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Day 5
1/17/2014

Team 23

FOOTY TRIBE
“We s triv e to be tte r info rm fa ns o f the be a utiful g a m e a nd
c o nne c t the m with e a c h o the r a nd the ir c lub o f c ho ic e . ”

Total # Interviews: 84
Total # Yesterday: 7
Total # Online: 21

Joe Brown, Kola Adeyemi, Nicholas Marinakis,
Gustavo Pinto Guimaraes, Alex Peters
THE TEAM

Joe Brown, CBS ‘14
(S&T;
Entrepreneurship)

Alex Peters, CU ‘14
(Computer Eng;
Physics)

Nick Marinakis, CU IEOR
(MS&E) ‘14

Kola Adeyemi, CBS ‘14
(Accounting; Banking)

Gustavo Pinto Guimaraes, CBS
‘15
Key Partners
Who are our key partners/
suppliers





News outlets
Cloud servers
Local bars/pubs
Footy clubs from
Deloitte FML

Key Activities
Which key activities does the
biz model require
 Curate club-specific
footy news for user
 Server refreshes
newsfeeds every 15m
 Geo-locating
functionality

Value Proposition
What value do we deliver to
the customer






Day 1


Key Resources
Which key resources does
the biz model require

B2C: Free app on
mobile platform
B2C: Curated
newsfeed on club &
international team of
choice
B2C: Platform to
connect with fellow
footy fans locally and
on travels
B2B: Target niche of
local footy fans for
clubs and retailers
interested in
demographic
B2B: Increased
exposure of footy
news content and
blog providers

Customer Relationships
What type of relationship
does each segment require
of us






B2C: Footy fans
(self-service,
communities)
B2B: Footy clubs
& international
teams (cocreation, personal
assistance)
Local bars/pubs,
retailers/advertise
rs (co-creation,
personal
assistance)

On Day 1:
Feedback: Clean Up
Segments
 Algorithm for
curating clubspecific news
 Reliable cloud
server
 Back-end
programmers &
software engineers
 Payment processor



Channels
Through which channel does
each segment want to be
reached






Cost Structure
What are our cost drivers


Software development and maintenance costs, # of times a
user view articles per day, cost per articles sourced (if any),
sales commissions, staff salaries, and typical other operating
costs.

Customer Segments
For whom are we creating
value











B2C: Niche market
of footy fans in U.S.
& select emerging
markets
B2B: Top 32 club
teams in Deloitte
FML
B2B: 32
international teams
in World Cup 2014
B2B: Local
bars/pubs
Retailers and
advertisers
interested in footy
fan demographic

B2C: Footy fans (App
stores, Facebook, TV)
B2B: Footy clubs &
international teams
(sales force)
B2B: Local
bars/pubs,
retailers/advertisers
(sales force)

Revenue Streams
How much is each segment willing to pay and how would they like to pay us
this amount
Based on our surveys and research:
B2C: one-time purchase in the range of $1-$5.99 (26%); $0.99 monthly
(17%) and $10 annually (17%) for in-app premium content.
B2B: Ads, between $0.5 to $6.0 per thousand impressions; pay to rent
our email database; pay sales commissions on merchandise sales; pay
for specialized marketing pushes (bars/pubs/retailers)
Day 1: Customer discovery
started
We went to the Blind Pig,
Arsenal’s supporters’ NYC
headquarters...

...Where we met with Mohammed Omer, our
customer archetype, among other passionate
footy in London Arsenal breed...
Born fans of the

Resides in NYC for studying
Die-hard Arsenal fan
Access news aggregator websites and blogs
daily
Watch games in bars to be close to other fans
(exchange contacts after games end)
Would like to further connect with fans in other
places (for watch and play football)
...And learned about the value of our features
for consumers (and that they don’t want to let
go of their beer)

News Feed = Nice to Have
Calendar & Community = A
must
News feed
Dynamic calendar
Social network 



Key Partners
Who are our key partners/
suppliers






News outlets
Cloud servers
Local bars/pubs
Footy clubs from
Deloitte FML

Day 2

Key Activities
Which key activities does the
biz model require

 Curate clubspecific footy
news for user
 Server refreshes
newsfeeds every
15m
 Geo-locating
functionality

Key Resources
Which key resources does
the biz model require

Value Proposition
What value do we deliver to
the customer


One-stop shop
for updates on
footy club of
choice and to
connect with
local footy fans

Customer Relationships
What type of relationship
does each segment require
of us












Diversify and
increase traffic
Connect with
target market
niche





Customer Segments
For whom are we creating
value


Get: Offering
Get: Targeted FB
Get: Salesforce
access to critical
mktng/WOM by
Keep: Highmass
early of footy
frequencytheir
preferred
evangelists/App
crowd
demographic
Store Partner
Grow:& Google
Keep:
Play High volume
w/bar to create
of customer
Keep: venue for
officialDynamic
impressions/clicks
content/Network
their footy fans
Grow: Upsell
effects of local
access to more
footy community
detailed user
Grow: upgraded
information
features








18 – 50yo
Smartphone user
Social media user
Avid footy fan
Geographically
distant from
favorite club

Local bars that
televise footy
matches

On Day 2:
Clarified our Segments
De-emphasized News
 Algorithm for
curating clubspecific news
 Reliable cloud
server
 Back-end
programmers &
software
engineers
 Payment
processor

Cost Structure
What are our cost drivers





Facebook targeted marketing & third party app ads
Software development and maintenance costs
AWS provided credits up to $1000 over next year
Salesforce commissions & staff salaries

Channels
Through which channel does
each segment want to be
reached



Direct Sales





App Store &
Google Play





Top 32 footy club
by revs/digital fans
32 international
teams in WC 2014
Retailers &
advertisers
interested in footy
fan demographic

Direct Sales



B2C

B2B

B2B

Revenue Streams
How much is each segment willing to pay and how would they like to pay us
this amount




Freemium
model
(in-app
upgrades)



Single % of
bar tab



Native/Banner Ads
($0.5 - $6.0 CPM)
Single % of
commercial sales
through Footy
Tribe app
Day 2: First setbacks occurred

WE CANNOT
COUNT ON
ADS

CLUBS DON’T
GIVE A SH…

We talked to experts and figured out we
couldn’t count on advertising and retailers’
money...
... At least until we have hundreds of
thousands of users and could generate
significant impressions and click through
rates
Conversation with clubs didn’t well too as we
are very small to have their support
Unless we can bring them more affliates, they
would have no interest and our archetype
end user already is an affiliate of the club
Key Partners
Who are our key partners/
suppliers

Day 3

Key Activities
Which key activities does the
biz model require

 Curate clubspecific footy
news for user
 Server refreshes
newsfeeds every
15m
 Geo-locating
functionality

Value Proposition
What value do we deliver to
the customer




Allow footy fans
to connect
anytime,
anywhere with
each other and
find venues to
watch matches.
Have all the info
needed to follow
your team at
your fingertips.

Key Resources
Which key resources does
the biz model require

Customer Relationships
What type of relationship
does each segment require
of us









Get: Targeted FB
Get: Salesforce
mktng/WOM by
Keep: Highearly
frequency footy
evangelists/App
crowd
Store & Google
Grow: Partner
Play
w/bar to attract
Keep: Dynamic
and retain footy
content/Network
fan traffic.
effects of local
footy community
Grow: Upgraded
features

Customer Segments
For whom are we creating
value








So on Day 3:
Focus on Fans & Bars
Remove Clubs & Ads
 Algorithm for
curating clubspecific news
 Reliable cloud
server
 Back-end
programmers &
software
engineers
 Payment
processor



Cost Structure
What are our cost drivers





Facebook targeted marketing & third party app ads
Software development and maintenance costs
AWS provided credits up to $1000 over next year
Salesforce commissions & staff salaries

Diversify and
increase traffic
to their
establishments.

Channels
Through which channel does
each segment want to be
reached


Local bars that
televise footy
matches and have
less traffic during
non-prime sports
(football,
basketball, etc.)
match times.

App Store &
Google Play



18 – 50yo
Smartphone user
Social media user
Avid footy fan
Geographically
distant from
favorite club

Direct Sales

B2C

B2B

Revenue Streams
How much is each segment willing to pay and how would they like to pay us
this amount


Free Trial for 1mo OR
limited use. 1.99/qtr
for premium content.



Subscription/Flat Fee
for sponsorship in
our app renegotiated
quarterly.
Channel, “Get” Strategy and Revenue
Model
Day 3: Bar hopping day
We went bar hopping talking to
owners and managers...

... And understood our archetype bar (Havana
Central)
• Local bar
• Underserved capacity during usual
European football matches times (weekends
late mornings and weekdays early
afternoon)
• Need for higher awareness and more traffic
• Preferably, located in a region with many
foreigns and tourists
Also, through feedbacks and customer

Bars concern = drink sales
Added “Passing Feature”
Big issue: how to make end
users consume in the bar, as
games are played in weekends
mornings on European match
times?

discovery, increase the focus on social
connections
News feed: least differentiating feature of the
app, kept to increase impressions and bring
users back daily
“Passing”: allows users to exchange contact
without spilling their beer
Key Partners
Who are our key partners/
suppliers

Key Activities
Which key activities does the
biz model require

Value Proposition
What value do we deliver to
the customer




Day 4


Allow footy fans to
connect anytime,
anywhere with each
other and find
venues to watch
matches.
Have all the info
needed to follow
your team at your
fingertips.

Partnering with bars,
getting fans to bars
and driving bar sales

Key Resources
Which key resources does
the biz model require

Customer Relationships
What type of relationship
does each segment require
of us









Facebook targeted marketing & third party app ads
Software development and maintenance costs
AWS provided credits up to $1000 over next year
Salesforce commissions & staff salaries







Get: Salesforce
Keep: High-frequency
footy crowd
Grow: Partner w/bar to
attract and retain footy
fan traffic.





Diversify and
increase traffic to
their
establishments.

18 – 50yo
Smartphone user
Social media user
Avid footy fan
Geographically distant
from favorite club

Local bars that
televise footy matches
and have less traffic
during non-prime
sports (football,
basketball, etc.) match
times.

Channels
Through which channel does
each segment want to be
reached
App Store & Google
Play
















Get: Targeted FB
mktng/WOM by early
evangelists/App Store
& Google Play
Keep: Dynamic
content/Network
effects of local footy
community
Grow: Upgraded
feature

No big change

Cost Structure
What are our cost drivers

Customer Segments
For whom are we creating
value

Direct Sales

B2C

B2B

Revenue Streams
How much is each segment willing to pay and how would they like to pay us
this amount


Free Trial for 1mo OR
limited use. 1.99/qtr for
premium content.



Subscription/Flat Fee for
sponsorship in our app
renegotiated quarterly.
Day 4: Online landing page &
Preorders
Day 4/5: Online A/B Testing






“A” Page emphasized community; “B” page
emphasized other features
105 unique visitors to A page, with a higher
conversion 50% to 43%
Confirms our hypothesis that community
building features are the most important.
Key Partners
Who are our key partners/
suppliers
 Cloud servers
 Local bars/pubs
 Local soccer pitches

Key Activities
Which key activities does the
biz model require






Geo-locating
functionality
Connecting Footy
Fans – “Passing”
Dynamic fixture
calendars

Value Proposition
What value do we deliver to
the customer




Day 5


Partnering with bars,
getting fans to bars
and driving bar sales

Key Resources
Which key resources does
the biz model require






Allow footy fans to
connect anytime,
anywhere with each
other and find
venues to watch
matches.
Have all the info
needed to follow
your team at your
fingertips.

Reliable cloud
server
Engineering talent
Payment processor
Commission-based
sales team

Customer Relationships
What type of relationship
does each segment require
of us










Facebook targeted marketing & third party app ads
Software development and maintenance costs
AWS provided credits up to $1000 over next year
Salesforce commissions & staff salaries














Diversify and
increase traffic to
their
establishments.

Get: Salesforce
Keep: High-frequency
footy crowd
Grow: Partner w/bar to
attract and retain footy
fan traffic.

18 – 50yo
Smartphone user
Social media user
Avid footy fan
Geographically distant
from favorite club

Local bars that
televise footy matches
and have less traffic
during non-prime
sports (football,
basketball, etc.) match
times.

Channels
Through which channel does
each segment want to be
reached
App Store & Google
Play







Get: Targeted FB
mktng/WOM by early
evangelists/App Store
& Google Play
Keep: Dynamic
content/Network
effects of local footy
community
Grow: Upgraded
feature



Cost Structure
What are our cost drivers

Customer Segments
For whom are we creating
value

Direct Sales

B2C

B2B

Revenue Streams
How much is each segment willing to pay and how would they like to pay us
this amount


Consumers will pay $4.99
for the complete season
calendar (or $3.99 for the
national competitions and
$1.99 for internationals)



% of bar tap (experiment
to be conducted)
Metrics (Lifestyle versus $100M)
Life-Time Value
B2C: In-App Purchases per User
Local League Calendar Only (per season i.e. yearly)
Champions League Calendar Only (per season i.e. yearly)
Both Calendars
Revenue Range
# of Years Retained in App

Average cost of a drink at a bar with specials
Expected Number of drinks consumed per user per match
Bar tab %

$ 1.99 $ 4.99
5
From
To
$ 9.95 $ 24.95

Revenue Range
Expected number of games before churn
LTV for a paying B2B user

2014

2015

2016

2017

2018

Estimated Users
10% Purchase
In-App Sales

Low End High End
$ 5.00 $ 8.00
2
5%

(1) Lifestyle Business
(2) Focus on B2C Channel
First
LTV for a paying B2C user

Revenues

B2B: Bar Tabs Per User
$ 3.99
$ 1.99
$ 4.99

369,550
36,955

1,678,047
167,805

3,492,664
349,266

5,717,848
571,785

8,225,242
822,524

Calendars - $4.99

$ 184,406

$

$ 1,742,839

$ 2,853,206

$ 4,104,396

Bars
Fans per match
Matches a week
Average drinks
Average $ / drink $
Footy Tribe cut
Bars only NYC Bar Revenue
Total Revenues

837,346

25
20
2
2
5 $
5%

30
20
2
2
5 $
5%

40
20
2
2
5 $
5%

500

$

600

800

$ 184,906

$

837,946

$

$

$ 1,743,639

$

50
20
2
2
5 $
5%

1,000

$ 2,854,206

$

60
20
2
2
5
5%

1,200

$ 4,105,596

$ 0.50 $ 0.80
5
$ 2.50 $ 4.00

Customer Acquisition Cost
Assuming a 2% click through rate
18,477,507
2% of 18.4 million gives us 369.5K users
369,550
We pay per 1000 impressions
18,478
We pay $.75 per 1000 impressions
$ 13,858
Number of in-app purchasers year 1
36,955
Our cost per buying user = 13.8K/36.95 $
0.04
Next Steps






Carry on with the app
Get 50 fans to a bar for a match within 2
weeks
Do some more customer discovery at match
Build agile prototype
Timeline
Timeline for Next Steps
Feb-14 Mar-14 Apr-14
Beta Testing

May-14 Jun-14 Jul-14 Aug-14 Sep-14 Oct-14 Nov-14 Dec-14
Launch
Operationa
l App
Customer Discovery

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Footy tribe columbia univ jan 2014

  • 1. Day 5 1/17/2014 Team 23 FOOTY TRIBE “We s triv e to be tte r info rm fa ns o f the be a utiful g a m e a nd c o nne c t the m with e a c h o the r a nd the ir c lub o f c ho ic e . ” Total # Interviews: 84 Total # Yesterday: 7 Total # Online: 21 Joe Brown, Kola Adeyemi, Nicholas Marinakis, Gustavo Pinto Guimaraes, Alex Peters
  • 2. THE TEAM Joe Brown, CBS ‘14 (S&T; Entrepreneurship) Alex Peters, CU ‘14 (Computer Eng; Physics) Nick Marinakis, CU IEOR (MS&E) ‘14 Kola Adeyemi, CBS ‘14 (Accounting; Banking) Gustavo Pinto Guimaraes, CBS ‘15
  • 3. Key Partners Who are our key partners/ suppliers     News outlets Cloud servers Local bars/pubs Footy clubs from Deloitte FML Key Activities Which key activities does the biz model require  Curate club-specific footy news for user  Server refreshes newsfeeds every 15m  Geo-locating functionality Value Proposition What value do we deliver to the customer    Day 1  Key Resources Which key resources does the biz model require B2C: Free app on mobile platform B2C: Curated newsfeed on club & international team of choice B2C: Platform to connect with fellow footy fans locally and on travels B2B: Target niche of local footy fans for clubs and retailers interested in demographic B2B: Increased exposure of footy news content and blog providers Customer Relationships What type of relationship does each segment require of us    B2C: Footy fans (self-service, communities) B2B: Footy clubs & international teams (cocreation, personal assistance) Local bars/pubs, retailers/advertise rs (co-creation, personal assistance) On Day 1: Feedback: Clean Up Segments  Algorithm for curating clubspecific news  Reliable cloud server  Back-end programmers & software engineers  Payment processor  Channels Through which channel does each segment want to be reached    Cost Structure What are our cost drivers  Software development and maintenance costs, # of times a user view articles per day, cost per articles sourced (if any), sales commissions, staff salaries, and typical other operating costs. Customer Segments For whom are we creating value      B2C: Niche market of footy fans in U.S. & select emerging markets B2B: Top 32 club teams in Deloitte FML B2B: 32 international teams in World Cup 2014 B2B: Local bars/pubs Retailers and advertisers interested in footy fan demographic B2C: Footy fans (App stores, Facebook, TV) B2B: Footy clubs & international teams (sales force) B2B: Local bars/pubs, retailers/advertisers (sales force) Revenue Streams How much is each segment willing to pay and how would they like to pay us this amount Based on our surveys and research: B2C: one-time purchase in the range of $1-$5.99 (26%); $0.99 monthly (17%) and $10 annually (17%) for in-app premium content. B2B: Ads, between $0.5 to $6.0 per thousand impressions; pay to rent our email database; pay sales commissions on merchandise sales; pay for specialized marketing pushes (bars/pubs/retailers)
  • 4. Day 1: Customer discovery started We went to the Blind Pig, Arsenal’s supporters’ NYC headquarters... ...Where we met with Mohammed Omer, our customer archetype, among other passionate footy in London Arsenal breed... Born fans of the Resides in NYC for studying Die-hard Arsenal fan Access news aggregator websites and blogs daily Watch games in bars to be close to other fans (exchange contacts after games end) Would like to further connect with fans in other places (for watch and play football) ...And learned about the value of our features for consumers (and that they don’t want to let go of their beer) News Feed = Nice to Have Calendar & Community = A must News feed Dynamic calendar Social network   
  • 5. Key Partners Who are our key partners/ suppliers     News outlets Cloud servers Local bars/pubs Footy clubs from Deloitte FML Day 2 Key Activities Which key activities does the biz model require  Curate clubspecific footy news for user  Server refreshes newsfeeds every 15m  Geo-locating functionality Key Resources Which key resources does the biz model require Value Proposition What value do we deliver to the customer  One-stop shop for updates on footy club of choice and to connect with local footy fans Customer Relationships What type of relationship does each segment require of us         Diversify and increase traffic Connect with target market niche   Customer Segments For whom are we creating value  Get: Offering Get: Targeted FB Get: Salesforce access to critical mktng/WOM by Keep: Highmass early of footy frequencytheir preferred evangelists/App crowd demographic Store Partner Grow:& Google Keep: Play High volume w/bar to create of customer Keep: venue for officialDynamic impressions/clicks content/Network their footy fans Grow: Upsell effects of local access to more footy community detailed user Grow: upgraded information features      18 – 50yo Smartphone user Social media user Avid footy fan Geographically distant from favorite club Local bars that televise footy matches On Day 2: Clarified our Segments De-emphasized News  Algorithm for curating clubspecific news  Reliable cloud server  Back-end programmers & software engineers  Payment processor Cost Structure What are our cost drivers     Facebook targeted marketing & third party app ads Software development and maintenance costs AWS provided credits up to $1000 over next year Salesforce commissions & staff salaries Channels Through which channel does each segment want to be reached  Direct Sales   App Store & Google Play   Top 32 footy club by revs/digital fans 32 international teams in WC 2014 Retailers & advertisers interested in footy fan demographic Direct Sales  B2C B2B B2B Revenue Streams How much is each segment willing to pay and how would they like to pay us this amount   Freemium model (in-app upgrades)  Single % of bar tab  Native/Banner Ads ($0.5 - $6.0 CPM) Single % of commercial sales through Footy Tribe app
  • 6. Day 2: First setbacks occurred WE CANNOT COUNT ON ADS CLUBS DON’T GIVE A SH… We talked to experts and figured out we couldn’t count on advertising and retailers’ money... ... At least until we have hundreds of thousands of users and could generate significant impressions and click through rates Conversation with clubs didn’t well too as we are very small to have their support Unless we can bring them more affliates, they would have no interest and our archetype end user already is an affiliate of the club
  • 7. Key Partners Who are our key partners/ suppliers Day 3 Key Activities Which key activities does the biz model require  Curate clubspecific footy news for user  Server refreshes newsfeeds every 15m  Geo-locating functionality Value Proposition What value do we deliver to the customer   Allow footy fans to connect anytime, anywhere with each other and find venues to watch matches. Have all the info needed to follow your team at your fingertips. Key Resources Which key resources does the biz model require Customer Relationships What type of relationship does each segment require of us       Get: Targeted FB Get: Salesforce mktng/WOM by Keep: Highearly frequency footy evangelists/App crowd Store & Google Grow: Partner Play w/bar to attract Keep: Dynamic and retain footy content/Network fan traffic. effects of local footy community Grow: Upgraded features Customer Segments For whom are we creating value       So on Day 3: Focus on Fans & Bars Remove Clubs & Ads  Algorithm for curating clubspecific news  Reliable cloud server  Back-end programmers & software engineers  Payment processor  Cost Structure What are our cost drivers     Facebook targeted marketing & third party app ads Software development and maintenance costs AWS provided credits up to $1000 over next year Salesforce commissions & staff salaries Diversify and increase traffic to their establishments. Channels Through which channel does each segment want to be reached  Local bars that televise footy matches and have less traffic during non-prime sports (football, basketball, etc.) match times. App Store & Google Play  18 – 50yo Smartphone user Social media user Avid footy fan Geographically distant from favorite club Direct Sales B2C B2B Revenue Streams How much is each segment willing to pay and how would they like to pay us this amount  Free Trial for 1mo OR limited use. 1.99/qtr for premium content.  Subscription/Flat Fee for sponsorship in our app renegotiated quarterly.
  • 8. Channel, “Get” Strategy and Revenue Model
  • 9. Day 3: Bar hopping day We went bar hopping talking to owners and managers... ... And understood our archetype bar (Havana Central) • Local bar • Underserved capacity during usual European football matches times (weekends late mornings and weekdays early afternoon) • Need for higher awareness and more traffic • Preferably, located in a region with many foreigns and tourists Also, through feedbacks and customer Bars concern = drink sales Added “Passing Feature” Big issue: how to make end users consume in the bar, as games are played in weekends mornings on European match times? discovery, increase the focus on social connections News feed: least differentiating feature of the app, kept to increase impressions and bring users back daily “Passing”: allows users to exchange contact without spilling their beer
  • 10. Key Partners Who are our key partners/ suppliers Key Activities Which key activities does the biz model require Value Proposition What value do we deliver to the customer   Day 4  Allow footy fans to connect anytime, anywhere with each other and find venues to watch matches. Have all the info needed to follow your team at your fingertips. Partnering with bars, getting fans to bars and driving bar sales Key Resources Which key resources does the biz model require Customer Relationships What type of relationship does each segment require of us      Facebook targeted marketing & third party app ads Software development and maintenance costs AWS provided credits up to $1000 over next year Salesforce commissions & staff salaries     Get: Salesforce Keep: High-frequency footy crowd Grow: Partner w/bar to attract and retain footy fan traffic.   Diversify and increase traffic to their establishments. 18 – 50yo Smartphone user Social media user Avid footy fan Geographically distant from favorite club Local bars that televise footy matches and have less traffic during non-prime sports (football, basketball, etc.) match times. Channels Through which channel does each segment want to be reached App Store & Google Play         Get: Targeted FB mktng/WOM by early evangelists/App Store & Google Play Keep: Dynamic content/Network effects of local footy community Grow: Upgraded feature No big change Cost Structure What are our cost drivers Customer Segments For whom are we creating value Direct Sales B2C B2B Revenue Streams How much is each segment willing to pay and how would they like to pay us this amount  Free Trial for 1mo OR limited use. 1.99/qtr for premium content.  Subscription/Flat Fee for sponsorship in our app renegotiated quarterly.
  • 11. Day 4: Online landing page & Preorders
  • 12. Day 4/5: Online A/B Testing    “A” Page emphasized community; “B” page emphasized other features 105 unique visitors to A page, with a higher conversion 50% to 43% Confirms our hypothesis that community building features are the most important.
  • 13. Key Partners Who are our key partners/ suppliers  Cloud servers  Local bars/pubs  Local soccer pitches Key Activities Which key activities does the biz model require    Geo-locating functionality Connecting Footy Fans – “Passing” Dynamic fixture calendars Value Proposition What value do we deliver to the customer   Day 5  Partnering with bars, getting fans to bars and driving bar sales Key Resources Which key resources does the biz model require     Allow footy fans to connect anytime, anywhere with each other and find venues to watch matches. Have all the info needed to follow your team at your fingertips. Reliable cloud server Engineering talent Payment processor Commission-based sales team Customer Relationships What type of relationship does each segment require of us       Facebook targeted marketing & third party app ads Software development and maintenance costs AWS provided credits up to $1000 over next year Salesforce commissions & staff salaries          Diversify and increase traffic to their establishments. Get: Salesforce Keep: High-frequency footy crowd Grow: Partner w/bar to attract and retain footy fan traffic. 18 – 50yo Smartphone user Social media user Avid footy fan Geographically distant from favorite club Local bars that televise footy matches and have less traffic during non-prime sports (football, basketball, etc.) match times. Channels Through which channel does each segment want to be reached App Store & Google Play    Get: Targeted FB mktng/WOM by early evangelists/App Store & Google Play Keep: Dynamic content/Network effects of local footy community Grow: Upgraded feature  Cost Structure What are our cost drivers Customer Segments For whom are we creating value Direct Sales B2C B2B Revenue Streams How much is each segment willing to pay and how would they like to pay us this amount  Consumers will pay $4.99 for the complete season calendar (or $3.99 for the national competitions and $1.99 for internationals)  % of bar tap (experiment to be conducted)
  • 14. Metrics (Lifestyle versus $100M) Life-Time Value B2C: In-App Purchases per User Local League Calendar Only (per season i.e. yearly) Champions League Calendar Only (per season i.e. yearly) Both Calendars Revenue Range # of Years Retained in App Average cost of a drink at a bar with specials Expected Number of drinks consumed per user per match Bar tab % $ 1.99 $ 4.99 5 From To $ 9.95 $ 24.95 Revenue Range Expected number of games before churn LTV for a paying B2B user 2014 2015 2016 2017 2018 Estimated Users 10% Purchase In-App Sales Low End High End $ 5.00 $ 8.00 2 5% (1) Lifestyle Business (2) Focus on B2C Channel First LTV for a paying B2C user Revenues B2B: Bar Tabs Per User $ 3.99 $ 1.99 $ 4.99 369,550 36,955 1,678,047 167,805 3,492,664 349,266 5,717,848 571,785 8,225,242 822,524 Calendars - $4.99 $ 184,406 $ $ 1,742,839 $ 2,853,206 $ 4,104,396 Bars Fans per match Matches a week Average drinks Average $ / drink $ Footy Tribe cut Bars only NYC Bar Revenue Total Revenues 837,346 25 20 2 2 5 $ 5% 30 20 2 2 5 $ 5% 40 20 2 2 5 $ 5% 500 $ 600 800 $ 184,906 $ 837,946 $ $ $ 1,743,639 $ 50 20 2 2 5 $ 5% 1,000 $ 2,854,206 $ 60 20 2 2 5 5% 1,200 $ 4,105,596 $ 0.50 $ 0.80 5 $ 2.50 $ 4.00 Customer Acquisition Cost Assuming a 2% click through rate 18,477,507 2% of 18.4 million gives us 369.5K users 369,550 We pay per 1000 impressions 18,478 We pay $.75 per 1000 impressions $ 13,858 Number of in-app purchasers year 1 36,955 Our cost per buying user = 13.8K/36.95 $ 0.04
  • 15. Next Steps     Carry on with the app Get 50 fans to a bar for a match within 2 weeks Do some more customer discovery at match Build agile prototype
  • 16. Timeline Timeline for Next Steps Feb-14 Mar-14 Apr-14 Beta Testing May-14 Jun-14 Jul-14 Aug-14 Sep-14 Oct-14 Nov-14 Dec-14 Launch Operationa l App Customer Discovery

Notes de l'éditeur

  1. Customer Relationships: (won’t fit in box so added animation) B2C: Get: Targeted FB mktng/WOM by early evangelists/App Store & Google Play Keep: Dynamic content/Network effects of local footy community Grow: Upgraded features B2B Get: Salesforce Keep: High-frequency footy crowd Grow: Partner w/bar to create official venue for their footy fans B2B: Get: Offering access to critical mass of their preferred demographic Keep: High volume of customer impressions/clicks Grow: Upsell access to more detailed user information