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Scrum Simulation with LEGO
A Multi-Team, Full-Cycle, Product-Oriented Scrum (agile game) Simulation with
LEGO Bricks. Based on the lego4scrum.com
@eysmont
UX Designer & Scrum Master
Stanisław Eysmont
Twitter: @eysmont
@eysmont
Workshop rules
• Share any and all ideas.

The only bad idea is the one that isn’t shared.
• No hierarchy in the room; ALL ideas are equal.

Turn off cell phones, tablets and computers. Please!
• One brake.
• Time boxing.
• and… Have fun! :)
@eysmont
@eysmont
@eysmont
Scrum
Scrum is an iterative and incremental agile software development
methodology for managing product development.
Scrum roles
@eysmont
Product Owner
Owns „what” is desired and it’s desired
Scrum Master
Keeper of Scrum Proces, facilitator
Scrum Team
Owns „how” and „how quickly” work is delivered
Stakeholders
They have money :)
Users
They will use our product
@eysmont
Sprint Planning Meeting
“What” is to be developed? “How” it will deliver the Sprint Goal?
Daily Srcum Meeting
The Daily Scrum is the key inspect and adapt meeting during a Sprint.
Sprint Review/Demo Meeting
A Sprint Review/Demo meeting is held at the end of the Sprint to inspect the Increment.
Sprint Retrospection Meeting
In the Sprint Retrospective the Scrum Team revises their way of work in the past in order to make it more
efficient and effective in the future.
Scrum ceremonies
@eysmont
Product Backlog
Ordered list of everything that might be needed in the product. The Product Backlog defines the
“What” that will be built.
Sprint Backlog
The Sprint Backlog is the set of Product Backlog items selected for the Sprint plus a plan for delivering the
product Increment and realizing the Sprint Goal
Product Increment
A Sprint Review/Demo meeting is held at the end of the Sprint to inspect the Increment.
Scrum artifacts
@eysmont
Scrum process
Inputs from customers,
team, managers…
Product
Owner
Produkt
Backlog
Scrum
Team
Sprint
Planning
Meeting
Sprint
Backlog 1 - 4 week
sprint
Scrum Master
Daily Stand Up Meeting
Sprint Review
Sprint Retrospective
Sprint and dat and team
deliverable do not change
Finished Work
Team selects starting
at top as much as it can commit
to deliver by end of Sprint
Prioritized list of
what is required:
features, bugs…
Iteration
The Game
@eysmont
We are going
to build the city!
@eysmont
@eysmont
Tools
@eysmont
LEGO Bricks / main tool
We have up to 1800 LEGO Bricks
Paper
Yellow sticky notes
Color Pens and Paper
Other stuff
Bottle, box, tape… use your creativity :)
Stages of the game
@eysmont
PRE-GAME
Organizing teams
Defining the Process
Project chartering
Building the Backlog
Estimating
GAME
Sprint Planning
Sprinting
Sprint Reviewing
POST-GAME
Debriefing
Organizing Teams
4 - 7 people for the team (choose a leader)
@eysmont
5 minutes
Pre-game
I'm a Product Owner
and I'm not experienced with Scrum.
@eysmontPre-game
Project Chartering
Is a statement of the scope, objectives, and participants in a project.
@eysmont
10 minutes
Pre-game
Building the Backlog
The agile product backlog in Scrum is a prioritized features list, containing
short descriptions of all functionality desired in the product.
@eysmont
10 minutes
Pre-game
One-story building
Two-story building
Town hall
School
Church
Kindergarten
River
Bridge
Road
Intersection
Pedestrian crossing
Bus stop
Train station
Railroad tracks
@eysmontPre-game
Backlog
Estimating
When the engineering team begins its estimation process, questions
usually arise about requirements and user stories.
@eysmont
20 minutes
Pre-game
We are 50 minutes into the game now!
(And zero things are built! Does it prove enough that estimations are wasteful?)
@eysmontPre-game
Let's start
@eysmontGame
@eysmontGame
Sprints
Up to
4 sprints
Sprinting
7 minutes
Reviewing
5 minutes
Sprint #1
Sprint Planning
3 minutes
Sprinting
7 minutes
Reviewing
5 minutes
Sprint #2
Sprint Planning
3 minutes
Sprinting
7 minutes
Reviewing
5 minutes
Sprint #3
Sprint Planning
3 minutes
Sprinting
7 minutes
Reviewing
5 minutes
Sprint #4
Sprint Planning
3 minutes
Debriefing
Let's talk about the Lego game
@eysmont
20 minutes
Post-game
I'm proud of you! You've done it!
Thank You!
follow me: @eysmont
pl.linkedin.com/in/stanislaweysmont
Workshop was based on: lego4scrum.com

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Scrum Simulation with LEGO, Agile Game

  • 1. Scrum Simulation with LEGO A Multi-Team, Full-Cycle, Product-Oriented Scrum (agile game) Simulation with LEGO Bricks. Based on the lego4scrum.com @eysmont
  • 2. UX Designer & Scrum Master Stanisław Eysmont Twitter: @eysmont @eysmont
  • 3. Workshop rules • Share any and all ideas.
 The only bad idea is the one that isn’t shared. • No hierarchy in the room; ALL ideas are equal.
 Turn off cell phones, tablets and computers. Please! • One brake. • Time boxing. • and… Have fun! :) @eysmont
  • 5. @eysmont Scrum Scrum is an iterative and incremental agile software development methodology for managing product development.
  • 6. Scrum roles @eysmont Product Owner Owns „what” is desired and it’s desired Scrum Master Keeper of Scrum Proces, facilitator Scrum Team Owns „how” and „how quickly” work is delivered Stakeholders They have money :) Users They will use our product
  • 7. @eysmont Sprint Planning Meeting “What” is to be developed? “How” it will deliver the Sprint Goal? Daily Srcum Meeting The Daily Scrum is the key inspect and adapt meeting during a Sprint. Sprint Review/Demo Meeting A Sprint Review/Demo meeting is held at the end of the Sprint to inspect the Increment. Sprint Retrospection Meeting In the Sprint Retrospective the Scrum Team revises their way of work in the past in order to make it more efficient and effective in the future. Scrum ceremonies
  • 8. @eysmont Product Backlog Ordered list of everything that might be needed in the product. The Product Backlog defines the “What” that will be built. Sprint Backlog The Sprint Backlog is the set of Product Backlog items selected for the Sprint plus a plan for delivering the product Increment and realizing the Sprint Goal Product Increment A Sprint Review/Demo meeting is held at the end of the Sprint to inspect the Increment. Scrum artifacts
  • 9. @eysmont Scrum process Inputs from customers, team, managers… Product Owner Produkt Backlog Scrum Team Sprint Planning Meeting Sprint Backlog 1 - 4 week sprint Scrum Master Daily Stand Up Meeting Sprint Review Sprint Retrospective Sprint and dat and team deliverable do not change Finished Work Team selects starting at top as much as it can commit to deliver by end of Sprint Prioritized list of what is required: features, bugs… Iteration
  • 11. We are going to build the city! @eysmont
  • 13. Tools @eysmont LEGO Bricks / main tool We have up to 1800 LEGO Bricks Paper Yellow sticky notes Color Pens and Paper Other stuff Bottle, box, tape… use your creativity :)
  • 14. Stages of the game @eysmont PRE-GAME Organizing teams Defining the Process Project chartering Building the Backlog Estimating GAME Sprint Planning Sprinting Sprint Reviewing POST-GAME Debriefing
  • 15. Organizing Teams 4 - 7 people for the team (choose a leader) @eysmont 5 minutes Pre-game
  • 16. I'm a Product Owner and I'm not experienced with Scrum. @eysmontPre-game
  • 17. Project Chartering Is a statement of the scope, objectives, and participants in a project. @eysmont 10 minutes Pre-game
  • 18. Building the Backlog The agile product backlog in Scrum is a prioritized features list, containing short descriptions of all functionality desired in the product. @eysmont 10 minutes Pre-game
  • 19. One-story building Two-story building Town hall School Church Kindergarten River Bridge Road Intersection Pedestrian crossing Bus stop Train station Railroad tracks @eysmontPre-game Backlog
  • 20. Estimating When the engineering team begins its estimation process, questions usually arise about requirements and user stories. @eysmont 20 minutes Pre-game
  • 21. We are 50 minutes into the game now! (And zero things are built! Does it prove enough that estimations are wasteful?) @eysmontPre-game
  • 23. @eysmontGame Sprints Up to 4 sprints Sprinting 7 minutes Reviewing 5 minutes Sprint #1 Sprint Planning 3 minutes Sprinting 7 minutes Reviewing 5 minutes Sprint #2 Sprint Planning 3 minutes Sprinting 7 minutes Reviewing 5 minutes Sprint #3 Sprint Planning 3 minutes Sprinting 7 minutes Reviewing 5 minutes Sprint #4 Sprint Planning 3 minutes
  • 24. Debriefing Let's talk about the Lego game @eysmont 20 minutes Post-game
  • 25. I'm proud of you! You've done it! Thank You! follow me: @eysmont pl.linkedin.com/in/stanislaweysmont Workshop was based on: lego4scrum.com