IDEAS
CHANGE
for
Sartaj Anand
WHERE DO IDEAS
COME FROM ?
WHERE DO IDEAS
COME FROM ?
Short Answer
A lot of Places
POVERTY
sorrow
AMBITION
FAITH
COMMUNITY
ACTIONS
IDEAS
IDEAS
Sensory
IDEAS
Sensory
Conscious
Subconscious
IDEAS
Sensory
Conscious
Subconscious
Reactive
Proactive
THE BIG
PICTURE
REMEMBER
THE
AGE
CONTEXT
of
models
ECONOMY
of
AGRARIAN
INDUSTRIAL
KNOWLEDGE
CREATIVE
COLLABORATIVE
But is the Time right ?
But is the Time right ?
Build it & they will come
IDEAS = DREAMS
IDEAS = DREAMS
Validation
IDEAS = DREAMS
Validation
People
IDEAS = DREAMS
Validation
People
Frameworks*
OUTCOME MAP
LEGACY PROJECT
IDEAS = DREAMS
Validation
People
Frameworks*
Stories
STORIES DEFY REALITY
ALL BUSINESS IS SOCIAL.
MONEY ALONE ISN’T
GOOD ENOUGH ANYMORE.
WE’RE ALL IN.
TOGETHER.
SUCCESSFUL
IDEAS NEED SCALE
SCALING IS HARD
HUMAN
CENTERED
DESIGN
GROWTH HACKING
A GOOD STARTUP GROWS
5 PERCENT EVERY WEEK
Paul Graham
GAMIFICATION
CAN WE MAKE WORK FUN ?
STORYTELLING
SOCIAL CONSUMERISM
1 FOR 1
SOCIAL CONSUMERISM
ARTISAN
REVENUE
SHARING
SOCIAL CONSUMERISM
PUBLIC PRIVATE
PARTNERSHIPS
CITY 2.0
3D PRINTING
AIR BNB
WE ALL WIN.
THIS IS THE FUTURE.
Ideas for Change
Ideas for Change
Ideas for Change
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Ideas for Change

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This is a collection of my thoughts on the present situation in terms of the origin and dissemination of ideas, models of economy and future trends of social innovation.

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Ideas for Change

  1. 1. IDEAS CHANGE for Sartaj Anand
  2. 2. WHERE DO IDEAS COME FROM ?
  3. 3. WHERE DO IDEAS COME FROM ? Short Answer A lot of Places
  4. 4. POVERTY
  5. 5. sorrow
  6. 6. AMBITION
  7. 7. FAITH
  8. 8. COMMUNITY
  9. 9. ACTIONS
  10. 10. IDEAS
  11. 11. IDEAS Sensory
  12. 12. IDEAS Sensory Conscious Subconscious
  13. 13. IDEAS Sensory Conscious Subconscious Reactive Proactive
  14. 14. THE BIG PICTURE REMEMBER
  15. 15. THE AGE CONTEXT of
  16. 16. models ECONOMY of
  17. 17. AGRARIAN
  18. 18. INDUSTRIAL
  19. 19. KNOWLEDGE
  20. 20. CREATIVE
  21. 21. COLLABORATIVE
  22. 22. But is the Time right ?
  23. 23. But is the Time right ? Build it & they will come
  24. 24. IDEAS = DREAMS
  25. 25. IDEAS = DREAMS Validation
  26. 26. IDEAS = DREAMS Validation People
  27. 27. IDEAS = DREAMS Validation People Frameworks*
  28. 28. OUTCOME MAP
  29. 29. LEGACY PROJECT
  30. 30. IDEAS = DREAMS Validation People Frameworks* Stories
  31. 31. STORIES DEFY REALITY
  32. 32. ALL BUSINESS IS SOCIAL. MONEY ALONE ISN’T GOOD ENOUGH ANYMORE.
  33. 33. WE’RE ALL IN. TOGETHER.
  34. 34. SUCCESSFUL IDEAS NEED SCALE
  35. 35. SCALING IS HARD
  36. 36. HUMAN CENTERED DESIGN
  37. 37. GROWTH HACKING
  38. 38. A GOOD STARTUP GROWS 5 PERCENT EVERY WEEK Paul Graham
  39. 39. GAMIFICATION
  40. 40. CAN WE MAKE WORK FUN ?
  41. 41. STORYTELLING
  42. 42. SOCIAL CONSUMERISM 1 FOR 1
  43. 43. SOCIAL CONSUMERISM ARTISAN REVENUE SHARING
  44. 44. SOCIAL CONSUMERISM PUBLIC PRIVATE PARTNERSHIPS
  45. 45. CITY 2.0
  46. 46. 3D PRINTING
  47. 47. AIR BNB
  48. 48. WE ALL WIN. THIS IS THE FUTURE.

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