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Agile Tour Taichung 201601 從趨勢科技的agile之旅談改變的導入

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Agile Tour Taichung 20160123
Keynote: 從趨勢科技的agile之旅談改變的導入

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Agile Tour Taichung 201601 從趨勢科技的agile之旅談改變的導入

  1. 1. 贊 助 單 位:主 辦 單 位: Agile.Taichung 協 辦 單 位: 從趨勢科技的Agile之旅 談改變的導入 Joy Chen (陳美瑛) 趨勢科技研發總部SQA/SEPG Sr. Director
  2. 2. Methodology ProcessPractice High Agility High Quality High Productivity Product Development Trend Micro SQA/SEPG Mission Self-serviceable and Customizable Solution Consulting Service in Software/Quality Engineering Continuous Improvement Framework
  3. 3. Copyright 2015 Trend Micro Inc.3 趨勢科技 (Trend Micro) 陳怡樺 CEO and Co-Founder 員工人數 +5200 營業額 USD 1.2 Billion 創立於 1998年 營運據點 超過50個國 家 公司願景 打造一個數位資訊交 換零風險的世界 承諾 開發、提供、並支援 最靈活且自訂功能最 強的網際網路安全解 決方案,來對付網路 上千變萬化的安全威 脅。
  4. 4. Copyright 2015 Trend Micro Inc.4 1st LAN Server Security 1st Gateway Security 1st Threat Management Solution 1st In Netbook Security 1st Integrated Virtualization Security 1st Cloud Computing Security 1st Comprehensive Mobile App Reputation Technology 持續創新 1995 2013 趨勢科技連續六年蟬聯全球伺服器防護市場龍頭寶座 IDC最新報告指出趨勢科技市占率已達30.3%,成長速度超越市場
  5. 5. Classification 1/27/2016 5 台灣是最大的研發中心 EMEA US & Canada Taipei Tokyo Nanjing • 5 RD Centers • 1600+ Engineers
  6. 6. 大綱 • 故事的源起 - 如何開始的? • 導入的作法與結果 • 高牆倒了-不停息的改變之旅 • 談一談改變 • 實例探討 (Option) • Q & A
  7. 7. 故事的源起 : 2007年年底 導入的作法 (1)
  8. 8. 導入的作法 (2) - Agile Mentality
  9. 9. Agile Mentality Agile Software Development Agile Process Agile Method Agile Practice Agile ........ 當應用在軟體 開發上 當實現在軟體 開發的生 命週期上 (PDLC) 一種能快速, 有效地適應和應 對改變的思惟,心態或者說能力 以 Agile Manifesto (4 values + 12 principles) 為基礎的軟體開發方法 Method / process that support the agile philosophy (4 value + 12 principles) e.g. Scrum, eXtreme Programming Practice derived from agile principles e.g. Stand-up meetings, Sprint Pair Programming
  10. 10. Agile Mentality vs. Plan Driven Project Team Project Req. & Objective Project Plan Iteration I Target Change Change Plan Iteration II Plan Driven : An artillery to hit a fixed target Agile Mentality : A missile to hit a moving target
  11. 11. Moving Target Uncertain situation Unclear objective Brand new knowledge As early as possible needs Agile Principles Agile Team New working environment Team(s) working model Vision for team Agile Value Individuals and interactions (I&I) Working software (WS) Customer collaboration (CC) Responding to change (RtC) Progress Tracking Progress tracking Schedule control Continuous Improvement Continuously improve a certain capability, practice or skill Agile Mentality 五部
  12. 12. 2008 2009 2010 2012 2015 趨勢的 Agile 之旅 - 導入的結果 AgileCommunity.tw 2007 10個專案 增至49個, 其中7 個專 案是續用 2010年初調查結果 IDP (Iterative Development Process)
  13. 13. AgileCommunity.tw
  14. 14. Internet 縮短了一切,推倒許多牆 Agile.Taichung Users UsersDevelopment HIE Dev QA PM Support Kick-off GM X Agile XX DevOpsLean xxxx Requirement
  15. 15. 不停息的改變之旅 AgileCommunity.tw …
  16. 16. 怎麼導入改變呢? 1/27/2016
  17. 17. 看一看 Video想一想 猜一猜 Agile.Taichung
  18. 18. Agile.Taichung
  19. 19. 改變的種類 • Top-Down or Bottom-Up • Organization-wide or Subsystem Change • Transformational or Incremental Change • Remedial or Development Change • Unplanned or Planned Change Agile.Taichung
  20. 20. 改變的東西 • Mission & Strategy • Policies & Legal Agreements • Organization Structure • People • Culture • Products, Marketing & Customer Relationships • Technology • Process & Practice Agile.Taichung
  21. 21. 改變的對象 Agile.Taichung
  22. 22. 怎麼導入改變 - Joy的四道錦囊 (1/2) • 為何而戰? – 解決甚麼問題, 產生什麼效益 – 改變前後的特徵,狀態和差異 • 你的粉絲在哪裡? – 從 Pioneer 或 Early Adopter 下手 – 驗證可行性和執行結果
  23. 23. 怎麼導入改變 - Joy的四道錦囊 (2/2) • 非做不可的氛圍 – 與獎金,考績掛勾 – 定時給主管的執行報告 • 擴大影響力的作為 – 目標矩陣 – 點線面
  24. 24. 實例探討 Agile.Taichung 實例探討
  25. 25. Thank You!! AgileCommunity.tw https://www.facebook.com/tmfreshman/
  26. 26. Agile.Taichung
  27. 27. Agile.Taichung
  28. 28. Changes in Industry for New Product Development Experimentation : Continuous Customer Validation Big Design Up Front Quick release Long Cycle Validated learning OVER Product Quality Measures: Outcome Output One team: Common goals, flatting management and collaboration. Limited Roles Build a sustainable business Build a Product 30
  29. 29. New Collaboration Model : One Team Common goals, flatting management and collaboration 1/27/2016 Confidential | Copyright 2014 Trend Micro Inc. Not one time big design - Iterative ways - Less beautiful pictures, more facilitation/collaboration No one is HERO • Formulate business model and requirement by collaborative ways • Build interaction channels between customers and development team, not only as representative of customers PM Not isolated from users • Project success  Product success • Competitor feature analysis • Involve in requirements validation • Sustain your own product Dev Team 31
  30. 30. Lean Startup – Validated Learning Cycle 1/27/2016 Confidential | Copyright 2014 Trend Micro Inc. Leap-of-Faith assumption • Fundamental business hypotheses MVP: Minimum Viable Product • Unlike prototype, it’s for sell or real use. • Low Quality: Partial features/ limited platforms/workarounds Measures • Conversion rates, • Sign-up and trial rates • Customer lifetime value • …. Lean Startup Lean UX Running Lean Lean Analytics 32
  31. 31. Running Lean 1/27/2016 1. Lean Canvas – A communication tool to make everyone in the team on the same page to polish business model iteratively.  80% of the software developed is being wasted.(CHAOS Report Standish Group 2002 & 2006)  Your product is NOT “the Product”. Your “business model” is the product. 2. 3 Stages Process Lean Startup Lean UX Running Lean Lean Analytics Focus: Growth Experiments: Optimizations Focus: Validated learning Experiments: Pivots Problem/Solution Fit Product/Market Fit Scale Verify Quantitatively Validate Qualitatively Define Solution Understand Problem

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