Measures of Dispersion and Variability: Range, QD, AD and SD
Gamification and Game-based Learning
1. GAMIFICATION AND
GAME-BASED LEARNING
Gamification and Game-based Learning by Caitlin Cahill / Orono Public Schools is licensed
under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
16. Gamify Your Classroom
Assign points for tasks and students "level
up" when the reach certain point totals
Use leaderboards to encourage groups to
work together better
Give out badges for special
accomplishments
From 3 Easy Ways to Gamify Your Classroom and Gamification Wiki
17. Gamify Your Classroom
Allow students to repeat tasks until
mastered
Show visual progress toward goals
Require constant effort/participation to
maintain level status
From 3 Easy Ways to Gamify Your Classroom and Gamification Wiki
22. Not ready to have kids program
their own games?
• Learn with the students
• Make it an option
• Use familiar, non-game tools
• Interdisciplinary project
24. Edutainment
“Kids can smell that [stuff] a mile away.“
– Gabe Zichermann
Content presented in a game-like
format with actual games given
as a reward for completing a
level, e.g. Fast Math
26. Example Games
Civilization
iCivics.org
SimCity
Oregon Trail
Minecraft
Wolf Quest
Spore
Where in the
Rollercoaster
Tycoon
Second Life
RPGs
World is Carmen
Sandiego
27. Level Up
Have students analyze game play
Hypothesize
Causation
Authenticate
Connect
28. Finding Games
Common Sense Media
Games for Change
Game Learning Society
GameUp
App Review Sites
Diigo
Cascading InformationReveal information in nuggetsBreak down challenges into smaller tasks
Fits well with standards-based gradingAdvantage: easier to grade mastered/not mastered versus a subjective scale, e.g. a letter gradeTools: Moodle (badges and/or conditional activities http://goo.gl/g7j3j), ClassBadges
Do NOT tie points to grades.
Tools: Moodle Checklist, Google spreadsheet, sticker chart