SlideShare a Scribd company logo
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Video Game
Design, Fun..
Easy...
Educational..
Who is this Character?
Character Elements
High Powered Skills
The computer technology of the
PS3 is the most advanced piece
of consumer technology available.
Capable of executing over 1.8
TFLOPS (trillion floating point
calculations per second).
To build a computer with that
capability in the year 2000, it
would have cost $1,800,000.00
Skills used to make video
games are the same for other
computer programming, digital
design, web design, and other
high demand technical skills.
www.laparoscopyhospital.com/game.htm
http://blogs.pcworld.com/gameon/archives/007214.html
http://labs.blogs.com/its_alive_in_the_lab/2007/12/a-wii-bit-of-fu.html
You can control
Autodesk
Inventor, Autodesk
Design
Review, AutoCAD, R
evit, Alias, Maya, Pro
ject Freewheel, etc.
all with a Wii! Carl
Kenner wrote a
programmable input
emulator (PIE) which
enables customizing
any input device to
control Windows
Future of
Human Computer Interface
•Direct interaction
(no controller)
•Speaks to Milo and even
hands him a drawing that
he reads and shows you.
•Scans body and
documents.
•Real speech recognition
and interaction.
•Experimental technology
developed first for video
games!
•Your students will design
the future!
Project Milo - Xbox Kinect
Insanity:
doing the same
thing over and over
again and
expecting different
results.
Attributed to:
Albert Einstein
Why Change?
CHANGE – Teacher response
 New Challenges
– job security
– new training
 Teacher Responsibility
– observations
– documentation
– student apathy  Budget Cuts
– doing more with less
– pay cuts and freezes
– class size (2 min/student)
 Digital Supplies
– online textbooks
CHANGE – Industry response
 New Standards
– focus on innovation (i3 Grant)
– STEM
– career academies (reverse
engineering employment)
 Student Performance
– standardized tests
– industry certifications
– AP Exams
– Public speaking
 Student technology
– wireless devices
– social networking
– digital learners
We need your help
• The United States Department of
Labor Statistics estimates the need
for 364,000 new Software Engineers
by 2016. (source 2010)
• Current USA post-secondary education
graduates about 10,000 a year.
• Where will the other 300,000 high paying
jobs go????
• Outsourcing, insourcing work visas, etc.
• Other tech careers related to Video Game
Design standards are in equally high
demand
National Defense
 140 attacks per second on government secure
networks. (2009)
 "The attacks coming out of China are not only
continuing, they are accelerating," says Alan
Paller, director of research at information-
security training group SANS Institute in
Washington, DC.
Inspire Learning
 Engage students in activities that teach.
 Embed core subjects into these
activities.
 Let them invent.
 Let them create.
 Let them compete.
Electronic Gaming Participants [one team (of at least two participants) per
chapter, one entry per team] develop an E-rated game that focuses on the subject
of their choice. The game should be interesting, exciting, visually appealing and
intellectually challenging. A working, interactive game is submitted for evaluation.
Video Game Design Participants (three teams per state) develop an E-rated game
that focuses on the subject of their choice. The game should be
interesting, exciting, visually appealing and intellectually challenging. The game
should have high artistic, educational, and social value. A working, interactive game
will be submitted on a DVD for evaluation.
http://www.tsaweb.org/Competitions
2010-2011 NLC TOPICS
FUTURE BUSINESS LEADERS OF AMERICA
2011 NLC Orlando
COMPUTER GAME & SIMULATION PROGRAMMING
You will develop an entertaining simulation/game that will show traveling by highway starting
in Chicago, Illinois to the FBLA 2011 National Leadership Conference in Orlando, Florida.
Along the way, billboards will display multiple choice questions related to financial literacy.
The player must choose the correct lane with the right answer to get more fuel for the trip.
http://www.fbla-pbl.org/web/page/589/sectionid/587/pagelevel/2/fbla.asp
3-D Visualization and Animation
The world of 3D is rapidly expanding, and career opportunities exist in a wide range of
fields – including architecture, games, product and industrial design, civil
engineering, and film and television animation. This contest allows students to step
into a real world 3D production environment where creative output must be
accomplished within specific timeframes, resources and design constraints. This is a
two-person team event and includes a preliminary written exam. Contestants must
produce high quality images and an animated short subject using 3D computerized
images. Students are evaluated on their technical knowledge, production skills and
creative abilities – including visual development and storyboarding. They will also
have the opportunity to interface with and get feedback from high-profile judges with
successful careers in 3D visualization and animation.
http://skillsusa.org/compete/contests.shtml
http://www.stemchallenge.org/Default.aspx
Math, Science, Social Science, Language
Arts, and Reading are in the Core classes.
Electives and CTE grow from the core and
provide the rich, sweet and flavored application of
the core.
Employers do not even see the core. They want
to take a bite out of the education that is flavored
with experience and application.
We spend 80% of our time feeding our students
the core when employers just want the fruit.
Character
development, symbolism, s
toryboards
Environmental
Design, Cultural
Symbolism and Semiotics
Gravity, Force, Friction, Ph
ysics and Ballistics
Social
Science
Science
English
Geometry, Trigonometry, Pr
obability, Fractions
and Graphing
Math
Digital Design
Color, Contrast, Elements
of Art, Principles of Design
Other
STEM
Elective
Platform
Game Design
Social
Science
Science
English
Math
STEM
Elective
Try this for your
lesson.
Game Design STEM
 Integrates Core Curriculum and Common Core
 Tied to Industry Standards
 Fits all STEM and Career Academy models.
SCIENCE EXAMPLE
Physics, Gravity and Friction
MATH EXAMPLE
Algebra, Geometry, Trigonometry
STEM EXAMPLE
Integrated CORE Curriculum Review
www.fldoe.org > Educators > Course
Descriptions > Career and Technical
Education > Information Technology
Three Career Academy
tracks that use
2 pre-requisite courses and
2 specialty courses.
STEM Career Academy
of Computer Game Design
Year 1
Game Foundations
Create 12+ PC Games
Industry Certification:
Microsoft Office
Year 2
Game Composition
Industry Certification:
Adobe Photoshop
AP Computer Science Principles (2015)
Year 3
2D and 3D Animation
Industry Certification:
Adobe Flash and
Autodesk 3DS Max
Year 4
AP Computer Science A
College Credit with
passing AP test score
STEM Career Academy
of Computer Game Design
Year Video Game Courses
Texas
Standards and
TEKS
Industry
Certification
Grade 9
Game Programming
and Design
126.38 Microsoft Office Specialist
Word, PowerPoint, Excel
Grade 10
Web Game Development
or
Digital Art & Animation
126.48
or
126.42
Adobe Certified Associate
Flash, Dreamweaver,
Photoshop
Grade 11 3-D Modeling & Animation 126.43
Autodesk Certified User
for 3DS Max or Maya
Grade 12
Mobile App Development
AP Computer Science A or
AP Comp Science
Principles (2017)
126.39
126.32
MTA Mobile App Developer
MTA Game Developer
College Credit for AP Exam
credit awarded varies by college
Other Applications and NEW Products
1 Year
Video Game Design
Foundations
Create 12+ Online and
PC Games
Semester
Introduction to Video
Game Design
Freeware used to design
and program games
15 or 20 day Integration
Introduction to Video
Game Design
One game build
45 day Integration
Introduction to Video
Game Design
4 game projects and
Capstone build
Current
Textbook and
Workbook
Options
3D Graphics Rendering
and Animation
3D Graphics with Lip Sync
Integrating Office Technology
•PowerPoint Games
(Quiz show and Maze)
•Microsoft Word Asset construction
(2D and 3D; Design Documents)
•Microsoft Excel Games
(Crossword ,Tic-Tac-Toe, Battleship)
•Microsoft Paint or Open Office Draw
•Microsoft Clip Art
•Microsoft Sound Editor or Audacity
•Create
Presentations, Brochures, Letters, Charts using
Office products for marketing
Industry Certification Lessons
C.O.R.E
Word
2010
Word Pro
2010
Outlook
2010
Excel
2010
PowerPoint
2010
Excel Pro
2010
Photoshop Flash Dreamweaver
Common Occupational Readiness Essentials
Expert
Certifications
Adobe Certifications
Microsoft Technology Associate
MTA
Game
Developer
MTA
Mobile App
Developer
NEW
Autodesk Certified User
ACU
for
3DS Max
ACU
for
Maya
MOS Certifications
Adobe Certifications
NYC Public Schools
Lower drop-out rates
NYC CTE – 4x Lower
Increased post-secondary
enrollment
92%
Perceived CTE program
value driving demand
Thomas A. Edison CTE High
School, 600 openings,
10,000 applicants
Rural Texas Schools
High pass-rate expectations
Exceptional community
involvement
World class measureable
results
Rural Texas Schools
• Rural School District:
– Jacksonville, TX
- Population 14,800
• High Expectations:
– 71% pass rate year after
year
• World Class Results:
– US Champion two years
running
Compelling Metrics in Florida
Performance Indicator Non-CAPE CAPE, No
Certification
CAPE +
Certification
Average grade (4.0 GPA scale) 2.53 2.60 3.03
12th graders earning diploma
(Graduating)
66.5% 76.7% 94.0%
At least one college-level course 17.7% 19.0% 30.5%
2007-08 graduates enrolling in
postsecondary in fall 2008
67.2% 57.9% 70.2%
2007-08 graduates employed in
fall 2008
48.4% 45.5% 58.0%
Chronically absent 15.5% 12.3% 11.6%
At least on disciplinary action 21.6% 21.2% 10.0%
Dropout rate 2.4% 1.4% 0.1%
Successful CTE Programs
“This is what career and tech education
should look like, if it’s not connected to
business and industry and
postsecondary education, if it doesn’t
lead to some of these skill certificates, it
shouldn’t be here.”
Betsy Brand
American Youth Policy Forum
A Non-Profit Research Group in Washington
Activity 3-4:Physical Dexterity Puzzle
Objective: Students will be able to construct a simple puzzle game. Students will
demonstrate hyperlink and mouse over game features. Students will use a
variety of tools to build games. Students will understand the benefits of a
physical dexterity training game.
Situation: The Really, Really Cool Game Company needs to create a few puzzle
games to teach users how to correctly use a stylus (digital pen) on a handheld
organizer. Your team will create a prototype sample puzzle to test the concept of a
hand-eye coordination training game.
Each team member will create a different maze concept.
Click START
to begin.
Follow the
maze to get
the cheese.
Avoid
touching the
red or the
cats.
Please Try Again
Winner !
The Games Factory 2
Multi-Media Fusion 2
•FREE to schools
•Object oriented programming
•Simple interface
•Step by step directions
•Builds as an executable file
•Build games as FLASH web pages
•Include MochiMedia ad service (built in feature)
to get paid for your Free-2-play games.
•Post to your school website
•Builds to iPhone and iPad
•www.clickteam.com
Game Maker
•Freeware
•Object oriented programming
•Built in scripting language
•Simple interface
•Step by step directions
•Builds as an executable file
•Post to your school website
•www. Yoyogames.com
Pivot
•Freeware
•Animation basics
•Simulate a 3D environment in a 2D plane
•Search for pivot stickfigure animator
Blender
•Freeware
•New User Interface
•3D modeling and animation
•Built in Game Engine
•Python scripting language available
•www.blender.org
Engine 001 – Student Edition
•Included with textbook/workbook
•Builds using flowchart style visual programming
•Easy to use
•Great for storytelling games and RPGs
•Designed specifically for use in schools
Game Salad
•Freeware
•Builds for smart phones and tablets
•Online tutorials
Use to recruit
students
Download and Play
games from your
school’s website
Insanity
 Insanity: doing the same thing over and
over again and expecting different
results.
Read more:
http://www.brainyquote.com/quotes/quot
es/a/alberteins133991.html#ixzz1KgH3j
q4T•Do not dumb down.
•Make the learning process simpler and more effective
•Reverse engineer from desired outcome
•Scaffold learning to achieve objectives
•Make real world connections to learning
Integrated STEM
BEST Practices
Daily Bellwork to give students
daily reading review and
application of concepts/terms
Integrated Reading Strategies
Anticipation
Guides to
give Purpose
for Reading
Think
About It
Activities
to apply
reading
Pre-Test and Post-Test
Mobile Device or Online
Step by Step Directions
Integrated Cooperative Strategies
Team
Roles
Structure
Directions
Understanding
Learning Objective Defined
Educational Objectives with
“Real World” Situations
Real Job
Roles
Free Help
Card
Common Core State Standards
Close Reading Strategies
Eliminate IDK. Replace with I am learning
Learning Enhanced with
“Error Inclusion” Directions
Unlike other
curriculum, I find value
in errors. Without
putting errors in the
directions, students
never learn how to
problem solve for the
solutions. That is why
common errors are left
in place, tested and
then explained how to
fix. Next time the
students encounters a
similar error, they will
have tools to fix the
problem and not rely on
you to help.
CTSO Event Prep
and Portfolio Building
www.g-w.com/preview/

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Why Game Design Education in Middle or High School

  • 2. Who is this Character?
  • 4.
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  • 6. High Powered Skills The computer technology of the PS3 is the most advanced piece of consumer technology available. Capable of executing over 1.8 TFLOPS (trillion floating point calculations per second). To build a computer with that capability in the year 2000, it would have cost $1,800,000.00 Skills used to make video games are the same for other computer programming, digital design, web design, and other high demand technical skills.
  • 8. http://labs.blogs.com/its_alive_in_the_lab/2007/12/a-wii-bit-of-fu.html You can control Autodesk Inventor, Autodesk Design Review, AutoCAD, R evit, Alias, Maya, Pro ject Freewheel, etc. all with a Wii! Carl Kenner wrote a programmable input emulator (PIE) which enables customizing any input device to control Windows
  • 9. Future of Human Computer Interface •Direct interaction (no controller) •Speaks to Milo and even hands him a drawing that he reads and shows you. •Scans body and documents. •Real speech recognition and interaction. •Experimental technology developed first for video games! •Your students will design the future! Project Milo - Xbox Kinect
  • 10.
  • 11. Insanity: doing the same thing over and over again and expecting different results. Attributed to: Albert Einstein Why Change?
  • 12. CHANGE – Teacher response  New Challenges – job security – new training  Teacher Responsibility – observations – documentation – student apathy  Budget Cuts – doing more with less – pay cuts and freezes – class size (2 min/student)  Digital Supplies – online textbooks
  • 13. CHANGE – Industry response  New Standards – focus on innovation (i3 Grant) – STEM – career academies (reverse engineering employment)  Student Performance – standardized tests – industry certifications – AP Exams – Public speaking  Student technology – wireless devices – social networking – digital learners
  • 14. We need your help • The United States Department of Labor Statistics estimates the need for 364,000 new Software Engineers by 2016. (source 2010) • Current USA post-secondary education graduates about 10,000 a year. • Where will the other 300,000 high paying jobs go???? • Outsourcing, insourcing work visas, etc. • Other tech careers related to Video Game Design standards are in equally high demand
  • 15. National Defense  140 attacks per second on government secure networks. (2009)  "The attacks coming out of China are not only continuing, they are accelerating," says Alan Paller, director of research at information- security training group SANS Institute in Washington, DC.
  • 16. Inspire Learning  Engage students in activities that teach.  Embed core subjects into these activities.  Let them invent.  Let them create.  Let them compete.
  • 17. Electronic Gaming Participants [one team (of at least two participants) per chapter, one entry per team] develop an E-rated game that focuses on the subject of their choice. The game should be interesting, exciting, visually appealing and intellectually challenging. A working, interactive game is submitted for evaluation. Video Game Design Participants (three teams per state) develop an E-rated game that focuses on the subject of their choice. The game should be interesting, exciting, visually appealing and intellectually challenging. The game should have high artistic, educational, and social value. A working, interactive game will be submitted on a DVD for evaluation. http://www.tsaweb.org/Competitions
  • 18. 2010-2011 NLC TOPICS FUTURE BUSINESS LEADERS OF AMERICA 2011 NLC Orlando COMPUTER GAME & SIMULATION PROGRAMMING You will develop an entertaining simulation/game that will show traveling by highway starting in Chicago, Illinois to the FBLA 2011 National Leadership Conference in Orlando, Florida. Along the way, billboards will display multiple choice questions related to financial literacy. The player must choose the correct lane with the right answer to get more fuel for the trip. http://www.fbla-pbl.org/web/page/589/sectionid/587/pagelevel/2/fbla.asp
  • 19. 3-D Visualization and Animation The world of 3D is rapidly expanding, and career opportunities exist in a wide range of fields – including architecture, games, product and industrial design, civil engineering, and film and television animation. This contest allows students to step into a real world 3D production environment where creative output must be accomplished within specific timeframes, resources and design constraints. This is a two-person team event and includes a preliminary written exam. Contestants must produce high quality images and an animated short subject using 3D computerized images. Students are evaluated on their technical knowledge, production skills and creative abilities – including visual development and storyboarding. They will also have the opportunity to interface with and get feedback from high-profile judges with successful careers in 3D visualization and animation. http://skillsusa.org/compete/contests.shtml
  • 21. Math, Science, Social Science, Language Arts, and Reading are in the Core classes.
  • 22. Electives and CTE grow from the core and provide the rich, sweet and flavored application of the core.
  • 23. Employers do not even see the core. They want to take a bite out of the education that is flavored with experience and application.
  • 24. We spend 80% of our time feeding our students the core when employers just want the fruit.
  • 25. Character development, symbolism, s toryboards Environmental Design, Cultural Symbolism and Semiotics Gravity, Force, Friction, Ph ysics and Ballistics Social Science Science English Geometry, Trigonometry, Pr obability, Fractions and Graphing Math Digital Design Color, Contrast, Elements of Art, Principles of Design Other STEM Elective Platform Game Design
  • 27. Game Design STEM  Integrates Core Curriculum and Common Core  Tied to Industry Standards  Fits all STEM and Career Academy models.
  • 30. STEM EXAMPLE Integrated CORE Curriculum Review
  • 31. www.fldoe.org > Educators > Course Descriptions > Career and Technical Education > Information Technology Three Career Academy tracks that use 2 pre-requisite courses and 2 specialty courses.
  • 32.
  • 33. STEM Career Academy of Computer Game Design Year 1 Game Foundations Create 12+ PC Games Industry Certification: Microsoft Office Year 2 Game Composition Industry Certification: Adobe Photoshop AP Computer Science Principles (2015) Year 3 2D and 3D Animation Industry Certification: Adobe Flash and Autodesk 3DS Max Year 4 AP Computer Science A College Credit with passing AP test score
  • 34. STEM Career Academy of Computer Game Design Year Video Game Courses Texas Standards and TEKS Industry Certification Grade 9 Game Programming and Design 126.38 Microsoft Office Specialist Word, PowerPoint, Excel Grade 10 Web Game Development or Digital Art & Animation 126.48 or 126.42 Adobe Certified Associate Flash, Dreamweaver, Photoshop Grade 11 3-D Modeling & Animation 126.43 Autodesk Certified User for 3DS Max or Maya Grade 12 Mobile App Development AP Computer Science A or AP Comp Science Principles (2017) 126.39 126.32 MTA Mobile App Developer MTA Game Developer College Credit for AP Exam credit awarded varies by college
  • 35. Other Applications and NEW Products 1 Year Video Game Design Foundations Create 12+ Online and PC Games Semester Introduction to Video Game Design Freeware used to design and program games 15 or 20 day Integration Introduction to Video Game Design One game build 45 day Integration Introduction to Video Game Design 4 game projects and Capstone build
  • 37.
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  • 53. 3D Graphics with Lip Sync
  • 54. Integrating Office Technology •PowerPoint Games (Quiz show and Maze) •Microsoft Word Asset construction (2D and 3D; Design Documents) •Microsoft Excel Games (Crossword ,Tic-Tac-Toe, Battleship) •Microsoft Paint or Open Office Draw •Microsoft Clip Art •Microsoft Sound Editor or Audacity •Create Presentations, Brochures, Letters, Charts using Office products for marketing
  • 55. Industry Certification Lessons C.O.R.E Word 2010 Word Pro 2010 Outlook 2010 Excel 2010 PowerPoint 2010 Excel Pro 2010 Photoshop Flash Dreamweaver Common Occupational Readiness Essentials Expert Certifications Adobe Certifications
  • 60. NYC Public Schools Lower drop-out rates NYC CTE – 4x Lower Increased post-secondary enrollment 92% Perceived CTE program value driving demand Thomas A. Edison CTE High School, 600 openings, 10,000 applicants
  • 61. Rural Texas Schools High pass-rate expectations Exceptional community involvement World class measureable results
  • 62. Rural Texas Schools • Rural School District: – Jacksonville, TX - Population 14,800 • High Expectations: – 71% pass rate year after year • World Class Results: – US Champion two years running
  • 63. Compelling Metrics in Florida Performance Indicator Non-CAPE CAPE, No Certification CAPE + Certification Average grade (4.0 GPA scale) 2.53 2.60 3.03 12th graders earning diploma (Graduating) 66.5% 76.7% 94.0% At least one college-level course 17.7% 19.0% 30.5% 2007-08 graduates enrolling in postsecondary in fall 2008 67.2% 57.9% 70.2% 2007-08 graduates employed in fall 2008 48.4% 45.5% 58.0% Chronically absent 15.5% 12.3% 11.6% At least on disciplinary action 21.6% 21.2% 10.0% Dropout rate 2.4% 1.4% 0.1%
  • 64. Successful CTE Programs “This is what career and tech education should look like, if it’s not connected to business and industry and postsecondary education, if it doesn’t lead to some of these skill certificates, it shouldn’t be here.” Betsy Brand American Youth Policy Forum A Non-Profit Research Group in Washington
  • 65. Activity 3-4:Physical Dexterity Puzzle Objective: Students will be able to construct a simple puzzle game. Students will demonstrate hyperlink and mouse over game features. Students will use a variety of tools to build games. Students will understand the benefits of a physical dexterity training game. Situation: The Really, Really Cool Game Company needs to create a few puzzle games to teach users how to correctly use a stylus (digital pen) on a handheld organizer. Your team will create a prototype sample puzzle to test the concept of a hand-eye coordination training game. Each team member will create a different maze concept.
  • 66. Click START to begin. Follow the maze to get the cheese. Avoid touching the red or the cats.
  • 67.
  • 70. The Games Factory 2 Multi-Media Fusion 2 •FREE to schools •Object oriented programming •Simple interface •Step by step directions •Builds as an executable file •Build games as FLASH web pages •Include MochiMedia ad service (built in feature) to get paid for your Free-2-play games. •Post to your school website •Builds to iPhone and iPad •www.clickteam.com
  • 71. Game Maker •Freeware •Object oriented programming •Built in scripting language •Simple interface •Step by step directions •Builds as an executable file •Post to your school website •www. Yoyogames.com
  • 72. Pivot •Freeware •Animation basics •Simulate a 3D environment in a 2D plane •Search for pivot stickfigure animator
  • 73. Blender •Freeware •New User Interface •3D modeling and animation •Built in Game Engine •Python scripting language available •www.blender.org
  • 74. Engine 001 – Student Edition •Included with textbook/workbook •Builds using flowchart style visual programming •Easy to use •Great for storytelling games and RPGs •Designed specifically for use in schools
  • 75. Game Salad •Freeware •Builds for smart phones and tablets •Online tutorials
  • 77. Download and Play games from your school’s website
  • 78.
  • 79. Insanity  Insanity: doing the same thing over and over again and expecting different results. Read more: http://www.brainyquote.com/quotes/quot es/a/alberteins133991.html#ixzz1KgH3j q4T•Do not dumb down. •Make the learning process simpler and more effective •Reverse engineer from desired outcome •Scaffold learning to achieve objectives •Make real world connections to learning
  • 81. BEST Practices Daily Bellwork to give students daily reading review and application of concepts/terms
  • 82. Integrated Reading Strategies Anticipation Guides to give Purpose for Reading Think About It Activities to apply reading
  • 83. Pre-Test and Post-Test Mobile Device or Online
  • 84. Step by Step Directions
  • 87. Educational Objectives with “Real World” Situations Real Job Roles Free Help Card
  • 88. Common Core State Standards Close Reading Strategies
  • 89. Eliminate IDK. Replace with I am learning
  • 90. Learning Enhanced with “Error Inclusion” Directions Unlike other curriculum, I find value in errors. Without putting errors in the directions, students never learn how to problem solve for the solutions. That is why common errors are left in place, tested and then explained how to fix. Next time the students encounters a similar error, they will have tools to fix the problem and not rely on you to help.
  • 91. CTSO Event Prep and Portfolio Building

Editor's Notes

  1. Thank you for allowing me the time
  2. Thank you for allowing me the time
  3. NYC Public SchoolsLower Drop-out RatesNYC CTE – 4x LowerIncreased Post-Secondary EnrollmentNYC CTE – 92%Perceived Program ValueThomas A. Edison CTE High School, 600 openings, 10,000 applicants
  4. Rural Texas SchoolsRural School District:Jacksonville, TX - Population 14, 800High Expectations:71% pass rate year after yearCommunity Involvement:Annual CTE banquetWorld Class Results:US Champion two years running
  5. Rural Texas SchoolsRural School District:Jacksonville, TX - Population 14, 800High Expectations:71% pass rate year after yearCommunity Involvement:Annual CTE banquetWorld Class Results:US Champion two years running
  6. Career and Professional EducationThe results have been impressive. Looking at the results, students are graduating from these programs at a significantly higher rate than their peers outside of the career academies. If the students earn an industry certification, the graduation rate goes all the way up to 94%. These same students take college level courses at a rate higher than their peers, and have a higher average GPA. So the impact of these programs is clear.