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DATA COLLECT
GAMIFICATION
TIME
ALİ CEVAT ÜNSAL
Why Gamification?
• Game the most effective method of getting
information
• The development of thinking skills through
gam...
Data Collect
• We need to combine data in line with
targets
Or
• We need to create a destination of data
How?
TANGRAM
• From China
• 4000 annual game
Thousands puzzle for
development
How are we going to do?
• Seven parts will be used in each figure
• Dont make a parts will overlap
Sample
let the Game begin
(Put the parts on the table)
Level: Beginner
Project 1: Teapot
Project 2: Airplane
Project 3: Helicopter
Level: Hard
Project 4: Pipo
Project 5: E
Level: Expert
Project 6: Apple
Project 7: Batman
Bonus Project
GAME OVER
ALİ CEVAT ÜNSAL
Game Based Learning &
Gamification Facilator
alicevatunsal@gmail.com
www.alicevatunsal.com
www.y...
Data Collect and Gamification Analysis
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Data Collect and Gamification Analysis with tangram toy. Game Based Learning and Gamification great goals

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Data Collect and Gamification Analysis

  1. 1. DATA COLLECT GAMIFICATION TIME ALİ CEVAT ÜNSAL
  2. 2. Why Gamification? • Game the most effective method of getting information • The development of thinking skills through game metaphor
  3. 3. Data Collect • We need to combine data in line with targets Or • We need to create a destination of data How?
  4. 4. TANGRAM • From China • 4000 annual game
  5. 5. Thousands puzzle for development
  6. 6. How are we going to do? • Seven parts will be used in each figure • Dont make a parts will overlap
  7. 7. Sample
  8. 8. let the Game begin (Put the parts on the table)
  9. 9. Level: Beginner
  10. 10. Project 1: Teapot
  11. 11. Project 2: Airplane
  12. 12. Project 3: Helicopter
  13. 13. Level: Hard
  14. 14. Project 4: Pipo
  15. 15. Project 5: E
  16. 16. Level: Expert
  17. 17. Project 6: Apple
  18. 18. Project 7: Batman
  19. 19. Bonus Project
  20. 20. GAME OVER ALİ CEVAT ÜNSAL Game Based Learning & Gamification Facilator alicevatunsal@gmail.com www.alicevatunsal.com www.yenibiroyun.co THANK YOU
  • CigdemDuzgunes

    Sep. 28, 2017
  • UGURCANUYSAL1

    Sep. 27, 2017
  • Koraynan

    Sep. 26, 2017
  • NESLHANNSAL

    Sep. 26, 2017

Data Collect and Gamification Analysis with tangram toy. Game Based Learning and Gamification great goals

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