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Final Project Presentation Annabelle Fisher 10075003
Project Outline Interactive educational game installation for children that will involve movement, visuals and music. Possible name Mii Musical Interactive Installation Main aim is to teach childern about music and to make it fun!
Project Outline Introduce Technology Develop Musical Skills Develop Problem Solving Generate Team Building Promote Physical Activity Fun and Entertaining
Target Audience Children Aged between 4 – 8 years old Playschools, Montissory Schools and Primary School One to Two players
Games Hide and seek Learning numbers, alphabet, animals, etc. Teaching musical notes, rythm or songs. Ball games Movement and command games Other games
Computer Based Games Pac Man Tetris Frogger Bubble Burst Astroids Tic Tac Toe Tron
Sound Icons
Set Up Firstly I would set up a projector facing down from the ceiling. On the floor would then be a white mat with pressure pads places underneath it. This way you can project what ever images you want on to the white mat and then when you stand on it, it will be picked up by the sensors.
Set Up Using the motion sensor/camera you would be able to make the movement or selecting more accurate. A monitor would also be linked up a laptop to display what is going on to the user with graphics or commands. The roomwill be dark but to add to theatmosphere there will be neon/ultreviolet lights this will be used for effect and practical functions.
Sketches
Sketches
Technologies Involved Sensors - Pressure pads, Motion sensors Arduino boards, Wifi sheids WebCam PD Projector Laptop Speakers .
Technologies Involved Adobe suite (Flash, Photoshop) Monitor
Research Similar Final Projects and Masters Projects Interactive Hopscoth Boxology Chi Conference ACM Library Developmental Child Psychology Piaget Johnson Education and Learning Learning Through New Media Seminar Method of Learning Types of Learning
“Interactive Hopscotch”
“Boxology”
Research Music Notes Arrangements Technology Arduino Motion Sensors/Webcam PD (Pure Data) Flash Ubiquitous computing Installations
User Testing/Prototyping Research Basic Prototyping User Testing Feedback/Make Changes Final Prototyping Testing Final Piece
Anticipated Challenges Motion Detection Delays WebCam Resolution Shadows High Resolution Projector Connecting programs and hardware
Future Plans Created a new and exciting way for children to play and learn using technology. Researched and learned new technologies. Display in any suitable exhibitions.  Lead on to possible other projects.
Questions? Thank You!

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My Project

  • 1. Final Project Presentation Annabelle Fisher 10075003
  • 2. Project Outline Interactive educational game installation for children that will involve movement, visuals and music. Possible name Mii Musical Interactive Installation Main aim is to teach childern about music and to make it fun!
  • 3. Project Outline Introduce Technology Develop Musical Skills Develop Problem Solving Generate Team Building Promote Physical Activity Fun and Entertaining
  • 4. Target Audience Children Aged between 4 – 8 years old Playschools, Montissory Schools and Primary School One to Two players
  • 5. Games Hide and seek Learning numbers, alphabet, animals, etc. Teaching musical notes, rythm or songs. Ball games Movement and command games Other games
  • 6. Computer Based Games Pac Man Tetris Frogger Bubble Burst Astroids Tic Tac Toe Tron
  • 8. Set Up Firstly I would set up a projector facing down from the ceiling. On the floor would then be a white mat with pressure pads places underneath it. This way you can project what ever images you want on to the white mat and then when you stand on it, it will be picked up by the sensors.
  • 9. Set Up Using the motion sensor/camera you would be able to make the movement or selecting more accurate. A monitor would also be linked up a laptop to display what is going on to the user with graphics or commands. The roomwill be dark but to add to theatmosphere there will be neon/ultreviolet lights this will be used for effect and practical functions.
  • 12. Technologies Involved Sensors - Pressure pads, Motion sensors Arduino boards, Wifi sheids WebCam PD Projector Laptop Speakers .
  • 13. Technologies Involved Adobe suite (Flash, Photoshop) Monitor
  • 14. Research Similar Final Projects and Masters Projects Interactive Hopscoth Boxology Chi Conference ACM Library Developmental Child Psychology Piaget Johnson Education and Learning Learning Through New Media Seminar Method of Learning Types of Learning
  • 17. Research Music Notes Arrangements Technology Arduino Motion Sensors/Webcam PD (Pure Data) Flash Ubiquitous computing Installations
  • 18. User Testing/Prototyping Research Basic Prototyping User Testing Feedback/Make Changes Final Prototyping Testing Final Piece
  • 19. Anticipated Challenges Motion Detection Delays WebCam Resolution Shadows High Resolution Projector Connecting programs and hardware
  • 20. Future Plans Created a new and exciting way for children to play and learn using technology. Researched and learned new technologies. Display in any suitable exhibitions. Lead on to possible other projects.

Notes de l'éditeur

  1. Would be to put a projector on the ceiling, facing down. On the floor would be a white mat with pressure pads places underneath it. This way you can project what ever images you want on to the white mat and then when you stand on it, it will be picked up by the sensors. Using the motion sensor/camera perhaps you would be able to make the movement or selecting more acturate. A monitor would also be linked up a laptop to display what is going on to the user with graphics or commands.
  2. Would be to put a projector on the ceiling, facing down. On the floor would be a white mat with pressure pads places underneath it. This way you can project what ever images you want on to the white mat and then when you stand on it, it will be picked up by the sensors. Using the motion sensor/camera perhaps you would be able to make the movement or selecting more acturate. A monitor would also be linked up a laptop to display what is going on to the user with graphics or commands.
  3. Play, development and earlyeducation
  4. Flash programming. Ard/pd free sensorss future interaction designArt space in the cityArt installation claire bishophttp://www.acm.org/ assication of computing micnherychi