As educational throng institutions, colleges are providing number of programs and increase of student and staff strengths, the need for learning increases (with more and more stale contents pushed to students that least support knowledge quest and relying on paper industries and logistics), excessive reliance on classroom talks/notes for latest knowledge update, that makes learning very high school-like in higher educational institutions. The gap between the ICT impact on culture and educational institutions is overt for the mainstream Higher Educational Institutions.
Students often find the education as job preparation, rather than identity, values and knowledge formation for research, innovation and social responsibilities. Establishing a local content cell and store in the college is a right direction to grow knowledgebase, learning content locally with support of external sources.
This would provide students decide on the content they choose to plan and learn. Serving learning activities using ICT and students availing it for responsible usage will make them accountable for what they consume, providing analytics for modeling knowledge content, learning behaviors and new fields of research in education for life with new job roles in campus. This proposal furnishes the need for content cell (production unit) and online content store in the college with features and recommends roadmap for actions, financial sustainability (low-scale infrastructural support and college/institution community sponsorship) and rationale for this initiative.
It could be less than Rs. 100,000 and 100 days project. Project result is: converting numerous centers at campus into single-cloud window: Content Cell-Store. i.e. Content Cell (office) Content Store (Online).
Prepared on April 11, 2015 by James VM, Don Bosco College, Yelagiri Hills.
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Content Cell-Store at College 1.0.0 (Don Bosco College, Yelagiri Hills)
1. Content Cell-Store at College
Don Bosco College, Yelagiri Hills
VERSION: 1.0.0
DATE: April 11, 2015
SUBMITTED TO: Rector/Principal (Don Bosco College, Yelagiri Hills)
PREPARED BY: James VM, Documentation Assistant
KEYWORDS: Documentation, Learning Content Management, College
Book Store, College Content Cell, Search and Retrieval, Quality System,
Quality Assurance, Collaborative Workspace, Responsible Content Usage,
Trusted Learning Objects, Students’ Pay Per Use, Cloud Knowledge
2. Topics
1. Problems…
2. Solution…
3. College Content Store
4. Stationary Parable…
5. Content Store Features
6. Content Cell Features
1. Project Roadmap
2. Technology Requirements
3. Financial Sustainability
4. Project Rationale
5. Recap
6. About Don Bosco College
3. Problems…
• Don Bosco College (DBCY) - "a high
school-like HEIs"
• More… Academic Programs…
• Increase of Student and Staff Strengths
(crowds/throngs)
• More… stale contents
• Least support for knowledge quest
• Excessive reliance on classroom
talks/notes
• ICT impact gap on culture and education
• Education as job preparation
• Not identity, values and knowledge
formation
4. Solutions
WHAT ? Content Cell (office) + Content Store (Online) = Content Cell-Store
WHY ? is the right direction to grow knowledgebase
HOW ? growing learning content of external sources
RESULT ?
Students educational freedom, plan of study, responsible content usages,
learning behaviours, new fields of research, new roles in campus, etc.
COST ? Rs. 100,000 (or Zero Rupees) and 100 days project
5. What Content Cell-Store is?
CONTENT STORE
• Kind of online stores (Bing, Google,
Android stores etc.)
• Serves learning apps and quality
learning content
• Responsible and value-aware content
usage
• Online content library
• Payment gateway (internally
managed)
• Actions: produce, access, circulate,
submit, collaborate, distribute and
assess educational content objects
BENEFITS
• Content: Production, Acquisition, Distribution, Mobility,
Educational Value, Availability, Accessibility, Production and
Management, Standardizations, Best Practices, Economic
Value
• Knowledge: Creativity and Creative Rights, Academic
Research and Development
• Technology: Infrastructural Support, Strong knowledgebase,
Saves Environment, Innovations
• Human Aspects: New Educative Roles, Participation in
Content Projects, Responsible Content Usage
6. Stationary Parable… Content Store
• Stationary Shop that sells learning gadgets; but with a difference
• Fancy items like learning applications, pre-written notebooks
• Templates formats as record books
• CD/DVD for dream-learning movies (videos)
• Gums and pins gluing course tools into a workable bundle
• Toys as mobile apps/gadgets for learning
• Atlas as course structures and learning designs
• Flowers as galleries of learning images
• Delicious cookies as learning snacks
• Labels and stickers as student-metadata for learning activities and
contribution
• Vocationally sells, pills for advocacies of values, wisdom and disciplines
“Only, one shopkeeper to manage
college content stores that
overlooking state super-highway
(Web).
Customers include not just
school/college kids; experts sneak as
well.
Content Store on Web is stationary
shop for the future. You get things
for pay and still, never get denied,
for sure.”
7. Content Store Features
• Community Review
• Content Advisers
• Content Discovery
• Content Objects
• Web Hosting Objects
• Content Support
• Contribution Process
• Digital Library Services
• Educational Apps
• Library OPAC
• Payment Gateway
• Research Publications
• Service Analytics
• Students Publication
• SVC - Web Content
8. College Content Cell
a kind of Scriptorium
Faculty, Trainers, Resources Persons and
Students contribute learning content to
produce quality and purposed learning
content (cross-domain, learning styles,
multi-languages).
“Content Cell is like a huge factory with lots of
conveyer belts and human robots to design and
process information, bundle, treat with multimedia,
package them with software engines and roll-out
with cloud ghosts such as LMS, ECMS – all in a
small college cubicle located in college library with a
few men/women.
Zero investment and Quality outputs. You reap,
where you never have sowed.”
• Content Workspace
• Content Management System (ECMS)
• Office Online / Offline
• Document Management System (DMS)
• Learning Content Development System(s)
• Objects Repository
• Learning Management System (LMS)
• Search Engine
Content Cell have…
9. Project Roadmap
Milestone Responsible Duration
• Program Agreement (Vision, Performance Indicators, Budget Overheads) Principal Days (2)
• Cell-Store Project Team Constitution Technical Project Manager Days (4)
• Content Cell Infrastructure Plan (PCs, Network Connectivity, Software, Team, etc.) System Admin Days (4)
• Content Cell Infrastructure Plan (Review / Agreement) Project Manager Days (2)
• Implementation of Content-Cell Software (Network, Productivity, Multimedia) System Admin Days (15)
• Content Store Project Plan Agreement Content Store Manager Days (2)
• Content Store Development, Implementation and Test Web Development Team Days (60)
• Content Cell-Store Integration (Test, Review, Update and Acceptance) Technical Project Manager Days (10)
• Content Cell-Store Launch Principal Days (1)
Project vision: To launch fully-developed Content Cell-Store, in 100 days with Rs. 100,000.
10. Technology Requirements
INFRASTRUCTURE PLAN
• Include productive technology bundle
(infographic)
• comprising all software and network
tools
• with people roles and tasks
• It should be agreed on for
implementations
SOFTWARE
Platform Operation System, XAMPP Web Stack
Productivities ECMS, Content Editors, Office, Design
Tools, Multimedia, Learning Content
Editors, Ecommerce, Academic Tools,
Learning Management System, Report
Designer, Format Conversion, PDF Tools,
Project Management, Database, XML
Toolkits, Library System, Search Engine
Apps Mobile Apps, Portable Application
Security Anti-Virus, Backup Tools
HARDWARE
• High-end Server (existing system)
• Workstations (two) (existing system)
11. Financial Sustainability
Item System Expense Income
Hardware Dedicated Server (existing server) 50,000
Hardware Workstation (two) @ 20,000 (existing workstations) 50,000
Network Existing Network Infrastructure 0
Registration Store User Registration @ 10% 10,000
Content Usage Pay Per Semester @ 10% 10,000
Subscriptions Content Store Activities @ 10% 10,000
Sponsorships Project Foundations, NGOs, Industries… @ 70% 70,000
TOTAL 100,000 100,000
• Complete cost of licensed Software Products can be borne by store subscriber and content users or sponsoring
organizations/bodies.
• Using existing systems would require zero investment.
12. Project Rationale
Consider these numerous centres at
campus…
• Documentation centre, learning
resource centre, digital library, data
centre, book shop, instructional
design centre, multimedia centre,
student support centre… into a
single-cloud window: Content Cell-
Store.
“A small step and more steps will
begin the march toward creating
industrial folks from college campus.”
PERSON SOCIETY
CONTENT TECHNOLOGY
13. Project Rationale: PERSONS
New teaching roles
knowledge-mentors, learning content
advisors
Professional campus jobs
advisors, analysts, producers, behaviourists,
programmers, vendors, managers, mobile
bankers, curators
Just-in-Time Knowledge at workplace / lifelong learning
PERSON SOCIETY
CONTENT TECHNOLOGY
14. Project Rationale: SOCIETY
Values for educational and Life
Alumni collaboration, sponsorship and support
Quality enablers
for academic programs / activities,
research and experience
Campus Morphism
campus into educational Shacks, Cafes and
Kiosks
PERSON SOCIETY
CONTENT TECHNOLOGY
15. Project Rationale: CONTENT
Platform Content and collaboration platform
Standardization of learning objects and activities
Student Decisions learning content plan and usage (educative freedom)
Content Values
credits, enrolment keys, coupons, external
sponsorships
Preservation
Keeping Learning Content “alive” and Learning
Content “active”
Content Reduction
Less proliferation of digital/paper-based learning
content
PERSON SOCIETY
CONTENT TECHNOLOGY
16. Project Rationale : TECHNOLOGY
• Community knowledge contribution
• Culture of responsibility (ethical,
economical, knowledge)
• Better infrastructural support (learning
activities, research)
• Unified campus repository (learning
objects / activities)
• Student Empowerment - no denial of
service (DoS)
• Zero paper-dependencies
• Saves environment
• Reduces industries and shifts jobs
• Productive and serious software tools
• Portable and free software
PERSON SOCIETY
CONTENT TECHNOLOGY
17. Recap
Numerous campus centres…
• documentation centre, learning resource centre, digital library,
data centre, book shop, instructional design centre, multimedia
centre, student support centre…
• … into a single-cloud window: Content Cell-Store.
“A small step and more steps will begin the grand march towards
less industrial folks from college campus.”
18. About College
POSTAL ADDRESS
Principal
Don Bosco College
Guezou Nagar
Yellagiri Hills
Vellore District, Tamil Nadu
INDIA - 635 853
CONTACT US
Phone: (04179) 295443
Email: office@biit.edu.in
Website: www.biit.edu.in
DON BOSCO COLLEGE, YELLAGIRI HILLS (DBCY)
Is a minority institution, managed by the Salesians of
Don Bosco (SDB) of Chennai Province. It is affiliated to
Thiruvalluvar University, since 2012. This prominent
college has over 16 years of experience in innovating
best-practices and industrial expertise on Information
technologies. The college offers need-based and
career-oriented higher education, especially in
information technology.
Thank You!