Anna Iurchenko, UX Designer at Stanfy, made an overview of the key things to keep in mind if you plan to develop an application for Apple TV: design approach, possible use cases, and a new interaction model.
Learn more about our services on AppleTV apps development: https://stanfy.com/apple-tv
16. The interaction is fully based on a focus model. By
pressing buttons and swiping, users move their
focus from element to element, stop and click to
access particular content.
17. You have to minimize the amount of text in your app
and seriously consider using more pictures or
animations rather than writing about something.
18. Remote has a touch surface, an accelerometer, and a
gyroscope that you can leverage in your app to deliver
a compelling experience.
19. TVs vary in size and TV app layouts don’t
automatically adapt to the size of the screen.
Design for 1920X1080 (1080p, 16:9 aspect ratio)
20. Use Apple standard navigation components such as
page controls, tab bars, segmented controls, table
views, collection views, and split views. They can
cover most of your UI needs so use them to provide
an optimal viewing experience.
21. No Web Browsing
There is no web browser on Apple TV
and moreover – you can’t open web
pages inside your app either.
23. Think about experiences that you can
bring to a group of people.
Use the remote’s touch surface,
accelerometer, and gyroscope to help
people feel connected to your app
even though they’re sitting at a
distance.
Leverage Apple’s recommendations
on grid parameters, component sizes,
spacing, typography and layout
templates.
24. We build TV apps. Write to us!
hello@stanfy.com
25. Check our infographic on
Apple TV Design Guides!
https://stanfy.com/apple-tv-ui-guides