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Blacklight set up as a movie at Fox Atomic
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while the game's still in the works                                                                            Posted: Wed., May 5, 2010, 4:00am PT
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                                                                                                                Blacklight set up as a movie at Fox Atomic
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By: Variety                                                                                                                                                                                                                                                                      Imagine's "Transmedia Storytelling" Deal
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                                                                                                               PacificDigital game's still in the 'UFO' in its sights
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                                                                                                               New company will work across multiple platforms                                                                                                                   By MIKE FLEMING | Tags: Marketing, Movies, New Media | Friday January 22, 2010 @ 10:42am EST
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                                                                                                                                                                                                                                                                                  It's the only first-look deal Brian Grazer recalls giving out since he and
We all know the drill with video games that become
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                                                                                                                                                                                                                                                                                  Imagine Entertainment partner Ron Howard hooked up 28 years ago.
movies and vice-versa. If it starts as a game, the movie                                                                                                                                                                                                      SIGN UP
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comes out several years after the game first becomes                                                                  -- Advertisement --                                                                       And it's with a company that hasn’t yet made a film. But Blacklight Trans-
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                                                                                                                  We all know the drill with video games that become                                             SIGN UP
popular and, in an effort to reach a mass audience                                                                movies and vice-versa. If up with as a game, the movie Weir, Layne Bednar and Steaphan Weirmedia gives Imagine a foothold in “transmedia storytelling,” an area
                                                                                                               Robert Evans has linked         it starts Henri Kessler, Liam                                     to launch Pa-
without alienating the core fans, usually ends up pleas-                                                          comes out several years after the game first becomes company that operates across multiple platforms.feels will have-- increasingly important place in how producers
                                                                                                                                                                                                                Grazer-- Advertisement an
ing no one. If it starts as a movie, its gets licensed 15                                                      cific Transmedia Corp., a film fund and transmedia
                                                                                                                  popular and, in an effort to reach a mass audience                                            maximize franchises by simultaneously rolling them out in multiple
months before release, giving the developers barely                                                     -                                                                                    -
                                                                                                                  without alienating the core fans, usually ends up pleas-                                      platforms.
enough time to get a game out, let alone one that's                                                            First production is the $130 million-budget "UFO," based on the 1970s British TV series, with veteran visual
                                                                                                                  ing no one. If it starts as a movie, its gets licensed 15
high quality.                                                                                                  effects supervisor Matthew Gratzner making his directing debut. PTC will sell the film at the Cannes Film Fes-Blacklight Transmedia will begin shopping 20 intellectual
                                                                                                                  months before release, giving the developers barely                                -          Post-Sundance,
                                                                                                               tival this month withacast being let alone lensing starting in November.
                                                                                                                  enough time to get game out, set and one that's                                               property creations. But rather than limiting them to film, the company will
Some folks in Hollywood are trying to find a new way around that conundrum. The formula is                        high quality.                                                                                 have fully-fleshed storylines and designs that will also be shopped for
simple: Get some geeky producers, video game developers, studio executives, etc. together                "UFO," penned by Ryan Gaudet and Joseph Kanarek, revolves around SHADO (Supreme Headquarters TV, graphic novels and new media deals. The firm was
                                                                                                                                                                                                                  videogames,
at the creation of a property, before there are any dollar signs, release dates, or unit sales to        Alien Defense Organization), a secret military operation battling an alien race- that's been kidnapping last year with that strategy by Zak Kadison and Eric Lieb (former
                                                                                                                                                                                                                  formed and
                                                                                                            Some folks in Hollywood are trying to find a new way around that conundrum. The formula is
get licensing folks' attention, and develop it for multiple media all at once.                           killing humans for decades and using the body parts.
                                                                                                            simple: Get some geeky producers, video game developers, studio executives, etc. together             execs from Fox and Fox Atomic) and veteran Seattle-based vidgame
                                                                                                            at the creation of a property, before there are any dollar signs, release dates, or unit sales to     developers Mark Long and Joanna Alexander. Kadison showed Grazer
Today comes a really intriguing example of that new approach: Fox Atomic has made a deal                 Project was announced last and develop it for multiple media all at once.
                                                                                                            get licensing folks' attention, summer; Kessler and Avi Haas are producing with Evans exec producing. 10 properties, and Grazer will likely become film producing partner on
with production/management company Union Entertainment and developer Zombie Studios to
                                                                                                                                                                                                                  most of them.
turn the tactical military game "Blacklight" into a movie and comic book (that's concept art             PTC's goal is to really intriguing example of that new approach: Fox Atomic to six years.deal obtained initial funding
                                                                                                            Today comes a produce two to three films per year over the next five has made a It's
from the project around this post). You haven't heard of "Blacklight?" That's because it's in               with production/management company Union Entertainment and developer Zombie Studios to
                                                                                                         through private investors and said it is in the process of raising $350 million in deployment capital in equity which are designed to sustain three films, span genres from horror to epic scifi, each focusing on a
                                                                                                                                                                                                                   The properties,
early development at Zombie, the Seattle-based maker of "America's Army" and the upcoming
                                                                                                         and debt.tactical military game "Blacklight" into a movie and comic book (that's concept art
                                                                                                            turn the                                                                                               world and not a central character, with each venue supplying separate but complementary storylines that will keep
"Saw." It doesn't even have a publisher yet.                                                                from the project around this post). You haven't heard of "Blacklight?" That's because it's in          consumers interested in each platform. While Kadison wouldn’t disclose specific projects, he said the creatives work-
Union, which specializes in putting together games, movies and comics (they made the deal                The company also plans to tap public capital markets through a primaryand the upcoming
                                                                                                            early development at Zombie, the Seattle-based maker of "America's Army" public offering later this year.
                                                                                                                                                                                                                   ing on them include Chad St. John (Sgt. Rock), Skip Woods (A-Team), Marc Forster (Quantum Of Solace), Dave
                                                                                                            "Saw." It doesn't even have a publisher yet.
for "The Darkness" game and have the video game concept "Zero G" set up at Fox) took at                                                                                                                            Semel (Heroes), Kyle Ward and Mark L. Smith.
look at "Blacklight," saw the multi-media potential, and helped sell it to Fox Atomic, the               Kessler told Daily Varietyin putting company's doing so not just to raise funds but also to provide transparency.
                                                                                                            Union, which specializes that the together games, movies and comics (they made the deal
studio's youth-skewing division.                                                                            for "The Darkness" game and have the video game concept "Zero G" set up at Fox) took at                “The projects I saw were well thought out concepts with strong underlying symbolism and archetypal foundations, with
                                                                                                         He said that the Producers Guild of America's recognition of "transmedia" as a new production credit last
                                                                                                            look at "Blacklight," saw the multi-media potential, and helped sell it to Fox Atomic, the             graphic novels and designs that were exquisite,” Grazer told me. “We can’t afford to buy to buy Marvel, so the key is
Fox Atomic is now developing "Blacklight" as a movie and comic book and has hired Jason                  month had galvanized the launch of the company after several years of planning.
                                                                                                            studio's youth-skewing division.                                                                       to find another generating source for movies in that universe. Zak was enormously charismatic and his ideas were
Dean Hall to write the feature script and also create the world that will be drawn on for all                                                                                                                      different from the typical movies Imagine has made. I wanted to bet on him and his team.”
media. Meanwhile, Zombie is taking the momentum of a movie deal with it to seek a publisher.
                                                                                                         "That Atomic is now developing "Blacklight" as we were on comic book and -- and that we should use the word
                                                                                                            Fox announcement made us believe that a movie and the right track has hired Jason
Union is attached as a producer on both the game and movie side.
                                                                                                         'transmedia' in our the feature script and also create the world that will be drawn on for all
                                                                                                            Dean Hall to write name," Kessler said.                                                                Kadison oversees film and TV projects, while Lieb runs the comic and graphic novel creations. The vidgame execution
                                                                                                            media. Meanwhile, Zombie is taking the momentum of a movie deal with it to seek a publisher.           is spearheaded by Long and Alexander who are co-CEOs of Seattle-based Zombie Studios, which has been around
I got on the phone today with everyone involved to find out how this unusual project got put together and what it might mean for the
                                                                                                            Union is attached as a producer on both intellectual properties for platforms including films, video games, designing and producing 28 games on every platform.
                                                                                                         PTC develops, finances and produces           the game and movie side.                                    since 1994
future of games and movies. The conversation included Zombie co-CEO and "Blacklight" creator Mark Long; Fox Atomic development
director and comics editor-in-chief R. Eric Lieb; and Union's president Richard Leibowitz, Creative Director Dan the phone today with everyone involved tomerchandising. unusual project got put together and what it might mean for the
                                                                                                         games, books, music, mobile applications, and find out how this
                                                                                                            I got on Jevons, and manager
                                                                                                                                                                                                                   Though Imagine itself is a prolific self-generator -- Robin Hood gets released in May, Cowboys and Aliens will shoot
Dmitri Johnson, who are attached as producer and executive producers, respectively. Here are some excerpts: games and movies. The conversation included Zombie co-CEO and "Blacklight" creator Mark Long; Fox Atomic development
                                                                                                            future of
                                                                                                         "Our eyes are on the future of entertainment," Kessler said. "So much of filmed entertainment this year so will the Allan Loeb comedy Howard will direct with Vince Vaughn -- Grazer said his focus has been to
                                                                                                            director and comics editor-in-chief R. Eric Lieb; and Union's president Richard Leibowitz, Creative Director Danas
                                                                                                                                                                                                                    today is Jevons, and manager
Ben Fritz: First tell me what exactly "Blacklight" is and how it was created.                            much more than who are attached as producer and executive producers, respectively. Here are somesucceed emer-
                                                                                                            Dmitri Johnson, film; they are franchises, multimedia entertainment and marketing platforms. With the exclusively in one medium like film or TV. He admired how properties like Star Wars and The Matrix
                                                                                                                                                                                                                    excerpts:
                                                                                                                                                                                                                  expanded successfully beyond films, and liked Kadison’s proactive expansion approach. “Studios gobbled up pre-
                                                                                                         gence of transmedia as a viable trajectory, Pacific Transmedia plans to have a basis in film with a complete
Mark Long: About a year ago, I started thinking about where we were going to go next. We specialize in military [first person shooters].
                                                                                                         transmedia component, complemented with our and how it was created.                                      branded properties like Asteroids and Battleship, but as an exec I would hear pitches from writers and see nobody
                                                                                                            Ben Fritz: First tell me what exactly "Blacklight" is own P&A."
I began thinking about a team tactical shooter set in the near future. A near enough future that it could be based on science fact, not                                                                            coming with visuals, and there was nobody at the studio managing intellectual properties over all divisions,” Kadison
fiction.                                                                                                                                                                                                           said.
                                                                                                         Ellen WanderAbout a year ago, I started thinking about where for PTC.going to go next. We specialize in military [first person shooters].
                                                                                                            Mark Long: of Film Bridge Intl. will handle foreign sales we were
                                                                                                                 I began thinking about a team tactical shooter set in the near future. A near enough future that it could be based on science fact, not
                                                                                                                 fiction.                                                                                                                               -
                                                                                                               PTC also has two other projects in development -- Eric Watson's directorial debut "Anika," a $15 million
                                                                                                               budget coming of age drama written by Ramon Fernandez; and $35 million-budget 3D sci-fi thriller
                                                                                                               "NYC2123," based on the Playstation graphic novel created by Chad and Paco Allen, with John Hampian and
                                                                                                               Daniel Ortiz penning the script.




                                                                                                              TRANSMEDIA IS IN THE NEWS
What is Transmedia
Storytelling?
Transmedia storytelling is the
vanguard process of conveying messages,
themes or storylines to a mass audience
through the artful and well-planned use of
multiple-media platforms.

It is a philosophy of communication and
brand extension that broadens the life-
cycle of creative content.
What is Transmedia
Storytelling?
The results of integrated transmedia
storylines include:
  Intense loyalty
  Long-term engagement
  Consumer desire to share the experience
  Lifespan extension of a property beyond
  normal retail windows
  Substantially increased revenue
FEATURE
 FILMS         TV


              VIDEO
 BOOKS
              GAMES



 LIVE
              ONLINE
EVENTS




MOBILE       ANIMATION




  SOCIAL
NETWORKING    MUSIC
FEATURE
                       FILMS
             VIDEO
                                BOOKS
             GAMES




  SOCIAL
NETWORKING                              ONLINE




                                         LIVE
ANIMATION
                                        EVENTS




             MOBILE             MUSIC


                       TV
Results




                        Books   Videogames




          Web Portals              Toys




                                          Starlight Runner
                                          Entertainment
Diving deep into the core of the property
reveals the tools a producer needs to
expand story for a lifetime.
CREATING UNIVERSES

While the audience has the luxury of enjoying the
Universe without necessarily understanding why,
you must make a commitment to developing an
appreciation for the finer art of the franchise, as
well as its mythic underpinnings.

The Universe is not just about fine characters and
beautiful settings. It is a reflection of you that
stands up to scrutiny and deep analysis.

This is what creating a franchise Concept
Document, Story & Style Guide or Bible, and
ultimately a Mythology, is for:
The Message
Great fictional universes
often hold only a single,
but vital message.
Theme and variation
based on that message
must be embodied in the
hero and woven through
every aspect of the
franchise.
BRAND ARCHETYPE
Some brands are so extraordinary that they become larger-than-life,
symbolic of entire cultures, admired by consumers around the world.
Understanding and leveraging archetypal meanings—that is, finding
the soul of your brand and then expressing it in ways that tap into
universal feelings and instincts—are key prerequisites to effectively
creating and marketing content drawn from the brand’s fictional canon.

When these archetypes, these
deep psychic imprints, are
understood and employed, your
brand not only gains meaning, it
can gain market share.

Successful brands draw on
responses to such archetypes as the
hero, outlaw, lover, sage, magician,
creator, and innocent, and these
responses cross lifestyle and
cultural boundaries.
A Transmedia Narrative project or franchise must consist
of three (or more) narrative storylines existing within the
same fictional universe on any of the following platforms:
These narrative extensions are NOT the same
as repurposing material from one platform to
be cut or repurposed to different platforms.

  Film            Publishing     Special Venues
  Television      Comics         DVD/Blu-ray/CD-ROM
  Short Film      Animation      Emerging Technologies
  Broadband       Mobile         Narrative Commercial and
                  Videogames     Marketing rollouts
A Transmedia Producer also creates and implements
interactive endeavors to unite the audience of the
property with the canonical narrative.

This element should be considered as valid
qualification for credit as long as they are related
directly to the narrative presentation of a project.
A Transmedia Producer credit is given to the
person(s) responsible for a significant portion of
a project’s long-term planning, development,
production, and/or maintenance of narrative
continuity across multiple platforms, and
creation of original storylines for new platforms.
Transmedia Producers may originate with a project or
be brought in at any time during the long-term rollout
of a project in order to analyze, create or facilitate
the life of that project and may be responsible for all
or only part of the content of the project.

Transmedia Producers may also be hired by, or
partner with, companies or entities which develop
software and other technologies and who wish to
showcase these inventions with compelling, immersive,
multi-platform content.
To qualify for this credit, a Transmedia Producer
may or may not be publicly credited as part of a
larger institution or company, but a titled
employee of said institution must be able to
confirm that the individual was an integral part of
the production team for the project.
Jeff Gomez      President / CEO
 Mark Pensavalle      Executive Vice President
Chrysoula Artemis     Creative Director
  Darren Sanchez      Production Director
   Fabian Nicieza     Lead Writer
     Caitlin Burns    Lead Editor
    Steele Filipek    Writer
   David Zeichner     Editorial Coordinator
THE PIXEL LAB 2010 - Jeff Gomez of Starlight Runner Entertainment - Creating Blockbuster Worlds & Transmedia Production

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THE PIXEL LAB 2010 - Jeff Gomez of Starlight Runner Entertainment - Creating Blockbuster Worlds & Transmedia Production

  • 1.
  • 2. W E CR E AT E WORLDS
  • 3. “The shortest distance between two people is a story.” - Ancient Proverb
  • 4. 5/17/2010 12:25 P.M. Latest News Reviews Features People News Charts Opinions Events Photos Videos FILM TV LEGIT MUSIC TECH INTERNATIONAL Hot Topics: The Economy VarietyMediaCareers.com 5/17/2010 12:25 P.M. 5/17/2010 12:25 P.M. Latest News Latest News Reviews Reviews Features Features People News People News Charts Charts Opinions Opinions Events Events Photos Photos Videos Videos FILM FILM TV TV LEGIT LEGIT MUSIC MUSIC TECH TECH INTERNATIONAL INTERNATIONAL Hot Topics:Hot Topics: The Economy The Economy VarietyMediaCareers.com VarietyMediaCareers.com Email or Share Print Technology Blacklight set up as a movie at Fox Atomic Email or Share Print RSS Feed Bookmark Email or Share Print Email or Share Print while the game's still in the works Posted: Wed., May 5, 2010, 4:00am PT Email or Share Print Blacklight set up as a movie at Fox Atomic Email or Share Print Get Variety: RSS Feed Bookmark By: Variety Imagine's "Transmedia Storytelling" Deal Bookmark RSS Feed Published: Mon, March 16, 2009, 9:03 PM | Comments ( 4 ) | TrackBack ( 0 ) PacificDigital game's still in the 'UFO' in its sights while the Subscribe Mobile Transmedia has works Get Variety: Get Variety: Newsleter Variety By: Signup: Mobile Digital Subscribe New company will work across multiple platforms By MIKE FLEMING | Tags: Marketing, Movies, New Media | Friday January 22, 2010 @ 10:42am EST Published: Mon, March 16, 2009, 9:03 PM Enter your email address Newsleter Signup: Mobile Digital Subscribe It's the only first-look deal Brian Grazer recalls giving out since he and We all know the drill with video games that become By Comments ( 4 ) | TrackBack ( 0 ) | DAVE MCNARY SIGN UP Enter your email address Imagine Entertainment partner Ron Howard hooked up 28 years ago. movies and vice-versa. If it starts as a game, the movie SIGN UP Newsleter Signup: comes out several years after the game first becomes -- Advertisement -- And it's with a company that hasn’t yet made a film. But Blacklight Trans- Enter your email address We all know the drill with video games that become SIGN UP popular and, in an effort to reach a mass audience movies and vice-versa. If up with as a game, the movie Weir, Layne Bednar and Steaphan Weirmedia gives Imagine a foothold in “transmedia storytelling,” an area Robert Evans has linked it starts Henri Kessler, Liam to launch Pa- without alienating the core fans, usually ends up pleas- comes out several years after the game first becomes company that operates across multiple platforms.feels will have-- increasingly important place in how producers Grazer-- Advertisement an ing no one. If it starts as a movie, its gets licensed 15 cific Transmedia Corp., a film fund and transmedia popular and, in an effort to reach a mass audience maximize franchises by simultaneously rolling them out in multiple months before release, giving the developers barely - - without alienating the core fans, usually ends up pleas- platforms. enough time to get a game out, let alone one that's First production is the $130 million-budget "UFO," based on the 1970s British TV series, with veteran visual ing no one. If it starts as a movie, its gets licensed 15 high quality. effects supervisor Matthew Gratzner making his directing debut. PTC will sell the film at the Cannes Film Fes-Blacklight Transmedia will begin shopping 20 intellectual months before release, giving the developers barely - Post-Sundance, tival this month withacast being let alone lensing starting in November. enough time to get game out, set and one that's property creations. But rather than limiting them to film, the company will Some folks in Hollywood are trying to find a new way around that conundrum. The formula is high quality. have fully-fleshed storylines and designs that will also be shopped for simple: Get some geeky producers, video game developers, studio executives, etc. together "UFO," penned by Ryan Gaudet and Joseph Kanarek, revolves around SHADO (Supreme Headquarters TV, graphic novels and new media deals. The firm was videogames, at the creation of a property, before there are any dollar signs, release dates, or unit sales to Alien Defense Organization), a secret military operation battling an alien race- that's been kidnapping last year with that strategy by Zak Kadison and Eric Lieb (former formed and Some folks in Hollywood are trying to find a new way around that conundrum. The formula is get licensing folks' attention, and develop it for multiple media all at once. killing humans for decades and using the body parts. simple: Get some geeky producers, video game developers, studio executives, etc. together execs from Fox and Fox Atomic) and veteran Seattle-based vidgame at the creation of a property, before there are any dollar signs, release dates, or unit sales to developers Mark Long and Joanna Alexander. Kadison showed Grazer Today comes a really intriguing example of that new approach: Fox Atomic has made a deal Project was announced last and develop it for multiple media all at once. get licensing folks' attention, summer; Kessler and Avi Haas are producing with Evans exec producing. 10 properties, and Grazer will likely become film producing partner on with production/management company Union Entertainment and developer Zombie Studios to most of them. turn the tactical military game "Blacklight" into a movie and comic book (that's concept art PTC's goal is to really intriguing example of that new approach: Fox Atomic to six years.deal obtained initial funding Today comes a produce two to three films per year over the next five has made a It's from the project around this post). You haven't heard of "Blacklight?" That's because it's in with production/management company Union Entertainment and developer Zombie Studios to through private investors and said it is in the process of raising $350 million in deployment capital in equity which are designed to sustain three films, span genres from horror to epic scifi, each focusing on a The properties, early development at Zombie, the Seattle-based maker of "America's Army" and the upcoming and debt.tactical military game "Blacklight" into a movie and comic book (that's concept art turn the world and not a central character, with each venue supplying separate but complementary storylines that will keep "Saw." It doesn't even have a publisher yet. from the project around this post). You haven't heard of "Blacklight?" That's because it's in consumers interested in each platform. While Kadison wouldn’t disclose specific projects, he said the creatives work- Union, which specializes in putting together games, movies and comics (they made the deal The company also plans to tap public capital markets through a primaryand the upcoming early development at Zombie, the Seattle-based maker of "America's Army" public offering later this year. ing on them include Chad St. John (Sgt. Rock), Skip Woods (A-Team), Marc Forster (Quantum Of Solace), Dave "Saw." It doesn't even have a publisher yet. for "The Darkness" game and have the video game concept "Zero G" set up at Fox) took at Semel (Heroes), Kyle Ward and Mark L. Smith. look at "Blacklight," saw the multi-media potential, and helped sell it to Fox Atomic, the Kessler told Daily Varietyin putting company's doing so not just to raise funds but also to provide transparency. Union, which specializes that the together games, movies and comics (they made the deal studio's youth-skewing division. for "The Darkness" game and have the video game concept "Zero G" set up at Fox) took at “The projects I saw were well thought out concepts with strong underlying symbolism and archetypal foundations, with He said that the Producers Guild of America's recognition of "transmedia" as a new production credit last look at "Blacklight," saw the multi-media potential, and helped sell it to Fox Atomic, the graphic novels and designs that were exquisite,” Grazer told me. “We can’t afford to buy to buy Marvel, so the key is Fox Atomic is now developing "Blacklight" as a movie and comic book and has hired Jason month had galvanized the launch of the company after several years of planning. studio's youth-skewing division. to find another generating source for movies in that universe. Zak was enormously charismatic and his ideas were Dean Hall to write the feature script and also create the world that will be drawn on for all different from the typical movies Imagine has made. I wanted to bet on him and his team.” media. Meanwhile, Zombie is taking the momentum of a movie deal with it to seek a publisher. "That Atomic is now developing "Blacklight" as we were on comic book and -- and that we should use the word Fox announcement made us believe that a movie and the right track has hired Jason Union is attached as a producer on both the game and movie side. 'transmedia' in our the feature script and also create the world that will be drawn on for all Dean Hall to write name," Kessler said. Kadison oversees film and TV projects, while Lieb runs the comic and graphic novel creations. The vidgame execution media. Meanwhile, Zombie is taking the momentum of a movie deal with it to seek a publisher. is spearheaded by Long and Alexander who are co-CEOs of Seattle-based Zombie Studios, which has been around I got on the phone today with everyone involved to find out how this unusual project got put together and what it might mean for the Union is attached as a producer on both intellectual properties for platforms including films, video games, designing and producing 28 games on every platform. PTC develops, finances and produces the game and movie side. since 1994 future of games and movies. The conversation included Zombie co-CEO and "Blacklight" creator Mark Long; Fox Atomic development director and comics editor-in-chief R. Eric Lieb; and Union's president Richard Leibowitz, Creative Director Dan the phone today with everyone involved tomerchandising. unusual project got put together and what it might mean for the games, books, music, mobile applications, and find out how this I got on Jevons, and manager Though Imagine itself is a prolific self-generator -- Robin Hood gets released in May, Cowboys and Aliens will shoot Dmitri Johnson, who are attached as producer and executive producers, respectively. Here are some excerpts: games and movies. The conversation included Zombie co-CEO and "Blacklight" creator Mark Long; Fox Atomic development future of "Our eyes are on the future of entertainment," Kessler said. "So much of filmed entertainment this year so will the Allan Loeb comedy Howard will direct with Vince Vaughn -- Grazer said his focus has been to director and comics editor-in-chief R. Eric Lieb; and Union's president Richard Leibowitz, Creative Director Danas today is Jevons, and manager Ben Fritz: First tell me what exactly "Blacklight" is and how it was created. much more than who are attached as producer and executive producers, respectively. Here are somesucceed emer- Dmitri Johnson, film; they are franchises, multimedia entertainment and marketing platforms. With the exclusively in one medium like film or TV. He admired how properties like Star Wars and The Matrix excerpts: expanded successfully beyond films, and liked Kadison’s proactive expansion approach. “Studios gobbled up pre- gence of transmedia as a viable trajectory, Pacific Transmedia plans to have a basis in film with a complete Mark Long: About a year ago, I started thinking about where we were going to go next. We specialize in military [first person shooters]. transmedia component, complemented with our and how it was created. branded properties like Asteroids and Battleship, but as an exec I would hear pitches from writers and see nobody Ben Fritz: First tell me what exactly "Blacklight" is own P&A." I began thinking about a team tactical shooter set in the near future. A near enough future that it could be based on science fact, not coming with visuals, and there was nobody at the studio managing intellectual properties over all divisions,” Kadison fiction. said. Ellen WanderAbout a year ago, I started thinking about where for PTC.going to go next. We specialize in military [first person shooters]. Mark Long: of Film Bridge Intl. will handle foreign sales we were I began thinking about a team tactical shooter set in the near future. A near enough future that it could be based on science fact, not fiction. - PTC also has two other projects in development -- Eric Watson's directorial debut "Anika," a $15 million budget coming of age drama written by Ramon Fernandez; and $35 million-budget 3D sci-fi thriller "NYC2123," based on the Playstation graphic novel created by Chad and Paco Allen, with John Hampian and Daniel Ortiz penning the script. TRANSMEDIA IS IN THE NEWS
  • 5. What is Transmedia Storytelling? Transmedia storytelling is the vanguard process of conveying messages, themes or storylines to a mass audience through the artful and well-planned use of multiple-media platforms. It is a philosophy of communication and brand extension that broadens the life- cycle of creative content.
  • 6. What is Transmedia Storytelling? The results of integrated transmedia storylines include: Intense loyalty Long-term engagement Consumer desire to share the experience Lifespan extension of a property beyond normal retail windows Substantially increased revenue
  • 7. FEATURE FILMS TV VIDEO BOOKS GAMES LIVE ONLINE EVENTS MOBILE ANIMATION SOCIAL NETWORKING MUSIC
  • 8. FEATURE FILMS VIDEO BOOKS GAMES SOCIAL NETWORKING ONLINE LIVE ANIMATION EVENTS MOBILE MUSIC TV
  • 9.
  • 10. Results Books Videogames Web Portals Toys Starlight Runner Entertainment
  • 11.
  • 12.
  • 13.
  • 14.
  • 15.
  • 16. Diving deep into the core of the property reveals the tools a producer needs to expand story for a lifetime.
  • 17. CREATING UNIVERSES While the audience has the luxury of enjoying the Universe without necessarily understanding why, you must make a commitment to developing an appreciation for the finer art of the franchise, as well as its mythic underpinnings. The Universe is not just about fine characters and beautiful settings. It is a reflection of you that stands up to scrutiny and deep analysis. This is what creating a franchise Concept Document, Story & Style Guide or Bible, and ultimately a Mythology, is for:
  • 18. The Message Great fictional universes often hold only a single, but vital message. Theme and variation based on that message must be embodied in the hero and woven through every aspect of the franchise.
  • 19. BRAND ARCHETYPE Some brands are so extraordinary that they become larger-than-life, symbolic of entire cultures, admired by consumers around the world. Understanding and leveraging archetypal meanings—that is, finding the soul of your brand and then expressing it in ways that tap into universal feelings and instincts—are key prerequisites to effectively creating and marketing content drawn from the brand’s fictional canon. When these archetypes, these deep psychic imprints, are understood and employed, your brand not only gains meaning, it can gain market share. Successful brands draw on responses to such archetypes as the hero, outlaw, lover, sage, magician, creator, and innocent, and these responses cross lifestyle and cultural boundaries.
  • 20.
  • 21.
  • 22. A Transmedia Narrative project or franchise must consist of three (or more) narrative storylines existing within the same fictional universe on any of the following platforms: These narrative extensions are NOT the same as repurposing material from one platform to be cut or repurposed to different platforms. Film Publishing Special Venues Television Comics DVD/Blu-ray/CD-ROM Short Film Animation Emerging Technologies Broadband Mobile Narrative Commercial and Videogames Marketing rollouts
  • 23. A Transmedia Producer also creates and implements interactive endeavors to unite the audience of the property with the canonical narrative. This element should be considered as valid qualification for credit as long as they are related directly to the narrative presentation of a project.
  • 24. A Transmedia Producer credit is given to the person(s) responsible for a significant portion of a project’s long-term planning, development, production, and/or maintenance of narrative continuity across multiple platforms, and creation of original storylines for new platforms.
  • 25. Transmedia Producers may originate with a project or be brought in at any time during the long-term rollout of a project in order to analyze, create or facilitate the life of that project and may be responsible for all or only part of the content of the project. Transmedia Producers may also be hired by, or partner with, companies or entities which develop software and other technologies and who wish to showcase these inventions with compelling, immersive, multi-platform content.
  • 26. To qualify for this credit, a Transmedia Producer may or may not be publicly credited as part of a larger institution or company, but a titled employee of said institution must be able to confirm that the individual was an integral part of the production team for the project.
  • 27. Jeff Gomez  President / CEO Mark Pensavalle  Executive Vice President Chrysoula Artemis  Creative Director Darren Sanchez Production Director Fabian Nicieza Lead Writer Caitlin Burns  Lead Editor Steele Filipek Writer David Zeichner  Editorial Coordinator