SlideShare a Scribd company logo
1 of 65
RECOMMENDED BOOKS


1.   E-COMMERCE: AN INDIAN PERSPECTIVE BY P.T.
     JOSEPH, PRENTICE HALL INIDA
2.   E-COMMERCE – A MANAGER’S GUIDE BY RAVI
     KALAKOTA AND WHINSTON, PRENTICE HALL
     INDIA
3.   E-COMMERCE – A MANAGERIAL PERSPECTIVE BY
     EFRAIM TURBAN AND OTHERS, PEARSON
4.   E-COMMERCE – BUSINESS, TECHNOLOGY, AND
     SOCIETY BY KENNETH C LAUDON, PEARSON
SCOPE OF E-BUSINESS


INFORMATION                 KNOWLEDGEMENT
 TECHNOLOGY                  MANAGEMENT

               E-BUSINESS

                              CUSTOMER
SUPPLY CHAIN
                              RELATIONS
MANAGEMENT
                             MANAGEMENT
E-commerce definition

Technology-enabled transactions and technology-
mediated exchanges of digitized information
between parties (individuals or organizations) as
well as the electronically based intra-organizational
or inter-organizational activities that facilitate such
exchanges
MEANING OF E-BUSINESS
It is buying and selling, marketing and servicing, and delivery and payment of
products, service and information over the Internet, intranet, extranet and other
networks, between an inter-networked enterprise and its prospects, customers,
suppliers and other business partners. (C.S.V. MURTHY)

From a communication perspective, electronic commerce is the delivery of
information, products/services, or payments via telephone lines, computer
networks, or any other means.

From business process perspective, electronic commerce is the application of
technology toward the automation of business transactions and workflows.

From service perspective, electronic commerce is a tool that addresses the desire
of firms, consumers, and management to cut service costs while improving the
quality of goods and increasing the speed of service delivery.

From an online perspective, electronic commerce provides the capability of
buying and selling products and information on the Internet and other online
services. (Ravi Kalakota and Andrew B.Whinston)
Differences between Definitions of E-commerce


  The definitions differ with respect to the
    media under consideration. Some focus on
    the Internet, some include all sorts of direct
    electronic distribution channels (e.g., TV-
    shopping), and others include all forms of
    electronic market places (e. g., electronic
    trading systems on stock exchanges).
Definitions of E-commerce

For the purpose of this class a broad definition of e-
  commerce will be used.

Electronic commerce denotes the seamless application
  of information and communication technology from
  its point of origin to its end point along the entire
  value chain of business processes conducted VIA the
  INTERNET, INTRANET & EXTRANET and designed to
  enable the accomplishment of a business goal.
These processes may be partial or complete and may
  encompass business-to-business, as well as
  business-to-consumer,          consumer-to-business
  transactions and intermediaries.
Pure Vs. Partial Electronic
          Commerce
– Three dimensions
   • the product (service) sold [physical / digital];
   • the process [physical / digital]
   • the delivery agent (or intermediary) [physical /
     digital]
– Traditional commerce
   • all dimensions are physical
– Pure EC
   • all dimensions are digital
– Partial EC
   • all other possibilities include a mix of digital
     and physical dimensions
Electronic Commerce Vs. Electronic Business

 • Electronic Commerce is the use of
   electronic transmission mediums
   (telecommunications) to engage in the
   exchange, including buying and selling,
   of products and services requiring
   transportation, either physically or
   digitally, from location to location.
Electronic Commerce Vs. Electronic Business

• The term electronic commerce is restricting.
• It does not fully encompass the true nature of the
  many types of digital information exchanges.
• The term electronic business also includes the
  exchange of information directly related to the
  actual buying and selling of goods. Increasingly,
  businesses are using electronic mechanisms to
  distribute information and provide customer
  support.
• E-Business describes the broadest definition of
  EC.    It  includes    customer    service   and
  intrabusiness tasks. It is frequently used
  interchangeably with EC.
Electronic Commerce Vs. Electronic Business

 •   Electronic business involves more than just selling
     and buying; it includes all kinds of presale and
     postsale efforts.
 •   Then it encompasses new approaches to :
      – market research,
      – advertising,
      – product purchasing and distribution,
      – customer support,
      – recruiting,
      – public relations,
      – business operations,
      – product management,
      – knowledge distribution,
      – financial transactions.
Electronic Commerce s. Electronic Business
•   E-business also helps to perform the following functions :
     – 1) bring products to market;
     – 2) match buyers with sellers;
     – 3) communicate with government in pursuit of commerce;
     – 4) deliver electronic goods.

     In addition, Electronic business includes other activities such as :
      - market survey,
      - data interchange,
      - business relations development with partners,
      - joint advertising programs with customers,
      - joint development of products and services with customers.

     All these activities impact strategic planning, entrepreneurial
        opportunities, organizational design and performance, business law,
        and taxation policies.
Traditional Vs Electronic Commerce Transactions

 •   Example of Traditional Commerce transactions :
      – The purchaser
         • generates a request,
         • gains approval,
         • selects an appropriate supplier,
         • determines availability, and issues a
           purchase order

     – The seller must
        • verify credit and sales history,
        • check inventory,
        • schedule shipping,
        • notify the warehouse, and
        • issue an invoice
Traditional Vs Electronic Commerce Transactions

•   Example of Electronic Commerce transactions :
     – The purchaser
        • Select products from a web site,
        • Request approvals and forward orders to
          purchasing via electronic processes,

    – The seller can
       • add orders to database,
       • check warehouse inventory and customer status,
       • arrange delivery,
       • handle communications all via electronic
         commerce.
Differences between traditional and e-commerce
In the following table you can see in table form the differences in media used for traditional and e-commerce. Please
notice that as far as e-commerce is concerned everything can be done through a server:

   Action                                                Traditional commerce                 E-commerce
   Acquire product information                           Magazines, flyers, online catalogs   Web pages

   Request item                                          Printed forms, letters               E-mail

   Check catalogs, prices                                Catalogs                             On-line catalogs

   Check product availability and confirm price          Phone, fax                           E-mail

   Generate order                                        Printed form                         E-mail, web pages

   Send /Receive Order                                   Fax, mail                            E-mail, EDI

   Prioritize order                                                                           On-line database

   Check inventory at warehouse                          phone,fax                            On-line database, web pages

   Schedule delivery                                     Printed form                         E-mail, On-line database

   Generate invoice                                      Printed form                         On-line database

   Receive product                                       Shipper                              Shipper (unless it is electronic)

   Confirm receipt                                       Printed form                         E-mail

   Send/Receive Invoice                                  Mail                                 E-mail, EDI

   Schedule payment                                      Printed form                         EDI, On-line database

   Send /Receive Payment                                 Mail                                 EDI

     Table from: ‘Understanding e-commerce’ – Microsoft press
E-COMMERCE vs TRADITIONAL COMMERCE

Key elements       E-commerce                     Traditional commerce
Value Creation     Information                    Product/Service
Strategy           Sense and respond              Classical
                   Simple rules
Competitive edge Speed                            Quality/Cost
Competitive force Low barriers of entry           Power of suppliers
                   Power of customers             Product substitution
Resource focus     Demand side                    Supply side
Customer interface Screen-to-face                 Face-to-face
Communication      Technology-mediated channels   Personal
Accessibility      24 x 7                         Limited time
Customer           Self-service                   Seller influenced
interaction
Consumer behavior Personalization                 Standardization
                   One-to-one marketing           Mass/one-way marketing
Promotion          Word of mouth                  Merchandising
Product            Commodity                      Perishables, feel & touch
Advantages of Electronic Commerce

•   Electronic commerce can increase sales and decrease costs.
•   Web advertising reaches to potential customers in the world.
•   Web creates virtual communities for specific products or
    services.
•   A business can reduce the costs by using electronic commerce
    in its sales support and order-taking processes.
•   Electronic commerce increases sale opportunities for the
    seller.
•   Electronic commerce increases purchasing opportunities for
    the buyer.
Advantages of Electronic Commerce : General Welfare
                     of Society

  •   Electronic commerce benefits the general welfare of
      society because:
       – Electronic payments of tax refunds and welfare cost
         less to issue and arrive securely.
       – Electronic payments can be audited easily.
       – Electronic commerce enables people to work from
         home.
       – Electronic commerce makes products and services
         available in remote areas.
Disadvantages of Electronic
              Commerce

• Some business processes are difficult
  to be implemented through electronic
  commerce.
• Return-on-investment is difficult to
  apply to electronic commerce.
• Businesses face cultural and legal
  obstacles to conducting electronic
  commerce.
Timeline of History of E-Commerce
1981:      World's first recorded B2B online shopping system. Thomson Holidays UK

1982:      Minitel was introduced nationwide in France by France Telecom and used for online ordering.

1984:      World's first recorded B2C online home shopper. Mrs Jane Snowball uses the Gateshead SIS/Tesco
           system to buy groceries.

1987:      Swreg begins to provide software and shareware authors means to sell their products online
           through an electronic Merchant account.

1990:       Tim Berners-Lee writes the first web browser, WorldWideWeb, using a NeXT computer.

1992:      J.H. Snider and Terra Ziporyn publish Future Shop: How New Technologies Will Change the Way
           We Shop and What We Buy. St. Martin's Press. ISBN 0312063598.

1994:      Netscape releases the Navigator browser in October under the code name Mozilla. Pizza Hut offers
           pizza ordering on its Web page. The first online bank opens. Attempts to offer flower delivery and
           magazine subscriptions online. Adult materials also become commercially available, as do cars and
           bikes. Netscape 1.0 is introduced in late

21         SSL encryption that made transactions secure.

1995:       Jeff Bezos launches Amazon.com and the first commercial-free 24 hour, internet-only radio
    stations, Radio HK and NetRadio start broadcasting. Dell and Cisco begin to aggressively use
    Internet for commercial transactions. eBay is founded by computer programmer Pierre Omidyar
            as AuctionWeb.
1998:      Electronic postal stamps can be purchased and downloaded for printing from the Web.

1999:      Business.com sold for US $7.5 million to eCompanies, which was purchased in 1997 for
US
            $149,000. The peer-to-peer filesharing software Napster launches. ATG Stores launches
to         sell decorative items for the home online.

2000:      The dot-com bust.

2002:      eBay acquires PayPal for $1.5 billion [5]. Niche retail companies CSN Stores and
NetShops
           are founded with the concept of selling products through several targeted domains, rather
           than a central portal.

2003:      Amazon.com posts first yearly profit.

2007:      Business.com acquired by R.H. Donnelley for $345 million[6].

2008:      US eCommerce and Online Retail sales projected to have reached $204 billion, an increase
           of 17 percent over 2007[7].
Industrial Age                                  Information Age

 Market Place      Organizing Business             Market Space



 Hierachies        Organizing Business             Networks


 Scarce Physical                                   Limitless Digital
 Resources         Economics in Business             Resources



 Machine/Craft     Populating Business             Knowledge/
 Workers                                           Intelligent Workers


 Real Estate and   Infrastructure in Business      Information
 Infrastructure                                    Technology
DOMAINS IN INTERNET

A domain name is an identification label that
  defines a realm of administrative autonomy,
  authority, or control in the Internet. Domain
  names      are    also hostnames that    identify
  Internet Protocol (IP)   resources    such    as
  web sites. Domain names are formed by the
  rules      and       procedures      of      the
  Domain Name System (DNS).
Top-level domains

• The top-level domains (TLDs) are the highest level of domain names of
  the Internet. They form the DNS root zone of the hierarchical
  Domain Name System. Every domain name ends in a top-level or first-
  level domain label.
• When the Domain Name System was created in the 1980s, the domain
  name space was divided into two main groups of domains. The
  country code top-level domains (ccTLD) were primarily based on the
  two-character territory codes of ISO-3166 country abbreviations. In
  addition, a group of seven generic top-level domains (gTLD) was
  implemented which represented a set of categories of names and multi-
  organizations. These were the domains GOV, EDU, COM, MIL, ORG,
  NET, and INT.
• During the growth of the Internet, it became desirable to create
  additional generic top-level domains. As of October 2009, there are 21
  generic top-level domains and 250 two-letter country-code top-level
  domains. In addition, the ARPA domain serves technical purposes in the
  infrastructure of the Domain Name System.
GenericTop Level Domains intended use
Aero: the air transport industry.
Asia: companies, organizations and individuals in the Asia-Pacific region
Biz: business use
Cat: Catalan language/culture
Com: commercial organizations, but unrestricted
Coop: cooperatives
Edu: post-secondary educational establishments
Gov: government entities within the United Statesat the federal, state, and local levels
Info: informational sites, but unrestricted
Int: international organizations established by treaty
Jobs: employment-related sites
Mil: the U.S. militarymobisites catering to mobile devices
Museum: museums
Name: families and individuals
Net: originally for network infrastructures, now unrestricted
Org: originally for organizations not clearly falling within the other gTLDs, now
    unrestricted
Pro:certain professions
Tel: services involving connections between the telephone network and the Internet
    (added March 2, 2007)
Travel: travel agents, airlines, hoteliers, tourism bureaus, etc
HISTORY OF .COM DOMAIN
•On 15 March 1985, the first commercial Internet
domain name (.com) was registered under the name
Symbolics.com by Symbolics Inc., a computer systems
firm in Cambridge, Massachusetts.

•By 1992 fewer than 15,000 dot.com domains were
registered.

•In December 2009 there were 192 million domain
names. A big fraction of them are in the .com TLD,
which as of March 15, 2010 had 84 million domain
names, including 11.9 million online business and e-
commerce sites, 4.3 million entertainment sites, 3.1
million finance related sites, and 1.8 million sports sites.
The Chronological Events of the Evolution of Internet

1969     First ARPANET installed in UCLA in Sept. 1969

5       E-mail was invented by accident for sending messages by two
          programmers. Ray Tomlinson of BBN is credited for sending the world’s
          first e-mail message in 1973
1973-74 Transport Control Protocol/Internet Protocol (TCP/IP) was developed by
          Vintcerf to link difference packet networks. These are capable of
          connecting multiple independent networks through routers/gateways.
1980-86 National Science Foundation (NSF) supported the development of CSNET,
         a computer science research network.
12     NSF initiated a new program of networking and computer support for
         super computing centers for research. It launched the NSFNET network
         backbone program.
15     In Switzerland at CERN Tim Berners-Lee proposed a hypertext system that
         will run across the Internet on different operating systems. This was the
        World Wide Web.
18    CSNET service was discontinued. Internet connectivity had become essential
        tool for the conduct of scientific research. NSFNET program had outgrown
        its initial version
Brief History
Origin
The demand within business and government to make better use of computing
   and to better apply computer technology to improve customer interaction,
   business processes, and information exchange both within an enterprise and
   across enterprises.

Evolution
•   During 1970s – Introduction of Electronic Funds Transfer (EFT) – Ex. Debit
     Cards
•   During the late 1970s and early 1980s – introduction of electronic messaging
    technologies, such as Electronic Data Interchange (EDI) (procurement) and
    Electronic Mail (E-MAIL) (Communication), Document workflow systems
    Desktop videoconferencing, Outsourcing and coordination of logistics, Virtual
    and team-based enterprises, Mass customization (demand-driven
    manufacturing), Technical data interchange (engineering).
•   Mid-1980s – introduction of online services – Social interaction (Chat and
    Inter-relay Chat (IRC)) and knowledge sharing (such as File Transfer
    Programmes)
•   During 1990s – the advent of World Wide Web on the Internet – Publishing
    and dissemination of information. (Ravi Kalakota and Andrew B.Whinston)
1979: Michael Aldrich invented online shopping
1981: Thomson Holidays, UK is first B2B online shopping
1982: Minitel was introduced nationwide in France by France Telecom and
used for online ordering.
1984: Gateshead SIS/Tesco is first B2C online shopping and Mrs Snowball ,72,
is first online home shopper
1985: Nissan UK sells cars and finance with credit checking to customers online
from dealers' lots.
1987: Swreg begins to provide software and shareware authors means to sell
their products online through an electronic Merchant account.
1990: Tim Berners-Lee writes the first web browser, WorldWideWeb, using a
NeXT computer.
1992: J.H. Snider and Terra Ziporyn publish Future Shop: How New
Technologies Will Change the Way We Shop and What We Buy. St. Martin's
Press. ISBN 0312063598.
1994: Netscape releases the Navigator browser in October under the code name
Mozilla. Pizza Hut offers online ordering on its Web page. The first online bank
opens. Attempts to offer flower delivery and magazine subscriptions online.
Adult materials also become commercially available, as do cars and bikes.
Netscape 1.0 is introduced in late
1994 SSL encryption that made transactions secure.
1995: Jeff Bezos launches Amazon.com and the first commercial-free 24 hour,
internet-only radio stations, Radio HK and NetRadio start broadcasting. Dell
 and Cisco begin to aggressively use Internet for commercial transactions. eBay
 is founded by computer programmer Pierre Omidyar as AuctionWeb.
1998: Electronic postal stamps can be purchased and downloaded for printing
from the Web.
1999: Business.com sold for US $7.5 million to eCompanies, which was
purchased in 1997 for US $149,000. The peer-to-peer filesharing software
Napster launches. ATG Storeslaunches to sell decorative items for the home
online.
2000: The dot-com bust.
2002: eBay acquires PayPal for $1.5 billion [8]. Niche retail companies
CSN Stores and NetShops are founded with the concept of selling products
through several targeted domains, rather than a central portal.
2003: Amazon.com posts first yearly profit.
2007: Business.com acquired by R.H. Donnelley for $345 million[9].
2008: US eCommerce and Online Retail sales projected to have reached $204
billion, an increase of 17 percent over 2007[10
E-Business Applications can be divided into three categories:
• Internal Business Systems:
       Customer Relationship Management
       Enterprise Resource Planning
       Human Resources Management
2. Enterprise Communication and Collaboration:
      VoIP (Voice over Internet Protocol)
      Content Management System
      E-mail
      Voice Mail
      Web Conferencing
      Digital Work Flows (or business process management)
9. Electronic Commerce - Business-to-Business Electronic Commerce
   (B2B) or Business-to-Consumer Electronic Commerce (B2C):
       Internet shop
       Supply chain management
       Online marketing
       Offline marketing
Models
When organizations go online, they have to decide which e-business models best suit
their goals. A business model is defined as the organization of product, service and
information flows, and the source of revenues and benefits for suppliers and customers
. The concept of e-business model is the same but used in the online presence. The
following is a list of the currently most adopted e-business models such as
E-shops – Online shopping
E-procurement-is the business-to-business or business-to-consumer or       Business-
to-government purchase and sale of supplies, Work and services through
the Internet as well as other information and networking systems, such as Electronic
Data Interchange and Enterprise Resource Planning.
E-malls       -Web site that  displays electronic catalogs from    several suppliers,
and charges commission from them for the sales revenue generated at that site.
E-auctions
Virtual Communities            - is a social network of individuals who interact through
specific media, potentially crossing geographical and political boundaries in order to
pursue mutual interests or goals. One of the most pervasive types of virtual community
include social networking services, which consist of various online communities.
Collaboration Platforms -                 offer a set of software components and
software services that enable individuals to find each other and the information they
need and to be able to communicate and work together to achieve common business
goals. The core elements of a collaboration platform are messaging (email,
calendaring and scheduling, and contacts), team collaboration (file synchronization,
ideas and notes in a wiki, task management, full-text search), and real-time
collaboration and communication (e.g., presence, instant messaging, Web
conferencing, application / desktop sharing, voice, audio and video conferencing),
and Social Computing tools (e.g., blog, wiki, tagging, RSS, shared bookmarks).
Third-party Marketplaces - online marketplace that allows sellers to offer
their goods alongside offerings of the website
Value-chain         -   a business model describing the dissemination of value-
generating information services throughout an Extended Enterprise. This value
chain begins with the content supplied by the provider, which is then distributed and
supported by the information infrastructure; thereupon the context provider supplies
actual     customer       interaction.    It     supports      the physical     value
chain of procurement, manufacturing, distribution and sales of             traditional
companies.
Information Brokerage and
Telecommunication
Classification by provider and consumer
Roughly dividing the world into providers/producers and
consumers/clients one can classify e-businesses into the
following categories:
•business-to-business (B2B) -             describes commerce transactions between
businesses, such as between a manufacturer and a wholesaler, or between a
wholesaler and a retailer. Metalsite.com, verticalnet.com, SHOP2gether.com
•business-to-consumer (B2C) - describes activities of businesses serving end
consumers with products and/or services. Ex. Amazon.com, autobytel.com,
eDiets.com. Pets.com
•business-to-government (B2G) – iGov.com
•government-to-business (G2B)
•government-to-government (G2G)
•government-to-citizen (G2C)
•consumer-to-consumer (C2C) – ebay.com, InfoRocket.com
•consumer-to-business (C2B) – Priceline.com
Basic Categories of E-Business
           Models
       •Brokerage
       •Advertising
       •Infomediary
       •Merchant
       •Manufacturer (Direct)
       •Affiliate
       •Community
       •Subscription
       •Utility
Brokerage Models
Brokers are market-makers. they
bring buyers and sellers together
and facilitate transactions. Brokers
play a frequent role in business-to-
business      (B2B),     business-to-
consumer (B2C), or consumer-to-
consumer (C2C) markets. Usually a
broker charges a fee or commission
for each transaction it enables. The
formula for fees can vary.
Brokerage models include:
Marketplace Exchange -- offers a full range
of services covering the transaction
process, from market assessment to
negotiation and fulfillment. Exchanges
operate independently or are backed by an
industry       consortium.         [Orbitz,
ChemConnect]

Buy/Sell Fulfillment -- takes customer
orders to buy or sell a product or service,
including terms like price and delivery. [
CarsDirect, Respond.com]
Demand Collection System -- the patented "name-
your-price" model pioneered by Priceline.com.
Prospective buyer makes a final (binding) bid for a
specified good or service, and the broker arranges
fulfillment. [Priceline.com]

Auction Broker -- conducts auctions for sellers
(individuals or merchants). Broker charges the seller a
listing fee and commission scaled with the value of the
transaction. Auctions vary widely in terms of the
offering and bidding rules. [eBay]

Transaction Broker -- provides a third-party payment
mechanism for buyers and sellers to settle a
transaction. [PayPal, Escrow.com]
Distributor -- is a catalog operation that connects a large
number of product manufacturers with volume and retail
buyers. Broker facilitates business transactions between
franchised distributors and their trading partners.

Search Agent -- a software agent or "robot" used to
search-out the price and availability for a good or service
specified by the buyer, or to locate hard to find
information.

Virtual Marketplace -- or virtual mall, a hosting service
for online merchants that charges setup, monthly listing,
and/or transaction fees. May also provide automated
transaction and relationship marketing services. [zShops
and Merchant Services at Amazon.com]
Advertising Models
The web advertising model is an extension of the
traditional media broadcast model. The
broadcaster, in this case, a web site, provides
content (usually, but not necessarily, for free) and
services (like email, IM, blogs) mixed with
advertising messages in the form of banner ads.
The banner ads may be the major or sole source of
revenue for the broadcaster. The broadcaster may
be a content creator or a distributor of content
created elsewhere. The advertising model works
best when the volume of viewer traffic is large or
highly specialized.
Portal -- usually a search engine that may include varied
content or services. A high volume of user traffic makes
advertising profitable and permits further diversification of
site services. A personalized portal allows customization of
the interface and content to the user. A niche portal
cultivates a well-defined user demographic. [Yahoo!]
Classifieds -- list items for sale or wanted for purchase.
Listing fees are common, but there also may be a
membership fee. [Monster.com, Craigslist]
User Registration -- content-based sites that are free to
access but require users to register and provide demographic
data. Registration allows inter-session tracking of user
surfing habits and thereby generates data of potential value
in targeted advertising campaigns. [NYTimes]
Query-based Paid Placement -- sells favorable link
positioning (i.e., sponsored links) or advertising
keyed to particular search terms in a user query,
such      as   Overture's      trademark     "pay-for-
performance" model. [Google, Overture]
Contextual Advertising / Behavioral Marketing --
freeware developers who bundle adware with their
product. For example, a browser extension that
automates authentication and form fill-ins, also
delivers advertising links or pop-ups as the user surfs
the web. Contextual advertisers can sell targeted
advertising based on an individual user's surfing
activity.
Content-Targeted Advertising -- pioneered by
Google, it extends the precision of search advertising
to the rest of the web. Google identifies the meaning
of a web page and then automatically delivers
relevant ads when a user visits that page. [Google]
Intromercials -- animated full-screen ads placed at
the entry of a site before a user reaches the intended
content. [CBS MarketWatch]
Ultramercials -- interactive online ads that require
the user to respond intermittently in order to wade
through the message before reaching the intended
content. [Salon in cooperation with Mercedes-Benz]
Infomediary Models
Data about consumers and their
consumption      habits   are   valuable,
especially when that information is
carefully analyzed and used to target
marketing campaigns. Independently
collected data about producers and their
products are useful to consumers when
considering a purchase. Some firms
function as infomediaries (information
intermediaries) assisting buyers and/or
sellers understand a given market.
Advertising Networks -- feed banner ads to a network of
member sites, thereby enabling advertisers to deploy large
marketing campaigns. Ad networks collect data about web
users that can be used to analyze marketing effectiveness. [
DoubleClick]
Audience Measurement Services -- online audience market
research agencies. [Nielsen//Netratings]
Incentive Marketing -- customer loyalty program that
provides incentives to customers such as redeemable points
or coupons for making purchases from associated retailers.
Data collected about users is sold for targeted advertising. [
Coolsavings]
Metamediary -- facilitates transactions between buyer and
sellers by providing comprehensive information and
ancillary services, without being involved in the actual
exchange of goods or services between the parties. [
Edmunds]
Merchant Models
Wholesalers and retailers of goods and services. Sales may be
made based on list prices or through auction.
Virtual Merchant --or e-tailer, is a retail merchant that
operates solely over the web. [Amazon.com]
Catalog Merchant -- mail-order business with a web-based
catalog. Combines mail, telephone and online ordering. [
Lands' End]
Click and Mortar -- traditional brick-and-mortar retail
establishment with web storefront. [Barnes & Noble]
Bit Vendor -- a merchant that deals strictly in digital
products and services and, in its purest form, conducts both
sales    and      distribution     over     the   web.     [
Apple iTunes Music Store]
Manufacturer (Direct)
The manufacturer or "direct model", it is predicated on the power of the
web to allow a manufacturer (i.e., a company that creates a product or
service) to reach buyers directly and thereby compress the distribution
channel. The manufacturer model can be based on efficiency, improved
customer service, and a better understanding of customer preferences. [
Dell Computer] Purchase -- the sale of a product in which the right of
ownership is transferred to the buyer.
Lease -- in exchange for a rental fee, the buyer receives the right to use
the product under a “terms of use” agreement. The product is returned to
the seller upon expiration or default of the lease agreement. One type of
agreement may include a right of purchase upon expiration of the lease.
License -- the sale of a product that involves only the transfer of usage
rights to the buyer, in accordance with a “terms of use” agreement.
Ownership rights remain with the manufacturer (e.g., with software
licensing).
Brand Integrated Content -- in contrast to the sponsored-content
approach (i.e., the advertising model), brand-integrated content is created
by the manufacturer itself for the sole basis of product placement.
Affiliate Models
In contrast to the generalized portal, which seeks to drive a
high volume of traffic to one site, the affiliate model, provides
purchase opportunities wherever people may be surfing. It
does this by offering financial incentives (in the form of a
percentage of revenue) to affiliated partner sites. The affiliates
provide purchase-point click-through to the merchant. It is a
pay-for-performance model -- if an affiliate does not generate
sales, it represents no cost to the merchant. The affiliate model
is inherently well-suited to the web, which explains its
popularity. Variations include, banner exchange, pay-per-
click, and revenue sharing programs. [Barnes & Noble,
Amazon.com]
Banner Exchange -- trades banner placement among a
network of affiliated sites.
Pay-per-click -- site that pays affiliates for a user click-
through.
Revenue Sharing -- offers a percent-of-sale commission based
on a user click-through in which the user subsequently
purchases a product.
Community Models
The viability of the community model is based
on user loyalty. Users have a high investment
in both time and emotion. Revenue can be
based on the sale of ancillary products and
services or voluntary contributions; or
revenue may be tied to contextual advertising
and subscriptions for premium services. The
Internet is inherently suited to community
business models and today this is one of the
more fertile areas of development, as seen in
rise of social networking.
Open Source -- software developed collaboratively by a global
community of programmers who share code openly. Instead of
licensing code for a fee, open source relies on revenue
generated from related services like systems integration,
product support, tutorials and user documentation. [Red Hat]
Open Content -- openly accessible content developed
collaboratively by a global community of contributors who
work voluntarily. [Wikipedia]
Public Broadcasting -- user-supported model used by not-for-
profit radio and television broadcasting extended to the web. A
community of users support the site through voluntary
donations. [The Classical Station (WCPE.org)]
Social Networking Services -- sites that provide individuals
with the ability to connect to other individuals along a defined
common interest (professional, hobby, romance). Social
networking services can provide opportunities for contextual
advertising and subscriptions for premium services. [Flickr,
Friendster, Orkut]
Subscription Models
Users are charged a periodic -- daily, monthly or annual -- fee
to subscribe to a service. It is not uncommon for sites to
combine free content with "premium" (i.e., subscriber- or
member-only) content. Subscription fees are incurred
irrespective of actual usage rates. Subscription and advertising
models are frequently combined. Content Services -- provide
text, audio, or video content to users who subscribe for a fee to
gain access to the service. [Listen.com, Netflix]
Person-to-Person Networking Services -- are conduits for the
distribution of user-submitted information, such as individuals
searching for former schoolmates. [Classmates]
Trust Services -- come in the form of membership associations
that abide by an explicit code of conduct, and in which members
pay a subscription fee. [Truste]
Internet Services Providers -- offer network connectivity and
related services on a monthly subscription. [America Online]
Utility Models
The utility or "on-demand" model is based on metering
usage, or a "pay as you go" approach. Unlike subscriber
services, metered services are based on actual usage rates.
Traditionally, metering has been used for essential
services (e.g., electricity water, long-distance telephone
services). Internet service providers (ISPs) in some parts
of the world operate as utilities, charging customers for
connection minutes, as opposed to the subscriber model
common in the U.S. Metered Usage -- measures and bills
users based on actual usage of a service.
Metered Subscriptions -- allows subscribers to purchase
access to content in metered portions (e.g., numbers of
pages viewed). [Slashdot]
TIM BERNERS-LEE
writes the first web browser, WorldWideWeb, using a NeXT computer
Every Business is an information business

              Industrial logic             Managers are
              becoming based               information
               on information               processors




Value chains are
virtual as well as               Information          Business operations
    physical                       Business             are information




             Entrepreneurs are           Organizations are
               infopreneurs             information designs
Leadership


 Technology                             Services


                  Infrastructure



   Brand                                Markets


              Organizational learning



Seven Dimensions of E-Commerce Strategy
Technology




Brand   Integrated E-Strategy   Service




               Market



          CONVERGENCE
Problems encountered in e-commerce in
                   India
Concerns about security. Many people will not use credit cards over the Internet
due to concerns about theft and fraud.

Lack of instant gratification with most e-purchases (non-digital purchases). Much
of a consumer's reward for purchasing a product lies in the instant gratification
of using and displaying that product. This reward does not exist when one's
purchase does not arrive for days or weeks.

The problem of access to web commerce, particularly for poor households and
for developing countries. Low penetration rate of Internet access in some sectors
greatly reduces the potential for e-commerce.

The social aspect of shopping. Some people enjoy talking to sales staff, to other
shoppers, or to their cohorts: this social reward side of retail therapy does not
exist to the same extent in online shopping.

Cyber crime is the greatest hurdle for the development of e-commerce in
developing countries like India.
The Intranets
– An intranet is a corporate LAN and/or Wide Area Network
  (WAN) that is secured behind company’s firewalls and it
  uses Internet technologies.

– Although intranets are developed using the same TCP/IP
  protocol as the Internet, they operate as private
  networks with limited access.

– Only employees who are issued passwords and access
  codes are able to use them. So, intranets are limited to
  information pertinent to the company and contain
  exclusive and often proprietary and sensitive
  information.
– Firewalls protect intranets from unauthorized outside
  access.

                     © Prentice Hall, 2000                   58
The Intranet

                                                              ERP
                                                  Servers
                                Clients

                                                             Legacy
                                                             systems
Public/External                     Intranet                E-mail
Internet Users                                              servers



                                                             Web
                    Firewalls
                                                            servers

                                      Databases


                                                                       59
The Extranet
– An extranet implies an “extended intranet”,
  which uses TCP/IP protocol networks (like the
  Internet) to link intranets in different locations.
– Extranet is a network that links business
  partners to one another over the Internet by tying
  together their corporate intranets
– Extranet transmissions are conducted over the
  Internet to save money.
– Connecting two or more Intranets forms an
  extranet.
– Goal is to foster collaboration between
  organizations

                   © Prentice Hall, 2000                60
The Extranets

• Extranet enables companies to
  share some of their data with
  business partners or clients,
  perhaps by establishing a shared
  database,    and      connecting
  intranets  using   TCP/IP    and
  Firewall.
Major difference between Extranet, Intranet and
                    Internet


   • The major difference between
     each of these networks is the
     control of access to information
     and how it is shared.
Summary : Internet, Intranet, and Extranet


 Network   Typical               Type of
 Type       Users                Access        Information
Internet   Any individual       Unlimited,     General, public
           with dial-up         public; no     and advertisement
           access or LAN        restrictions
Intranet   Authorized            Private and   Specific,
           employees             restricted    corporate and
           ONLY                                proprietary
Extranet   Authorized            Private and   Shared in
           groups from           outside       authorized
           collaborating         authorized    collaborating
           companies             partners      group
                       © Prentice Hall, 2000                   63
FROM MASS ADVERTISEMENT
                            TO
                INTERACTIVE ADVERTISEMENT

Parameters         Mass Marketing Direct                        Interactive
                                  Marketing                     Marketing
Best outcome       Volume sales          Customer data          Customer relationships

Consumer           Passive               Passive                Active
Behaviour

Leading products   Food, personal care   Credit cards, travel   Upscale apparel, travel
                   Products                                     financial services

Market             High volume           Targeted goods         Targeted individuals

Preferred media    TV, magazines         Mailing lists          Online services


Preferred Tech.    Story boards          Databases              Servers, the Web

Worst outcome      channel surfing       Recycling bins         Log off
ONLINE ADVERTISEMENT METHODS
1. BANNERS
 A banner contains a short text and graphical message to promote product. With the progress of Internet
programming we are starting to find banners with video clips and sound. Banners contain links that, when
clicked on, transfer the customer to the advertiser’s home page.
Types of Banners:
Keyword banners – effective for targeted audience
Random banners – effective for introduction and promotion of new product.

2. SPLASH SCREEN
An initial Web site page used to capture the user’s attention for a short time as a promotion or lead-in to the
site home page or to tell the users what kind of browser and other software they need to view the site.

3. SPOT LEASING
Search engines often provide space (spot) in their home page for any individual business to lease. Unlike
banners, which show up at various times, the ad place on the spot will always be there.

4. URL (UNIVERSAL RESOURCE LOCATORS)
The major advantage of using URL as advertising tool is that it is free. Anyone can submit its URL to a search
engine and be listed. Also, by using URL the targeted audience can be locked and the unwanted viewers can be
filtered because of the keyword function.

5. E-MAIL

6. CHAT ROOMS

7. INTERNET COMMUNITIES

More Related Content

What's hot (20)

E-COMMERECE
E-COMMERECEE-COMMERECE
E-COMMERECE
 
Electronic Payment Systems in E Commerce
Electronic Payment Systems in E CommerceElectronic Payment Systems in E Commerce
Electronic Payment Systems in E Commerce
 
1 introduction to e commerce
1 introduction to e commerce1 introduction to e commerce
1 introduction to e commerce
 
E-Commerce Infrastructures
E-Commerce InfrastructuresE-Commerce Infrastructures
E-Commerce Infrastructures
 
Internet as network infrastructure & ecommerce business model
Internet as network infrastructure & ecommerce business modelInternet as network infrastructure & ecommerce business model
Internet as network infrastructure & ecommerce business model
 
Introduction to Mobile Commerce
Introduction to Mobile CommerceIntroduction to Mobile Commerce
Introduction to Mobile Commerce
 
E commerce in india
E  commerce in indiaE  commerce in india
E commerce in india
 
Unit 2 e commerce applications
Unit 2 e commerce applicationsUnit 2 e commerce applications
Unit 2 e commerce applications
 
E commerce presentation
E commerce presentationE commerce presentation
E commerce presentation
 
E retailing
E retailingE retailing
E retailing
 
E commerce business models
E commerce business modelsE commerce business models
E commerce business models
 
Trends in e commerce
Trends in e commerce Trends in e commerce
Trends in e commerce
 
Types of e commerce
Types of e commerceTypes of e commerce
Types of e commerce
 
Ecommerce.ppt
Ecommerce.pptEcommerce.ppt
Ecommerce.ppt
 
Unit 1 overview
Unit 1 overviewUnit 1 overview
Unit 1 overview
 
Some E-commerce Applications
Some E-commerce ApplicationsSome E-commerce Applications
Some E-commerce Applications
 
Problems in ecommerce
Problems in ecommerceProblems in ecommerce
Problems in ecommerce
 
E Commerce Basics
E Commerce BasicsE Commerce Basics
E Commerce Basics
 
Issues and challenges in e-business
Issues and challenges in e-businessIssues and challenges in e-business
Issues and challenges in e-business
 
B2C Business models
B2C Business modelsB2C Business models
B2C Business models
 

Viewers also liked

E-Commerce and E-Business
E-Commerce and E-BusinessE-Commerce and E-Business
E-Commerce and E-BusinessMiguel Rebollo
 
Pros and cons of traditional vs digital marketing
Pros and cons of traditional vs digital marketingPros and cons of traditional vs digital marketing
Pros and cons of traditional vs digital marketingmarketingconceptz
 
Differences Between E-Commerce and E-Business
Differences Between E-Commerce and E-BusinessDifferences Between E-Commerce and E-Business
Differences Between E-Commerce and E-Businesslathe7bronze
 
E-COMMERECE V/S TRADITIONAL COMMERCE
E-COMMERECE V/S TRADITIONAL COMMERCEE-COMMERECE V/S TRADITIONAL COMMERCE
E-COMMERECE V/S TRADITIONAL COMMERCESana Baloch
 
E commerce vs E business
E commerce vs E businessE commerce vs E business
E commerce vs E businessAnik Faisal
 
Difference Between Intranet And Extranet
Difference  Between  Intranet And  ExtranetDifference  Between  Intranet And  Extranet
Difference Between Intranet And Extranetcalix_ricia
 
Traditional marketing vs e-marketing..
Traditional marketing vs e-marketing..Traditional marketing vs e-marketing..
Traditional marketing vs e-marketing..Amit Gupta
 
Information Systems Analysis and Design
Information Systems Analysis and DesignInformation Systems Analysis and Design
Information Systems Analysis and DesignChristian Reina
 
Diff intranet and extranet
Diff intranet and extranetDiff intranet and extranet
Diff intranet and extranetNadeem Khazi
 
E Business+Models Ppt
E Business+Models PptE Business+Models Ppt
E Business+Models Pptmd kaiser
 

Viewers also liked (20)

Chp1 e commerce
Chp1 e commerceChp1 e commerce
Chp1 e commerce
 
E-Commerce and E-Business
E-Commerce and E-BusinessE-Commerce and E-Business
E-Commerce and E-Business
 
E commerce ppt
E commerce pptE commerce ppt
E commerce ppt
 
E business & e-commerce contrasted
E business & e-commerce contrastedE business & e-commerce contrasted
E business & e-commerce contrasted
 
Traditional Versus Online Marketing
Traditional Versus Online MarketingTraditional Versus Online Marketing
Traditional Versus Online Marketing
 
Pros and cons of traditional vs digital marketing
Pros and cons of traditional vs digital marketingPros and cons of traditional vs digital marketing
Pros and cons of traditional vs digital marketing
 
Internet, intranet and extranet
Internet, intranet and extranetInternet, intranet and extranet
Internet, intranet and extranet
 
Differences Between E-Commerce and E-Business
Differences Between E-Commerce and E-BusinessDifferences Between E-Commerce and E-Business
Differences Between E-Commerce and E-Business
 
E-COMMERECE V/S TRADITIONAL COMMERCE
E-COMMERECE V/S TRADITIONAL COMMERCEE-COMMERECE V/S TRADITIONAL COMMERCE
E-COMMERECE V/S TRADITIONAL COMMERCE
 
E commerce vs E business
E commerce vs E businessE commerce vs E business
E commerce vs E business
 
Difference Between Intranet And Extranet
Difference  Between  Intranet And  ExtranetDifference  Between  Intranet And  Extranet
Difference Between Intranet And Extranet
 
Traditional marketing vs e-marketing..
Traditional marketing vs e-marketing..Traditional marketing vs e-marketing..
Traditional marketing vs e-marketing..
 
Goals Of E Business
Goals Of E BusinessGoals Of E Business
Goals Of E Business
 
Information Systems Analysis and Design
Information Systems Analysis and DesignInformation Systems Analysis and Design
Information Systems Analysis and Design
 
E-Commerce Vs Traditional Marketing
E-Commerce Vs Traditional MarketingE-Commerce Vs Traditional Marketing
E-Commerce Vs Traditional Marketing
 
Diff intranet and extranet
Diff intranet and extranetDiff intranet and extranet
Diff intranet and extranet
 
E Business+Models Ppt
E Business+Models PptE Business+Models Ppt
E Business+Models Ppt
 
E-Commerce PPT
E-Commerce PPTE-Commerce PPT
E-Commerce PPT
 
E commerce
E commerceE commerce
E commerce
 
Ecommerce
EcommerceEcommerce
Ecommerce
 

Similar to Recommended E-Commerce Books & Concepts (20)

Overview of eCommerce
Overview of eCommerceOverview of eCommerce
Overview of eCommerce
 
Overview of E-commerce
Overview of E-commerce Overview of E-commerce
Overview of E-commerce
 
Overview of E-commerce
Overview of E-commerceOverview of E-commerce
Overview of E-commerce
 
E commerce fundamentals-01mar06
E commerce fundamentals-01mar06E commerce fundamentals-01mar06
E commerce fundamentals-01mar06
 
E-Commerce
E-CommerceE-Commerce
E-Commerce
 
E business
E businessE business
E business
 
E commerce and strategic management
E commerce and strategic managementE commerce and strategic management
E commerce and strategic management
 
Presentation slideshow
Presentation slideshowPresentation slideshow
Presentation slideshow
 
E-commerce Chapter No.1
E-commerce Chapter No.1E-commerce Chapter No.1
E-commerce Chapter No.1
 
Effectiveness implementation of e commerce in the developing countries empiri...
Effectiveness implementation of e commerce in the developing countries empiri...Effectiveness implementation of e commerce in the developing countries empiri...
Effectiveness implementation of e commerce in the developing countries empiri...
 
E Business and Accounting slide share
E Business and Accounting slide shareE Business and Accounting slide share
E Business and Accounting slide share
 
Part i
Part iPart i
Part i
 
E-commerce
E-commerceE-commerce
E-commerce
 
EBuss
EBussEBuss
EBuss
 
E commrce
E commrceE commrce
E commrce
 
E commerce
E commerceE commerce
E commerce
 
Introduction to e business unit
Introduction to e business unitIntroduction to e business unit
Introduction to e business unit
 
E commerce
E commerceE commerce
E commerce
 
E Commerce
E  CommerceE  Commerce
E Commerce
 
Lecture 01-e-commerce-khalid khan
Lecture 01-e-commerce-khalid khanLecture 01-e-commerce-khalid khan
Lecture 01-e-commerce-khalid khan
 

Recently uploaded

4.16.24 Poverty and Precarity--Desmond.pptx
4.16.24 Poverty and Precarity--Desmond.pptx4.16.24 Poverty and Precarity--Desmond.pptx
4.16.24 Poverty and Precarity--Desmond.pptxmary850239
 
Field Attribute Index Feature in Odoo 17
Field Attribute Index Feature in Odoo 17Field Attribute Index Feature in Odoo 17
Field Attribute Index Feature in Odoo 17Celine George
 
AUDIENCE THEORY -CULTIVATION THEORY - GERBNER.pptx
AUDIENCE THEORY -CULTIVATION THEORY -  GERBNER.pptxAUDIENCE THEORY -CULTIVATION THEORY -  GERBNER.pptx
AUDIENCE THEORY -CULTIVATION THEORY - GERBNER.pptxiammrhaywood
 
Dust Of Snow By Robert Frost Class-X English CBSE
Dust Of Snow By Robert Frost Class-X English CBSEDust Of Snow By Robert Frost Class-X English CBSE
Dust Of Snow By Robert Frost Class-X English CBSEaurabinda banchhor
 
How to Add Barcode on PDF Report in Odoo 17
How to Add Barcode on PDF Report in Odoo 17How to Add Barcode on PDF Report in Odoo 17
How to Add Barcode on PDF Report in Odoo 17Celine George
 
Measures of Position DECILES for ungrouped data
Measures of Position DECILES for ungrouped dataMeasures of Position DECILES for ungrouped data
Measures of Position DECILES for ungrouped dataBabyAnnMotar
 
Choosing the Right CBSE School A Comprehensive Guide for Parents
Choosing the Right CBSE School A Comprehensive Guide for ParentsChoosing the Right CBSE School A Comprehensive Guide for Parents
Choosing the Right CBSE School A Comprehensive Guide for Parentsnavabharathschool99
 
ClimART Action | eTwinning Project
ClimART Action    |    eTwinning ProjectClimART Action    |    eTwinning Project
ClimART Action | eTwinning Projectjordimapav
 
Visit to a blind student's school🧑‍🦯🧑‍🦯(community medicine)
Visit to a blind student's school🧑‍🦯🧑‍🦯(community medicine)Visit to a blind student's school🧑‍🦯🧑‍🦯(community medicine)
Visit to a blind student's school🧑‍🦯🧑‍🦯(community medicine)lakshayb543
 
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptxINTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptxHumphrey A Beña
 
Student Profile Sample - We help schools to connect the data they have, with ...
Student Profile Sample - We help schools to connect the data they have, with ...Student Profile Sample - We help schools to connect the data they have, with ...
Student Profile Sample - We help schools to connect the data they have, with ...Seán Kennedy
 
Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Mark Reed
 
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...Nguyen Thanh Tu Collection
 
Activity 2-unit 2-update 2024. English translation
Activity 2-unit 2-update 2024. English translationActivity 2-unit 2-update 2024. English translation
Activity 2-unit 2-update 2024. English translationRosabel UA
 
The Contemporary World: The Globalization of World Politics
The Contemporary World: The Globalization of World PoliticsThe Contemporary World: The Globalization of World Politics
The Contemporary World: The Globalization of World PoliticsRommel Regala
 
Integumentary System SMP B. Pharm Sem I.ppt
Integumentary System SMP B. Pharm Sem I.pptIntegumentary System SMP B. Pharm Sem I.ppt
Integumentary System SMP B. Pharm Sem I.pptshraddhaparab530
 
Transaction Management in Database Management System
Transaction Management in Database Management SystemTransaction Management in Database Management System
Transaction Management in Database Management SystemChristalin Nelson
 

Recently uploaded (20)

4.16.24 Poverty and Precarity--Desmond.pptx
4.16.24 Poverty and Precarity--Desmond.pptx4.16.24 Poverty and Precarity--Desmond.pptx
4.16.24 Poverty and Precarity--Desmond.pptx
 
INCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptx
INCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptxINCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptx
INCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptx
 
Field Attribute Index Feature in Odoo 17
Field Attribute Index Feature in Odoo 17Field Attribute Index Feature in Odoo 17
Field Attribute Index Feature in Odoo 17
 
AUDIENCE THEORY -CULTIVATION THEORY - GERBNER.pptx
AUDIENCE THEORY -CULTIVATION THEORY -  GERBNER.pptxAUDIENCE THEORY -CULTIVATION THEORY -  GERBNER.pptx
AUDIENCE THEORY -CULTIVATION THEORY - GERBNER.pptx
 
Dust Of Snow By Robert Frost Class-X English CBSE
Dust Of Snow By Robert Frost Class-X English CBSEDust Of Snow By Robert Frost Class-X English CBSE
Dust Of Snow By Robert Frost Class-X English CBSE
 
LEFT_ON_C'N_ PRELIMS_EL_DORADO_2024.pptx
LEFT_ON_C'N_ PRELIMS_EL_DORADO_2024.pptxLEFT_ON_C'N_ PRELIMS_EL_DORADO_2024.pptx
LEFT_ON_C'N_ PRELIMS_EL_DORADO_2024.pptx
 
How to Add Barcode on PDF Report in Odoo 17
How to Add Barcode on PDF Report in Odoo 17How to Add Barcode on PDF Report in Odoo 17
How to Add Barcode on PDF Report in Odoo 17
 
Measures of Position DECILES for ungrouped data
Measures of Position DECILES for ungrouped dataMeasures of Position DECILES for ungrouped data
Measures of Position DECILES for ungrouped data
 
Choosing the Right CBSE School A Comprehensive Guide for Parents
Choosing the Right CBSE School A Comprehensive Guide for ParentsChoosing the Right CBSE School A Comprehensive Guide for Parents
Choosing the Right CBSE School A Comprehensive Guide for Parents
 
ClimART Action | eTwinning Project
ClimART Action    |    eTwinning ProjectClimART Action    |    eTwinning Project
ClimART Action | eTwinning Project
 
Visit to a blind student's school🧑‍🦯🧑‍🦯(community medicine)
Visit to a blind student's school🧑‍🦯🧑‍🦯(community medicine)Visit to a blind student's school🧑‍🦯🧑‍🦯(community medicine)
Visit to a blind student's school🧑‍🦯🧑‍🦯(community medicine)
 
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptxINTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
 
Student Profile Sample - We help schools to connect the data they have, with ...
Student Profile Sample - We help schools to connect the data they have, with ...Student Profile Sample - We help schools to connect the data they have, with ...
Student Profile Sample - We help schools to connect the data they have, with ...
 
Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)
 
YOUVE_GOT_EMAIL_PRELIMS_EL_DORADO_2024.pptx
YOUVE_GOT_EMAIL_PRELIMS_EL_DORADO_2024.pptxYOUVE_GOT_EMAIL_PRELIMS_EL_DORADO_2024.pptx
YOUVE_GOT_EMAIL_PRELIMS_EL_DORADO_2024.pptx
 
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
 
Activity 2-unit 2-update 2024. English translation
Activity 2-unit 2-update 2024. English translationActivity 2-unit 2-update 2024. English translation
Activity 2-unit 2-update 2024. English translation
 
The Contemporary World: The Globalization of World Politics
The Contemporary World: The Globalization of World PoliticsThe Contemporary World: The Globalization of World Politics
The Contemporary World: The Globalization of World Politics
 
Integumentary System SMP B. Pharm Sem I.ppt
Integumentary System SMP B. Pharm Sem I.pptIntegumentary System SMP B. Pharm Sem I.ppt
Integumentary System SMP B. Pharm Sem I.ppt
 
Transaction Management in Database Management System
Transaction Management in Database Management SystemTransaction Management in Database Management System
Transaction Management in Database Management System
 

Recommended E-Commerce Books & Concepts

  • 1. RECOMMENDED BOOKS 1. E-COMMERCE: AN INDIAN PERSPECTIVE BY P.T. JOSEPH, PRENTICE HALL INIDA 2. E-COMMERCE – A MANAGER’S GUIDE BY RAVI KALAKOTA AND WHINSTON, PRENTICE HALL INDIA 3. E-COMMERCE – A MANAGERIAL PERSPECTIVE BY EFRAIM TURBAN AND OTHERS, PEARSON 4. E-COMMERCE – BUSINESS, TECHNOLOGY, AND SOCIETY BY KENNETH C LAUDON, PEARSON
  • 2. SCOPE OF E-BUSINESS INFORMATION KNOWLEDGEMENT TECHNOLOGY MANAGEMENT E-BUSINESS CUSTOMER SUPPLY CHAIN RELATIONS MANAGEMENT MANAGEMENT
  • 3. E-commerce definition Technology-enabled transactions and technology- mediated exchanges of digitized information between parties (individuals or organizations) as well as the electronically based intra-organizational or inter-organizational activities that facilitate such exchanges
  • 4. MEANING OF E-BUSINESS It is buying and selling, marketing and servicing, and delivery and payment of products, service and information over the Internet, intranet, extranet and other networks, between an inter-networked enterprise and its prospects, customers, suppliers and other business partners. (C.S.V. MURTHY) From a communication perspective, electronic commerce is the delivery of information, products/services, or payments via telephone lines, computer networks, or any other means. From business process perspective, electronic commerce is the application of technology toward the automation of business transactions and workflows. From service perspective, electronic commerce is a tool that addresses the desire of firms, consumers, and management to cut service costs while improving the quality of goods and increasing the speed of service delivery. From an online perspective, electronic commerce provides the capability of buying and selling products and information on the Internet and other online services. (Ravi Kalakota and Andrew B.Whinston)
  • 5. Differences between Definitions of E-commerce The definitions differ with respect to the media under consideration. Some focus on the Internet, some include all sorts of direct electronic distribution channels (e.g., TV- shopping), and others include all forms of electronic market places (e. g., electronic trading systems on stock exchanges).
  • 6. Definitions of E-commerce For the purpose of this class a broad definition of e- commerce will be used. Electronic commerce denotes the seamless application of information and communication technology from its point of origin to its end point along the entire value chain of business processes conducted VIA the INTERNET, INTRANET & EXTRANET and designed to enable the accomplishment of a business goal. These processes may be partial or complete and may encompass business-to-business, as well as business-to-consumer, consumer-to-business transactions and intermediaries.
  • 7. Pure Vs. Partial Electronic Commerce – Three dimensions • the product (service) sold [physical / digital]; • the process [physical / digital] • the delivery agent (or intermediary) [physical / digital] – Traditional commerce • all dimensions are physical – Pure EC • all dimensions are digital – Partial EC • all other possibilities include a mix of digital and physical dimensions
  • 8. Electronic Commerce Vs. Electronic Business • Electronic Commerce is the use of electronic transmission mediums (telecommunications) to engage in the exchange, including buying and selling, of products and services requiring transportation, either physically or digitally, from location to location.
  • 9. Electronic Commerce Vs. Electronic Business • The term electronic commerce is restricting. • It does not fully encompass the true nature of the many types of digital information exchanges. • The term electronic business also includes the exchange of information directly related to the actual buying and selling of goods. Increasingly, businesses are using electronic mechanisms to distribute information and provide customer support. • E-Business describes the broadest definition of EC. It includes customer service and intrabusiness tasks. It is frequently used interchangeably with EC.
  • 10. Electronic Commerce Vs. Electronic Business • Electronic business involves more than just selling and buying; it includes all kinds of presale and postsale efforts. • Then it encompasses new approaches to : – market research, – advertising, – product purchasing and distribution, – customer support, – recruiting, – public relations, – business operations, – product management, – knowledge distribution, – financial transactions.
  • 11. Electronic Commerce s. Electronic Business • E-business also helps to perform the following functions : – 1) bring products to market; – 2) match buyers with sellers; – 3) communicate with government in pursuit of commerce; – 4) deliver electronic goods. In addition, Electronic business includes other activities such as : - market survey, - data interchange, - business relations development with partners, - joint advertising programs with customers, - joint development of products and services with customers. All these activities impact strategic planning, entrepreneurial opportunities, organizational design and performance, business law, and taxation policies.
  • 12. Traditional Vs Electronic Commerce Transactions • Example of Traditional Commerce transactions : – The purchaser • generates a request, • gains approval, • selects an appropriate supplier, • determines availability, and issues a purchase order – The seller must • verify credit and sales history, • check inventory, • schedule shipping, • notify the warehouse, and • issue an invoice
  • 13. Traditional Vs Electronic Commerce Transactions • Example of Electronic Commerce transactions : – The purchaser • Select products from a web site, • Request approvals and forward orders to purchasing via electronic processes, – The seller can • add orders to database, • check warehouse inventory and customer status, • arrange delivery, • handle communications all via electronic commerce.
  • 14. Differences between traditional and e-commerce In the following table you can see in table form the differences in media used for traditional and e-commerce. Please notice that as far as e-commerce is concerned everything can be done through a server: Action Traditional commerce E-commerce Acquire product information Magazines, flyers, online catalogs Web pages Request item Printed forms, letters E-mail Check catalogs, prices Catalogs On-line catalogs Check product availability and confirm price Phone, fax E-mail Generate order Printed form E-mail, web pages Send /Receive Order Fax, mail E-mail, EDI Prioritize order On-line database Check inventory at warehouse phone,fax On-line database, web pages Schedule delivery Printed form E-mail, On-line database Generate invoice Printed form On-line database Receive product Shipper Shipper (unless it is electronic) Confirm receipt Printed form E-mail Send/Receive Invoice Mail E-mail, EDI Schedule payment Printed form EDI, On-line database Send /Receive Payment Mail EDI Table from: ‘Understanding e-commerce’ – Microsoft press
  • 15. E-COMMERCE vs TRADITIONAL COMMERCE Key elements E-commerce Traditional commerce Value Creation Information Product/Service Strategy Sense and respond Classical Simple rules Competitive edge Speed Quality/Cost Competitive force Low barriers of entry Power of suppliers Power of customers Product substitution Resource focus Demand side Supply side Customer interface Screen-to-face Face-to-face Communication Technology-mediated channels Personal Accessibility 24 x 7 Limited time Customer Self-service Seller influenced interaction Consumer behavior Personalization Standardization One-to-one marketing Mass/one-way marketing Promotion Word of mouth Merchandising Product Commodity Perishables, feel & touch
  • 16. Advantages of Electronic Commerce • Electronic commerce can increase sales and decrease costs. • Web advertising reaches to potential customers in the world. • Web creates virtual communities for specific products or services. • A business can reduce the costs by using electronic commerce in its sales support and order-taking processes. • Electronic commerce increases sale opportunities for the seller. • Electronic commerce increases purchasing opportunities for the buyer.
  • 17. Advantages of Electronic Commerce : General Welfare of Society • Electronic commerce benefits the general welfare of society because: – Electronic payments of tax refunds and welfare cost less to issue and arrive securely. – Electronic payments can be audited easily. – Electronic commerce enables people to work from home. – Electronic commerce makes products and services available in remote areas.
  • 18. Disadvantages of Electronic Commerce • Some business processes are difficult to be implemented through electronic commerce. • Return-on-investment is difficult to apply to electronic commerce. • Businesses face cultural and legal obstacles to conducting electronic commerce.
  • 19. Timeline of History of E-Commerce 1981: World's first recorded B2B online shopping system. Thomson Holidays UK 1982: Minitel was introduced nationwide in France by France Telecom and used for online ordering. 1984: World's first recorded B2C online home shopper. Mrs Jane Snowball uses the Gateshead SIS/Tesco system to buy groceries. 1987: Swreg begins to provide software and shareware authors means to sell their products online through an electronic Merchant account. 1990: Tim Berners-Lee writes the first web browser, WorldWideWeb, using a NeXT computer. 1992: J.H. Snider and Terra Ziporyn publish Future Shop: How New Technologies Will Change the Way We Shop and What We Buy. St. Martin's Press. ISBN 0312063598. 1994: Netscape releases the Navigator browser in October under the code name Mozilla. Pizza Hut offers pizza ordering on its Web page. The first online bank opens. Attempts to offer flower delivery and magazine subscriptions online. Adult materials also become commercially available, as do cars and bikes. Netscape 1.0 is introduced in late 21 SSL encryption that made transactions secure. 1995: Jeff Bezos launches Amazon.com and the first commercial-free 24 hour, internet-only radio stations, Radio HK and NetRadio start broadcasting. Dell and Cisco begin to aggressively use Internet for commercial transactions. eBay is founded by computer programmer Pierre Omidyar as AuctionWeb.
  • 20. 1998: Electronic postal stamps can be purchased and downloaded for printing from the Web. 1999: Business.com sold for US $7.5 million to eCompanies, which was purchased in 1997 for US $149,000. The peer-to-peer filesharing software Napster launches. ATG Stores launches to sell decorative items for the home online. 2000: The dot-com bust. 2002: eBay acquires PayPal for $1.5 billion [5]. Niche retail companies CSN Stores and NetShops are founded with the concept of selling products through several targeted domains, rather than a central portal. 2003: Amazon.com posts first yearly profit. 2007: Business.com acquired by R.H. Donnelley for $345 million[6]. 2008: US eCommerce and Online Retail sales projected to have reached $204 billion, an increase of 17 percent over 2007[7].
  • 21. Industrial Age Information Age Market Place Organizing Business Market Space Hierachies Organizing Business Networks Scarce Physical Limitless Digital Resources Economics in Business Resources Machine/Craft Populating Business Knowledge/ Workers Intelligent Workers Real Estate and Infrastructure in Business Information Infrastructure Technology
  • 22. DOMAINS IN INTERNET A domain name is an identification label that defines a realm of administrative autonomy, authority, or control in the Internet. Domain names are also hostnames that identify Internet Protocol (IP) resources such as web sites. Domain names are formed by the rules and procedures of the Domain Name System (DNS).
  • 23. Top-level domains • The top-level domains (TLDs) are the highest level of domain names of the Internet. They form the DNS root zone of the hierarchical Domain Name System. Every domain name ends in a top-level or first- level domain label. • When the Domain Name System was created in the 1980s, the domain name space was divided into two main groups of domains. The country code top-level domains (ccTLD) were primarily based on the two-character territory codes of ISO-3166 country abbreviations. In addition, a group of seven generic top-level domains (gTLD) was implemented which represented a set of categories of names and multi- organizations. These were the domains GOV, EDU, COM, MIL, ORG, NET, and INT. • During the growth of the Internet, it became desirable to create additional generic top-level domains. As of October 2009, there are 21 generic top-level domains and 250 two-letter country-code top-level domains. In addition, the ARPA domain serves technical purposes in the infrastructure of the Domain Name System.
  • 24. GenericTop Level Domains intended use Aero: the air transport industry. Asia: companies, organizations and individuals in the Asia-Pacific region Biz: business use Cat: Catalan language/culture Com: commercial organizations, but unrestricted Coop: cooperatives Edu: post-secondary educational establishments Gov: government entities within the United Statesat the federal, state, and local levels Info: informational sites, but unrestricted Int: international organizations established by treaty Jobs: employment-related sites Mil: the U.S. militarymobisites catering to mobile devices Museum: museums Name: families and individuals Net: originally for network infrastructures, now unrestricted Org: originally for organizations not clearly falling within the other gTLDs, now unrestricted Pro:certain professions Tel: services involving connections between the telephone network and the Internet (added March 2, 2007) Travel: travel agents, airlines, hoteliers, tourism bureaus, etc
  • 25. HISTORY OF .COM DOMAIN •On 15 March 1985, the first commercial Internet domain name (.com) was registered under the name Symbolics.com by Symbolics Inc., a computer systems firm in Cambridge, Massachusetts. •By 1992 fewer than 15,000 dot.com domains were registered. •In December 2009 there were 192 million domain names. A big fraction of them are in the .com TLD, which as of March 15, 2010 had 84 million domain names, including 11.9 million online business and e- commerce sites, 4.3 million entertainment sites, 3.1 million finance related sites, and 1.8 million sports sites.
  • 26. The Chronological Events of the Evolution of Internet 1969 First ARPANET installed in UCLA in Sept. 1969 5 E-mail was invented by accident for sending messages by two programmers. Ray Tomlinson of BBN is credited for sending the world’s first e-mail message in 1973 1973-74 Transport Control Protocol/Internet Protocol (TCP/IP) was developed by Vintcerf to link difference packet networks. These are capable of connecting multiple independent networks through routers/gateways. 1980-86 National Science Foundation (NSF) supported the development of CSNET, a computer science research network. 12 NSF initiated a new program of networking and computer support for super computing centers for research. It launched the NSFNET network backbone program. 15 In Switzerland at CERN Tim Berners-Lee proposed a hypertext system that will run across the Internet on different operating systems. This was the World Wide Web. 18 CSNET service was discontinued. Internet connectivity had become essential tool for the conduct of scientific research. NSFNET program had outgrown its initial version
  • 27. Brief History Origin The demand within business and government to make better use of computing and to better apply computer technology to improve customer interaction, business processes, and information exchange both within an enterprise and across enterprises. Evolution • During 1970s – Introduction of Electronic Funds Transfer (EFT) – Ex. Debit Cards • During the late 1970s and early 1980s – introduction of electronic messaging technologies, such as Electronic Data Interchange (EDI) (procurement) and Electronic Mail (E-MAIL) (Communication), Document workflow systems Desktop videoconferencing, Outsourcing and coordination of logistics, Virtual and team-based enterprises, Mass customization (demand-driven manufacturing), Technical data interchange (engineering). • Mid-1980s – introduction of online services – Social interaction (Chat and Inter-relay Chat (IRC)) and knowledge sharing (such as File Transfer Programmes) • During 1990s – the advent of World Wide Web on the Internet – Publishing and dissemination of information. (Ravi Kalakota and Andrew B.Whinston)
  • 28. 1979: Michael Aldrich invented online shopping 1981: Thomson Holidays, UK is first B2B online shopping 1982: Minitel was introduced nationwide in France by France Telecom and used for online ordering. 1984: Gateshead SIS/Tesco is first B2C online shopping and Mrs Snowball ,72, is first online home shopper 1985: Nissan UK sells cars and finance with credit checking to customers online from dealers' lots. 1987: Swreg begins to provide software and shareware authors means to sell their products online through an electronic Merchant account. 1990: Tim Berners-Lee writes the first web browser, WorldWideWeb, using a NeXT computer. 1992: J.H. Snider and Terra Ziporyn publish Future Shop: How New Technologies Will Change the Way We Shop and What We Buy. St. Martin's Press. ISBN 0312063598. 1994: Netscape releases the Navigator browser in October under the code name Mozilla. Pizza Hut offers online ordering on its Web page. The first online bank opens. Attempts to offer flower delivery and magazine subscriptions online. Adult materials also become commercially available, as do cars and bikes. Netscape 1.0 is introduced in late 1994 SSL encryption that made transactions secure.
  • 29. 1995: Jeff Bezos launches Amazon.com and the first commercial-free 24 hour, internet-only radio stations, Radio HK and NetRadio start broadcasting. Dell and Cisco begin to aggressively use Internet for commercial transactions. eBay is founded by computer programmer Pierre Omidyar as AuctionWeb. 1998: Electronic postal stamps can be purchased and downloaded for printing from the Web. 1999: Business.com sold for US $7.5 million to eCompanies, which was purchased in 1997 for US $149,000. The peer-to-peer filesharing software Napster launches. ATG Storeslaunches to sell decorative items for the home online. 2000: The dot-com bust. 2002: eBay acquires PayPal for $1.5 billion [8]. Niche retail companies CSN Stores and NetShops are founded with the concept of selling products through several targeted domains, rather than a central portal. 2003: Amazon.com posts first yearly profit. 2007: Business.com acquired by R.H. Donnelley for $345 million[9]. 2008: US eCommerce and Online Retail sales projected to have reached $204 billion, an increase of 17 percent over 2007[10
  • 30. E-Business Applications can be divided into three categories: • Internal Business Systems: Customer Relationship Management Enterprise Resource Planning Human Resources Management 2. Enterprise Communication and Collaboration: VoIP (Voice over Internet Protocol) Content Management System E-mail Voice Mail Web Conferencing Digital Work Flows (or business process management) 9. Electronic Commerce - Business-to-Business Electronic Commerce (B2B) or Business-to-Consumer Electronic Commerce (B2C): Internet shop Supply chain management Online marketing Offline marketing
  • 31. Models When organizations go online, they have to decide which e-business models best suit their goals. A business model is defined as the organization of product, service and information flows, and the source of revenues and benefits for suppliers and customers . The concept of e-business model is the same but used in the online presence. The following is a list of the currently most adopted e-business models such as E-shops – Online shopping E-procurement-is the business-to-business or business-to-consumer or Business- to-government purchase and sale of supplies, Work and services through the Internet as well as other information and networking systems, such as Electronic Data Interchange and Enterprise Resource Planning. E-malls -Web site that displays electronic catalogs from several suppliers, and charges commission from them for the sales revenue generated at that site. E-auctions Virtual Communities - is a social network of individuals who interact through specific media, potentially crossing geographical and political boundaries in order to pursue mutual interests or goals. One of the most pervasive types of virtual community include social networking services, which consist of various online communities.
  • 32. Collaboration Platforms - offer a set of software components and software services that enable individuals to find each other and the information they need and to be able to communicate and work together to achieve common business goals. The core elements of a collaboration platform are messaging (email, calendaring and scheduling, and contacts), team collaboration (file synchronization, ideas and notes in a wiki, task management, full-text search), and real-time collaboration and communication (e.g., presence, instant messaging, Web conferencing, application / desktop sharing, voice, audio and video conferencing), and Social Computing tools (e.g., blog, wiki, tagging, RSS, shared bookmarks). Third-party Marketplaces - online marketplace that allows sellers to offer their goods alongside offerings of the website Value-chain - a business model describing the dissemination of value- generating information services throughout an Extended Enterprise. This value chain begins with the content supplied by the provider, which is then distributed and supported by the information infrastructure; thereupon the context provider supplies actual customer interaction. It supports the physical value chain of procurement, manufacturing, distribution and sales of traditional companies. Information Brokerage and Telecommunication
  • 33. Classification by provider and consumer Roughly dividing the world into providers/producers and consumers/clients one can classify e-businesses into the following categories: •business-to-business (B2B) - describes commerce transactions between businesses, such as between a manufacturer and a wholesaler, or between a wholesaler and a retailer. Metalsite.com, verticalnet.com, SHOP2gether.com •business-to-consumer (B2C) - describes activities of businesses serving end consumers with products and/or services. Ex. Amazon.com, autobytel.com, eDiets.com. Pets.com •business-to-government (B2G) – iGov.com •government-to-business (G2B) •government-to-government (G2G) •government-to-citizen (G2C) •consumer-to-consumer (C2C) – ebay.com, InfoRocket.com •consumer-to-business (C2B) – Priceline.com
  • 34. Basic Categories of E-Business Models •Brokerage •Advertising •Infomediary •Merchant •Manufacturer (Direct) •Affiliate •Community •Subscription •Utility
  • 35. Brokerage Models Brokers are market-makers. they bring buyers and sellers together and facilitate transactions. Brokers play a frequent role in business-to- business (B2B), business-to- consumer (B2C), or consumer-to- consumer (C2C) markets. Usually a broker charges a fee or commission for each transaction it enables. The formula for fees can vary.
  • 36. Brokerage models include: Marketplace Exchange -- offers a full range of services covering the transaction process, from market assessment to negotiation and fulfillment. Exchanges operate independently or are backed by an industry consortium. [Orbitz, ChemConnect] Buy/Sell Fulfillment -- takes customer orders to buy or sell a product or service, including terms like price and delivery. [ CarsDirect, Respond.com]
  • 37. Demand Collection System -- the patented "name- your-price" model pioneered by Priceline.com. Prospective buyer makes a final (binding) bid for a specified good or service, and the broker arranges fulfillment. [Priceline.com] Auction Broker -- conducts auctions for sellers (individuals or merchants). Broker charges the seller a listing fee and commission scaled with the value of the transaction. Auctions vary widely in terms of the offering and bidding rules. [eBay] Transaction Broker -- provides a third-party payment mechanism for buyers and sellers to settle a transaction. [PayPal, Escrow.com]
  • 38. Distributor -- is a catalog operation that connects a large number of product manufacturers with volume and retail buyers. Broker facilitates business transactions between franchised distributors and their trading partners. Search Agent -- a software agent or "robot" used to search-out the price and availability for a good or service specified by the buyer, or to locate hard to find information. Virtual Marketplace -- or virtual mall, a hosting service for online merchants that charges setup, monthly listing, and/or transaction fees. May also provide automated transaction and relationship marketing services. [zShops and Merchant Services at Amazon.com]
  • 39. Advertising Models The web advertising model is an extension of the traditional media broadcast model. The broadcaster, in this case, a web site, provides content (usually, but not necessarily, for free) and services (like email, IM, blogs) mixed with advertising messages in the form of banner ads. The banner ads may be the major or sole source of revenue for the broadcaster. The broadcaster may be a content creator or a distributor of content created elsewhere. The advertising model works best when the volume of viewer traffic is large or highly specialized.
  • 40. Portal -- usually a search engine that may include varied content or services. A high volume of user traffic makes advertising profitable and permits further diversification of site services. A personalized portal allows customization of the interface and content to the user. A niche portal cultivates a well-defined user demographic. [Yahoo!] Classifieds -- list items for sale or wanted for purchase. Listing fees are common, but there also may be a membership fee. [Monster.com, Craigslist] User Registration -- content-based sites that are free to access but require users to register and provide demographic data. Registration allows inter-session tracking of user surfing habits and thereby generates data of potential value in targeted advertising campaigns. [NYTimes]
  • 41. Query-based Paid Placement -- sells favorable link positioning (i.e., sponsored links) or advertising keyed to particular search terms in a user query, such as Overture's trademark "pay-for- performance" model. [Google, Overture] Contextual Advertising / Behavioral Marketing -- freeware developers who bundle adware with their product. For example, a browser extension that automates authentication and form fill-ins, also delivers advertising links or pop-ups as the user surfs the web. Contextual advertisers can sell targeted advertising based on an individual user's surfing activity.
  • 42. Content-Targeted Advertising -- pioneered by Google, it extends the precision of search advertising to the rest of the web. Google identifies the meaning of a web page and then automatically delivers relevant ads when a user visits that page. [Google] Intromercials -- animated full-screen ads placed at the entry of a site before a user reaches the intended content. [CBS MarketWatch] Ultramercials -- interactive online ads that require the user to respond intermittently in order to wade through the message before reaching the intended content. [Salon in cooperation with Mercedes-Benz]
  • 43. Infomediary Models Data about consumers and their consumption habits are valuable, especially when that information is carefully analyzed and used to target marketing campaigns. Independently collected data about producers and their products are useful to consumers when considering a purchase. Some firms function as infomediaries (information intermediaries) assisting buyers and/or sellers understand a given market.
  • 44. Advertising Networks -- feed banner ads to a network of member sites, thereby enabling advertisers to deploy large marketing campaigns. Ad networks collect data about web users that can be used to analyze marketing effectiveness. [ DoubleClick] Audience Measurement Services -- online audience market research agencies. [Nielsen//Netratings] Incentive Marketing -- customer loyalty program that provides incentives to customers such as redeemable points or coupons for making purchases from associated retailers. Data collected about users is sold for targeted advertising. [ Coolsavings] Metamediary -- facilitates transactions between buyer and sellers by providing comprehensive information and ancillary services, without being involved in the actual exchange of goods or services between the parties. [ Edmunds]
  • 45. Merchant Models Wholesalers and retailers of goods and services. Sales may be made based on list prices or through auction. Virtual Merchant --or e-tailer, is a retail merchant that operates solely over the web. [Amazon.com] Catalog Merchant -- mail-order business with a web-based catalog. Combines mail, telephone and online ordering. [ Lands' End] Click and Mortar -- traditional brick-and-mortar retail establishment with web storefront. [Barnes & Noble] Bit Vendor -- a merchant that deals strictly in digital products and services and, in its purest form, conducts both sales and distribution over the web. [ Apple iTunes Music Store]
  • 46. Manufacturer (Direct) The manufacturer or "direct model", it is predicated on the power of the web to allow a manufacturer (i.e., a company that creates a product or service) to reach buyers directly and thereby compress the distribution channel. The manufacturer model can be based on efficiency, improved customer service, and a better understanding of customer preferences. [ Dell Computer] Purchase -- the sale of a product in which the right of ownership is transferred to the buyer. Lease -- in exchange for a rental fee, the buyer receives the right to use the product under a “terms of use” agreement. The product is returned to the seller upon expiration or default of the lease agreement. One type of agreement may include a right of purchase upon expiration of the lease. License -- the sale of a product that involves only the transfer of usage rights to the buyer, in accordance with a “terms of use” agreement. Ownership rights remain with the manufacturer (e.g., with software licensing). Brand Integrated Content -- in contrast to the sponsored-content approach (i.e., the advertising model), brand-integrated content is created by the manufacturer itself for the sole basis of product placement.
  • 47. Affiliate Models In contrast to the generalized portal, which seeks to drive a high volume of traffic to one site, the affiliate model, provides purchase opportunities wherever people may be surfing. It does this by offering financial incentives (in the form of a percentage of revenue) to affiliated partner sites. The affiliates provide purchase-point click-through to the merchant. It is a pay-for-performance model -- if an affiliate does not generate sales, it represents no cost to the merchant. The affiliate model is inherently well-suited to the web, which explains its popularity. Variations include, banner exchange, pay-per- click, and revenue sharing programs. [Barnes & Noble, Amazon.com] Banner Exchange -- trades banner placement among a network of affiliated sites. Pay-per-click -- site that pays affiliates for a user click- through. Revenue Sharing -- offers a percent-of-sale commission based on a user click-through in which the user subsequently purchases a product.
  • 48. Community Models The viability of the community model is based on user loyalty. Users have a high investment in both time and emotion. Revenue can be based on the sale of ancillary products and services or voluntary contributions; or revenue may be tied to contextual advertising and subscriptions for premium services. The Internet is inherently suited to community business models and today this is one of the more fertile areas of development, as seen in rise of social networking.
  • 49. Open Source -- software developed collaboratively by a global community of programmers who share code openly. Instead of licensing code for a fee, open source relies on revenue generated from related services like systems integration, product support, tutorials and user documentation. [Red Hat] Open Content -- openly accessible content developed collaboratively by a global community of contributors who work voluntarily. [Wikipedia] Public Broadcasting -- user-supported model used by not-for- profit radio and television broadcasting extended to the web. A community of users support the site through voluntary donations. [The Classical Station (WCPE.org)] Social Networking Services -- sites that provide individuals with the ability to connect to other individuals along a defined common interest (professional, hobby, romance). Social networking services can provide opportunities for contextual advertising and subscriptions for premium services. [Flickr, Friendster, Orkut]
  • 50. Subscription Models Users are charged a periodic -- daily, monthly or annual -- fee to subscribe to a service. It is not uncommon for sites to combine free content with "premium" (i.e., subscriber- or member-only) content. Subscription fees are incurred irrespective of actual usage rates. Subscription and advertising models are frequently combined. Content Services -- provide text, audio, or video content to users who subscribe for a fee to gain access to the service. [Listen.com, Netflix] Person-to-Person Networking Services -- are conduits for the distribution of user-submitted information, such as individuals searching for former schoolmates. [Classmates] Trust Services -- come in the form of membership associations that abide by an explicit code of conduct, and in which members pay a subscription fee. [Truste] Internet Services Providers -- offer network connectivity and related services on a monthly subscription. [America Online]
  • 51. Utility Models The utility or "on-demand" model is based on metering usage, or a "pay as you go" approach. Unlike subscriber services, metered services are based on actual usage rates. Traditionally, metering has been used for essential services (e.g., electricity water, long-distance telephone services). Internet service providers (ISPs) in some parts of the world operate as utilities, charging customers for connection minutes, as opposed to the subscriber model common in the U.S. Metered Usage -- measures and bills users based on actual usage of a service. Metered Subscriptions -- allows subscribers to purchase access to content in metered portions (e.g., numbers of pages viewed). [Slashdot]
  • 52. TIM BERNERS-LEE writes the first web browser, WorldWideWeb, using a NeXT computer
  • 53. Every Business is an information business Industrial logic Managers are becoming based information on information processors Value chains are virtual as well as Information Business operations physical Business are information Entrepreneurs are Organizations are infopreneurs information designs
  • 54. Leadership Technology Services Infrastructure Brand Markets Organizational learning Seven Dimensions of E-Commerce Strategy
  • 55. Technology Brand Integrated E-Strategy Service Market CONVERGENCE
  • 56. Problems encountered in e-commerce in India Concerns about security. Many people will not use credit cards over the Internet due to concerns about theft and fraud. Lack of instant gratification with most e-purchases (non-digital purchases). Much of a consumer's reward for purchasing a product lies in the instant gratification of using and displaying that product. This reward does not exist when one's purchase does not arrive for days or weeks. The problem of access to web commerce, particularly for poor households and for developing countries. Low penetration rate of Internet access in some sectors greatly reduces the potential for e-commerce. The social aspect of shopping. Some people enjoy talking to sales staff, to other shoppers, or to their cohorts: this social reward side of retail therapy does not exist to the same extent in online shopping. Cyber crime is the greatest hurdle for the development of e-commerce in developing countries like India.
  • 57.
  • 58. The Intranets – An intranet is a corporate LAN and/or Wide Area Network (WAN) that is secured behind company’s firewalls and it uses Internet technologies. – Although intranets are developed using the same TCP/IP protocol as the Internet, they operate as private networks with limited access. – Only employees who are issued passwords and access codes are able to use them. So, intranets are limited to information pertinent to the company and contain exclusive and often proprietary and sensitive information. – Firewalls protect intranets from unauthorized outside access. © Prentice Hall, 2000 58
  • 59. The Intranet ERP Servers Clients Legacy systems Public/External Intranet E-mail Internet Users servers Web Firewalls servers Databases 59
  • 60. The Extranet – An extranet implies an “extended intranet”, which uses TCP/IP protocol networks (like the Internet) to link intranets in different locations. – Extranet is a network that links business partners to one another over the Internet by tying together their corporate intranets – Extranet transmissions are conducted over the Internet to save money. – Connecting two or more Intranets forms an extranet. – Goal is to foster collaboration between organizations © Prentice Hall, 2000 60
  • 61. The Extranets • Extranet enables companies to share some of their data with business partners or clients, perhaps by establishing a shared database, and connecting intranets using TCP/IP and Firewall.
  • 62. Major difference between Extranet, Intranet and Internet • The major difference between each of these networks is the control of access to information and how it is shared.
  • 63. Summary : Internet, Intranet, and Extranet Network Typical Type of Type Users Access Information Internet Any individual Unlimited, General, public with dial-up public; no and advertisement access or LAN restrictions Intranet Authorized Private and Specific, employees restricted corporate and ONLY proprietary Extranet Authorized Private and Shared in groups from outside authorized collaborating authorized collaborating companies partners group © Prentice Hall, 2000 63
  • 64. FROM MASS ADVERTISEMENT TO INTERACTIVE ADVERTISEMENT Parameters Mass Marketing Direct Interactive Marketing Marketing Best outcome Volume sales Customer data Customer relationships Consumer Passive Passive Active Behaviour Leading products Food, personal care Credit cards, travel Upscale apparel, travel Products financial services Market High volume Targeted goods Targeted individuals Preferred media TV, magazines Mailing lists Online services Preferred Tech. Story boards Databases Servers, the Web Worst outcome channel surfing Recycling bins Log off
  • 65. ONLINE ADVERTISEMENT METHODS 1. BANNERS A banner contains a short text and graphical message to promote product. With the progress of Internet programming we are starting to find banners with video clips and sound. Banners contain links that, when clicked on, transfer the customer to the advertiser’s home page. Types of Banners: Keyword banners – effective for targeted audience Random banners – effective for introduction and promotion of new product. 2. SPLASH SCREEN An initial Web site page used to capture the user’s attention for a short time as a promotion or lead-in to the site home page or to tell the users what kind of browser and other software they need to view the site. 3. SPOT LEASING Search engines often provide space (spot) in their home page for any individual business to lease. Unlike banners, which show up at various times, the ad place on the spot will always be there. 4. URL (UNIVERSAL RESOURCE LOCATORS) The major advantage of using URL as advertising tool is that it is free. Anyone can submit its URL to a search engine and be listed. Also, by using URL the targeted audience can be locked and the unwanted viewers can be filtered because of the keyword function. 5. E-MAIL 6. CHAT ROOMS 7. INTERNET COMMUNITIES