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LxD
Learner Experience Design
Julie Dirksen, Usable Learning
Learning Solutions 2011

                                 http://www.usablelearning.com
So what is LxD anyway?

        What do you think?
Let me tell you a story
 It was 1993, and I had a job training customer
 service reps for a financial services company…
It was not a great job…

 The reps had a hard job –
 they got yelled at a lot
 (not really smiling happy
 reps)




                             How long it took for them to get really
                             proficient = 6 months

                             How long it took before they got burned out
                             and looked for another job = 6 months
This was a big part
    of the reason…




IBM AS/400

7 different systems
(accounting , credit, collections, etc)
Which should we fix?
Knowledge in the Head vs.
Knowledge in the World
                         - Donald Norman




 Requires memory or cognitive   Knowledge is embedded in the
 processing                     interface
All of the sudden, I’m a GUI (Graphical
User Interface) Designer…

                          Item 1
                 or       Item 2
                          Item 3
                          Item 4




                 or




                 or



            I wanted rules…
So I went looking:
 • Chromostereoposis


      Putting things that are blue
      next to things that are red
  Messes with your depth perception.
   Weird, huh? And different people
        react differently to this.
So I went looking:
 • Fitts’ Law: The time to acquire a target is a        Click

   function of the distance to and size of the target




                              Click
So I went looking:
 • 5 +/- 2
 • Grouping Like items
And that was kind of it…



            …Umm?
Then I bumped into this…
There are no rules

     The reason you can’t find rules…



                        or




  …is because they frequently don’t exist
We design in a tunnel
And we fill in
      gaps
User Testing!

   See what sticks




Image by Gluemoon cc license

http://www.flickr.com/photos/gluemoon/90804324/sizes/l/in/photostream/
Usability grew up




       User Experience Design!
The Elements of User Experience

                     http://www.jjg.n
                        et/elements/




                      -Jesse James Garrett 2000
The Elements of User Experience
                                http://www.jjg.n
                                   et/elements/




                    http://www.jjg.net/elements/
Okay, but what’s LxD?




        I have 3 different answers…
Answer 1: It’s clearing the path

           Can people use it?
Pyramid:
                                http://www.slideshar
                                e.net/stephenpa/cre
                                   ating-pleasurable-
                                   interfaces-getting-
                                         from-tasks-to-
                                           experiences




           Stephen Anderson www.poetpainter.com
What is the purpose of good user
interface design?
                              Makes a system
                              usable
     Allows the user to
     complete their task(s)               Keeping the user from
                                          getting frustrated




            Makes the interface
            invisible



  Reducing extraneous
  cognitive load
Interface design to reduce cogntive
load
                                      If it’s in the “How
                                            to use this
                Intrinsic Cognitive       training” It’s
                Load                        probably
                                           Extraneous
                                       Cognitive Load
                Germane
                Cognitive Load


                Extraneous
                Cognitive Load
What is the purpose of good user
interface design?
                             Makes a system
                             usable
    Allows the user to
    complete their task(s)               Keeping the user from
                                         getting frustrated




           Makes the interface
           invisible


                                       Makes the user feel that
                                       they are in control…
Makes the user feel in control…




 My mother almost never feels in
 control online, except for a few sites >
We have control issues:



                          The next button will
                            become available
                          after the audio plays
                               completely

     Available
We have control issues:



               Why?


         (Serious question)
Answer 2: It’s putting the learner in
the center
            Can people use it?


           Is it about the learner?
What’s the center?

     Content?        The Learner?




                           Specifically, is it
                             about the
                              learner’s
                             behavior?
What’s at the center?




   Cathy Moore e-Learning Blueprint - http://www.elearningblueprint.com
Answer 3: It’s the whole context

           Can people use it?


          Is it about the learner?


         Does it change behavior?
Pyramid:
                                  http://www.slideshar
                                  e.net/stephenpa/cre
                                     ating-pleasurable-
                                     interfaces-getting-
                                           from-tasks-to-
                                             experiences



 Does it
 change
 behavior?




             Stephen Anderson www.poetpainter.com
Where's the knowledge?

         Embedded




 world                   head
Fully Embedded Knowledge
Where's the knowledge?

         Embedded




 world                         head




                    Guidance
Guidance
Guidance
Guidance
Guidance



           Microcopy
Where's the knowledge?

                         Performance
         Embedded
                           Support




 world                                 head




                    Guidance
Performance Support




                      EPSS
                      Electronic
                      Performance
Job Aids              Support System
Where's the knowledge?

                         Performance
         Embedded
                           Support




 world                                          head




                                  References
                    Guidance
                                  / Resources
References and Resources
Where's the knowledge?

                         Performance
         Embedded                           Training
                           Support




 world                                                 head




                                  References
                    Guidance
                                  / Resources
Tools and Methods

 • User Research
 • Design Tools
 • User Testing
User Research

 • Interviews
 • Focus Groups
 • Surveys

 These are all fine, but…
Job Shadowing

 Follow them
 around
Design Tools
 Card Sorting
Design Tools    Persona: Alice


      Persona   Age: 32

                Job Function: Business
 Development    Analyst

                Description: Alice has been with the company for 3
                years, and started as a tester in the quality assurance
                department.

                She spends her work time requesting and reviewing
                research reports, interviewing stakeholders and end
                users and creating software specs.

                She is focused, goal-oriented within a strong
                leadership role. One of her concerns is maintaining
                quality across all output of programs.

                She is connected via a T1 connection at work and
                cable modem at home. She also uses her smart
                phone extensively
                .
                She is most likely to be heard saying: “Can you be
                more specific?”
Design Tools
 Prototyping
User Testing
 Watch somebody USE your application
What User Testing isn’t:

 •   Focus Groups
 •   Stakeholder Reviews
 •   Sending out the link for feedback
 •   Bug Testing
Process for User Testing


     1                2               3            4              5


Recruit Users      Create a         Watch      Record the    Make design
                script and test   people use     results    recommenda
                     plan           your e-                     tions
                                   Learning
Don’t Make Me Think
Case 1: The Close Button
Case 1: The Close Button
                                 x




                           To close the
                             box, they
                           clicked here.
Case 1: The Close Button


              Fitts’ Law:
       The time to acquire a
       target is a function of
        the distance to and
          size of the target
Case 1: The Close Button
Case 2: Invisible Text
Case 2: Invisible Text
Case 2: Invisible Text
Case 2: Invisible Text
Case 2: Invisible Text
Case 2: Invisible Text
Case 3: Active Learning
Case 3: Active Learning
Case 3: Active Learning
Case 3: Active Learning
Answer 3: It’s the whole context

           Can people use it?


          Is it about the learner?


         Does it change behavior?
Pyramid:
                                  http://www.slideshar
                                  e.net/stephenpa/cre
                                     ating-pleasurable-
                                     interfaces-getting-
                                           from-tasks-to-
                                             experiences



 Does it
 change
 behavior?




             Stephen Anderson www.poetpainter.com
Thanks! Questions?
             Julie Dirksen
             Usable Learning

             http://www.usablelearning.com

             Twitter: usablelearning

             Slideshare:
             http://www.slideshare.net/usablelearning

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LxD - Learner Experience Design

  • 1. LxD Learner Experience Design Julie Dirksen, Usable Learning Learning Solutions 2011 http://www.usablelearning.com
  • 2. So what is LxD anyway? What do you think?
  • 3. Let me tell you a story It was 1993, and I had a job training customer service reps for a financial services company…
  • 4. It was not a great job… The reps had a hard job – they got yelled at a lot (not really smiling happy reps) How long it took for them to get really proficient = 6 months How long it took before they got burned out and looked for another job = 6 months
  • 5. This was a big part of the reason… IBM AS/400 7 different systems (accounting , credit, collections, etc)
  • 7. Knowledge in the Head vs. Knowledge in the World - Donald Norman Requires memory or cognitive Knowledge is embedded in the processing interface
  • 8. All of the sudden, I’m a GUI (Graphical User Interface) Designer… Item 1 or Item 2 Item 3 Item 4 or or I wanted rules…
  • 9. So I went looking: • Chromostereoposis Putting things that are blue next to things that are red Messes with your depth perception. Weird, huh? And different people react differently to this.
  • 10. So I went looking: • Fitts’ Law: The time to acquire a target is a Click function of the distance to and size of the target Click
  • 11. So I went looking: • 5 +/- 2 • Grouping Like items
  • 12. And that was kind of it… …Umm?
  • 13. Then I bumped into this…
  • 14. There are no rules The reason you can’t find rules… or …is because they frequently don’t exist
  • 15. We design in a tunnel
  • 16. And we fill in gaps
  • 17. User Testing! See what sticks Image by Gluemoon cc license http://www.flickr.com/photos/gluemoon/90804324/sizes/l/in/photostream/
  • 18. Usability grew up User Experience Design!
  • 19. The Elements of User Experience http://www.jjg.n et/elements/ -Jesse James Garrett 2000
  • 20. The Elements of User Experience http://www.jjg.n et/elements/ http://www.jjg.net/elements/
  • 21. Okay, but what’s LxD? I have 3 different answers…
  • 22. Answer 1: It’s clearing the path Can people use it?
  • 23. Pyramid: http://www.slideshar e.net/stephenpa/cre ating-pleasurable- interfaces-getting- from-tasks-to- experiences Stephen Anderson www.poetpainter.com
  • 24. What is the purpose of good user interface design? Makes a system usable Allows the user to complete their task(s) Keeping the user from getting frustrated Makes the interface invisible Reducing extraneous cognitive load
  • 25. Interface design to reduce cogntive load If it’s in the “How to use this Intrinsic Cognitive training” It’s Load probably Extraneous Cognitive Load Germane Cognitive Load Extraneous Cognitive Load
  • 26. What is the purpose of good user interface design? Makes a system usable Allows the user to complete their task(s) Keeping the user from getting frustrated Makes the interface invisible Makes the user feel that they are in control…
  • 27. Makes the user feel in control… My mother almost never feels in control online, except for a few sites >
  • 28. We have control issues: The next button will become available after the audio plays completely Available
  • 29. We have control issues: Why? (Serious question)
  • 30. Answer 2: It’s putting the learner in the center Can people use it? Is it about the learner?
  • 31. What’s the center? Content? The Learner? Specifically, is it about the learner’s behavior?
  • 32. What’s at the center? Cathy Moore e-Learning Blueprint - http://www.elearningblueprint.com
  • 33. Answer 3: It’s the whole context Can people use it? Is it about the learner? Does it change behavior?
  • 34. Pyramid: http://www.slideshar e.net/stephenpa/cre ating-pleasurable- interfaces-getting- from-tasks-to- experiences Does it change behavior? Stephen Anderson www.poetpainter.com
  • 35. Where's the knowledge? Embedded world head
  • 37. Where's the knowledge? Embedded world head Guidance
  • 41. Guidance Microcopy
  • 42. Where's the knowledge? Performance Embedded Support world head Guidance
  • 43. Performance Support EPSS Electronic Performance Job Aids Support System
  • 44. Where's the knowledge? Performance Embedded Support world head References Guidance / Resources
  • 46. Where's the knowledge? Performance Embedded Training Support world head References Guidance / Resources
  • 47. Tools and Methods • User Research • Design Tools • User Testing
  • 48. User Research • Interviews • Focus Groups • Surveys These are all fine, but…
  • 49. Job Shadowing Follow them around
  • 50. Design Tools Card Sorting
  • 51. Design Tools Persona: Alice Persona Age: 32 Job Function: Business Development Analyst Description: Alice has been with the company for 3 years, and started as a tester in the quality assurance department. She spends her work time requesting and reviewing research reports, interviewing stakeholders and end users and creating software specs. She is focused, goal-oriented within a strong leadership role. One of her concerns is maintaining quality across all output of programs. She is connected via a T1 connection at work and cable modem at home. She also uses her smart phone extensively . She is most likely to be heard saying: “Can you be more specific?”
  • 53. User Testing Watch somebody USE your application
  • 54. What User Testing isn’t: • Focus Groups • Stakeholder Reviews • Sending out the link for feedback • Bug Testing
  • 55. Process for User Testing 1 2 3 4 5 Recruit Users Create a Watch Record the Make design script and test people use results recommenda plan your e- tions Learning
  • 57. Case 1: The Close Button
  • 58. Case 1: The Close Button x To close the box, they clicked here.
  • 59. Case 1: The Close Button Fitts’ Law: The time to acquire a target is a function of the distance to and size of the target
  • 60. Case 1: The Close Button
  • 67. Case 3: Active Learning
  • 68. Case 3: Active Learning
  • 69. Case 3: Active Learning
  • 70. Case 3: Active Learning
  • 71. Answer 3: It’s the whole context Can people use it? Is it about the learner? Does it change behavior?
  • 72. Pyramid: http://www.slideshar e.net/stephenpa/cre ating-pleasurable- interfaces-getting- from-tasks-to- experiences Does it change behavior? Stephen Anderson www.poetpainter.com
  • 73. Thanks! Questions? Julie Dirksen Usable Learning http://www.usablelearning.com Twitter: usablelearning Slideshare: http://www.slideshare.net/usablelearning