SlideShare a Scribd company logo
1 of 8
HOW DOES YOUR OWN
PERSONAL EXPERIENCE OF
CONSUMPTION ILLUSTRATE
WIDER PATTERNS AND
TRENDS OF AUDIENCE
BEHAVIOUR IN THE
INDUSTRY YOU HAVE
STUDIED?
Introduction….
   Start of with introducing the question.
   State which industry you have studied and
    which case study you have looked at.
   Briefly answer the question by stating that you
    will describe in more detail about the trends
    and patterns you have noticed when playing
    games.
Paragraph 1
   Start by explain what consumption means and
    relate the term back to the case study.
   Also explain what is meant by audience
    behaviour and what relevance it has with the
    case study.
Paragraph 2
   Talk about how the convergences that you
    expect in video games is provide to you in the
    games you play.
   Then relate it back to the case study, for
    example, more immersive realistic graphics
    and motion control.
Paragraph 3
   Think about how the developers provide you
    with what the user wants.
   Sixaxis-PS3
   Gibbing
   Multiplayer
   Drop in Drop out (No waiting)
   More realistic game play (Cut Scenes)
Paragraph 4
   Describe the trends that you recognise when
    thinking about your own game playing
    experience.
   Explain how trends in the industry such as
    violence has become more popular. As more
    games in the industry are becoming more
    violent.
   This could also be linked back to paragraph 3.
Paragraph 5
   Describe the patterns that you recognise when
    thinking about your own game playing
    experience.
   Patterns in the industry such as more
    immersive gameplay and better graphics are
    being include in new games.
   This could be linked back to Dead Island.
Conclusion
   Finish off by re-answering the question.
   Go over the points you made before.
   Use other games as examples, including the
    case study to show how trends and behaviours
    towards games influence personal experience.

More Related Content

Similar to Experience of consumption

Assessment 1- Short essayInstructionsEssay Topic U.docx
Assessment 1- Short essayInstructionsEssay Topic U.docxAssessment 1- Short essayInstructionsEssay Topic U.docx
Assessment 1- Short essayInstructionsEssay Topic U.docxgalerussel59292
 
Assessment 1- Short essayInstructionsEssay Topic .docx
Assessment 1- Short essayInstructionsEssay Topic .docxAssessment 1- Short essayInstructionsEssay Topic .docx
Assessment 1- Short essayInstructionsEssay Topic .docxgalerussel59292
 
1 2Strategy and Positioning Analysis Part 1Chairmaine Ng.docx
1     2Strategy and Positioning Analysis Part 1Chairmaine Ng.docx1     2Strategy and Positioning Analysis Part 1Chairmaine Ng.docx
1 2Strategy and Positioning Analysis Part 1Chairmaine Ng.docxhoney725342
 
Je research techniques_y1_assignment brief
Je research techniques_y1_assignment briefJe research techniques_y1_assignment brief
Je research techniques_y1_assignment briefNeilRogero
 
LAFS Game Design 7 - Prototyping
LAFS Game Design 7 - PrototypingLAFS Game Design 7 - Prototyping
LAFS Game Design 7 - PrototypingDavid Mullich
 
Je research techniques_y1_assignment brief
Je research techniques_y1_assignment briefJe research techniques_y1_assignment brief
Je research techniques_y1_assignment briefamybrockbank
 
Je research techniques_y1_assignment brief
Je research techniques_y1_assignment briefJe research techniques_y1_assignment brief
Je research techniques_y1_assignment briefNeilRogero
 
c ollege workJe research techniques_y1_assignment brief
c ollege workJe research techniques_y1_assignment briefc ollege workJe research techniques_y1_assignment brief
c ollege workJe research techniques_y1_assignment briefkieranowens1997
 
Je research techniques_y1_assignment brief
Je research techniques_y1_assignment briefJe research techniques_y1_assignment brief
Je research techniques_y1_assignment briefdavidhall1415
 
Je research techniques_y1_assignment brief
Je research techniques_y1_assignment briefJe research techniques_y1_assignment brief
Je research techniques_y1_assignment briefPhillipWynne12281991
 
Je research techniques_y1_assignment brief
Je research techniques_y1_assignment briefJe research techniques_y1_assignment brief
Je research techniques_y1_assignment briefCameronMcRae901
 
Je research techniques_y1_assignment brief
Je research techniques_y1_assignment briefJe research techniques_y1_assignment brief
Je research techniques_y1_assignment briefAidenKelly
 
Je research techniques_y1_assignment brief (2)
Je research techniques_y1_assignment brief (2)Je research techniques_y1_assignment brief (2)
Je research techniques_y1_assignment brief (2)wdhanuka
 
L3 gd ha3_the_structureofthegame_050115
L3 gd ha3_the_structureofthegame_050115L3 gd ha3_the_structureofthegame_050115
L3 gd ha3_the_structureofthegame_050115PaulinaKucharska
 
L3 gd ha3_the_structureofthegame_050115
L3 gd ha3_the_structureofthegame_050115L3 gd ha3_the_structureofthegame_050115
L3 gd ha3_the_structureofthegame_050115PhillipWynne12281991
 
Ha3 The Structure of the Game
Ha3 The Structure of the GameHa3 The Structure of the Game
Ha3 The Structure of the GameJoshuaRidett
 

Similar to Experience of consumption (20)

Assessment 1- Short essayInstructionsEssay Topic U.docx
Assessment 1- Short essayInstructionsEssay Topic U.docxAssessment 1- Short essayInstructionsEssay Topic U.docx
Assessment 1- Short essayInstructionsEssay Topic U.docx
 
Assessment 1- Short essayInstructionsEssay Topic .docx
Assessment 1- Short essayInstructionsEssay Topic .docxAssessment 1- Short essayInstructionsEssay Topic .docx
Assessment 1- Short essayInstructionsEssay Topic .docx
 
Gaming Marketing FAQs
Gaming Marketing FAQsGaming Marketing FAQs
Gaming Marketing FAQs
 
1 2Strategy and Positioning Analysis Part 1Chairmaine Ng.docx
1     2Strategy and Positioning Analysis Part 1Chairmaine Ng.docx1     2Strategy and Positioning Analysis Part 1Chairmaine Ng.docx
1 2Strategy and Positioning Analysis Part 1Chairmaine Ng.docx
 
Cs9541 3 Game Development
Cs9541 3  Game DevelopmentCs9541 3  Game Development
Cs9541 3 Game Development
 
ghy
ghyghy
ghy
 
Je research techniques_y1_assignment brief
Je research techniques_y1_assignment briefJe research techniques_y1_assignment brief
Je research techniques_y1_assignment brief
 
LAFS Game Design 7 - Prototyping
LAFS Game Design 7 - PrototypingLAFS Game Design 7 - Prototyping
LAFS Game Design 7 - Prototyping
 
fwef
fweffwef
fwef
 
Je research techniques_y1_assignment brief
Je research techniques_y1_assignment briefJe research techniques_y1_assignment brief
Je research techniques_y1_assignment brief
 
Je research techniques_y1_assignment brief
Je research techniques_y1_assignment briefJe research techniques_y1_assignment brief
Je research techniques_y1_assignment brief
 
c ollege workJe research techniques_y1_assignment brief
c ollege workJe research techniques_y1_assignment briefc ollege workJe research techniques_y1_assignment brief
c ollege workJe research techniques_y1_assignment brief
 
Je research techniques_y1_assignment brief
Je research techniques_y1_assignment briefJe research techniques_y1_assignment brief
Je research techniques_y1_assignment brief
 
Je research techniques_y1_assignment brief
Je research techniques_y1_assignment briefJe research techniques_y1_assignment brief
Je research techniques_y1_assignment brief
 
Je research techniques_y1_assignment brief
Je research techniques_y1_assignment briefJe research techniques_y1_assignment brief
Je research techniques_y1_assignment brief
 
Je research techniques_y1_assignment brief
Je research techniques_y1_assignment briefJe research techniques_y1_assignment brief
Je research techniques_y1_assignment brief
 
Je research techniques_y1_assignment brief (2)
Je research techniques_y1_assignment brief (2)Je research techniques_y1_assignment brief (2)
Je research techniques_y1_assignment brief (2)
 
L3 gd ha3_the_structureofthegame_050115
L3 gd ha3_the_structureofthegame_050115L3 gd ha3_the_structureofthegame_050115
L3 gd ha3_the_structureofthegame_050115
 
L3 gd ha3_the_structureofthegame_050115
L3 gd ha3_the_structureofthegame_050115L3 gd ha3_the_structureofthegame_050115
L3 gd ha3_the_structureofthegame_050115
 
Ha3 The Structure of the Game
Ha3 The Structure of the GameHa3 The Structure of the Game
Ha3 The Structure of the Game
 

More from scargman

Genre research
Genre researchGenre research
Genre researchscargman
 
Genre research2
Genre research2Genre research2
Genre research2scargman
 
Support and guidance 7
Support and guidance 7Support and guidance 7
Support and guidance 7scargman
 
Target audience research
Target audience researchTarget audience research
Target audience researchscargman
 
Support and guidance 6
Support and guidance 6Support and guidance 6
Support and guidance 6scargman
 
Support and guidance 5
Support and guidance 5Support and guidance 5
Support and guidance 5scargman
 
My guilsborough media
My guilsborough mediaMy guilsborough media
My guilsborough mediascargman
 
Target audience research
Target audience researchTarget audience research
Target audience researchscargman
 
Support and guidance 3
Support and guidance 3Support and guidance 3
Support and guidance 3scargman
 
Support and guidance 4
Support and guidance 4Support and guidance 4
Support and guidance 4scargman
 
Support and guidance 2
Support and guidance 2Support and guidance 2
Support and guidance 2scargman
 
Support and guidance 1
Support and guidance 1Support and guidance 1
Support and guidance 1scargman
 
Introduction to deconstructing music videos
Introduction to deconstructing music videosIntroduction to deconstructing music videos
Introduction to deconstructing music videosscargman
 
Genre research2
Genre research2Genre research2
Genre research2scargman
 
Media questio plan
Media questio planMedia questio plan
Media questio planscargman
 
Games aimed at different ages
Games aimed at different agesGames aimed at different ages
Games aimed at different agesscargman
 
G322 revision
G322 revisionG322 revision
G322 revisionscargman
 
The imagined reader
The imagined readerThe imagined reader
The imagined readerscargman
 
Wikinomics
WikinomicsWikinomics
Wikinomicsscargman
 
G322 revision
G322 revisionG322 revision
G322 revisionscargman
 

More from scargman (20)

Genre research
Genre researchGenre research
Genre research
 
Genre research2
Genre research2Genre research2
Genre research2
 
Support and guidance 7
Support and guidance 7Support and guidance 7
Support and guidance 7
 
Target audience research
Target audience researchTarget audience research
Target audience research
 
Support and guidance 6
Support and guidance 6Support and guidance 6
Support and guidance 6
 
Support and guidance 5
Support and guidance 5Support and guidance 5
Support and guidance 5
 
My guilsborough media
My guilsborough mediaMy guilsborough media
My guilsborough media
 
Target audience research
Target audience researchTarget audience research
Target audience research
 
Support and guidance 3
Support and guidance 3Support and guidance 3
Support and guidance 3
 
Support and guidance 4
Support and guidance 4Support and guidance 4
Support and guidance 4
 
Support and guidance 2
Support and guidance 2Support and guidance 2
Support and guidance 2
 
Support and guidance 1
Support and guidance 1Support and guidance 1
Support and guidance 1
 
Introduction to deconstructing music videos
Introduction to deconstructing music videosIntroduction to deconstructing music videos
Introduction to deconstructing music videos
 
Genre research2
Genre research2Genre research2
Genre research2
 
Media questio plan
Media questio planMedia questio plan
Media questio plan
 
Games aimed at different ages
Games aimed at different agesGames aimed at different ages
Games aimed at different ages
 
G322 revision
G322 revisionG322 revision
G322 revision
 
The imagined reader
The imagined readerThe imagined reader
The imagined reader
 
Wikinomics
WikinomicsWikinomics
Wikinomics
 
G322 revision
G322 revisionG322 revision
G322 revision
 

Recently uploaded

2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptxMaritesTamaniVerdade
 
Wellbeing inclusion and digital dystopias.pptx
Wellbeing inclusion and digital dystopias.pptxWellbeing inclusion and digital dystopias.pptx
Wellbeing inclusion and digital dystopias.pptxJisc
 
HMCS Vancouver Pre-Deployment Brief - May 2024 (Web Version).pptx
HMCS Vancouver Pre-Deployment Brief - May 2024 (Web Version).pptxHMCS Vancouver Pre-Deployment Brief - May 2024 (Web Version).pptx
HMCS Vancouver Pre-Deployment Brief - May 2024 (Web Version).pptxmarlenawright1
 
Google Gemini An AI Revolution in Education.pptx
Google Gemini An AI Revolution in Education.pptxGoogle Gemini An AI Revolution in Education.pptx
Google Gemini An AI Revolution in Education.pptxDr. Sarita Anand
 
Single or Multiple melodic lines structure
Single or Multiple melodic lines structureSingle or Multiple melodic lines structure
Single or Multiple melodic lines structuredhanjurrannsibayan2
 
Salient Features of India constitution especially power and functions
Salient Features of India constitution especially power and functionsSalient Features of India constitution especially power and functions
Salient Features of India constitution especially power and functionsKarakKing
 
General Principles of Intellectual Property: Concepts of Intellectual Proper...
General Principles of Intellectual Property: Concepts of Intellectual  Proper...General Principles of Intellectual Property: Concepts of Intellectual  Proper...
General Principles of Intellectual Property: Concepts of Intellectual Proper...Poonam Aher Patil
 
Unit 3 Emotional Intelligence and Spiritual Intelligence.pdf
Unit 3 Emotional Intelligence and Spiritual Intelligence.pdfUnit 3 Emotional Intelligence and Spiritual Intelligence.pdf
Unit 3 Emotional Intelligence and Spiritual Intelligence.pdfDr Vijay Vishwakarma
 
Key note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfKey note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfAdmir Softic
 
FSB Advising Checklist - Orientation 2024
FSB Advising Checklist - Orientation 2024FSB Advising Checklist - Orientation 2024
FSB Advising Checklist - Orientation 2024Elizabeth Walsh
 
Sensory_Experience_and_Emotional_Resonance_in_Gabriel_Okaras_The_Piano_and_Th...
Sensory_Experience_and_Emotional_Resonance_in_Gabriel_Okaras_The_Piano_and_Th...Sensory_Experience_and_Emotional_Resonance_in_Gabriel_Okaras_The_Piano_and_Th...
Sensory_Experience_and_Emotional_Resonance_in_Gabriel_Okaras_The_Piano_and_Th...Pooja Bhuva
 
Towards a code of practice for AI in AT.pptx
Towards a code of practice for AI in AT.pptxTowards a code of practice for AI in AT.pptx
Towards a code of practice for AI in AT.pptxJisc
 
ICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptxICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptxAreebaZafar22
 
Beyond_Borders_Understanding_Anime_and_Manga_Fandom_A_Comprehensive_Audience_...
Beyond_Borders_Understanding_Anime_and_Manga_Fandom_A_Comprehensive_Audience_...Beyond_Borders_Understanding_Anime_and_Manga_Fandom_A_Comprehensive_Audience_...
Beyond_Borders_Understanding_Anime_and_Manga_Fandom_A_Comprehensive_Audience_...Pooja Bhuva
 
Jual Obat Aborsi Hongkong ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan...
Jual Obat Aborsi Hongkong ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan...Jual Obat Aborsi Hongkong ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan...
Jual Obat Aborsi Hongkong ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan...ZurliaSoop
 
How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17Celine George
 
Fostering Friendships - Enhancing Social Bonds in the Classroom
Fostering Friendships - Enhancing Social Bonds  in the ClassroomFostering Friendships - Enhancing Social Bonds  in the Classroom
Fostering Friendships - Enhancing Social Bonds in the ClassroomPooky Knightsmith
 
Food safety_Challenges food safety laboratories_.pdf
Food safety_Challenges food safety laboratories_.pdfFood safety_Challenges food safety laboratories_.pdf
Food safety_Challenges food safety laboratories_.pdfSherif Taha
 
SKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptx
SKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptxSKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptx
SKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptxAmanpreet Kaur
 

Recently uploaded (20)

2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
 
Wellbeing inclusion and digital dystopias.pptx
Wellbeing inclusion and digital dystopias.pptxWellbeing inclusion and digital dystopias.pptx
Wellbeing inclusion and digital dystopias.pptx
 
HMCS Vancouver Pre-Deployment Brief - May 2024 (Web Version).pptx
HMCS Vancouver Pre-Deployment Brief - May 2024 (Web Version).pptxHMCS Vancouver Pre-Deployment Brief - May 2024 (Web Version).pptx
HMCS Vancouver Pre-Deployment Brief - May 2024 (Web Version).pptx
 
Google Gemini An AI Revolution in Education.pptx
Google Gemini An AI Revolution in Education.pptxGoogle Gemini An AI Revolution in Education.pptx
Google Gemini An AI Revolution in Education.pptx
 
Single or Multiple melodic lines structure
Single or Multiple melodic lines structureSingle or Multiple melodic lines structure
Single or Multiple melodic lines structure
 
Salient Features of India constitution especially power and functions
Salient Features of India constitution especially power and functionsSalient Features of India constitution especially power and functions
Salient Features of India constitution especially power and functions
 
General Principles of Intellectual Property: Concepts of Intellectual Proper...
General Principles of Intellectual Property: Concepts of Intellectual  Proper...General Principles of Intellectual Property: Concepts of Intellectual  Proper...
General Principles of Intellectual Property: Concepts of Intellectual Proper...
 
Unit 3 Emotional Intelligence and Spiritual Intelligence.pdf
Unit 3 Emotional Intelligence and Spiritual Intelligence.pdfUnit 3 Emotional Intelligence and Spiritual Intelligence.pdf
Unit 3 Emotional Intelligence and Spiritual Intelligence.pdf
 
Key note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfKey note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdf
 
FSB Advising Checklist - Orientation 2024
FSB Advising Checklist - Orientation 2024FSB Advising Checklist - Orientation 2024
FSB Advising Checklist - Orientation 2024
 
Sensory_Experience_and_Emotional_Resonance_in_Gabriel_Okaras_The_Piano_and_Th...
Sensory_Experience_and_Emotional_Resonance_in_Gabriel_Okaras_The_Piano_and_Th...Sensory_Experience_and_Emotional_Resonance_in_Gabriel_Okaras_The_Piano_and_Th...
Sensory_Experience_and_Emotional_Resonance_in_Gabriel_Okaras_The_Piano_and_Th...
 
Towards a code of practice for AI in AT.pptx
Towards a code of practice for AI in AT.pptxTowards a code of practice for AI in AT.pptx
Towards a code of practice for AI in AT.pptx
 
ICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptxICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptx
 
Beyond_Borders_Understanding_Anime_and_Manga_Fandom_A_Comprehensive_Audience_...
Beyond_Borders_Understanding_Anime_and_Manga_Fandom_A_Comprehensive_Audience_...Beyond_Borders_Understanding_Anime_and_Manga_Fandom_A_Comprehensive_Audience_...
Beyond_Borders_Understanding_Anime_and_Manga_Fandom_A_Comprehensive_Audience_...
 
Jual Obat Aborsi Hongkong ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan...
Jual Obat Aborsi Hongkong ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan...Jual Obat Aborsi Hongkong ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan...
Jual Obat Aborsi Hongkong ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan...
 
How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17
 
Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024
 
Fostering Friendships - Enhancing Social Bonds in the Classroom
Fostering Friendships - Enhancing Social Bonds  in the ClassroomFostering Friendships - Enhancing Social Bonds  in the Classroom
Fostering Friendships - Enhancing Social Bonds in the Classroom
 
Food safety_Challenges food safety laboratories_.pdf
Food safety_Challenges food safety laboratories_.pdfFood safety_Challenges food safety laboratories_.pdf
Food safety_Challenges food safety laboratories_.pdf
 
SKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptx
SKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptxSKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptx
SKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptx
 

Experience of consumption

  • 1. HOW DOES YOUR OWN PERSONAL EXPERIENCE OF CONSUMPTION ILLUSTRATE WIDER PATTERNS AND TRENDS OF AUDIENCE BEHAVIOUR IN THE INDUSTRY YOU HAVE STUDIED?
  • 2. Introduction….  Start of with introducing the question.  State which industry you have studied and which case study you have looked at.  Briefly answer the question by stating that you will describe in more detail about the trends and patterns you have noticed when playing games.
  • 3. Paragraph 1  Start by explain what consumption means and relate the term back to the case study.  Also explain what is meant by audience behaviour and what relevance it has with the case study.
  • 4. Paragraph 2  Talk about how the convergences that you expect in video games is provide to you in the games you play.  Then relate it back to the case study, for example, more immersive realistic graphics and motion control.
  • 5. Paragraph 3  Think about how the developers provide you with what the user wants.  Sixaxis-PS3  Gibbing  Multiplayer  Drop in Drop out (No waiting)  More realistic game play (Cut Scenes)
  • 6. Paragraph 4  Describe the trends that you recognise when thinking about your own game playing experience.  Explain how trends in the industry such as violence has become more popular. As more games in the industry are becoming more violent.  This could also be linked back to paragraph 3.
  • 7. Paragraph 5  Describe the patterns that you recognise when thinking about your own game playing experience.  Patterns in the industry such as more immersive gameplay and better graphics are being include in new games.  This could be linked back to Dead Island.
  • 8. Conclusion  Finish off by re-answering the question.  Go over the points you made before.  Use other games as examples, including the case study to show how trends and behaviours towards games influence personal experience.