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Presented by:
Mike Phillips &
Axium
Why Firms Collecting Feedback are
More Profitable and How to Join their
Ranks
About The Presenter
MikePhillips AIA
President
PhillipsArchitecturePA
DesignFacilitatorLLC
Mike Phillips AIA, IIDA, ASID, is the President and Founderof Phillips ArchitecturePA, a 20-yearold multi-
disciplinary design firm in Raleigh, NC,nameto the PSMJCircle of Excellence andwinnerof ZweigWhite's Best
Firm to Workfor award in2007and 2009.
A registered architect and certified interiordesigner, Phillips has incorporated his morethan 25years of
commercial interiors and architectural experience into the development of a method of collecting and
incorporating feedback to benefit design firms and theirclients.
Agenda
•State of the Design Industry
•FeedbackSystems
•DesignFirmChallenges
•CollectingEffectiveFeedback
•UsingFeedbacktoImproveYourFirm
State of the Design Industry - Challenges
• Recessiontightensourclient’sbudgets
• Tightercreditreducesnumberofprojects
• Firmscompeteforfewer projects
• Competitiondrivesdownfees(37%belowcost!)
• Firm’scostsclimb(12%eachyear)
trends
State of the Design Industry - Future Trends
• Firm’scostscontinuetoclimb(inflationcoming)
• Staffbenefits& trainingbudgetsshrink
• Reductionindesignschoolgraduates
• Growthinrequiredlevelofexpertise
• Increasedclientproblems&liabilityclaims
respected
State of the Design Industry - Current Status
According to a recent survey by Salary.com,
US Professionals listed asthe Top 10 Most Respectedin the US include:
Doctor $
Teacher $
Firefighter $
Scientist $
Engineer $
Architect $
Professional Avg Salary
State of the Design Industry - Current Status
Source: salary.com annual survey
150,000
49,900
44,000
88,000
63,000
43,000
Industry profits
Source: 2009PSMJ Resources,INC.
State of the Design Industry - Current Status
#1 problem
2008studybythe
ConstructionSpecificationsInstitute
FoundthebiggestproblemthatClientsandBuilders
havewithArchitectsandEngineersis:
WASTE!
(wastedtime,effortandexpense)
State of the Design Industry - Perception
Asking for feedback
Agenda
•StateoftheDesignIndustry
•Feedback Systems
•DesignFirmChallenges
•CollectingEffectiveFeedback
•UsingFeedbacktoImproveYourFirm
Traditional Feedback Methods
Method Process Issues Result
Written Reports Outsider asks client Data is oldand filtered ‘Senile’ Data
Method Process Issues Result
Written Reports Outsider asks client Data is old and filtered ‘Senile’ Data
Written Survey Client writes “story” Difficult, client avoids NoData!
Traditional Feedback Methods
Method Process Issues Result
Written Reports Outsider asks client Data is old and filtered ‘Senile’ Data
Written Survey Client writes “story” Difficult, client avoids No Data
Verbal Survey Staff asks client Very difficult,
often too subjective
‘Soft’ Data
Traditional Feedback Methods
Method Process Issues Result
Written Reports Outsider asks client Data is old and filtered ‘Senile’ Data
Written Survey Client writes “story” Difficult, client avoids No Data!
Verbal Survey Staff asks client Very difficult,
often too subjective
‘Soft’ Data
Generic Survey Client wrestles with randomness Survey toolong, difficult,
client avoids survey
Skimpy Data
Traditional Feedback Methods
Method Process Issues Result
Written Reports Outsider asks client Data is old and filtered ‘Senile’
Data
Written Survey Client writes “story” Difficult, client avoids No Data!
Verbal Survey Staff asks client Very difficult,
often too subjective
‘Soft’ Data
Generic Survey Client wrestles with
randomness
Survey too long, difficult,
client avoids survey
Skimpy
Data
Custom Survey Survey customized for
design clients
Survey short, but concise
Data = objective, current
Helpful
Data
agenda
Traditional Feedback Methods
Agenda
•State of the Design Industry
•FeedbackSystems
•Design Firm Challenges
•Collecting Effective Feedback
•Using Feedback to Improve Your Firm
Design Firm Challenges
Profitability
Staff
Retention
Staff
Performance Liability
MarketingLeadership
mechanics
Design Firm Challenges
Profitability
Liability
Marketing
Mechanics
human systems
Design Firm Challenges
Profitability
Staff
Retention
Staff
Performance Liability
MarketingLeadership
MechanicsHuman
Systems
profitability
Design Firm Challenges - Profitability
Minimum profit
for viability:
10%
Design Firms
average:
8%
Source:ZweigWhite
Profitability
chart
liability
Collect Feedback to:
• Measurefirm’svalue from
Client’sperspective
• IDissues toimprovevalue
• Setfees morebyvalue
ScoreRange:1 –Unacceptable,4 –MetExpectations,7 -Exceptional
ClientName Avg. Score Ranking
Gene Laughlin 6.1 Excellent
EnergyFarms 5.8 Exceeded Expectations
Cinematica 5.4 Exceeded Expectations
Tri-CityJewelers 4.5 MetExpectations
Issue Avg.Score %Below Acceptable
Accuracy 3.2 21%
Budget 5.4 2%
Helpfulness 5.8 0%
Design Firm Challenges - Profitability
Profitability
Liability Claim:
Every5years
Costs to Firm:
Nearly$1M
Client Problems:
6%Billings
Source: XL InsuranceCompany
Liability
chart
Design Firm Challenges - Liability
marketing
Identify PatternofProblems:
Improvesfirm’s
immediateandlong-termresponse
Design Firm Challenges - Liability
Profitability
Liability
Effort:
11%ofBudget
Effect:
Lessthan25%Commissioned
Source: ZweigWhite
Marketing
chart
Design Firm Challenges -Marketing
leadership
Confirm Value
to New Clients:
Independentconfirmation
ofyourfirm’svalue
toprospectiveClients
Become Existing Clients’
Expert:
Promotes‘expert’status
withyourfirm’s
existingClients
Project Name Avg.Score Top Category
ANCInstitute 6.2 Budget
WilsonBuilding 6.0 Helpfulness
1110BensonDr. 5.1 Quality
FitnessCenter 4.9 Responsiveness
Score Range: 1– Unacceptable, 4 – MetExpectations, 7 - Exceptional
Category Avg.Score %AboveExcellent
Budget 6.2 30%
Helpfulness 5.4 23%
Quality 5.2 17%
Responsiveness 5.1 6%
Design Firm Challenges -Marketing
Profitability
Liability
Marketing
Create Best Fit:
Matchteam’sabilities
toclient’sneeds
ManageClient Results:
“Youcan’tmanagewhatyoudon’t
measure.”
- Peter F. Drucker
Source: Drucker Institute
Leadership
chart
Design Firm Challenges – Leadership & Management
performance
TrackYourTeam’s Results:
Identifybestassignments
foreachteammember
ImproveYourTeam’s Results:
Identifybesttraining
foreachteammember
ClientName DesignerName Score
Gene Laughlin MichaelWalker 6.0
EnergyFarms AmyPace 5.6
Cinematica JoanFranklin 4.7
Tri-CityJewelers MichaelWalker 4.2
Designer Avg.Score Category
PamDay 2.4 Budget
MichaelWalker 3.0 Budget
JoanFranklin 3.8 Quality
PamDay 4.3 Responsiveness
Design Firm Challenges - Leadership
Profitability
Liability
MarketingLeadership
Hawthorne Effect
“Whateverismeasured,
improves.”
EltonMayo
Source: HarvardBusinessReviewON-Spot
Staff
Performance
chart
Design Firm Challenges – Staff Performance
retention
UseFeedback Data to:
Improveperformance
andencouragegrowth
UseFeedback Processto:
Enhanceaccountabilityand
improvefocusonclients
Designer 12Month
AverageScore
Current
AverageScore
PamDay 3.4 4.8
MichaelWalker 3.7 4.2
JoanFranklin 3.9 4.0
OtisDay 4.3 4.9
Designer AverageScore Client
NikkiYoung 5.8 AT&T
NikkiYoung 5.5 WellsFargo
NikkiYoung 5.2 Silverton
NikkiYoung 4.8 SpiritGroup
Design Firm Challenges – Staff Performance
Profitability
Liability
MarketingLeadership
Annual Turnover:
12% ofStaff
Cost of Each Departure:
>$100,000
Source: PSMJResources
Staff
Performance
Staff
Retention
3 reasons
Design Firm Challenges – Staff Retention
Profitability
Liability
MarketingLeadership
Top 3 Reasons
Why Good Staff Leave:
1.‘TalentsNotSeen’
2.‘ContributionsNot
Appreciated’
3.‘GrowthNotSupported’
Source:PSMJResources
Staff
Retention
Staff
Performance
charts
Design Firm Challenges – Staff Performance
pie
UseFeedback To:
• Maketalentsvisible
• Knowinstantlywhen
applauseisearned
• Knowspecificallywhere
supportishelpfulto
staffmember’sgrowth
Designer Avg.Score Category
JoanFranklin 2.7 Schedule
MichaelWalker 2.8 Helpfulness
JoanFranklin 2.9 Responsiveness
MatthewArnold 3.1 Accuracy
Design Firm Challenges – Staff Performance
Profitability
Staff Retention
Staff Performance
Liability
MarketingLeadership
Mechanics
Human
Systems
sim to expectations
Design Firm Challenges
Components of Client Expectations
Mechanics
Human
Systems
Client Value
Components
RELATIONSHIPS DELIVERABLES
Human
Systems
Mechanics
3 H Sys
Components of Client Expectations
Quality
Responsiveness
HelpfulnessEffort and
Assistance
Quick
Reaction
Do the
Right Thing
RELATIONSHIPS DELIVERABLES
Components of Client Expectations
Quality
Responsiveness
Helpfulness
Accuracy
Schedule
Budget Help Managing
Costs
Help Managing
Time
Do the
ThingRight
Effort and
Assistance
Quick
Reaction
Do the
Right Thing
RELATIONSHIPS DELIVERABLES
4 square
Components of Client Expectations
Tracking Project Results
High
Profit
Loss Average
Profit
Break
Even
Target
Profit
“Ohno.
Wedidn’tdoitright.”
“GreatJob.
Doitagainthesameway.”
TrackingProject Results
High
Profit
Loss Average
Profit
Break
Even
Target
Profit
add cfb
Tracking Project Results
High
Profit
Loss Average
Profit
Break
Even
Target
Profit
CLIENT
FEEDBACK
scale
High
Profit
Loss Average
Profit
Break
Even
Target
Profit
Unacceptable - 1
NeededImprovement -2
Acceptable - 3
MetExpectations- 4
ExceededExpectations- 5
Excellent - 6
Exceptional - 7
Tracking Project Results
High
Profit
Loss Average
Profit
Break
Even
Target
Profit
Unacceptable - 1
NeededImprovement -2
Acceptable - 3
MetExpectations- 4
ExceededExpectations- 5
Excellent - 6
Exceptional - 7
quads
Tracking Project Results
High
Profit
Loss Average
Profit
Break
Even
Target
Profit
Unacceptable - 1
NeededImprovement -2
Acceptable - 3
MetExpectations- 4
ExceededExpectations- 5
Excellent - 6
Exceptional - 7
clients
Tracking Project Results
Potential Expert
Poor Fit Burn Out
High
Profit
Loss Average
Profit
Break
Even
Target
Profit
Unacceptable - 1
NeededImprovement -2
Acceptable - 3
MetExpectations- 4
ExceededExpectations- 5
Excellent - 6
Exceptional - 7
A
B
C
D
E
Clients
LEGEND
ExpertPotential
Poor Fit Burn Out
Tracking Project Results
High
Profit
Loss Average
Profit
Break
Even
Target
Profit
Unacceptable - 1
NeededImprovement -2
Acceptable - 3
Met Expectations- 4
ExceededExpectations- 5
Excellent - 6
Exceptional - 7
A
B
C
D
E
Clients
LEGEND
ExpertPotential
Poor Fit Burn Out
design team
Tracking Project Results
High
Profit
Loss Average
Profit
Break
Even
Target
Profit
Unacceptable - 1
NeededImprovement -2
Acceptable - 3
MetExpectations- 4
ExceededExpectations- 5
Excellent - 6
Exceptional - 7
A
B
C
D
E
Design
Team
LEGEND
ExpertPotential
Poor Fit Burn Out
proj type
Tracking Project Results
High
Profit
Loss Average
Profit
Break
Even
Target
Profit
Unacceptable - 1
NeededImprovement -2
Acceptable - 3
MetExpectations- 4
ExceededExpectations- 5
Excellent - 6
Exceptional - 7
A
B
C
D
E
Project
Type
LEGEND
ExpertPotential
Poor Fit Burn Out
Tracking Project Results
High
Profit
Loss Average
Profit
Break
Even
Target
Profit
Unacceptable - 1
NeededImprovement -2
Acceptable - 3
MetExpectations- 4
ExceededExpectations- 5
Excellent - 6
Exceptional - 7
ExpertPotential
Poor Fit Burn Out
agenda
Tracking Project Results
Agenda
•StateoftheDesignIndustry
•FeedbackSystems
•DesignFirmChallenges
•CollectingEffectiveFeedback
•UsingFeedbacktoImproveYourFirm
When to ask
Collecting Feedback - WHEN
$ $ $ProjectStart
LowHigh
ProjectCloseout
FB FBFBFB FBFBFBFBFBFB FB
Meeting
KeyDeliverable
Designer’sIncreasedValue
Start
Finish
Meeting
End of
Phase
End of
Phase
FB = Send Survey&Collect Feedback
How to ask
Collecting Feedback - HOW
STEP1. GatherFeedbackEffectively
Objective Professional
Systematic Comfortable
Concise Fast & Simple
STEP2. ResolveIssuesandCelebrateSuccesses
Utilizing face-to-face communication,
live phone calls, meetings, lunches.
Who asks
Collecting Feedback - WHO
Firm Leaders
Team Leaders
TeamMembers
AccountingMarketing
HasClientContact
Face-to-face
Collecting Effective Feedback - Top Ten
Techniques
1. Makecomfortabletouseforallparties
2. Askquestionsthatcreatethebestreports
3. Askprocess-orientedquestions
4. Askquestionsregardingclient’sexpectations
5. Askquestionsthatreducefirm’sliability
6. Collectfeedbackthroughoutproject
7. Collectfeedbackintrackableformat
8. Collectfeedbacktoallowinstantalerts
9.Useemailtobuffer&facilitateunderstanding
10.Collect& reviewfeedbackfast(<5 minutes)
Scatter plot
Collecting Effective Feedback - Top Ten
Techniques
•AutomaticCentering
Starts at “Met Expectations”
•Fast&Easy
Intuitiveto use, 2 seconds to score
•CapturesDetail
60level answer scale
MeasurebyClientExpectations
Collecting Effective Feedback
Viewing Collected Feedback
1 Answer 1 SurveyTrend Line
Sender: Billy Bibbit
Respondent: Nurse Ratched
Category: Responsiveness
Project: Activity Center
1st year effects
First YearEffects:PhillipsArchitecture
Profitability
Staff Retention
Staff Performance
Liability
MarketingLeadership
Increased 27%after first year,now
top 2%in US
Zero claims or ‘penalties’ in
last three years
Improved client loyalty,
especially duringrecession
Improved assignments & training;
leaders more accountable for team
Feedback scores improved
42%,metrics published
No keystaff defections to other
firms
Collecting Effective Feedback
•StateoftheDesignIndustry
•FeedbackSystems
•DesignFirmChallenges
•CollectingEffectiveFeedback
•Using Feedback to Improve Your Firm
Agenda
Using Client Feedback to Improve Your Firm
Profitability
Staff Retention
Staff Performance
Liability
MarketingLeadership
ImproveYourValue
&Billings to Clients
ImproveAwareness and
Response
to Client Problems
TrackClient Loyalty, Improve
Referrals, Resolve Issues
ImproveLeaders’ Awareness,
ImproveStaff
Assignments &Training
Improved
Accountability &
Reduction of
Wasted Efforts
ImproveYour
Recognition of
Staff Contributions
Questions?
Mike Phillips AIA
President
Phillips Architecture PA
DesignFacilitator LLC
Mike Phillips AIA, IIDA, ASID, is the President and Founderof Phillips ArchitecturePA, a 20-yearold multi-
disciplinary design firm in Raleigh, NC,nameto the PSMJCircle of Excellence andwinnerof ZweigWhite's Best
Firm to Workfor award in2007and 2009.
www.designfacilitator.com
Axium
Axiumhelps architectureand engineeringfirms streamline difficult processes and increaseprofitability with easy to
use accounting, project management and business development software.
www.axium.com

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Increase Firm Profits Through Client Feedback

Editor's Notes

  1. …after running a design firm for more than two decades, Its easy to identify the six basic challenges most firms face: PROFITABILITY: making a good living from our efforts LIABILITY: reducing mistakes, problems and liability claims MARKETING: selling our services LEADERSHIP: making & implementing decisions that create prosperity for our firms STAFF PERFORMANCE: creating teams that produce strong value with our clients And STAFF RETENTION: keeping our best people Our Client Feedback Tool works on all six of these challenges.
  2. The way it works is simple. First, look at how these challenges are related. The two basic categories are: MECHANICS: how we Price and Promote and the Problems we face, (next slide)
  3. And HUMAN SYSTEMS: how we Lead and Encourage and Bond with our teams. As an profession that is hired to design solutions to our client’s problems, our challenges involve a very tricky combination of People, Process and Deliverables. (next slide)
  4. …which is probably why so many firms barely scrape by, especially when the economy slips. We are one of the least profitable white-collar professions in the US. While a 10% profit is considered minimum for most businesses just to stay viable, Design firms average six. Even the top earners fare worse than other professions.
  5. …which is probably why so many firms barely scrape by, especially when the economy slips. We are one of the least profitable white-collar professions in the US. While a 10% profit is considered minimum for most businesses just to stay viable, Design firms average six. Even the top earners fare worse than other professions.
  6. The “close cousin” to profit is LIABILITY. Nothing can devastate a firm’s hard-earned profit like costly problems and claims. On average, design firms suffer a liability claim EVERY 5 YEARS. And, the average cost to the firm is nearly a MILLION DOLLARS, BEYOND WHAT YOUR INSURANCE COVERS. Add to that what your firm pays in liability insurance premiums, as well as the cost of smaller problems that, on average, equal another 8% of a firm’s income in lost billings and time. If they ask how $1M was computed: Average claim takes three years to defend Each of the three years the firm commits approx $300k of lost billable time 3 years x $300k / year = $900k + Often its critical senior staff that are pulled away from productive work
  7. The “close cousin” to profit is LIABILITY. Nothing can devastate a firm’s hard-earned profit like costly problems and claims. On average, design firms suffer a liability claim EVERY 5 YEARS. And, the average cost to the firm is nearly a MILLION DOLLARS, BEYOND WHAT YOUR INSURANCE COVERS. Add to that what your firm pays in liability insurance premiums, as well as the cost of smaller problems that, on average, equal another 8% of a firm’s income in lost billings and time. If they ask how $1M was computed: Average claim takes three years to defend Each of the three years the firm commits approx $300k of lost billable time 3 years x $300k / year = $900k + Often its critical senior staff that are pulled away from productive work
  8. Clients talk. And since those clients are hiring design firms to SOLVE problems, then the fewer problems the firm CREATES, the better their reputation. And a better reputation improves your firm’s marketing success. What is more successful marketing worth to your firm? Well, a typical design firm spends 11% of their budget on marketing.. But, 70% of it does not produce the desired goals.
  9. Clients talk. And since those clients are hiring design firms to SOLVE problems, then the fewer problems the firm CREATES, the better their reputation. And a better reputation improves your firm’s marketing success. What is more successful marketing worth to your firm? Well, a typical design firm spends 11% of their budget on marketing.. But, 70% of it does not produce the desired goals.
  10. Now lets see how client feedback works on the HUMAN SYSTEMS challenges. First up, LEADERSHIP. If our goal as leaders, is to improve the results that our teams create for our clients, then FEEDBACK provides the objective, ongoing DATA to track your team’s abilities to meet client needs. It’s this data that lets you measure your real performance with clients. And, as leadership guru Peter Drucker pointed out, “You can’t manage what you don’t measure.”
  11. Now lets see how client feedback works on the HUMAN SYSTEMS challenges. First up, LEADERSHIP. If our goal as leaders, is to improve the results that our teams create for our clients, then FEEDBACK provides the objective, ongoing DATA to track your team’s abilities to meet client needs. It’s this data that lets you measure your real performance with clients. And, as leadership guru Peter Drucker pointed out, “You can’t manage what you don’t measure.”
  12. While we’re talking about the benefits of measuring performance; if we are seeking to enhance STAFF performance, we need to look at the Hawthorne Effect, which states; “Whatever is measured, improves.” This was proven by Elton Mayo in a series of experiments with work groups that showed, if you measure how well your staff creates value with your clients, then that value will improve. To produce the maximum benefit for firms, our tool has a patent-pending system to simply, but thoroughly measure the staff performance that creates value to clients.
  13. While we’re talking about the benefits of measuring performance; if we are seeking to enhance STAFF performance, we need to look at the Hawthorne Effect, which states; “Whatever is measured, improves.” This was proven by Elton Mayo in a series of experiments with work groups that showed, if you measure how well your staff creates value with your clients, then that value will improve. To produce the maximum benefit for firms, our tool has a patent-pending system to simply, but thoroughly measure the staff performance that creates value to clients.
  14. Last, but not least, is Staff Retention. While this issue is certainly affected by the economy and a recession usually slows resignations, recessions also increase the ease by which a competing firm can “lure away” your best staff. PSMJ’s research has determined that the average firm’s annual turnover of staff exceeds ten percent. And the average cost of handling the departure and hiring to fill the open position exceeds $100k. This is an expensive problem. That doesn’t even count the hurdle of holding onto clients serviced by departing staff.
  15. So how can a client feedback tool help? Let’s look at the primary reasons for staff deciding to leave: First, and foremost, the perceived lack of awareness of their talents. Second, the perceived lack of appreciation of their contributions. And third, a perceived lack of growth opportunities within the firm. Since firms don’t typically have the time to overly dote on staff, our feedback tool improves the awareness, appreciation & growth, automatically, By collecting and circulating the data leaders need.
  16. So how can a client feedback tool help? Let’s look at the primary reasons for staff deciding to leave: First, and foremost, the perceived lack of awareness of their talents. Second, the perceived lack of appreciation of their contributions. And third, a perceived lack of growth opportunities within the firm. Since firms don’t typically have the time to overly dote on staff, our feedback tool improves the awareness, appreciation & growth, automatically, By collecting and circulating the data leaders need.
  17. So, now you’ve seen how our client feedback tool addresses a firm’s basic challenges. Any questions? Any challenges that we missed? All right, interestingly enough, the challenges in running firms are closely related to the various aspects of what makes us valuable to our clients. Since increasing value to our clients will improve our prosperity, you will want to see how our Client Feedback Tool works to track what is important to clients.
  18. The components that are of critical importance to most clients are divided into two main areas.
  19. The components that are of critical importance to most clients are divided into two main areas.
  20. RELATIONSHIPS breaks down into three main issues: HELPFULNESS: how well we help clients solve their problems RESPONSIVENESS: how quickly we respond to their needs QUALITY: the overall, subjective sense of our skill as applied to the client’s project
  21. DELIVERABLES also breaks down into three main issues: BUDGET: how well we help clients manage their costs SCHEDULE: how well we help them manage their time ACCURACY: their overall, objective sense of our work’s exactness, correctness and precision
  22. Important to collect feedback on each of these components, not much will be missed
  23. This is a quick graph that shows how projects are better understood with feedback. First, we check for how profitable the project was. Did you make a normal or high profit? If so, full steam ahead. Do the next one the same way. Or, did you just break even or lose money. If so, fire the client, fire the staff, or both. Now, if you are collecting client feedback, add those scores to the other axis of the graph. If profits and feedback was high; then full steam ahead, you are becoming their expert. But if the profits were high BUT the feedback scores are low, look out. There’s dissatisfaction, in client, staff or both. Refine or risk burnout. Now, If profits and feedback are LOW; you might WANT to fire the client, but check first to see if the low feedback scores are easy to fix. Remember, a dissatisfied client will tell 8 others of their experience. Fixing the problem could be the best thing to do. If profits were low but feedback high; then either the fee was too low or the scope creeped but your client thought your value exceeded your fee, so raise it. So if you have client feedback, you know when to bill like an expert and how to avoid burnout or bad press.
  24. This is a quick graph that shows how projects are better understood with feedback. First, we check for how profitable the project was. Did you make a normal or high profit? If so, full steam ahead. Do the next one the same way. Or, did you just break even or lose money. If so, fire the client, fire the staff, or both. Now, if you are collecting client feedback, add those scores to the other axis of the graph. If profits and feedback was high; then full steam ahead, you are becoming their expert. But if the profits were high BUT the feedback scores are low, look out. There’s dissatisfaction, in client, staff or both. Refine or risk burnout. Now, If profits and feedback are LOW; you might WANT to fire the client, but check first to see if the low feedback scores are easy to fix. Remember, a dissatisfied client will tell 8 others of their experience. Fixing the problem could be the best thing to do. If profits were low but feedback high; then either the fee was too low or the scope creeped but your client thought your value exceeded your fee, so raise it. So if you have client feedback, you know when to bill like an expert and how to avoid burnout or bad press.
  25. This is a quick graph that shows how projects are better understood with feedback. First, we check for how profitable the project was. Did you make a normal or high profit? If so, full steam ahead. Do the next one the same way. Or, did you just break even or lose money. If so, fire the client, fire the staff, or both. Now, if you are collecting client feedback, add those scores to the other axis of the graph. If profits and feedback was high; then full steam ahead, you are becoming their expert. But if the profits were high BUT the feedback scores are low, look out. There’s dissatisfaction, in client, staff or both. Refine or risk burnout. Now, If profits and feedback are LOW; you might WANT to fire the client, but check first to see if the low feedback scores are easy to fix. Remember, a dissatisfied client will tell 8 others of their experience. Fixing the problem could be the best thing to do. If profits were low but feedback high; then either the fee was too low or the scope creeped but your client thought your value exceeded your fee, so raise it. So if you have client feedback, you know when to bill like an expert and how to avoid burnout or bad press.
  26. This is a quick graph that shows how projects are better understood with feedback. First, we check for how profitable the project was. Did you make a normal or high profit? If so, full steam ahead. Do the next one the same way. Or, did you just break even or lose money. If so, fire the client, fire the staff, or both. Now, if you are collecting client feedback, add those scores to the other axis of the graph. If profits and feedback was high; then full steam ahead, you are becoming their expert. But if the profits were high BUT the feedback scores are low, look out. There’s dissatisfaction, in client, staff or both. Refine or risk burnout. Now, If profits and feedback are LOW; you might WANT to fire the client, but check first to see if the low feedback scores are easy to fix. Remember, a dissatisfied client will tell 8 others of their experience. Fixing the problem could be the best thing to do. If profits were low but feedback high; then either the fee was too low or the scope creeped but your client thought your value exceeded your fee, so raise it. So if you have client feedback, you know when to bill like an expert and how to avoid burnout or bad press.
  27. This is a quick graph that shows how projects are better understood with feedback. First, we check for how profitable the project was. Did you make a normal or high profit? If so, full steam ahead. Do the next one the same way. Or, did you just break even or lose money. If so, fire the client, fire the staff, or both. Now, if you are collecting client feedback, add those scores to the other axis of the graph. If profits and feedback was high; then full steam ahead, you are becoming their expert. But if the profits were high BUT the feedback scores are low, look out. There’s dissatisfaction, in client, staff or both. Refine or risk burnout. Now, If profits and feedback are LOW; you might WANT to fire the client, but check first to see if the low feedback scores are easy to fix. Remember, a dissatisfied client will tell 8 others of their experience. Fixing the problem could be the best thing to do. If profits were low but feedback high; then either the fee was too low or the scope creeped but your client thought your value exceeded your fee, so raise it. So if you have client feedback, you know when to bill like an expert and how to avoid burnout or bad press.
  28. This is a quick graph that shows how projects are better understood with feedback. First, we check for how profitable the project was. Did you make a normal or high profit? If so, full steam ahead. Do the next one the same way. Or, did you just break even or lose money. If so, fire the client, fire the staff, or both. Now, if you are collecting client feedback, add those scores to the other axis of the graph. If profits and feedback was high; then full steam ahead, you are becoming their expert. But if the profits were high BUT the feedback scores are low, look out. There’s dissatisfaction, in client, staff or both. Refine or risk burnout. Now, If profits and feedback are LOW; you might WANT to fire the client, but check first to see if the low feedback scores are easy to fix. Remember, a dissatisfied client will tell 8 others of their experience. Fixing the problem could be the best thing to do. If profits were low but feedback high; then either the fee was too low or the scope creeped but your client thought your value exceeded your fee, so raise it. So if you have client feedback, you know when to bill like an expert and how to avoid burnout or bad press.
  29. This is a quick graph that shows how projects are better understood with feedback. First, we check for how profitable the project was. Did you make a normal or high profit? If so, full steam ahead. Do the next one the same way. Or, did you just break even or lose money. If so, fire the client, fire the staff, or both. Now, if you are collecting client feedback, add those scores to the other axis of the graph. If profits and feedback was high; then full steam ahead, you are becoming their expert. But if the profits were high BUT the feedback scores are low, look out. There’s dissatisfaction, in client, staff or both. Refine or risk burnout. Now, If profits and feedback are LOW; you might WANT to fire the client, but check first to see if the low feedback scores are easy to fix. Remember, a dissatisfied client will tell 8 others of their experience. Fixing the problem could be the best thing to do. If profits were low but feedback high; then either the fee was too low or the scope creeped but your client thought your value exceeded your fee, so raise it. So if you have client feedback, you know when to bill like an expert and how to avoid burnout or bad press.
  30. This is a quick graph that shows how projects are better understood with feedback. First, we check for how profitable the project was. Did you make a normal or high profit? If so, full steam ahead. Do the next one the same way. Or, did you just break even or lose money. If so, fire the client, fire the staff, or both. Now, if you are collecting client feedback, add those scores to the other axis of the graph. If profits and feedback was high; then full steam ahead, you are becoming their expert. But if the profits were high BUT the feedback scores are low, look out. There’s dissatisfaction, in client, staff or both. Refine or risk burnout. Now, If profits and feedback are LOW; you might WANT to fire the client, but check first to see if the low feedback scores are easy to fix. Remember, a dissatisfied client will tell 8 others of their experience. Fixing the problem could be the best thing to do. If profits were low but feedback high; then either the fee was too low or the scope creeped but your client thought your value exceeded your fee, so raise it. So if you have client feedback, you know when to bill like an expert and how to avoid burnout or bad press.
  31. This is a quick graph that shows how projects are better understood with feedback. First, we check for how profitable the project was. Did you make a normal or high profit? If so, full steam ahead. Do the next one the same way. Or, did you just break even or lose money. If so, fire the client, fire the staff, or both. Now, if you are collecting client feedback, add those scores to the other axis of the graph. If profits and feedback was high; then full steam ahead, you are becoming their expert. But if the profits were high BUT the feedback scores are low, look out. There’s dissatisfaction, in client, staff or both. Refine or risk burnout. Now, If profits and feedback are LOW; you might WANT to fire the client, but check first to see if the low feedback scores are easy to fix. Remember, a dissatisfied client will tell 8 others of their experience. Fixing the problem could be the best thing to do. If profits were low but feedback high; then either the fee was too low or the scope creeped but your client thought your value exceeded your fee, so raise it. So if you have client feedback, you know when to bill like an expert and how to avoid burnout or bad press.
  32. This is a quick graph that shows how projects are better understood with feedback. First, we check for how profitable the project was. Did you make a normal or high profit? If so, full steam ahead. Do the next one the same way. Or, did you just break even or lose money. If so, fire the client, fire the staff, or both. Now, if you are collecting client feedback, add those scores to the other axis of the graph. If profits and feedback was high; then full steam ahead, you are becoming their expert. But if the profits were high BUT the feedback scores are low, look out. There’s dissatisfaction, in client, staff or both. Refine or risk burnout. Now, If profits and feedback are LOW; you might WANT to fire the client, but check first to see if the low feedback scores are easy to fix. Remember, a dissatisfied client will tell 8 others of their experience. Fixing the problem could be the best thing to do. If profits were low but feedback high; then either the fee was too low or the scope creeped but your client thought your value exceeded your fee, so raise it. So if you have client feedback, you know when to bill like an expert and how to avoid burnout or bad press.
  33. This is a quick graph that shows how projects are better understood with feedback. First, we check for how profitable the project was. Did you make a normal or high profit? If so, full steam ahead. Do the next one the same way. Or, did you just break even or lose money. If so, fire the client, fire the staff, or both. Now, if you are collecting client feedback, add those scores to the other axis of the graph. If profits and feedback was high; then full steam ahead, you are becoming their expert. But if the profits were high BUT the feedback scores are low, look out. There’s dissatisfaction, in client, staff or both. Refine or risk burnout. Now, If profits and feedback are LOW; you might WANT to fire the client, but check first to see if the low feedback scores are easy to fix. Remember, a dissatisfied client will tell 8 others of their experience. Fixing the problem could be the best thing to do. If profits were low but feedback high; then either the fee was too low or the scope creeped but your client thought your value exceeded your fee, so raise it. So if you have client feedback, you know when to bill like an expert and how to avoid burnout or bad press.
  34. When to collect feedback: This shows when to send surveys for feedback for the maximum benefit. If you wait till the end, it is an autopsy and its too late If you collect feedback from the beginning of a project You can better stay on track and maximize your value to your client AIA did a study that shows a design firm’s value typically erodes during a project with a slight upturn at the end. The erosion is steep whenever the project is priced. Even the few firms that collect feedback usually collect it at the end, when its too late. What we found is that if you collect small packets of feedback thru-out the project, you stay better aligned with the client and the client’s perception of your value tends to improve as opposed to erode.
  35. How to collect feedback: We learned that collecting usuable feedback face to face was very difficult Using an email tool to collect is more effective Use face to face to follow up What we endorse, is to first gather small packets of feedback from clients on an ongoing basis, thruout the projects. Then, Use this feedback to understand the expectations and perceptions of your client. When a problem is identified, you can better follow up face-to-face to make sure its handled.
  36. Who collects feedback The goal is to collect feedback on all of a firm’s client interactions The surveys can be sent by firm manager, project leaders, marketing or accounting departments Goal is to collect a steady stream of feedback from your clients. You can gather this feedback in 3 different ways: The First way, which is typically the fastest way to build a useable quantity of feedback, is to have one person send surveys to all clients automatically. The typical way this would happen is for your accountant to send surveys whenever a client is invoiced for a certain amount of work. The second way is to have one person send all surveys as surveyable events occur. This can be handled by an independent person in your firm, such as marketing, where they would follow the project events and send surveys accordingly. The third method involves having each person who is most directly dealing with the client be a dedicated surveyor and send their surveys. This method is usually slower to get up to speed, but often results in surveys being sent most effectively. Your pricing is $300 a month plus $30 for each dedicated surveyor. This includes unlimited surveys and reports as well as free customer service and customized survey production. There is a discount for annual contracts.
  37. How to collect feedback: We learned that collecting usuable feedback face to face was very difficult Using an email tool to collect is more effective Use face to face to follow up What we endorse, is to first gather small packets of feedback from clients on an ongoing basis, thruout the projects. Then, Use this feedback to understand the expectations and perceptions of your client. When a problem is identified, you can better follow up face-to-face to make sure its handled.
  38. How to collect feedback: We learned that collecting usuable feedback face to face was very difficult Using an email tool to collect is more effective Use face to face to follow up What we endorse, is to first gather small packets of feedback from clients on an ongoing basis, thruout the projects. Then, Use this feedback to understand the expectations and perceptions of your client. When a problem is identified, you can better follow up face-to-face to make sure its handled.
  39. This graphic scale starts at “Met Expectations” and is slid up or down to quickly capture a highly detailed answer.
  40. You can activate an automatic trend line to plot the score averages over time.
  41. …after running a design firm for more than two decades, Its easy to identify the six basic challenges most firms face: PROFITABILITY: making a good living from our efforts LIABILITY: reducing mistakes, problems and liability claims MARKETING: selling our services LEADERSHIP: making & implementing decisions that create prosperity for our firms STAFF PERFORMANCE: creating teams that produce strong value with our clients And STAFF RETENTION: keeping our best people Our Client Feedback Tool works on all six of these challenges.
  42. …after running a design firm for more than two decades, Its easy to identify the six basic challenges most firms face: PROFITABILITY: making a good living from our efforts LIABILITY: reducing mistakes, problems and liability claims MARKETING: selling our services LEADERSHIP: making & implementing decisions that create prosperity for our firms STAFF PERFORMANCE: creating teams that produce strong value with our clients And STAFF RETENTION: keeping our best people Our Client Feedback Tool works on all six of these challenges.
  43. …after running a design firm for more than two decades, Its easy to identify the six basic challenges most firms face: PROFITABILITY: making a good living from our efforts LIABILITY: reducing mistakes, problems and liability claims MARKETING: selling our services LEADERSHIP: making & implementing decisions that create prosperity for our firms STAFF PERFORMANCE: creating teams that produce strong value with our clients And STAFF RETENTION: keeping our best people Our Client Feedback Tool works on all six of these challenges.