2. Posh/Snobby/High Class
This character would be a High Class type
of personality, as well as the personality
he will also have the high life of fast cars,
big houses etc. He will be in his 20s.
He will be a mob boss’s right hand man,
but he will be the person who brings the
playable character in the game to where
he is.
His clothing will be suits, sunglasses and
so on. He has all this money so he spends
it.
The scene he could play in would be
when he's at home doing what he does
top cops bust through the door and he
try's to get away running through the
house which is unclear if he will be got
up to now.
3. Common/Average lifestyle/Middle Class
This character would be your average day
to day person, hard job, fairly hard life,
bills to worry about etc. Character will be
in his mid 20s and have a wife living in a
house together.
The role for this person would be more of
a relationship with his friend (playable
character) bringing him into this kind of
‘business’.
His clothing for most scenes would be
work overalls, work boots. He will have a
simple car nothing fancy.
The scene idea I have is he gets involved
with some kind of petty theft and
something goes wrong, this would involve
a chase scene.
4. Thief/Violent/Poor/Lower class
This character will be lower class, he will
be a poor petty thief. He will be Drug
addict very violent and lives in an
abandoned flat, he will again be in his mid
20s.
This person would be a ‘punk’ who would
be hired to do something stupid like cause
a scene, make a distraction.
He would be always in the same clothes
they would be ragged etc. very unclean.
He would be in some kind of scene where
he does something for the bosses but
messes up hence has help from the main
player. Again this would involve a little
chase.