SlideShare une entreprise Scribd logo
1  sur  28
+

Games in Higher
Education
Barbara Z. Johnson, Ed.D.
College of Letters and Sciences
UWW
+

Who’s Here??
+

What Do We Want To Know??
+

“Game” = ?


Commercial Off-the-Shelf Game



Educational or Serious Game



Simulations



Virtual Worlds



Augmented Reality



Gamification
Free to
explore
and act

Sandbox

Few
choices
Few
paths

Open World

Wide Spectrum of Player Agency

Tightly Constrained

+

Nearly
anything
possible
+

Characteristics


Rules



Roles



“Magic Circle”

Suspension of
reality
+

Not Usually Casual Games
+

Difficult Games


~ 2 – 60+ hours to complete



May never be finished



Require “grit” to master



Multiple failures before success
+

Some Examples in Use
+

COTS – Rich, Immersive Worlds
Oblivion
+

Educational or Serious Games
ReDistricting Game (http://redistrictinggame.org/)
+

Simulations
Forensics Practice (in Second Life)
+

Virtual Worlds


Approximately 275 educational locations in Second Life
maintained by schools, colleges, and educational non-profits
+

Augmented Reality
ARIS (aris.org)
+

How Used?
+

Part of a planned process

Feedback

Prepare

Consequential

Experience

Goals
+

Practice Performance
Forensics Assignment in Second Life
+

Perspective/Empathy
Civil War Role Play Debate – US History
+

Abstract Via Concrete Experience
Financial Literacy in a Virtual World (Gaia Online)
+

Similarities and Differences K-12 vs.
Higher Ed
+

Benefits of Games in Higher Ed
+

Advantages
Different learning styles

Game Mechanics



Spatial



2-D or 3-D “world”



Visual



Graphical



Mathematical/logical



Game play orderly



Kinesthetic



Procedural



Tinkering



Trial and error with frequent
feedback



Concrete thinking


On-screen representations



Goals/tasks/quests



Understanding facet performance
+

Bloom’s Taxonomy

Games can be used to facilitate
and demonstrate
+

Facets of Understanding (Wiggins)
Games can be used to facilitate
and demonstrate
+

Challenges
+

Culture of Learning in Higher Ed


Learning <> Fun



Games = Fun



Therefore: Games <> Learning
+

References and Resources


ARIS - http://arisgames.org/



Bloomfield, R. (2009). World of Bizcraft. Journal of Virtual Worlds Research, 2(3), 3 - 34.



de Lucia, A., Francese, R., Passero, I., &Tortora, G. (2008). Development and evaluation of a
virtual campus on Second Life: The case of SecondDMI. Computers & Education, 52(1).



Foster, A. L. (2007). Professor Avatar. The Chronicle of Higher Education, 54(4). Retrieved from
http://chronicle.com/weekly/v54/i04/04a02401.htm



Gee, J. P. (2013). The Anti-Education Era: Creating Smarter Students Through Digital Learning.
New York: New York: Palgrave Macmillan.



Horton, K., Davenport, E., Hall, H., & Rosenbaum, H. (2002). Internet simulations for teaching,
learning and research: An investigation of e-commerce interactions and practice in the Virtual
Economy. Education for Information, 20(3/4).



Hudson, K., &Degast-Kennedy, K. (2009). Canadian border simulation at Loyalist College.
Journal of Virtual Worlds Research, 2(1), 3 - 11.



Inman, C., Wright, V. H., & Hartman, J. A. (2010). Use of Second Life in K-12 and Higher
Education: A Review of Research. Journal of Interactive Online Learning, 9(1), 44 63.Kupperman, J., &Weisserman, G. (2005). Curriculum Games: An Online Character-Playing
Project as "Ironist Curriculum". Curriculum Games, 1 - 13.
+

References and Resources


Liz Lawley



Lee, P. D. (2009). Using Second Life to Teach Operations
Management. Journal of Virtual Worlds Research, 2(1).



Just Press Play - https://play.rit.edu/



Andy Phelps - http://games.rit.edu/works-and-papers



Redistricting Game - http://redistrictinggame.org/



Savin-Baden, M., Gourlay, L., Tombs, C., Steils, N., Tombs, G.,
&Mawer, M. (2010). Situating Pedagogies, Positions and Practices
in Immersive Virtual Worlds. Educational Research 52(2), 123133.



Wiggins, G., &McTighe, J. (2006). Understanding by Design
(Second ed.). Upper Saddle River, NJ: Pearson Education, Inc.

Contenu connexe

Similaire à Games in Higher Education

Transforming Education in the Metaverse.pptx
Transforming Education in the Metaverse.pptxTransforming Education in the Metaverse.pptx
Transforming Education in the Metaverse.pptxCynthia Calongne
 
Second Life Presentation
Second Life PresentationSecond Life Presentation
Second Life PresentationAline Click
 
School Librarian Communication Through Social Media
School Librarian Communication Through Social MediaSchool Librarian Communication Through Social Media
School Librarian Communication Through Social MediaValerie Hill
 
Plymouth State University 2013
Plymouth State University 2013Plymouth State University 2013
Plymouth State University 2013Bryan Alexander
 
Level up! Integrating Games and Gamification to Support Teaching & Learning
Level up! Integrating Games and Gamification to Support Teaching & LearningLevel up! Integrating Games and Gamification to Support Teaching & Learning
Level up! Integrating Games and Gamification to Support Teaching & LearningMichael M Grant
 
Second Life in Education
Second Life in EducationSecond Life in Education
Second Life in EducationStaci Trekles
 
Moving into the Metaverse
Moving into the MetaverseMoving into the Metaverse
Moving into the MetaverseValerie Hill
 
Learning to Win: Digital Based Games in Education
Learning to Win: Digital Based Games in EducationLearning to Win: Digital Based Games in Education
Learning to Win: Digital Based Games in EducationNancy Konopka
 
When The Game Becomes Serious
When The Game Becomes SeriousWhen The Game Becomes Serious
When The Game Becomes SeriousLesley Scopes
 
Holyrood Park: a virtual campus for Edinburgh
Holyrood Park: a virtual campus for EdinburghHolyrood Park: a virtual campus for Edinburgh
Holyrood Park: a virtual campus for EdinburghEduserv Foundation
 
Trends and issues ppt
Trends and issues pptTrends and issues ppt
Trends and issues pptMartha Rice
 
Cais aace edmedia_quest_atlantis
Cais aace edmedia_quest_atlantisCais aace edmedia_quest_atlantis
Cais aace edmedia_quest_atlantisAlex Makosz
 
Trip report: Games and Learning Conferences 2008
Trip report: Games and Learning Conferences 2008Trip report: Games and Learning Conferences 2008
Trip report: Games and Learning Conferences 2008Steve Vosloo
 
Edu Virtual.Worlds
Edu Virtual.WorldsEdu Virtual.Worlds
Edu Virtual.WorldsKen Hudson
 
The Games Libraries Play (And How They
The Games Libraries Play (And How TheyThe Games Libraries Play (And How They
The Games Libraries Play (And How Theykczarnec
 
071011MSU_SL_NewFaculty
071011MSU_SL_NewFaculty071011MSU_SL_NewFaculty
071011MSU_SL_NewFacultyAJ Kelton
 

Similaire à Games in Higher Education (20)

Transforming Education in the Metaverse.pptx
Transforming Education in the Metaverse.pptxTransforming Education in the Metaverse.pptx
Transforming Education in the Metaverse.pptx
 
Second Life Presentation
Second Life PresentationSecond Life Presentation
Second Life Presentation
 
KeyNote Ulster
KeyNote UlsterKeyNote Ulster
KeyNote Ulster
 
School Librarian Communication Through Social Media
School Librarian Communication Through Social MediaSchool Librarian Communication Through Social Media
School Librarian Communication Through Social Media
 
Plymouth State University 2013
Plymouth State University 2013Plymouth State University 2013
Plymouth State University 2013
 
Level up! Integrating Games and Gamification to Support Teaching & Learning
Level up! Integrating Games and Gamification to Support Teaching & LearningLevel up! Integrating Games and Gamification to Support Teaching & Learning
Level up! Integrating Games and Gamification to Support Teaching & Learning
 
Second Life in Education
Second Life in EducationSecond Life in Education
Second Life in Education
 
Moving into the Metaverse
Moving into the MetaverseMoving into the Metaverse
Moving into the Metaverse
 
Which World Are You?
Which World Are You?Which World Are You?
Which World Are You?
 
Learning to Win: Digital Based Games in Education
Learning to Win: Digital Based Games in EducationLearning to Win: Digital Based Games in Education
Learning to Win: Digital Based Games in Education
 
When The Game Becomes Serious
When The Game Becomes SeriousWhen The Game Becomes Serious
When The Game Becomes Serious
 
Holyrood Park: a virtual campus for Edinburgh
Holyrood Park: a virtual campus for EdinburghHolyrood Park: a virtual campus for Edinburgh
Holyrood Park: a virtual campus for Edinburgh
 
Trends and issues ppt
Trends and issues pptTrends and issues ppt
Trends and issues ppt
 
Cais aace edmedia_quest_atlantis
Cais aace edmedia_quest_atlantisCais aace edmedia_quest_atlantis
Cais aace edmedia_quest_atlantis
 
Immersive Learning Environments
Immersive Learning EnvironmentsImmersive Learning Environments
Immersive Learning Environments
 
Trip report: Games and Learning Conferences 2008
Trip report: Games and Learning Conferences 2008Trip report: Games and Learning Conferences 2008
Trip report: Games and Learning Conferences 2008
 
Edu Virtual.Worlds
Edu Virtual.WorldsEdu Virtual.Worlds
Edu Virtual.Worlds
 
Why Second Life?
Why Second Life?Why Second Life?
Why Second Life?
 
The Games Libraries Play (And How They
The Games Libraries Play (And How TheyThe Games Libraries Play (And How They
The Games Libraries Play (And How They
 
071011MSU_SL_NewFaculty
071011MSU_SL_NewFaculty071011MSU_SL_NewFaculty
071011MSU_SL_NewFaculty
 

Plus de Barbara Johnson

One part tech_two_parts_learning
One part tech_two_parts_learningOne part tech_two_parts_learning
One part tech_two_parts_learningBarbara Johnson
 
Research overview for class
Research overview for classResearch overview for class
Research overview for classBarbara Johnson
 
IT Fluency in Teen Second Life
IT Fluency in Teen Second LifeIT Fluency in Teen Second Life
IT Fluency in Teen Second LifeBarbara Johnson
 
Having a Wonderful Second Life - Wish You Were Here
Having a Wonderful Second Life - Wish You Were HereHaving a Wonderful Second Life - Wish You Were Here
Having a Wonderful Second Life - Wish You Were HereBarbara Johnson
 
Tech Savvy Girls from Sims to Teen Second Life
Tech Savvy Girls from Sims to Teen Second LifeTech Savvy Girls from Sims to Teen Second Life
Tech Savvy Girls from Sims to Teen Second LifeBarbara Johnson
 

Plus de Barbara Johnson (9)

Blendedlearning
BlendedlearningBlendedlearning
Blendedlearning
 
Phenoma2evidence
Phenoma2evidencePhenoma2evidence
Phenoma2evidence
 
One part tech_two_parts_learning
One part tech_two_parts_learningOne part tech_two_parts_learning
One part tech_two_parts_learning
 
Clickers
ClickersClickers
Clickers
 
Research overview for class
Research overview for classResearch overview for class
Research overview for class
 
IT Fluency in Teen Second Life
IT Fluency in Teen Second LifeIT Fluency in Teen Second Life
IT Fluency in Teen Second Life
 
Having a Wonderful Second Life - Wish You Were Here
Having a Wonderful Second Life - Wish You Were HereHaving a Wonderful Second Life - Wish You Were Here
Having a Wonderful Second Life - Wish You Were Here
 
Decide, Team, Vision
Decide, Team, VisionDecide, Team, Vision
Decide, Team, Vision
 
Tech Savvy Girls from Sims to Teen Second Life
Tech Savvy Girls from Sims to Teen Second LifeTech Savvy Girls from Sims to Teen Second Life
Tech Savvy Girls from Sims to Teen Second Life
 

Dernier

Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)eniolaolutunde
 
The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13Steve Thomason
 
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdfssuser54595a
 
Student login on Anyboli platform.helpin
Student login on Anyboli platform.helpinStudent login on Anyboli platform.helpin
Student login on Anyboli platform.helpinRaunakKeshri1
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactdawncurless
 
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Sapana Sha
 
Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3JemimahLaneBuaron
 
Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17Celine George
 
Privatization and Disinvestment - Meaning, Objectives, Advantages and Disadva...
Privatization and Disinvestment - Meaning, Objectives, Advantages and Disadva...Privatization and Disinvestment - Meaning, Objectives, Advantages and Disadva...
Privatization and Disinvestment - Meaning, Objectives, Advantages and Disadva...RKavithamani
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdfQucHHunhnh
 
Employee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxEmployee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxNirmalaLoungPoorunde1
 
Hybridoma Technology ( Production , Purification , and Application )
Hybridoma Technology  ( Production , Purification , and Application  ) Hybridoma Technology  ( Production , Purification , and Application  )
Hybridoma Technology ( Production , Purification , and Application ) Sakshi Ghasle
 
Sanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfSanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfsanyamsingh5019
 
A Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformA Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformChameera Dedduwage
 
Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104misteraugie
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introductionMaksud Ahmed
 
Introduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher EducationIntroduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher Educationpboyjonauth
 
CARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxCARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxGaneshChakor2
 

Dernier (20)

Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)
 
The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13The Most Excellent Way | 1 Corinthians 13
The Most Excellent Way | 1 Corinthians 13
 
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
18-04-UA_REPORT_MEDIALITERAСY_INDEX-DM_23-1-final-eng.pdf
 
Student login on Anyboli platform.helpin
Student login on Anyboli platform.helpinStudent login on Anyboli platform.helpin
Student login on Anyboli platform.helpin
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impact
 
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
 
Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3
 
Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17
 
Privatization and Disinvestment - Meaning, Objectives, Advantages and Disadva...
Privatization and Disinvestment - Meaning, Objectives, Advantages and Disadva...Privatization and Disinvestment - Meaning, Objectives, Advantages and Disadva...
Privatization and Disinvestment - Meaning, Objectives, Advantages and Disadva...
 
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptxINDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdf
 
Employee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxEmployee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptx
 
Hybridoma Technology ( Production , Purification , and Application )
Hybridoma Technology  ( Production , Purification , and Application  ) Hybridoma Technology  ( Production , Purification , and Application  )
Hybridoma Technology ( Production , Purification , and Application )
 
Sanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfSanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdf
 
A Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformA Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy Reform
 
Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introduction
 
Introduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher EducationIntroduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher Education
 
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
 
CARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptxCARE OF CHILD IN INCUBATOR..........pptx
CARE OF CHILD IN INCUBATOR..........pptx
 

Games in Higher Education