and volume-down buttons at the same time. Prior to Android 4.0, the only methods of capturing a screenshot were through manufacturer and third-party customizations or otherwise by using a PC connection (DDMS developer's tool). These alternative methods are still available with the latest Android. • External storage Most Android devices include micro SD slot and can read micro SD cards formatted with FAT32, Ext3 or Ext4 file system. To allow use of high-capacity storage media such as USB flash drives and USB HDDs, many Android tablets also include USB 'A' receptacle.
  • 14. http://eglobiotraining.com/ Usage share of Android versions Usage share of the different versions as of February 5, 2013. Most Android devices to date still run the older OS version 2.3 Gingerbread that was released on December 6, 2010, due to most lower-end devices still being released with it.
  • 15. http://eglobiotraining.com/ • Development Android is developed in private by Google until the latest changes and updates are ready to be released, at which point the source code is made available publicly. This source code will only run without modification on select devices, usually the Nexus series of devices. With many devices, there are proprietary components which have to be provided by the manufacturer, in order for Android to work.
  • 18. http://eglobiotraining.com/ • Applications Android has a growing selection of third party applications, which can be acquired by users either through an app store such as Google Play or the Amazon Appstore, or by downloading and installing the application's APK file from a third-party site. The Play Store application allows users to browse, download and update apps published by Google and third-party developers, and is pre-installed on devices that comply with Google's compatibility requirements. The app filters the list of available applications to those that are compatible with the user's device, and developers may restrict their applications to particular carriers or countries for business reasons. Purchases of unwanted applications can be refunded within 15 minutes of the time of download, and some carriers offer direct carrier billing for Google Play application purchases, where the cost of the application is added to the user's monthly bill. As of September 2012, there were more than 675,000 apps available for Android, and the estimated number of applications downloaded from the Play Store was 25 billion.
  • 19. http://eglobiotraining.com/ Applications are developed in the Java language using the Android software development kit (SDK). The SDK includes a comprehensive set of development tools, including a debugger, software libraries, a handset emulator based on QEMU, documentation, sample code, and tutorials. The officially supported integrated development environment (IDE) is Eclipse using the Android Development Tools (ADT) plug in. Other development tools are available, including a Native Development Kit for applications or extensions in C or C++, Google App Inventor, a visual environment for novice programmers, and various cross platform mobile web applications frameworks. In order to work around limitations on reaching Google services due to Internet censorship in the People's Republic of China, Android devices sold in the PRC are generally customized to use state approved services instead.