This document discusses World of Tanks' efforts in mixed reality and augmented reality projects. It provides an overview of WarGaming as a company with over 4000 employees and 160 million players across its games. It then outlines WarGaming's past AR projects involving historical tanks and ships. The bulk of the document focuses on WarGaming's AR spectator mode for World of Tanks, including showcasing it at events like Tankfest. It discusses using platforms like Microsoft HoloLens and Google Tango/ARCore for AR experiences. The document concludes by discussing lessons learned and the importance of managing expectations for AR projects.
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World of Tanks Mixed Reality: Matt Daly Special Projects Lead at Wargaming
1. WORLD OF TANKS MIXED REALITY
MATT DALY
SPECIAL PROJECTS LEAD
WARGAMING
CREATIVE TECH
EARLY ADOPTION
1
2. 2
WARGAMING
UNIVERSE
“NO BLOOD, NO GORE, JUST
MEGATONS OF STEEL”
- THE NEW YORK TIMES
160MILLION+ USERS
• WORLD OF TANKS
• WORLD OF WARSHIPS
• WORLD OF WARPLANES
• LOTS OF MOBILE
• ETC.
3. WARGAMING OFFICES 3
4000+ EMPLOYEES, 16 OFFICES
Seattle
Austin
Baltimore
Chicago
Saint PetersburgMinsk
Kyiv
Sydney
Paris
Nicosia (HQ)
TokyoSeoul
Taipei
Singapore
Prague
33. 33
SEE ALSO
"SLEEP NO MORE", THE
MOST FAMOUS IMMERSIVE
THEATER PRODUCTION
• IMMERSIVE THEATER:
SLEEP NO MORE
• VR THERAPY:
SKIP RIZZO, USC
• PSYCHONAUTICS:
TERRANCE MCKENNA
• AUDIO AR: DETOUR APP