Connected Thinking is an evolution of Design Thinking. It brings into the typical design thinking process other real-world forces - such as technology, industry, policy, and nature - and applies it to any type of design issue. In this workshop we will kill the old, outdated Human-Centered-User-Centric–Design–Thinking to create a design philosophy that is meant for today's world of connected devices vs beautifully designed objects. In this workshop you will learn to empathize not only with your human counterparts but with technology, industries, policies, and other forces to realize that they have a real need and desire to evolve and change along with us and they need a designers hand to guide them.
4. Design Thinking
U S E R
Human Centered Design Process was
first taught by Rolf A. Faste at Stanford in 1983.
Then adopted by IDEO, Frog, and others for Product
Design, not Digital Design
5. Connected Thinking
I N D U S T R YT E C H N O L O G Y
U S E R
However Technology is a real
world force with its own wants,
needs, desires and with a
direction that it wants to go.
6. Connected Thinking
I N D U S T R YT E C H N O L O G Y
U S E R
Industry, too, is a real
world force with its
own wants, needs,
desires and with a
direction that it
wants to go.
42. Today’s Workshop Agenda
• 30 mins - Connected Thinking Overview
!
• 5 mins - Break into groups based on industry
• 10 mins - Team Intro and Warm Up Exercise
!
• Client/Product Reveal
!
• 5 mins - User Exercise Overview (Personas, Journey (seasonal, daily, activity),
• 30 mins - User Exercise
!
• 5 mins - Industry Exercise Overview (Trends, Behavior Changes, Business Models - IoT,
Sharing Economy, Uber, Airbnb, Partnering, Opportunities, Competitors, Adjacent)
• 30mins - Industry Exercise
!
• 5 mins - Technology Exercise Overview (Evaluate Competitors, Adjacent Tech,
• 30mins - Technology Exercise
!
• 30mins - The Pitch - Putting it together (Preso type: Kickstarter, Video, Proto, Sketch
Concepts,)
!
• 30 mins - Q & A