1. Design Thinking for Accessible
User Experiences
David Sloan @sloandr
The Paciello Group
2. The person who is doing is the
person who is learning.
Quote: Professor Chris Jernstedt, Dartmouth College · Photo: Wellspring Community School https://flic.kr/p/7FMn8b
9. Equitable Use
Provide the same means of use for all users:
identical whenever possible;
equivalent when not
From Principles of Universal Design, http://www.ncsu.edu/ncsu/design/cud/about_ud/udprinciplestext.htm
17. By concentrating solely on the bulge
at the centre of the bell curve we
are more likely to confirm what we
already know than learn something
new and surprising.
From Change By Design by Tim Brown
18.
19. Profile of a Design Thinker
• Empathy
• Integrative thinking
• Optimism
• Experimentalism
• Collaboration
From “Design Thinking” by Tim Brown, Harvard Business Review
21. Brainstorming Rules
Defer judgment. There are no bad
ideas at this point. There will be
plenty of time to narrow them down
later.
Encourage wild ideas. Even if an
idea doesn’t seem realistic, it may
spark a great idea for someone else.
Build on the ideas of others. Think
“and” rather than “but.”
Stay focused on topic. To get more
out of your session, keep your
brainstorm question in sight.
One conversation at a time. All
ideas need to be heard, so that they
may be built upon.
Be visual. Draw your ideas, as
opposed to just writing them down.
Stick figures and simple sketches can
say more than many words.
Go for quantity. Set an outrageous
goal—then surpass it. The best way
to find one good idea is to come up
with lots of ideas.
From Design Thinking for Educators, by Riverdale Country School and IDEO
22. Mosaic Challenge: How might we
provide an accessible immersive
experience that demonstrates the
diversity of volunteers and
resonates for prospective
volunteers?
26. An accessibility maturity continuum?
Accessibility and diversity drives creative thought
Focus on supporting accessible task completion
within an established design concept
Following guidelines to achieve compliance
Token effort
No conscious accessibility effort
27. From A Web for Everyone, by Sarah Horton and Whitney Quesenbery, persona illustrations by Tom Biby