48. PROMOTING YOUR APP
• Not easy at all
• Definition wasn’t a gaming app
• Word-of-mouth
• Free app weekends!
• Reviews (DL, SR, Beautiful Pixels, iMerlion, AppAdvice)
• App Store Feature
• Free business cards - anywhere in the world
49.
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51.
52. SCREENSHOTS
• Screenshots must portray a good image of your app
• Get a designer
•I use dribbble.com
53. LEARNING POINTS
• Continually improve on your product
• Big update? Small update?
• Make a tagline for your product (hopefully true)
• Create a website
54.
55. MISTAKES
• Server crash
• Be prepared for this, especially when you conduct a free app
weekend
• Apologize
• Product name
• Lack of support
• UserVoice (iPhone SDK)