SlideShare une entreprise Scribd logo
1  sur  30
USB 2.0 Basics

Vinchip Systems
(a Design and Verification Company)

         Chennai.
Universal Serial Bus
 History of USB
 Why We Need USB ?

 Architectural Overview

 USB communication flow

 Protocol Layer

 Conclusion
History of USB
   Universal Serial Bus (USB) is an industry standard developed in the mid-1990
   USB was designed to standardize the connection of computer peripherals
     Keyboard

     Mouse

     Digital cameras

     Printers

     Portable media players

     HD drives

     Mobile devices

     PDA
Overview
 Key   features of USB:
    Low cost
    Single connector type
    Hot pluggable
    Device handling
    Cable power
USB
Three generations of USB
    USB 1.0
    USB 2.0
    USB 3.0 and WUSB
Version History
   Prereleases
   The USB standard evolved through several versions before its official
    release in 1995:
   USB 0.7: Released in November 1994.
   USB 0.8: Released in December 1994.
   USB 0.9: Released in April 1995.
   USB 0.99: Released in August 1995.
   USB 1.0 Released in January 1996.
   USB 2.0: Released in April 2000
   USB 3.0 was released in November 2008.
Speed Specifications
Why We Need USB ?

   Connection of the PC to the telephone :

           =>In order to transmit data
   Ease-of-use :

           =>Support plug and play
   Port expansion :

          =>Up to 127 devices

           =>Can add lots of device to a XX
   The logical topology of the USB is a star structure
   It is similar to computer network
USB Can Do
   Combines low speed and high speed bus activity , USB enables
    shared access for both speed
   Automatic configuring of devices and a serial bus which is
    simplified and easy to plug into
   Attach / detach easily without restarting system
USB 2.0 Specs
   USB 2.0: Released in April 2000
   maximum signaling rate of 480 Mbit/s
   effective throughput up to 35 MB/s
   Mini-A
   Mini-B Connector
Architectural Overview
 USB System Member - 1
 USB System Member - 2

 USB System Member - 3
USB System Member - 1
   Host : only one
       The smartest element in the USB system
       Responsible to the complexity of the protocol to make
        devices design simple and low cost
       Control the media access ( no one can
       Access the bus unless it get an approval   required
        from the host )
USB System Member - 2
 Hub: one or more
 =>Like the hubs used for computer network
 =>Enables many devices to connect to a single
 USB port
USB System Member - 3
   Device : one or more

    =>Everything in the USB system , which is not a host , is a
    device ( include hubs)

    =>A device may provides one or more USB functions

    =>Has an unique address at the end of the enumeration
    process
Communication Flow
Pipes (1)
   The logic communication between the client software on the
    host and the function on the device is done through pipes
   It is a association between a specific endpoint on the device
    and the appropriate software in the host
Pipes (2)
   An endpoint is the source or destination of the data that
    transmitted on the USB cable
   Two direction
    =>OUT :
       data flows from the host to the device
    =>IN :
       data flows from the device to the host
Signaling On The Bus
   The USB cable is 4 wire cable
   Signal on the bus is done by signaling over tow wires ( D+ and
    D_ )
       1 : D_ low , D+ high
       0 : D_ high , D+ low
   Data encoding and decoding is done using NRZI ( Non Return
    to Zero Inverted )
SIE - Serial Interface Engine


   SIE : Serial Interface Engine
       It is part of both the host’s and the device’s physical layer
       Serialization and Deserialization
       Encoding and Decoding
       Generate (for out) and Verify (for in) CRC
HC -Host Controller
   It is an additional hardware to ensure that everything which is
    transmitted on the bus is correct
   It serves both the USB and the host and has the same
    functionality in ever USB system
Transaction
   USB transactions are done through packets include three
    phases
   Token phase :
       host initiates token indicating the future transfer type

   Data phase :
       Actual data transmitted

   Handshake phase :
       Indicate the success or failure of the transaction
Transfer Types (1)
 Control  Transfer
  =>Used to configure a device (enumeration)
  =>Compose of three phases (setup, data, status)
 Isochronous Transfer

  =>Used for multimedia devices
  =>It is guarantee the required bandwidth
  =>No handshake phase
Transfer Types (2)
 Bulk  Transfer
  =>Used for large burst data
  =>Guarantee of delivery , no guarantee of
     bandwidth or minimum latency
 Interrupt Transfer

  =>If there is a pending interrupt , the function
     will send details to host after host poll it
Packet (1)
 PID   : Packet Identifier Field



 Address   Field



 =>So , there are up to 127 devices in USB
Packet
   Data Packet      Handshake Packet




                      =>Such as ACK 、
                      NAK 、 STALL…etc.
Conclusion
 USB  is powerful and easy to use
 The complex host make the device easy to design
Cable
NRZI (1)
   Want to transmit :
    =>1 : without changing the level of the
           level of the signaling
    =>0 : flip the value of the differential pair
    example :
NRZI (2)
 Problem   :
  When we send “1” stream , the transmission
  line will stay static ( no change period )
 Solution :

  “Bit stuffing” , performed before the NRZI
  example :
  data : 010111111101
  send : 0101111110101

Contenu connexe

Tendances (20)

Usb Overview
Usb OverviewUsb Overview
Usb Overview
 
Usb
UsbUsb
Usb
 
utmippt
utmipptutmippt
utmippt
 
Usb
UsbUsb
Usb
 
Fpga implementation of utmi with usb 2.O
Fpga implementation of  utmi  with usb 2.O Fpga implementation of  utmi  with usb 2.O
Fpga implementation of utmi with usb 2.O
 
USB protocol
USB protocolUSB protocol
USB protocol
 
I2 c protocol
I2 c protocolI2 c protocol
I2 c protocol
 
Introduction of USB 3.1
Introduction of USB 3.1 Introduction of USB 3.1
Introduction of USB 3.1
 
Usb 3.0 technology mindshare
Usb 3.0 technology mindshareUsb 3.0 technology mindshare
Usb 3.0 technology mindshare
 
I2C Protocol
I2C ProtocolI2C Protocol
I2C Protocol
 
PCI express
PCI expressPCI express
PCI express
 
UART Communication
UART CommunicationUART Communication
UART Communication
 
SPI introduction(Serial Peripheral Interface)
SPI introduction(Serial Peripheral Interface)SPI introduction(Serial Peripheral Interface)
SPI introduction(Serial Peripheral Interface)
 
Serial Peripheral Interface(SPI)
Serial Peripheral Interface(SPI)Serial Peripheral Interface(SPI)
Serial Peripheral Interface(SPI)
 
USB Specification 2.0 - Chapter 9 - Device Framework
USB Specification 2.0 - Chapter 9 - Device FrameworkUSB Specification 2.0 - Chapter 9 - Device Framework
USB Specification 2.0 - Chapter 9 - Device Framework
 
USART
USARTUSART
USART
 
APB protocol v1.0
APB protocol v1.0APB protocol v1.0
APB protocol v1.0
 
USB PD Introduction
USB PD IntroductionUSB PD Introduction
USB PD Introduction
 
PCIe
PCIePCIe
PCIe
 
SPI Bus Protocol
SPI Bus ProtocolSPI Bus Protocol
SPI Bus Protocol
 

Similaire à USB 2.0 Basics: Architecture, Protocol Layers & Communication Flow

Similaire à USB 2.0 Basics: Architecture, Protocol Layers & Communication Flow (20)

Usb
UsbUsb
Usb
 
wireless-usb-207-ipx1bSv.pptx
wireless-usb-207-ipx1bSv.pptxwireless-usb-207-ipx1bSv.pptx
wireless-usb-207-ipx1bSv.pptx
 
Advance of usb
Advance of usb Advance of usb
Advance of usb
 
Usb 72213 76207
Usb 72213 76207Usb 72213 76207
Usb 72213 76207
 
USB BASIC
USB BASICUSB BASIC
USB BASIC
 
USB presentation by Mishuk
USB presentation by MishukUSB presentation by Mishuk
USB presentation by Mishuk
 
U S B
U S BU S B
U S B
 
USB TO USB Data Transfer without PC
USB TO USB Data Transfer without PCUSB TO USB Data Transfer without PC
USB TO USB Data Transfer without PC
 
Usb universal serial bus
Usb   universal serial busUsb   universal serial bus
Usb universal serial bus
 
Labview -USB
Labview -USB Labview -USB
Labview -USB
 
Choosing_(and_Implem..
Choosing_(and_Implem..Choosing_(and_Implem..
Choosing_(and_Implem..
 
Universal serial bus
Universal serial busUniversal serial bus
Universal serial bus
 
Cp33551556
Cp33551556Cp33551556
Cp33551556
 
Cp33551556
Cp33551556Cp33551556
Cp33551556
 
Networking devices
Networking devicesNetworking devices
Networking devices
 
USB Universal Serial Bus
USB Universal Serial BusUSB Universal Serial Bus
USB Universal Serial Bus
 
Mcse notes
Mcse notesMcse notes
Mcse notes
 
Chapter05 -- networking hardware
Chapter05  -- networking hardwareChapter05  -- networking hardware
Chapter05 -- networking hardware
 
Mcsenotes 111120025740-phpapp01
Mcsenotes 111120025740-phpapp01Mcsenotes 111120025740-phpapp01
Mcsenotes 111120025740-phpapp01
 
networking devices -161021181705452555
networking   devices -161021181705452555networking   devices -161021181705452555
networking devices -161021181705452555
 

Plus de Vinchipsytm Vlsitraining (12)

VLSI_ASIC_Training_Summer_Offer
VLSI_ASIC_Training_Summer_OfferVLSI_ASIC_Training_Summer_Offer
VLSI_ASIC_Training_Summer_Offer
 
Verilog Tasks and functions
Verilog Tasks and functionsVerilog Tasks and functions
Verilog Tasks and functions
 
Hard ip based SoC design
Hard ip based SoC designHard ip based SoC design
Hard ip based SoC design
 
Optimizing for low power in embedded mcu designs
Optimizing for low power in embedded mcu designsOptimizing for low power in embedded mcu designs
Optimizing for low power in embedded mcu designs
 
Coding style for good synthesis
Coding style for good synthesisCoding style for good synthesis
Coding style for good synthesis
 
system verilog
system verilogsystem verilog
system verilog
 
Chip packaging technology
Chip packaging technologyChip packaging technology
Chip packaging technology
 
USB 2.0
USB 2.0USB 2.0
USB 2.0
 
SOC design
SOC design SOC design
SOC design
 
Axi
AxiAxi
Axi
 
Low power vlsi design
Low power vlsi designLow power vlsi design
Low power vlsi design
 
Verification strategies
Verification strategiesVerification strategies
Verification strategies
 

USB 2.0 Basics: Architecture, Protocol Layers & Communication Flow

  • 1. USB 2.0 Basics Vinchip Systems (a Design and Verification Company) Chennai.
  • 2. Universal Serial Bus  History of USB  Why We Need USB ?  Architectural Overview  USB communication flow  Protocol Layer  Conclusion
  • 3. History of USB  Universal Serial Bus (USB) is an industry standard developed in the mid-1990  USB was designed to standardize the connection of computer peripherals  Keyboard  Mouse  Digital cameras  Printers  Portable media players  HD drives  Mobile devices  PDA
  • 4. Overview  Key features of USB:  Low cost  Single connector type  Hot pluggable  Device handling  Cable power
  • 5. USB Three generations of USB  USB 1.0  USB 2.0  USB 3.0 and WUSB
  • 6. Version History  Prereleases  The USB standard evolved through several versions before its official release in 1995:  USB 0.7: Released in November 1994.  USB 0.8: Released in December 1994.  USB 0.9: Released in April 1995.  USB 0.99: Released in August 1995.  USB 1.0 Released in January 1996.  USB 2.0: Released in April 2000  USB 3.0 was released in November 2008.
  • 8. Why We Need USB ?  Connection of the PC to the telephone : =>In order to transmit data  Ease-of-use :   =>Support plug and play  Port expansion : =>Up to 127 devices   =>Can add lots of device to a XX  The logical topology of the USB is a star structure  It is similar to computer network
  • 9. USB Can Do  Combines low speed and high speed bus activity , USB enables shared access for both speed  Automatic configuring of devices and a serial bus which is simplified and easy to plug into  Attach / detach easily without restarting system
  • 10. USB 2.0 Specs  USB 2.0: Released in April 2000  maximum signaling rate of 480 Mbit/s  effective throughput up to 35 MB/s  Mini-A  Mini-B Connector
  • 11. Architectural Overview  USB System Member - 1  USB System Member - 2  USB System Member - 3
  • 12. USB System Member - 1  Host : only one  The smartest element in the USB system  Responsible to the complexity of the protocol to make devices design simple and low cost  Control the media access ( no one can  Access the bus unless it get an approval required from the host )
  • 13. USB System Member - 2  Hub: one or more =>Like the hubs used for computer network =>Enables many devices to connect to a single USB port
  • 14. USB System Member - 3  Device : one or more =>Everything in the USB system , which is not a host , is a device ( include hubs) =>A device may provides one or more USB functions =>Has an unique address at the end of the enumeration process
  • 16. Pipes (1)  The logic communication between the client software on the host and the function on the device is done through pipes  It is a association between a specific endpoint on the device and the appropriate software in the host
  • 17. Pipes (2)  An endpoint is the source or destination of the data that transmitted on the USB cable  Two direction =>OUT : data flows from the host to the device =>IN : data flows from the device to the host
  • 18.
  • 19. Signaling On The Bus  The USB cable is 4 wire cable  Signal on the bus is done by signaling over tow wires ( D+ and D_ )  1 : D_ low , D+ high  0 : D_ high , D+ low  Data encoding and decoding is done using NRZI ( Non Return to Zero Inverted )
  • 20. SIE - Serial Interface Engine  SIE : Serial Interface Engine  It is part of both the host’s and the device’s physical layer  Serialization and Deserialization  Encoding and Decoding  Generate (for out) and Verify (for in) CRC
  • 21. HC -Host Controller  It is an additional hardware to ensure that everything which is transmitted on the bus is correct  It serves both the USB and the host and has the same functionality in ever USB system
  • 22. Transaction  USB transactions are done through packets include three phases  Token phase :  host initiates token indicating the future transfer type  Data phase :  Actual data transmitted  Handshake phase :  Indicate the success or failure of the transaction
  • 23. Transfer Types (1)  Control Transfer =>Used to configure a device (enumeration) =>Compose of three phases (setup, data, status)  Isochronous Transfer =>Used for multimedia devices =>It is guarantee the required bandwidth =>No handshake phase
  • 24. Transfer Types (2)  Bulk Transfer =>Used for large burst data =>Guarantee of delivery , no guarantee of bandwidth or minimum latency  Interrupt Transfer =>If there is a pending interrupt , the function will send details to host after host poll it
  • 25. Packet (1)  PID : Packet Identifier Field  Address Field =>So , there are up to 127 devices in USB
  • 26. Packet  Data Packet  Handshake Packet =>Such as ACK 、 NAK 、 STALL…etc.
  • 27. Conclusion  USB is powerful and easy to use  The complex host make the device easy to design
  • 28. Cable
  • 29. NRZI (1)  Want to transmit : =>1 : without changing the level of the level of the signaling =>0 : flip the value of the differential pair example :
  • 30. NRZI (2)  Problem : When we send “1” stream , the transmission line will stay static ( no change period )  Solution : “Bit stuffing” , performed before the NRZI example : data : 010111111101 send : 0101111110101