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Killing Monsters II: Getting Your Game On In Libraries 2008 Susan White, MLIS University Librarian [email_address]
Personal Gaming Platform History ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],*note the gap in platform upgrades reflects college and graduate school *in the past  25+ years I have played too many games to list (or remember) What I played this week
Why are Games an issue with Libraries? ,[object Object],[object Object],[object Object]
What is our attitude based on our collections ?
<- look 33 libraries have it as of September 2007 Note as of 2007 Smash Brothers Melee is incredibly popular and is a best selling title for a wide age range.
<- look 147 libraries have it as of December 2008 I see the beginnings of a trend of inclusion.
<- searching subject headings the in 2007 we see 1138 library holding for a book strongly against gaming. What’s going on here???
<- in 2008 we see 1154 up from 1138 in 2007 for library holdings for a book strongly against gaming. However we see 599 libraries with a subscription to a Nintendo magazine.
My Agenda ,[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object],[object Object],[object Object],Games and Libraries Right Now Limited focus on Multimedia text collections, interactive worlds, Dynamic content creation etc.
Critical Objections to Gaming in libraries ,[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],The reality about gaming and libraries is best expressed in
[object Object],[object Object],[object Object],[object Object],Source http://www.loc.gov/today/pr/2007/07-156.html Cultural Shift from the Top Down
Getting Game in the Collection ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
What We Can Learn From Games ,[object Object],[object Object],[object Object],[object Object],[object Object]
Some Important Statistics for Your Library Director or Board ,[object Object],[object Object],[object Object],[object Object],Source : http://www.theesa.com/facts/index.asp
Understand and Use Game Ratings from ESRB.org ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
http://www.theesa.com/facts/pdfs/ESA_EF_2008.pdf
Why I  love  Nintendo As A Librarian ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Your Basic Starter Game Library ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Common Mistakes to Avoid when you get started ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Some Common Mistakes to Avoid when you start
Common Mistakes to Avoid when you get started ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Professional Development
Build Your Collection ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Game Circulation Yes, I understand this game takes 400 hours to complete, but it’s still due tomorrow.
Programming ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Policy ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],If your board supports your film policies they can understand and support game too.
Can I Help Your Library Game? I’m a librarian on a mission to see Arizona Libraries embracing gaming. If you share my enthusiasm or just have questions contact me: Sue White, MLIS University Librarian University of Advancing Technology [email_address] [email_address]  < Facebook me! my presentations http://www.slideshare.net/suewhiteg
ALA Support 1. Teen Tech Week will be celebrated March 8-14 in 2009 with the theme Press Play @ your library.  Resources and details are available at  www.ala.org/teentechweek     3. YALSA has a Gaming Interest Group that members are welcome to opt-in to.  Information is here:  http://www.ala.org/ala/mgrps/divs/yalsa/aboutyalsab/discussion.cfm     4. Get Connected: Tech Programs for Teens was published in 2007 and features many ideas for connecting teens and gaming at libraries.   http://www.neal-schuman.com/bdetail.php?isbn=1555706134     5. YALSA's Gaming Interest Group has compiled a list of recommended games for libraries as well as other gaming resources:    http://wikis.ala.org/yalsa/index.php/Gaming_Lists_%26_Activities      8. YA-YAAC is a listserv open to anyone interested in participating. It has over 1,000 subscribers who discuss library programming ideas for teens, including gaming.  People can subscribe or learn more here:  www.ala.org/ala/yalsa/electronicresourcesb/electronicresources.cfm

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2008 AZLA Conference

  • 1. Killing Monsters II: Getting Your Game On In Libraries 2008 Susan White, MLIS University Librarian [email_address]
  • 2.
  • 3.
  • 4. What is our attitude based on our collections ?
  • 5. <- look 33 libraries have it as of September 2007 Note as of 2007 Smash Brothers Melee is incredibly popular and is a best selling title for a wide age range.
  • 6. <- look 147 libraries have it as of December 2008 I see the beginnings of a trend of inclusion.
  • 7. <- searching subject headings the in 2007 we see 1138 library holding for a book strongly against gaming. What’s going on here???
  • 8. <- in 2008 we see 1154 up from 1138 in 2007 for library holdings for a book strongly against gaming. However we see 599 libraries with a subscription to a Nintendo magazine.
  • 9.
  • 10.
  • 11.
  • 12.
  • 13.
  • 14.
  • 15.
  • 16.
  • 17.
  • 19.
  • 20.
  • 21.
  • 22.
  • 23.
  • 24.
  • 25.
  • 26.
  • 27. Can I Help Your Library Game? I’m a librarian on a mission to see Arizona Libraries embracing gaming. If you share my enthusiasm or just have questions contact me: Sue White, MLIS University Librarian University of Advancing Technology [email_address] [email_address] < Facebook me! my presentations http://www.slideshare.net/suewhiteg
  • 28. ALA Support 1. Teen Tech Week will be celebrated March 8-14 in 2009 with the theme Press Play @ your library.  Resources and details are available at www.ala.org/teentechweek   3. YALSA has a Gaming Interest Group that members are welcome to opt-in to.  Information is here: http://www.ala.org/ala/mgrps/divs/yalsa/aboutyalsab/discussion.cfm   4. Get Connected: Tech Programs for Teens was published in 2007 and features many ideas for connecting teens and gaming at libraries.  http://www.neal-schuman.com/bdetail.php?isbn=1555706134   5. YALSA's Gaming Interest Group has compiled a list of recommended games for libraries as well as other gaming resources:    http://wikis.ala.org/yalsa/index.php/Gaming_Lists_%26_Activities     8. YA-YAAC is a listserv open to anyone interested in participating. It has over 1,000 subscribers who discuss library programming ideas for teens, including gaming.  People can subscribe or learn more here: www.ala.org/ala/yalsa/electronicresourcesb/electronicresources.cfm