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••• customer satisfaction research

Transcending
brand and
loyalty
                                              NIC
Rethinking the customer experience
| By Danica R. Allen
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                                       LE ON
                snapshot

    In part one of a two-
     part article, Danica
        Allen presents a
        new approach to
  viewing the consumer
                                O   R E UT
                                  FO TP
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                                           Over the past two decades there have been few paradigmatic changes in the world of
                                       customer satisfaction research. We seek to remedy this situation through the introduction
                                       of a new, broader construct that subsumes many elements of both customer satisfaction
                                       and brand measurement research. Historically, customer satisfaction research has focused
                                       on measuring service and product quality and relating these to attitudinal outcomes such
                                       as overall satisfaction and loyalty or more recently, economic outcomes such as market
                                       share and profitability. Similarly, brand research has generally been oriented toward
                                       capturing consumer perceptions of brand imagery or performance and relating these to
                                       psychometric or econometric measures of brand equity and, ultimately, purchase behavior.
                                           Efforts to innovate around these two constructs have generally focused on new pscyho-
         experience and                metric outcome measures. In particular, the last major advancement in the customer
                                       satisfaction arena involved the introduction of loyalty. This was initially formulated as a
      its relationship to              three-item index but later was afforded greater complexity as a consensus grew around the
  customer satisfaction.               notion that loyalty subsumed both rational and emotional components. Underlying the
                                       shift toward loyalty measurement was the intuitively palatable notion that even satisfied
                                       customers depart. Similarly, in the brand research arena much effort has been expended
                                       on refining or enhancing dependent measures under the guise of brand equity, brand at-
                                       tachment or brand vitality. A robust economic measure of brand equity remains elusive.
                                           We turned to consumer experience as a construct to bridge the chasm between
                                       brand and loyalty research. It was preceded, however, by an industry-wide obsession
                                       with differentiating loyalty from customer satisfaction. Reichheld and Sasser (1990)
                                       and later Reichheld (1996) produced compelling work that essentially set the stage
                                       for a paradigmatic shift toward consumer experience. Interest in this field became
                                       especially keen in the late 1990s with the publication of Pine and Gilmore’s 1998 article
                                       “Welcome to the Experience Economy.”



                                                                                              quirks.com/articles • ID 20120107

              © 2012 Quirk’s Marketing Research Review (www.quirks.com). Reprinted with permission from the January 2012 issue.
               This document is for Web posting and electronic distribution only. Any editing or alteration is a violation of copyright.
Pine and Gilmore (1998) argued
that from a macroeconomic perspec-
tive, the economic offering of firms
has progressed from commodities to
goods and from goods to services. They
argued that from this progression
has emerged the experience economy
wherein the economic function is not
to extract fungibles, make tangibles or
deliver service but instead to stage ex-
periences. The nature of the offering
is memorable. The seller is the stager
and the buyer, the guest. The demand
factor in the experience economy is
the memorable sensation.
    Despite the compelling nature
of this framework and more recent
epiphanies such as that reflected in
the Adweek excerpt below, there were            spanning about 10 years: Brakus                   objective was to develop a system that
no substantive efforts to produce a             (2001); Schmitt (2008, 2003); and                 could transcend the somewhat artifi-
commercially viable, comprehensive              Brakus, Schmitt and Zarantonello                  cial boundaries that delineate the do-
system for measuring, tracking and              (2009). The five experiential dimen-              mains of brand and loyalty research.
ultimately manipulating the charac-             sions that represent the foundation               The common currency involves the



                                             NIC
teristics of a consumer experience.             upon which these authors developed                five experiential dimensions described
The modal treatment of consumer                 a brand-oriented architecture were                above. If the five dimensions are the



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experience during the last 10 years             based largely upon Pinker’s (1997)                common currency for transcending
focused on its sensorial aspects (see           work. Their programmatic efforts,                 brand and loyalty, then experience


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for example Lindstrom [2005] and                which spanned essentially the first               touchpoints (XPs) represent a com-



                                      LE ON
Michelli [2007]).                               decade of this century, continually               mon language. In this research, we
    “Whatever the methodology, it’s             confirmed Pinker’s five dimensions:               differentiate between vicarious and



                                   R E UT
increasingly clear that customers desper-       sensorial, social, behavioral, cognitive          direct XPs. The former include televi-
ately want goods and services, commu-           and emotional.                                    sion ads, billboards, magazines, Web


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nications and marketing campaigns that              Each dimension clearly measures               sites and so on. In contrast, direct XPs
dazzle their senses, touch their hearts         a different nuance and each is also               involve substantive involvement with
and stimulate their minds – delivering a        presumed to be important depending                a product or service. These XPs tend


                                  OU
positive experience they will remember.         on the idiosyncratic appeal of a given            to be the domain of loyalty research.
Businesses will live or die not by the          experience. For example, brands such              The distinction between vicarious
attributes they promise but by the brand        as Starbucks would certainly find the             and direct XPs can be leveraged to
experiences and value they offer custom-        sensorial dimension critical to the ex-           change the focus of the measurement
ers at every touchpoint.”                       perience it offers. The extent to which           system described in this article. It is
             Adweek, September 29, 2008         an experience should emphasize be-                important to note that distinguishing
                                                havioral characteristics may also dif-            between them is unnecessary and is
Mind modularity                                 fer. Harley-Davidson’s core experien-             done so here to illustrate the ability of
A unique aspect of GfK’s ConEx system           tial value proposition is clearly more            this research to transcend both brand
is its integration of a concept devel-          oriented to the behavioral, sensorial             and loyalty research.
oped by evolutionary psychologists:             and emotional dimensions.                             Our research was driven by the
mind modularity. Although contro-                   A more in-depth treatment of the              notion that any experience can be
versial in the early 1920s when sug-            Brakus et al research is beyond the               characterized in terms of the five
gested by Dewey (1922, 1925) and even           scope of this article. Suffice it to say          dimensions introduced by Pinker and
more so in 1997 when championed by              that in addition to Pinker’s five-                later adopted by Brakus et al. In order
Harvard University’s Steven Pinker              dimension architecture, these authors’            to make the dimensions more consum-
in How the Mind Works, the notion               programmatic research represents the              er-friendly, we translated the original
that the human mind has evolved in              theoretical and empirical foundation              labels into talk, think, sense, feel and
a Darwinian fashion, yielding five              upon which we have built a highly                 act and paired them with graphic
distinct modules to facilitate humans’          flexible, modular system for measur-              icons as represented in Figure 1.
interactions with their environment,            ing and tracking consumer experience.
has gained wide acceptance.                                                                       Large sample sizes
    Our interest in the application             Transcend the boundaries                          This study spanned five business sec-
of mind modularity and brands was               This study is based on a series of R&D            tors. Within each sector we measured
piqued by treatments of the subject             projects spanning two years. The                  five brands and within each brand,
     To purchase paper reprints of this article, contact Rhonda Brown at FosteReprints at 866-879-9144 x194 or rhondab@fosterprinting.com.
Table 1: Five Sectors, Each with Eight XPs                                                             rience icons and the two axes. The five
                                                                                                        icons were illustrated with a series of
 Sector                Direct XPs                             Vicarious XPs
                                                                                                        photographs and descriptions. The two
 Banking               Visit the Web site                     TV advertising                            quadrant axes were described using a
                       Visit branch office                     Print advertising                         series of examples that illustrated how
                       Visit ATM                              Internet advertising                      an experience could be highly memo-
                       Interact with loan advisor             Friends’ recommendation                   rable due to its positive or negative
 Automotive            Visit showroom/dealer                  TV advertising                            nature. They were also shown how, re-
                       Test drive                             Print advertising                         gardless of quality, experiences could
                       Driven before                          Internet advertising                      be highly forgettable.
                       Seen on street                         Friends’ recommendation                       Following the introductions to
 Laptop                Tried at store                         TV advertising                            the icons and quadrant dimensions,
                       Used at friend’s house                 Print advertising                         respondents were shown an illustra-
                       Use at job                             Internet advertising                      tion of how a person might place the
                       Interacted with salesperson            Friends’ recommendation                   five experience icons and an overall
                                                                                                        touchpoint icon with respect to wait-
 QSR Restaurant        Visit the Web site                     TV advertising                            ing in line to place an order in an
                       Eat in the restaurant                  Print advertising                         upscale coffee shop. In this exercise,
                       Placed an order at counter             Internet advertising                      respondents were shown how to drag
                       Used rest room                         Friends’ recommendation                   each icon into the quadrant space
 Shampoo               Use it at home                         TV advertising                            and place it based on both impression
                       Handling the package                   Print advertising                         and memorability. After all six icons
                       Receive free sample                    Internet advertising                      were placed in this training exercise,



                                              NIC
                       Purchase at store                      Friends’ recommendation                   a respondent’s efforts would yield
                                                                                                        the final illustrative result presented



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eight XPs. This structure demands                 scales for each of the five experiential              in Figure 3. By placing the six icons
large sample sizes. Indeed, in total              dimensions since a memorability and                   into the quadrant space a respondent


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the design subsumes 200 unique                    impression (valence) rating was need-                 creates 12 scores since each icon has a



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sector/brand/XP cells. In order to                ed. Lengthy batteries of Likert scale                 unique x/y position.
achieve n = 200 within each cell, a               items become tedious very quickly and                     As described earlier, this research



                                    R E UT
total of 40,000 observations would be             our fear was that straightlining and                  project subsumed five sectors. Within
necessary. Time and economic limita-              disengagement would ameliorate the                    each sector five brands and eight


                                  FO TP
tions precluded such a large-scale                relationships we sought to reveal.                    XPs were of interest. Respondents
effort and instead, we opted to select                In order to capture impression and                were routed into two sectors depend-
the top five brands within each sector            memorability ratings for each of the                  ing upon screening and within each,


                                   OU
based on market share.                            five experiential dimensions (Talk,                   asked to rate two XPs in terms of the
    Experience touchpoints play an                Think, Feel, Sense, Act) we embraced a                five experiential dimensions de-
important part in this architecture;              novel approach. This involved a quad-                 scribed earlier. Thus, any respondent
they represent a common language                  rant similar to that depicted in Figure               could complete at most four quadrant
for both loyalty and brand research.              2. Clearly, in order to complete this                 exercises in which the five experi-
As noted earlier, we selected eight XPs           task, respondents needed substantive                  ence icons and a single dependent
for each sector. Vicarious XPs are the            briefing with respect to the five expe-               touchpoint metric were dragged and
same for each sector. The four direct
XPs differed based on the idiosyncratic
nature of each sector. The XPs for
each sector are presented in Table 1.
The system described in this research
is highly flexible; the XP set may be
focused on more direct XPs and there-
fore be of greater utility to managers
interested in enhancing the consumer
experience. In contrast, if more em-
phasis is placed on vicarious XPs, the
results will likely have more utility
to brand managers and advertising
researchers.
    Data relating to each of the five
experiential dimensions were col-
lected using an innovative technique.
We were hesitant to utilize Likert
              © 2012 Quirk’s Marketing Research Review (www.quirks.com). Reprinted with permission from the January 2012 issue.
               This document is for Web posting and electronic distribution only. Any editing or alteration is a violation of copyright.
category distributions yielding the
                                                                                                  most positive placements. The Feel
                                                                                                  icon distributions are presented in
                                                                                                  the fourth row of Figure 4 and sug-
                                                                                                  gest a stronger emotional component
                                                                                                  associated with the automotive and
                                                                                                  especially computer sectors. Finally,
                                                                                                  the Act icon distributions suggest
                                                                                                  that the automotive and computer
                                                                                                  categories left the most positive (va-
                                                                                                  lence) impressions.
                                                                                                      Figure 5 presents the y-axis
                                                                                                  (Memorability) experience distribu-
                                                                                                  tions. Recall that the anchors of this
                                                                                                  axis were strong/memorable and
                                                                                                  weak/forgettable. Again, a row-wise
                                                                                                  approach to examining the table
                                                                                                  will help us understand cross-sector
dropped into the impression–memora-             is the possibility that respondents               differences. With respect to the Talk
bility quadrant.                                utilize vertical and horizontal spaces            icon distributions we see that only
    In total, we collected 3,000                differentially. Thus, we concede at               the automotive sector data were as-
completed interviews using GfK’s                this point that had the axes been                 sociated with a significant number of
online consumer panel. On average,              reversed, it is possible the distribu-            positive (i.e., positioned high on the



                                             NIC
respondents completed 2.7 quadrant              tions would reflect this.                         y-axis) icon placements.
exercises each. This yielded a total                Figure 4 presents the x-axis (im-                 The second row of Figure 5 shows



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of 8,145 completed quadrants. The               pression) distributions for the five              the Think icon distributions. As
resultant dataset provided rich depth           sectors. Within each distribution, the            shown, the automotive and computer


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and breadth for analysis both within            data are aggregated across five brands            sectors had the most memorable



                                      LE ON
and across sectors.                             and eight XPs. A comprehensive treat-             icon placements and as expected,
    The two 85-point quadrant axes              ment of the data would necessitate 40             the shampoo category Think icon



                                   R E UT
yielded distributions with more desir-          distributions for each of the five sec-           was typically placed at the bottom
able characteristics than similarly ad-         tors. Part one of this article is aimed           of the y-axis, indicating its rather


                                 FO TP
ministered seven-point Likert scales1.          at familiarizing the reader with the              forgettable nature. The placement
Figures 4 and 5 present the x-axis and          common currency and language of                   of the Sense icon illustrates several
y-axis distributions for the five sec-          consumer experience research.                     intuitively appealing patterns. For


                                  OU
tors aggregated over all brands and                 The data presented in Figure 4                example, both the food and shampoo
touchpoints. Clearly, the data pre-             exhibit some interesting patterns                 sectors enjoyed many icon placements
sented in the figures cannot reveal             despite the aggregation by brand and              at the top of the quadrant, indicating
the nuanced differences that more               XP. If we examine the data in a row-              strong memorability. In contrast, the
granular brand or XP-level treatment            wise fashion and begin with the top               bank sector was associated with the
would have allowed. Unfortunately,              tier (Talk) there are some noteworthy             most forgettable sensorial ratings.
space constraints precluded treat-              differences. The automotive data, for                 The Feel icon, which represents
ment of the brands within each sec-             example, yielded many more positive               the emotional impact of an experi-
tor and this will be described in part          icon placements. To a certain ex-                 ence, elicited the most positive place-
two of this article, which will appear          tent, the computer data distribution              ments within the automotive sector
in next month’s Quirk’s Marketing               appears to resemble the automotive                and fewest in the bank category.
Research Review.                                data. In the next row are the x-axis              Interestingly, there was a significant
                                                distributions of the Think icon. As               group of respondents who placed
Very appealing distributions                    shown, the automotive and banking                 the Feel icon in the highest vertical
The quadrant data collection mecha-             sectors resulted in the most positive             position for the computer segment.
nism yielded very appealing distri-             icon placements and the shampoo                   Finally, the Act icon y-axis distribu-
butions. Clearly, the x-axis distribu-          category the fewest. The shampoo                  tions are presented in the fifth row
tions differed substantively from               category emerged as essentially the               of the figure. These clearly show that
the y-axis distributions. Recall that           inverse of these with a high propor-              the behavioral dimension was very
the former reflected impression and             tion of respondents placing the Think             memorable in the automotive sector;
the y-axis represented memorabil-               icon on the far left of the quadrant.             this left skew is also reflected in
ity (ranging from weak/forgettable                  The third row of Figure 4 pres-               the computer sector and is notewor-
to strong/memorable). One aspect                ents the x-axis placements of the                 thy. The remaining sectors yielded
of the quadrant data collection                 Sense icon. In this case we see the               bi-modal distributions since many
mechanism that remains untested                 automotive, food and shampoo                      respondents placed the icon very high
     To purchase paper reprints of this article, contact Rhonda Brown at FosteReprints at 866-879-9144 x194 or rhondab@fosterprinting.com.
pects of the quadrant data and some
                                                                                                      approaches to driver analysis within
                                                                                                      a two-dimensional space. Our focus
                                                                                                      will be on one sector and illustrate
                                                                                                      the richness of these data by examin-
                                                                                                      ing both brand and XP dynamics.

                                                                                                      Danica R. Allen is global director
                                                                                                      customer satisfaction and experience
                                                                                                      at GfK Custom Research North
                                                                                                      America, New York. She can be
                                                                                                      reached at 212-240-5503 or at
                                                                                                      danica.allen@gfk.com.

                                                                                                      FOOTNOTE
                                                                                                      1
                                                                                                        Note that a parallel study was undertaken
                                                                                                      wherein the two axes were administered as
                                                                                                      seven-point Likert scales and that these
                                                                                                      data were determined to be inferior to the
                                                                                                      quadrants with respect to factor structure,
                                                                                                      dependence models and distributional
                                                                                                      criteria including skewness and kurtosis. A
                                                                                                      comprehensive psychometric comparison of
                                                                                                      the two approaches will be the subject of a
                                                                                                      forthcoming paper.




                                                                                                NIC
                                                                                                      REFERENCES
                                                                                                      Brakus, J., Schmitt, B., and Zarantonello, L.




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                                                                                                      (2009). “Brand Experience: What Is It? How Is
                                                                                                      It measured? Does It Affect Loyalty?” Journal




                                        CT LY
                                                                                                      of Marketing, 73:52-68.
                                                                                                      Brakus, J. (2001). A Theory of Consumer



                                      LE ON
                                                                                                      Experience. Doctoral dissertation, Columbia
                                                                                                      University.




                                   R E UT
                                                                                                      Dewey, J. (1925). Experience and Nature. New
                                                                                                      York: Dewey.




                                 FO TP
                                                                                                      Dewey, J. (1922). Human Nature and Conduct.
                                                                                                      New York: The Modern Library.
                                                                                                      Lindstrom, M. (2005). Brand Sense: How To



                                  OU
                                                                                                      Build Powerful Brands Through Touch, Taste,
                                                                                                      Smell, Sight and Sound. New York: The Free
                                                                                                      Press.
                                                                                                      Michelli, J. (2007). The Starbucks Experience.
                                                                                                      New York: McGraw-Hill.
                                                                                                      Pine, B. and Gilmore, J. (1998). “Welcome to
                                                                                                      the Experience Economy.” Harvard Business
                                                                                                      Review. July-August: pp. 97-105.
                                                                                                      Pinker, S. (1997). How the Mind Works. New
                                                                                                      York: Norton.
                                                                                                      Reichheld, F. (1996). The Loyalty Effect.
                                                                                                      Boston: Harvard Business School Press.
or very low in the quadrant space.               within each sector there were strik-                 Reichheld, F. and Sasser, W. (1990). “Zero
    The distributions in Figures 4 and           ingly different distributions for each               Defections: Quality Comes To Services.”
5 demonstrate interesting differences            icon, suggesting that the memorabil-                 Harvard Business Review 68:105-111.
across the sectors and across the five           ity of touchpoint exposure may be a                  Schmitt, B. (2008). “A Framework For
experiential dimensions. For exam-               critical dimension that until now, has               Managing Customer Experiences.” In Handbook
ple, a column-wise review of Figure              not received much attention.                         on Brand and Experience Management,
                                                                                                      Bernd H. Schmitt and David L. Rogers, Eds.
4 reveals substantive stability with                 Our analytic efforts have un-                    Northampton, Massachusetts: Edward Elgar
respect to the x-axis placement of the           equivocally confirmed that tra-                      Publishing.
five icons. However, a parallel exami-           ditional linear techniques yield                     Schmitt, B. (2003). Customer Experience
nation of Figure 5 suggests consider-            anemic models when we attempt to                     Management. New Jersey: John Wiley and Sons.
ably more differentiation across the             relate the five experience icons to                  Schmitt, B. (1999). Experiential Marketing:
five experiential dimensions (Talk,              the single XP outcome measure icon.                  How to Get Customers to Sense, Feel, Act, and
Think, Sense, Feel, Act). That is, with          In next month’s issue we will pro-                   Relate to Your Company and Brands. New York:
respect to vertical axis placement               vide a deep dive into the unique as-                 The Free Press.

             © 2012 Quirk’s Marketing Research Review (www.quirks.com). Reprinted with permission from the January 2012 issue.
              This document is for Web posting and electronic distribution only. Any editing or alteration is a violation of copyright.

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Transcending brand & loyalty

  • 1. ••• customer satisfaction research Transcending brand and loyalty NIC Rethinking the customer experience | By Danica R. Allen RO CT LY LE ON snapshot In part one of a two- part article, Danica Allen presents a new approach to viewing the consumer O R E UT FO TP OU Over the past two decades there have been few paradigmatic changes in the world of customer satisfaction research. We seek to remedy this situation through the introduction of a new, broader construct that subsumes many elements of both customer satisfaction and brand measurement research. Historically, customer satisfaction research has focused on measuring service and product quality and relating these to attitudinal outcomes such as overall satisfaction and loyalty or more recently, economic outcomes such as market share and profitability. Similarly, brand research has generally been oriented toward capturing consumer perceptions of brand imagery or performance and relating these to psychometric or econometric measures of brand equity and, ultimately, purchase behavior. Efforts to innovate around these two constructs have generally focused on new pscyho- experience and metric outcome measures. In particular, the last major advancement in the customer satisfaction arena involved the introduction of loyalty. This was initially formulated as a its relationship to three-item index but later was afforded greater complexity as a consensus grew around the customer satisfaction. notion that loyalty subsumed both rational and emotional components. Underlying the shift toward loyalty measurement was the intuitively palatable notion that even satisfied customers depart. Similarly, in the brand research arena much effort has been expended on refining or enhancing dependent measures under the guise of brand equity, brand at- tachment or brand vitality. A robust economic measure of brand equity remains elusive. We turned to consumer experience as a construct to bridge the chasm between brand and loyalty research. It was preceded, however, by an industry-wide obsession with differentiating loyalty from customer satisfaction. Reichheld and Sasser (1990) and later Reichheld (1996) produced compelling work that essentially set the stage for a paradigmatic shift toward consumer experience. Interest in this field became especially keen in the late 1990s with the publication of Pine and Gilmore’s 1998 article “Welcome to the Experience Economy.” quirks.com/articles • ID 20120107 © 2012 Quirk’s Marketing Research Review (www.quirks.com). Reprinted with permission from the January 2012 issue. This document is for Web posting and electronic distribution only. Any editing or alteration is a violation of copyright.
  • 2. Pine and Gilmore (1998) argued that from a macroeconomic perspec- tive, the economic offering of firms has progressed from commodities to goods and from goods to services. They argued that from this progression has emerged the experience economy wherein the economic function is not to extract fungibles, make tangibles or deliver service but instead to stage ex- periences. The nature of the offering is memorable. The seller is the stager and the buyer, the guest. The demand factor in the experience economy is the memorable sensation. Despite the compelling nature of this framework and more recent epiphanies such as that reflected in the Adweek excerpt below, there were spanning about 10 years: Brakus objective was to develop a system that no substantive efforts to produce a (2001); Schmitt (2008, 2003); and could transcend the somewhat artifi- commercially viable, comprehensive Brakus, Schmitt and Zarantonello cial boundaries that delineate the do- system for measuring, tracking and (2009). The five experiential dimen- mains of brand and loyalty research. ultimately manipulating the charac- sions that represent the foundation The common currency involves the NIC teristics of a consumer experience. upon which these authors developed five experiential dimensions described The modal treatment of consumer a brand-oriented architecture were above. If the five dimensions are the RO experience during the last 10 years based largely upon Pinker’s (1997) common currency for transcending focused on its sensorial aspects (see work. Their programmatic efforts, brand and loyalty, then experience CT LY for example Lindstrom [2005] and which spanned essentially the first touchpoints (XPs) represent a com- LE ON Michelli [2007]). decade of this century, continually mon language. In this research, we “Whatever the methodology, it’s confirmed Pinker’s five dimensions: differentiate between vicarious and R E UT increasingly clear that customers desper- sensorial, social, behavioral, cognitive direct XPs. The former include televi- ately want goods and services, commu- and emotional. sion ads, billboards, magazines, Web FO TP nications and marketing campaigns that Each dimension clearly measures sites and so on. In contrast, direct XPs dazzle their senses, touch their hearts a different nuance and each is also involve substantive involvement with and stimulate their minds – delivering a presumed to be important depending a product or service. These XPs tend OU positive experience they will remember. on the idiosyncratic appeal of a given to be the domain of loyalty research. Businesses will live or die not by the experience. For example, brands such The distinction between vicarious attributes they promise but by the brand as Starbucks would certainly find the and direct XPs can be leveraged to experiences and value they offer custom- sensorial dimension critical to the ex- change the focus of the measurement ers at every touchpoint.” perience it offers. The extent to which system described in this article. It is Adweek, September 29, 2008 an experience should emphasize be- important to note that distinguishing havioral characteristics may also dif- between them is unnecessary and is Mind modularity fer. Harley-Davidson’s core experien- done so here to illustrate the ability of A unique aspect of GfK’s ConEx system tial value proposition is clearly more this research to transcend both brand is its integration of a concept devel- oriented to the behavioral, sensorial and loyalty research. oped by evolutionary psychologists: and emotional dimensions. Our research was driven by the mind modularity. Although contro- A more in-depth treatment of the notion that any experience can be versial in the early 1920s when sug- Brakus et al research is beyond the characterized in terms of the five gested by Dewey (1922, 1925) and even scope of this article. Suffice it to say dimensions introduced by Pinker and more so in 1997 when championed by that in addition to Pinker’s five- later adopted by Brakus et al. In order Harvard University’s Steven Pinker dimension architecture, these authors’ to make the dimensions more consum- in How the Mind Works, the notion programmatic research represents the er-friendly, we translated the original that the human mind has evolved in theoretical and empirical foundation labels into talk, think, sense, feel and a Darwinian fashion, yielding five upon which we have built a highly act and paired them with graphic distinct modules to facilitate humans’ flexible, modular system for measur- icons as represented in Figure 1. interactions with their environment, ing and tracking consumer experience. has gained wide acceptance. Large sample sizes Our interest in the application Transcend the boundaries This study spanned five business sec- of mind modularity and brands was This study is based on a series of R&D tors. Within each sector we measured piqued by treatments of the subject projects spanning two years. The five brands and within each brand, To purchase paper reprints of this article, contact Rhonda Brown at FosteReprints at 866-879-9144 x194 or rhondab@fosterprinting.com.
  • 3. Table 1: Five Sectors, Each with Eight XPs rience icons and the two axes. The five icons were illustrated with a series of Sector Direct XPs Vicarious XPs photographs and descriptions. The two Banking Visit the Web site TV advertising quadrant axes were described using a Visit branch office Print advertising series of examples that illustrated how Visit ATM Internet advertising an experience could be highly memo- Interact with loan advisor Friends’ recommendation rable due to its positive or negative Automotive Visit showroom/dealer TV advertising nature. They were also shown how, re- Test drive Print advertising gardless of quality, experiences could Driven before Internet advertising be highly forgettable. Seen on street Friends’ recommendation Following the introductions to Laptop Tried at store TV advertising the icons and quadrant dimensions, Used at friend’s house Print advertising respondents were shown an illustra- Use at job Internet advertising tion of how a person might place the Interacted with salesperson Friends’ recommendation five experience icons and an overall touchpoint icon with respect to wait- QSR Restaurant Visit the Web site TV advertising ing in line to place an order in an Eat in the restaurant Print advertising upscale coffee shop. In this exercise, Placed an order at counter Internet advertising respondents were shown how to drag Used rest room Friends’ recommendation each icon into the quadrant space Shampoo Use it at home TV advertising and place it based on both impression Handling the package Print advertising and memorability. After all six icons Receive free sample Internet advertising were placed in this training exercise, NIC Purchase at store Friends’ recommendation a respondent’s efforts would yield the final illustrative result presented RO eight XPs. This structure demands scales for each of the five experiential in Figure 3. By placing the six icons large sample sizes. Indeed, in total dimensions since a memorability and into the quadrant space a respondent CT LY the design subsumes 200 unique impression (valence) rating was need- creates 12 scores since each icon has a LE ON sector/brand/XP cells. In order to ed. Lengthy batteries of Likert scale unique x/y position. achieve n = 200 within each cell, a items become tedious very quickly and As described earlier, this research R E UT total of 40,000 observations would be our fear was that straightlining and project subsumed five sectors. Within necessary. Time and economic limita- disengagement would ameliorate the each sector five brands and eight FO TP tions precluded such a large-scale relationships we sought to reveal. XPs were of interest. Respondents effort and instead, we opted to select In order to capture impression and were routed into two sectors depend- the top five brands within each sector memorability ratings for each of the ing upon screening and within each, OU based on market share. five experiential dimensions (Talk, asked to rate two XPs in terms of the Experience touchpoints play an Think, Feel, Sense, Act) we embraced a five experiential dimensions de- important part in this architecture; novel approach. This involved a quad- scribed earlier. Thus, any respondent they represent a common language rant similar to that depicted in Figure could complete at most four quadrant for both loyalty and brand research. 2. Clearly, in order to complete this exercises in which the five experi- As noted earlier, we selected eight XPs task, respondents needed substantive ence icons and a single dependent for each sector. Vicarious XPs are the briefing with respect to the five expe- touchpoint metric were dragged and same for each sector. The four direct XPs differed based on the idiosyncratic nature of each sector. The XPs for each sector are presented in Table 1. The system described in this research is highly flexible; the XP set may be focused on more direct XPs and there- fore be of greater utility to managers interested in enhancing the consumer experience. In contrast, if more em- phasis is placed on vicarious XPs, the results will likely have more utility to brand managers and advertising researchers. Data relating to each of the five experiential dimensions were col- lected using an innovative technique. We were hesitant to utilize Likert © 2012 Quirk’s Marketing Research Review (www.quirks.com). Reprinted with permission from the January 2012 issue. This document is for Web posting and electronic distribution only. Any editing or alteration is a violation of copyright.
  • 4. category distributions yielding the most positive placements. The Feel icon distributions are presented in the fourth row of Figure 4 and sug- gest a stronger emotional component associated with the automotive and especially computer sectors. Finally, the Act icon distributions suggest that the automotive and computer categories left the most positive (va- lence) impressions. Figure 5 presents the y-axis (Memorability) experience distribu- tions. Recall that the anchors of this axis were strong/memorable and weak/forgettable. Again, a row-wise approach to examining the table will help us understand cross-sector dropped into the impression–memora- is the possibility that respondents differences. With respect to the Talk bility quadrant. utilize vertical and horizontal spaces icon distributions we see that only In total, we collected 3,000 differentially. Thus, we concede at the automotive sector data were as- completed interviews using GfK’s this point that had the axes been sociated with a significant number of online consumer panel. On average, reversed, it is possible the distribu- positive (i.e., positioned high on the NIC respondents completed 2.7 quadrant tions would reflect this. y-axis) icon placements. exercises each. This yielded a total Figure 4 presents the x-axis (im- The second row of Figure 5 shows RO of 8,145 completed quadrants. The pression) distributions for the five the Think icon distributions. As resultant dataset provided rich depth sectors. Within each distribution, the shown, the automotive and computer CT LY and breadth for analysis both within data are aggregated across five brands sectors had the most memorable LE ON and across sectors. and eight XPs. A comprehensive treat- icon placements and as expected, The two 85-point quadrant axes ment of the data would necessitate 40 the shampoo category Think icon R E UT yielded distributions with more desir- distributions for each of the five sec- was typically placed at the bottom able characteristics than similarly ad- tors. Part one of this article is aimed of the y-axis, indicating its rather FO TP ministered seven-point Likert scales1. at familiarizing the reader with the forgettable nature. The placement Figures 4 and 5 present the x-axis and common currency and language of of the Sense icon illustrates several y-axis distributions for the five sec- consumer experience research. intuitively appealing patterns. For OU tors aggregated over all brands and The data presented in Figure 4 example, both the food and shampoo touchpoints. Clearly, the data pre- exhibit some interesting patterns sectors enjoyed many icon placements sented in the figures cannot reveal despite the aggregation by brand and at the top of the quadrant, indicating the nuanced differences that more XP. If we examine the data in a row- strong memorability. In contrast, the granular brand or XP-level treatment wise fashion and begin with the top bank sector was associated with the would have allowed. Unfortunately, tier (Talk) there are some noteworthy most forgettable sensorial ratings. space constraints precluded treat- differences. The automotive data, for The Feel icon, which represents ment of the brands within each sec- example, yielded many more positive the emotional impact of an experi- tor and this will be described in part icon placements. To a certain ex- ence, elicited the most positive place- two of this article, which will appear tent, the computer data distribution ments within the automotive sector in next month’s Quirk’s Marketing appears to resemble the automotive and fewest in the bank category. Research Review. data. In the next row are the x-axis Interestingly, there was a significant distributions of the Think icon. As group of respondents who placed Very appealing distributions shown, the automotive and banking the Feel icon in the highest vertical The quadrant data collection mecha- sectors resulted in the most positive position for the computer segment. nism yielded very appealing distri- icon placements and the shampoo Finally, the Act icon y-axis distribu- butions. Clearly, the x-axis distribu- category the fewest. The shampoo tions are presented in the fifth row tions differed substantively from category emerged as essentially the of the figure. These clearly show that the y-axis distributions. Recall that inverse of these with a high propor- the behavioral dimension was very the former reflected impression and tion of respondents placing the Think memorable in the automotive sector; the y-axis represented memorabil- icon on the far left of the quadrant. this left skew is also reflected in ity (ranging from weak/forgettable The third row of Figure 4 pres- the computer sector and is notewor- to strong/memorable). One aspect ents the x-axis placements of the thy. The remaining sectors yielded of the quadrant data collection Sense icon. In this case we see the bi-modal distributions since many mechanism that remains untested automotive, food and shampoo respondents placed the icon very high To purchase paper reprints of this article, contact Rhonda Brown at FosteReprints at 866-879-9144 x194 or rhondab@fosterprinting.com.
  • 5. pects of the quadrant data and some approaches to driver analysis within a two-dimensional space. Our focus will be on one sector and illustrate the richness of these data by examin- ing both brand and XP dynamics. Danica R. Allen is global director customer satisfaction and experience at GfK Custom Research North America, New York. She can be reached at 212-240-5503 or at danica.allen@gfk.com. FOOTNOTE 1 Note that a parallel study was undertaken wherein the two axes were administered as seven-point Likert scales and that these data were determined to be inferior to the quadrants with respect to factor structure, dependence models and distributional criteria including skewness and kurtosis. A comprehensive psychometric comparison of the two approaches will be the subject of a forthcoming paper. NIC REFERENCES Brakus, J., Schmitt, B., and Zarantonello, L. RO (2009). “Brand Experience: What Is It? How Is It measured? Does It Affect Loyalty?” Journal CT LY of Marketing, 73:52-68. Brakus, J. (2001). A Theory of Consumer LE ON Experience. Doctoral dissertation, Columbia University. R E UT Dewey, J. (1925). Experience and Nature. New York: Dewey. FO TP Dewey, J. (1922). Human Nature and Conduct. New York: The Modern Library. Lindstrom, M. (2005). Brand Sense: How To OU Build Powerful Brands Through Touch, Taste, Smell, Sight and Sound. New York: The Free Press. Michelli, J. (2007). The Starbucks Experience. New York: McGraw-Hill. Pine, B. and Gilmore, J. (1998). “Welcome to the Experience Economy.” Harvard Business Review. July-August: pp. 97-105. Pinker, S. (1997). How the Mind Works. New York: Norton. Reichheld, F. (1996). The Loyalty Effect. Boston: Harvard Business School Press. or very low in the quadrant space. within each sector there were strik- Reichheld, F. and Sasser, W. (1990). “Zero The distributions in Figures 4 and ingly different distributions for each Defections: Quality Comes To Services.” 5 demonstrate interesting differences icon, suggesting that the memorabil- Harvard Business Review 68:105-111. across the sectors and across the five ity of touchpoint exposure may be a Schmitt, B. (2008). “A Framework For experiential dimensions. For exam- critical dimension that until now, has Managing Customer Experiences.” In Handbook ple, a column-wise review of Figure not received much attention. on Brand and Experience Management, Bernd H. Schmitt and David L. Rogers, Eds. 4 reveals substantive stability with Our analytic efforts have un- Northampton, Massachusetts: Edward Elgar respect to the x-axis placement of the equivocally confirmed that tra- Publishing. five icons. However, a parallel exami- ditional linear techniques yield Schmitt, B. (2003). Customer Experience nation of Figure 5 suggests consider- anemic models when we attempt to Management. New Jersey: John Wiley and Sons. ably more differentiation across the relate the five experience icons to Schmitt, B. (1999). Experiential Marketing: five experiential dimensions (Talk, the single XP outcome measure icon. How to Get Customers to Sense, Feel, Act, and Think, Sense, Feel, Act). That is, with In next month’s issue we will pro- Relate to Your Company and Brands. New York: respect to vertical axis placement vide a deep dive into the unique as- The Free Press. © 2012 Quirk’s Marketing Research Review (www.quirks.com). Reprinted with permission from the January 2012 issue. This document is for Web posting and electronic distribution only. Any editing or alteration is a violation of copyright.