SlideShare une entreprise Scribd logo
1  sur  10
[object Object],2007  Situated play/ers >   Playing with Female Sociality >>               identity, pleasure and power  >>>                               inside & outside videogames
Videogames can create identities that have an impact outside of cyberspace   Games  are providing new possibilities of embodiment, pleasure and gendered subjectivities Importance of looking at ‘real’ consequences on the perception of gender  for women players. premises:
FEMALE BOBS: empowerment  and/ or sexualization ,[object Object],[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
The connections among DESIRE  ROLE- PLAY SUBJECTIVITY and its material limits given by societal hyerarchies. Let’s look at power as performance: its creative side CREATIVITY is  crucial in  games    in  performance,   in  gender  as performance  (Butler)
In videogames,  if  gender identity is performance,  is it more or less creative than in everday life?? Research on game players demographics shows that women gamers favor social interaction and cooperation to competitive game play   (stereotype or truth?) Maybe a  self-fulfilling prophecy…. Female and male players are invested in the  invention of  a social life in cyberspace,  based on their creative abilities to invent their own cyber-persona’s and interact with others in cyberspace outside  of boundaries of gendered roles in real life
2 examples from Sims and Second Life ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
These two cases outline suggest that  games do not necessarily assign women new roles or create ‘feminist’ characters mainly repeat an old stereotype “ Chick with gun”
what else?  - ::::::: The LIME LIFE CASE Girls' Night Out Solitaire where female players perform  female characters.  the game follows a specific aesthetics designed  by women  programmers to a ‘female taste’ NO Wild bodies NO technobodies NO femaleBobs NO mutations
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],some links & reference

Contenu connexe

En vedette

Raisa's and Mike's game concept
Raisa's and Mike's game conceptRaisa's and Mike's game concept
Raisa's and Mike's game conceptEmma Westecott
 
Emma's Games and Storytelling public lecture
Emma's Games and Storytelling public lectureEmma's Games and Storytelling public lecture
Emma's Games and Storytelling public lectureEmma Westecott
 
WiG 2007 Synergy Panel - Bodies in Play
WiG 2007 Synergy Panel - Bodies in PlayWiG 2007 Synergy Panel - Bodies in Play
WiG 2007 Synergy Panel - Bodies in PlayEmma Westecott
 
Video games, literacy, and identity
Video games, literacy, and identityVideo games, literacy, and identity
Video games, literacy, and identityNicky Rosi
 
WiG 2007 The Big Game - Shaun Lawson & Thomas Chesney
WiG 2007 The Big Game - Shaun Lawson & Thomas ChesneyWiG 2007 The Big Game - Shaun Lawson & Thomas Chesney
WiG 2007 The Big Game - Shaun Lawson & Thomas ChesneyEmma Westecott
 
Opportunities for Fiction and Fantasy in Videogames
Opportunities for Fiction and Fantasy in VideogamesOpportunities for Fiction and Fantasy in Videogames
Opportunities for Fiction and Fantasy in VideogamesRui Prada
 
Videogames and the Emotional Diversity
Videogames and the Emotional DiversityVideogames and the Emotional Diversity
Videogames and the Emotional DiversityNelson Zagalo
 
Science and Videogames. Computational intelligence in videogames
Science and Videogames. Computational intelligence in videogamesScience and Videogames. Computational intelligence in videogames
Science and Videogames. Computational intelligence in videogamesAntonio Mora
 
Videogames Saving and Damning Players
Videogames Saving and Damning PlayersVideogames Saving and Damning Players
Videogames Saving and Damning PlayersPietro Polsinelli
 
Video Games Flow Distraction and Ludology
Video Games Flow Distraction and LudologyVideo Games Flow Distraction and Ludology
Video Games Flow Distraction and LudologyJerry Pickard
 
WiG 2007 BBFC - Caitlin O'Brien & Heidi Renton
WiG 2007 BBFC - Caitlin O'Brien & Heidi RentonWiG 2007 BBFC - Caitlin O'Brien & Heidi Renton
WiG 2007 BBFC - Caitlin O'Brien & Heidi RentonEmma Westecott
 
Schechner's performance studies frame
Schechner's performance studies frameSchechner's performance studies frame
Schechner's performance studies frameEmma Westecott
 
Video Games The Learning Revolution Tesol France
Video Games The Learning Revolution Tesol FranceVideo Games The Learning Revolution Tesol France
Video Games The Learning Revolution Tesol FrancePaul Maglione
 
Self and Identity: Social Psychology
Self and Identity: Social PsychologySelf and Identity: Social Psychology
Self and Identity: Social PsychologyLiberalArtsProfessor2
 
How Social Media Affects Our Self-Identity
How Social Media Affects Our Self-IdentityHow Social Media Affects Our Self-Identity
How Social Media Affects Our Self-IdentityDaniel Chang
 
Cognition & Development: Conceptualisations of Self and Identity
Cognition & Development: Conceptualisations of Self and IdentityCognition & Development: Conceptualisations of Self and Identity
Cognition & Development: Conceptualisations of Self and IdentitySimon Bignell
 

En vedette (20)

Raisa's and Mike's game concept
Raisa's and Mike's game conceptRaisa's and Mike's game concept
Raisa's and Mike's game concept
 
Mapanui at Ignite Spatial
Mapanui at Ignite SpatialMapanui at Ignite Spatial
Mapanui at Ignite Spatial
 
Emma's Games and Storytelling public lecture
Emma's Games and Storytelling public lectureEmma's Games and Storytelling public lecture
Emma's Games and Storytelling public lecture
 
WiG 2007 Synergy Panel - Bodies in Play
WiG 2007 Synergy Panel - Bodies in PlayWiG 2007 Synergy Panel - Bodies in Play
WiG 2007 Synergy Panel - Bodies in Play
 
UC Berkeley PPT
UC Berkeley PPTUC Berkeley PPT
UC Berkeley PPT
 
Video games, literacy, and identity
Video games, literacy, and identityVideo games, literacy, and identity
Video games, literacy, and identity
 
Workshop wrap-up
Workshop wrap-upWorkshop wrap-up
Workshop wrap-up
 
WiG 2007 The Big Game - Shaun Lawson & Thomas Chesney
WiG 2007 The Big Game - Shaun Lawson & Thomas ChesneyWiG 2007 The Big Game - Shaun Lawson & Thomas Chesney
WiG 2007 The Big Game - Shaun Lawson & Thomas Chesney
 
Opportunities for Fiction and Fantasy in Videogames
Opportunities for Fiction and Fantasy in VideogamesOpportunities for Fiction and Fantasy in Videogames
Opportunities for Fiction and Fantasy in Videogames
 
Videogames and the Emotional Diversity
Videogames and the Emotional DiversityVideogames and the Emotional Diversity
Videogames and the Emotional Diversity
 
Science and Videogames. Computational intelligence in videogames
Science and Videogames. Computational intelligence in videogamesScience and Videogames. Computational intelligence in videogames
Science and Videogames. Computational intelligence in videogames
 
Videogames Saving and Damning Players
Videogames Saving and Damning PlayersVideogames Saving and Damning Players
Videogames Saving and Damning Players
 
Video Games Flow Distraction and Ludology
Video Games Flow Distraction and LudologyVideo Games Flow Distraction and Ludology
Video Games Flow Distraction and Ludology
 
Identity and self
Identity and selfIdentity and self
Identity and self
 
WiG 2007 BBFC - Caitlin O'Brien & Heidi Renton
WiG 2007 BBFC - Caitlin O'Brien & Heidi RentonWiG 2007 BBFC - Caitlin O'Brien & Heidi Renton
WiG 2007 BBFC - Caitlin O'Brien & Heidi Renton
 
Schechner's performance studies frame
Schechner's performance studies frameSchechner's performance studies frame
Schechner's performance studies frame
 
Video Games The Learning Revolution Tesol France
Video Games The Learning Revolution Tesol FranceVideo Games The Learning Revolution Tesol France
Video Games The Learning Revolution Tesol France
 
Self and Identity: Social Psychology
Self and Identity: Social PsychologySelf and Identity: Social Psychology
Self and Identity: Social Psychology
 
How Social Media Affects Our Self-Identity
How Social Media Affects Our Self-IdentityHow Social Media Affects Our Self-Identity
How Social Media Affects Our Self-Identity
 
Cognition & Development: Conceptualisations of Self and Identity
Cognition & Development: Conceptualisations of Self and IdentityCognition & Development: Conceptualisations of Self and Identity
Cognition & Development: Conceptualisations of Self and Identity
 

Plus de Emma Westecott

CFC Day 3 Game Culture
CFC Day 3 Game CultureCFC Day 3 Game Culture
CFC Day 3 Game CultureEmma Westecott
 
WiG 2007 The Performance of Play - Ludica
WiG 2007 The Performance of Play - LudicaWiG 2007 The Performance of Play - Ludica
WiG 2007 The Performance of Play - LudicaEmma Westecott
 
WiG 2007 - Invited Presentation Karen Wilkins-Mickey, Microsoft
WiG 2007 - Invited Presentation Karen Wilkins-Mickey, MicrosoftWiG 2007 - Invited Presentation Karen Wilkins-Mickey, Microsoft
WiG 2007 - Invited Presentation Karen Wilkins-Mickey, MicrosoftEmma Westecott
 
WiG 2007 - Invited Presentation Kim Blake, Blitz Games
WiG 2007 - Invited Presentation Kim Blake, Blitz GamesWiG 2007 - Invited Presentation Kim Blake, Blitz Games
WiG 2007 - Invited Presentation Kim Blake, Blitz GamesEmma Westecott
 
WiG 2007 Other Players - Annie Spencer
WiG 2007 Other Players - Annie SpencerWiG 2007 Other Players - Annie Spencer
WiG 2007 Other Players - Annie SpencerEmma Westecott
 
WiG 2007 Alice Taylor Keynote
WiG 2007 Alice Taylor KeynoteWiG 2007 Alice Taylor Keynote
WiG 2007 Alice Taylor KeynoteEmma Westecott
 
WiG 2007 Nesta Insight Out Wales
WiG 2007 Nesta Insight Out WalesWiG 2007 Nesta Insight Out Wales
WiG 2007 Nesta Insight Out WalesEmma Westecott
 
WiG 2007 Non-Games - Julia Sussner
WiG 2007 Non-Games - Julia SussnerWiG 2007 Non-Games - Julia Sussner
WiG 2007 Non-Games - Julia SussnerEmma Westecott
 
WiG 2007 The Big Game - Eva Mueller Zettelman
WiG 2007 The Big Game - Eva Mueller ZettelmanWiG 2007 The Big Game - Eva Mueller Zettelman
WiG 2007 The Big Game - Eva Mueller ZettelmanEmma Westecott
 
WiG 2007 The Big Game - Dr Mirjam Vosmeer
WiG 2007 The Big Game - Dr Mirjam VosmeerWiG 2007 The Big Game - Dr Mirjam Vosmeer
WiG 2007 The Big Game - Dr Mirjam VosmeerEmma Westecott
 
ciaran, patrizia and anakaisa's game concept
ciaran, patrizia and anakaisa's game conceptciaran, patrizia and anakaisa's game concept
ciaran, patrizia and anakaisa's game conceptEmma Westecott
 
Improvisation Framework
Improvisation FrameworkImprovisation Framework
Improvisation FrameworkEmma Westecott
 
Guide to creation of game concept document
Guide to creation of game concept documentGuide to creation of game concept document
Guide to creation of game concept documentEmma Westecott
 
Ciaran's Blindman's Bluff childhood game
Ciaran's Blindman's Bluff childhood gameCiaran's Blindman's Bluff childhood game
Ciaran's Blindman's Bluff childhood gameEmma Westecott
 
Introduction to Games and Storytelling Workshop
Introduction to Games and Storytelling WorkshopIntroduction to Games and Storytelling Workshop
Introduction to Games and Storytelling WorkshopEmma Westecott
 

Plus de Emma Westecott (16)

Game design@itp v3
Game design@itp v3Game design@itp v3
Game design@itp v3
 
CFC Day 3 Game Culture
CFC Day 3 Game CultureCFC Day 3 Game Culture
CFC Day 3 Game Culture
 
WiG 2007 The Performance of Play - Ludica
WiG 2007 The Performance of Play - LudicaWiG 2007 The Performance of Play - Ludica
WiG 2007 The Performance of Play - Ludica
 
WiG 2007 - Invited Presentation Karen Wilkins-Mickey, Microsoft
WiG 2007 - Invited Presentation Karen Wilkins-Mickey, MicrosoftWiG 2007 - Invited Presentation Karen Wilkins-Mickey, Microsoft
WiG 2007 - Invited Presentation Karen Wilkins-Mickey, Microsoft
 
WiG 2007 - Invited Presentation Kim Blake, Blitz Games
WiG 2007 - Invited Presentation Kim Blake, Blitz GamesWiG 2007 - Invited Presentation Kim Blake, Blitz Games
WiG 2007 - Invited Presentation Kim Blake, Blitz Games
 
WiG 2007 Other Players - Annie Spencer
WiG 2007 Other Players - Annie SpencerWiG 2007 Other Players - Annie Spencer
WiG 2007 Other Players - Annie Spencer
 
WiG 2007 Alice Taylor Keynote
WiG 2007 Alice Taylor KeynoteWiG 2007 Alice Taylor Keynote
WiG 2007 Alice Taylor Keynote
 
WiG 2007 Nesta Insight Out Wales
WiG 2007 Nesta Insight Out WalesWiG 2007 Nesta Insight Out Wales
WiG 2007 Nesta Insight Out Wales
 
WiG 2007 Non-Games - Julia Sussner
WiG 2007 Non-Games - Julia SussnerWiG 2007 Non-Games - Julia Sussner
WiG 2007 Non-Games - Julia Sussner
 
WiG 2007 The Big Game - Eva Mueller Zettelman
WiG 2007 The Big Game - Eva Mueller ZettelmanWiG 2007 The Big Game - Eva Mueller Zettelman
WiG 2007 The Big Game - Eva Mueller Zettelman
 
WiG 2007 The Big Game - Dr Mirjam Vosmeer
WiG 2007 The Big Game - Dr Mirjam VosmeerWiG 2007 The Big Game - Dr Mirjam Vosmeer
WiG 2007 The Big Game - Dr Mirjam Vosmeer
 
ciaran, patrizia and anakaisa's game concept
ciaran, patrizia and anakaisa's game conceptciaran, patrizia and anakaisa's game concept
ciaran, patrizia and anakaisa's game concept
 
Improvisation Framework
Improvisation FrameworkImprovisation Framework
Improvisation Framework
 
Guide to creation of game concept document
Guide to creation of game concept documentGuide to creation of game concept document
Guide to creation of game concept document
 
Ciaran's Blindman's Bluff childhood game
Ciaran's Blindman's Bluff childhood gameCiaran's Blindman's Bluff childhood game
Ciaran's Blindman's Bluff childhood game
 
Introduction to Games and Storytelling Workshop
Introduction to Games and Storytelling WorkshopIntroduction to Games and Storytelling Workshop
Introduction to Games and Storytelling Workshop
 

Dernier

From Family Reminiscence to Scholarly Archive .
From Family Reminiscence to Scholarly Archive .From Family Reminiscence to Scholarly Archive .
From Family Reminiscence to Scholarly Archive .Alan Dix
 
Unleash Your Potential - Namagunga Girls Coding Club
Unleash Your Potential - Namagunga Girls Coding ClubUnleash Your Potential - Namagunga Girls Coding Club
Unleash Your Potential - Namagunga Girls Coding ClubKalema Edgar
 
Developer Data Modeling Mistakes: From Postgres to NoSQL
Developer Data Modeling Mistakes: From Postgres to NoSQLDeveloper Data Modeling Mistakes: From Postgres to NoSQL
Developer Data Modeling Mistakes: From Postgres to NoSQLScyllaDB
 
How AI, OpenAI, and ChatGPT impact business and software.
How AI, OpenAI, and ChatGPT impact business and software.How AI, OpenAI, and ChatGPT impact business and software.
How AI, OpenAI, and ChatGPT impact business and software.Curtis Poe
 
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptxMerck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptxLoriGlavin3
 
Advanced Computer Architecture – An Introduction
Advanced Computer Architecture – An IntroductionAdvanced Computer Architecture – An Introduction
Advanced Computer Architecture – An IntroductionDilum Bandara
 
Are Multi-Cloud and Serverless Good or Bad?
Are Multi-Cloud and Serverless Good or Bad?Are Multi-Cloud and Serverless Good or Bad?
Are Multi-Cloud and Serverless Good or Bad?Mattias Andersson
 
Hyperautomation and AI/ML: A Strategy for Digital Transformation Success.pdf
Hyperautomation and AI/ML: A Strategy for Digital Transformation Success.pdfHyperautomation and AI/ML: A Strategy for Digital Transformation Success.pdf
Hyperautomation and AI/ML: A Strategy for Digital Transformation Success.pdfPrecisely
 
TeamStation AI System Report LATAM IT Salaries 2024
TeamStation AI System Report LATAM IT Salaries 2024TeamStation AI System Report LATAM IT Salaries 2024
TeamStation AI System Report LATAM IT Salaries 2024Lonnie McRorey
 
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)Mark Simos
 
DevEX - reference for building teams, processes, and platforms
DevEX - reference for building teams, processes, and platformsDevEX - reference for building teams, processes, and platforms
DevEX - reference for building teams, processes, and platformsSergiu Bodiu
 
Use of FIDO in the Payments and Identity Landscape: FIDO Paris Seminar.pptx
Use of FIDO in the Payments and Identity Landscape: FIDO Paris Seminar.pptxUse of FIDO in the Payments and Identity Landscape: FIDO Paris Seminar.pptx
Use of FIDO in the Payments and Identity Landscape: FIDO Paris Seminar.pptxLoriGlavin3
 
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024BookNet Canada
 
"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack
"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack
"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek SchlawackFwdays
 
Gen AI in Business - Global Trends Report 2024.pdf
Gen AI in Business - Global Trends Report 2024.pdfGen AI in Business - Global Trends Report 2024.pdf
Gen AI in Business - Global Trends Report 2024.pdfAddepto
 
SIP trunking in Janus @ Kamailio World 2024
SIP trunking in Janus @ Kamailio World 2024SIP trunking in Janus @ Kamailio World 2024
SIP trunking in Janus @ Kamailio World 2024Lorenzo Miniero
 
How to write a Business Continuity Plan
How to write a Business Continuity PlanHow to write a Business Continuity Plan
How to write a Business Continuity PlanDatabarracks
 
DSPy a system for AI to Write Prompts and Do Fine Tuning
DSPy a system for AI to Write Prompts and Do Fine TuningDSPy a system for AI to Write Prompts and Do Fine Tuning
DSPy a system for AI to Write Prompts and Do Fine TuningLars Bell
 
Passkey Providers and Enabling Portability: FIDO Paris Seminar.pptx
Passkey Providers and Enabling Portability: FIDO Paris Seminar.pptxPasskey Providers and Enabling Portability: FIDO Paris Seminar.pptx
Passkey Providers and Enabling Portability: FIDO Paris Seminar.pptxLoriGlavin3
 
WordPress Websites for Engineers: Elevate Your Brand
WordPress Websites for Engineers: Elevate Your BrandWordPress Websites for Engineers: Elevate Your Brand
WordPress Websites for Engineers: Elevate Your Brandgvaughan
 

Dernier (20)

From Family Reminiscence to Scholarly Archive .
From Family Reminiscence to Scholarly Archive .From Family Reminiscence to Scholarly Archive .
From Family Reminiscence to Scholarly Archive .
 
Unleash Your Potential - Namagunga Girls Coding Club
Unleash Your Potential - Namagunga Girls Coding ClubUnleash Your Potential - Namagunga Girls Coding Club
Unleash Your Potential - Namagunga Girls Coding Club
 
Developer Data Modeling Mistakes: From Postgres to NoSQL
Developer Data Modeling Mistakes: From Postgres to NoSQLDeveloper Data Modeling Mistakes: From Postgres to NoSQL
Developer Data Modeling Mistakes: From Postgres to NoSQL
 
How AI, OpenAI, and ChatGPT impact business and software.
How AI, OpenAI, and ChatGPT impact business and software.How AI, OpenAI, and ChatGPT impact business and software.
How AI, OpenAI, and ChatGPT impact business and software.
 
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptxMerck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptx
 
Advanced Computer Architecture – An Introduction
Advanced Computer Architecture – An IntroductionAdvanced Computer Architecture – An Introduction
Advanced Computer Architecture – An Introduction
 
Are Multi-Cloud and Serverless Good or Bad?
Are Multi-Cloud and Serverless Good or Bad?Are Multi-Cloud and Serverless Good or Bad?
Are Multi-Cloud and Serverless Good or Bad?
 
Hyperautomation and AI/ML: A Strategy for Digital Transformation Success.pdf
Hyperautomation and AI/ML: A Strategy for Digital Transformation Success.pdfHyperautomation and AI/ML: A Strategy for Digital Transformation Success.pdf
Hyperautomation and AI/ML: A Strategy for Digital Transformation Success.pdf
 
TeamStation AI System Report LATAM IT Salaries 2024
TeamStation AI System Report LATAM IT Salaries 2024TeamStation AI System Report LATAM IT Salaries 2024
TeamStation AI System Report LATAM IT Salaries 2024
 
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
 
DevEX - reference for building teams, processes, and platforms
DevEX - reference for building teams, processes, and platformsDevEX - reference for building teams, processes, and platforms
DevEX - reference for building teams, processes, and platforms
 
Use of FIDO in the Payments and Identity Landscape: FIDO Paris Seminar.pptx
Use of FIDO in the Payments and Identity Landscape: FIDO Paris Seminar.pptxUse of FIDO in the Payments and Identity Landscape: FIDO Paris Seminar.pptx
Use of FIDO in the Payments and Identity Landscape: FIDO Paris Seminar.pptx
 
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
 
"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack
"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack
"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack
 
Gen AI in Business - Global Trends Report 2024.pdf
Gen AI in Business - Global Trends Report 2024.pdfGen AI in Business - Global Trends Report 2024.pdf
Gen AI in Business - Global Trends Report 2024.pdf
 
SIP trunking in Janus @ Kamailio World 2024
SIP trunking in Janus @ Kamailio World 2024SIP trunking in Janus @ Kamailio World 2024
SIP trunking in Janus @ Kamailio World 2024
 
How to write a Business Continuity Plan
How to write a Business Continuity PlanHow to write a Business Continuity Plan
How to write a Business Continuity Plan
 
DSPy a system for AI to Write Prompts and Do Fine Tuning
DSPy a system for AI to Write Prompts and Do Fine TuningDSPy a system for AI to Write Prompts and Do Fine Tuning
DSPy a system for AI to Write Prompts and Do Fine Tuning
 
Passkey Providers and Enabling Portability: FIDO Paris Seminar.pptx
Passkey Providers and Enabling Portability: FIDO Paris Seminar.pptxPasskey Providers and Enabling Portability: FIDO Paris Seminar.pptx
Passkey Providers and Enabling Portability: FIDO Paris Seminar.pptx
 
WordPress Websites for Engineers: Elevate Your Brand
WordPress Websites for Engineers: Elevate Your BrandWordPress Websites for Engineers: Elevate Your Brand
WordPress Websites for Engineers: Elevate Your Brand
 

WiG 2007 Situated Players - Dr Laura Fantone

  • 1.
  • 2. Videogames can create identities that have an impact outside of cyberspace Games are providing new possibilities of embodiment, pleasure and gendered subjectivities Importance of looking at ‘real’ consequences on the perception of gender for women players. premises:
  • 3.
  • 4.
  • 5. The connections among DESIRE ROLE- PLAY SUBJECTIVITY and its material limits given by societal hyerarchies. Let’s look at power as performance: its creative side CREATIVITY is crucial in games in performance, in gender as performance (Butler)
  • 6. In videogames, if gender identity is performance, is it more or less creative than in everday life?? Research on game players demographics shows that women gamers favor social interaction and cooperation to competitive game play (stereotype or truth?) Maybe a self-fulfilling prophecy…. Female and male players are invested in the invention of a social life in cyberspace, based on their creative abilities to invent their own cyber-persona’s and interact with others in cyberspace outside of boundaries of gendered roles in real life
  • 7.
  • 8. These two cases outline suggest that games do not necessarily assign women new roles or create ‘feminist’ characters mainly repeat an old stereotype “ Chick with gun”
  • 9. what else? - ::::::: The LIME LIFE CASE Girls' Night Out Solitaire where female players perform female characters. the game follows a specific aesthetics designed by women programmers to a ‘female taste’ NO Wild bodies NO technobodies NO femaleBobs NO mutations
  • 10.