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AUGMENTED REALIZATIONS
State of AR, Mobile AR & AR Gaming
Mike Levine, CEO, Founder & Creative Director
Apple’s:
Nominated:
“Best AR Toy/Game”
Auggie Awards 2017
“The public has not seen what
(AR) gaming can do yet”
-Mike Levine, WSJ July ‘17
Runner-up:
“Best AR Experience”
at the prestigious Unity Vision
Summit Awards 2017
“Top AR Gaming Platform of
the Future”, Geek&Sundry
AR Leader
Michael Levine, Founder / CEO
•Created & ran the Visual FX group at LucasArts
Entertainment in 90s, Member of Technology Council at
Skywalker Ranch
•Product Manager for the award-winning VFX program
‘Commotion’ for Puffin Designs (acquired by
Pinnacle)
•Ran Pileated Pictures, a leader in service based work
for major clients in the toy and gaming space
Background
•History of working w/ Major
Brands and IP
•Gaming & Toy Industry
Veterans (LucasArts,
Hasbro)
•Emphasis on Augmented
Reality, Apps and Web AR
•AR is confusing …
HappyGiant is here to
help!
GEOLOCATION
•Developed Location
Based SDK inside
Unity for
Dreamworks.
• Extensive experience
with location & map
data, weather &
other realtime data
elements.
AUGMENTED REALITY
• HoloGrid has
established HappyGiant
as a leader in the AR
space.
• Working with leading
AR platform companies.
VIRTUAL REALITY CONNECTED TOYS
• Samsung Oculus
GearVR title
launching May 4th.
• Focus on mobile VR.
Deal with
Qualcomm.
• Hardware and Firmware
expertise gives HG unique
advantage working with new
hardware.
• Real world experience working
with Drones, Robots,Vehicles,
Camera Streaming.
Experience
The State of AR
State of AR, Mobile AR & AR Gaming
AR as the Next Computing Shift
•Magic Leap has raised over $2B
•Over 20 AR Cloud companies have
raised capital.
•AR is big business already, but
that’s more in “enterprise” and other
non-consumer sectors.
•Mass Market Medium - something
that’s going to fundamentally
change how we interact with the
world through technology, either
with our phones - or with the
forthcoming AR Headsets.
Bigger than iPhones?
Headset AR
Mobile AR, May 2018
Waiting for the AR Killer App
Has It Already Come?
AR Game Types:
• Board Games
• Pet Games
• GPS Games
• Battle Games
• Collection, Scavenger Hunts
• Real Time Strategy
• AR MP - PvP or Co-op
AR Games
Comparison to VR
What Have We Learned?:
•Holding Phones up in front of
you is fatiguing
•Portrait Mode works much better
for mobile AR
•Short Sessions
•AR Games are fun!
What Do We Need:
•Multiplayer
•Stable AR Cloud Solution
•GPS-AR
•More AR Game Devs!
•Funding, Marketplace, support!
Good Times Are Ahead
AR GAMES WILL PAVE THE WAY!
CURRENT PROJECTS
AR Multiplayer - NO CLOUD!
Thank You
Michael Levine
http://www.happygiant.com
mike@happygiant.com

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Augmented Realizations State of AR

  • 1. AUGMENTED REALIZATIONS State of AR, Mobile AR & AR Gaming Mike Levine, CEO, Founder & Creative Director
  • 2. Apple’s: Nominated: “Best AR Toy/Game” Auggie Awards 2017 “The public has not seen what (AR) gaming can do yet” -Mike Levine, WSJ July ‘17 Runner-up: “Best AR Experience” at the prestigious Unity Vision Summit Awards 2017 “Top AR Gaming Platform of the Future”, Geek&Sundry AR Leader
  • 3. Michael Levine, Founder / CEO •Created & ran the Visual FX group at LucasArts Entertainment in 90s, Member of Technology Council at Skywalker Ranch •Product Manager for the award-winning VFX program ‘Commotion’ for Puffin Designs (acquired by Pinnacle) •Ran Pileated Pictures, a leader in service based work for major clients in the toy and gaming space Background
  • 4. •History of working w/ Major Brands and IP •Gaming & Toy Industry Veterans (LucasArts, Hasbro) •Emphasis on Augmented Reality, Apps and Web AR •AR is confusing … HappyGiant is here to help!
  • 5. GEOLOCATION •Developed Location Based SDK inside Unity for Dreamworks. • Extensive experience with location & map data, weather & other realtime data elements. AUGMENTED REALITY • HoloGrid has established HappyGiant as a leader in the AR space. • Working with leading AR platform companies. VIRTUAL REALITY CONNECTED TOYS • Samsung Oculus GearVR title launching May 4th. • Focus on mobile VR. Deal with Qualcomm. • Hardware and Firmware expertise gives HG unique advantage working with new hardware. • Real world experience working with Drones, Robots,Vehicles, Camera Streaming. Experience
  • 6. The State of AR State of AR, Mobile AR & AR Gaming
  • 7. AR as the Next Computing Shift
  • 8. •Magic Leap has raised over $2B •Over 20 AR Cloud companies have raised capital. •AR is big business already, but that’s more in “enterprise” and other non-consumer sectors. •Mass Market Medium - something that’s going to fundamentally change how we interact with the world through technology, either with our phones - or with the forthcoming AR Headsets. Bigger than iPhones?
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  • 17. Waiting for the AR Killer App
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  • 19. Has It Already Come?
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  • 23. AR Game Types: • Board Games • Pet Games • GPS Games • Battle Games • Collection, Scavenger Hunts • Real Time Strategy • AR MP - PvP or Co-op AR Games
  • 25. What Have We Learned?: •Holding Phones up in front of you is fatiguing •Portrait Mode works much better for mobile AR •Short Sessions •AR Games are fun! What Do We Need: •Multiplayer •Stable AR Cloud Solution •GPS-AR •More AR Game Devs! •Funding, Marketplace, support!
  • 26. Good Times Are Ahead
  • 27. AR GAMES WILL PAVE THE WAY!
  • 29. AR Multiplayer - NO CLOUD!