2. Introducing
• Helix Media Delivery Platform
• Helix DNA client – multi-OS
• Helix SDK for HTTP streaming on Android OS
• HLS (Pantos specification)
• MPEG-DASH (industry standard)
• Helix SDK for Local Playback on Android OS
• RealMedia
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3. Helix Media Delivery Platform
• Deliver Any Media, To Any Media Player and Device, At Any Time, and Any
Where
• Broadest Audience Reach – At work, On-the-Go, and at Home
• Simplicity, Reliability, Performance and Cost Effectiveness
• End-to-End integrated – standards based and multi-OS support
• Platform Functionality – Encoding to Delivery to Playback
• Helix encoder for H.264/AAC live
and VOD content creation
• Helix Servers for RTSP, HLS,
MPEG-DASH, Flash streaming
• Broadband HD H.264 Streaming
• Helix SDK players for Android
• Helix DNA for OEM chipsets
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4. Helix End-to-End media delivery
RealAudio/ RealVideo
Billing Security
WMV + Silverlight
H.264 / H.263 + DASH
3GPP H.264 / H.263
Single infrastructure
Flash FLV, F4V Reducing TCO
Less Complex
Easier to integrate
Quick Time + HLS
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5. Helix DNA overview
• Established cross platform media engine
• Available for Android, Symbian, Linux, Windows
• Default media engine of Symbian S60
• Over 800 Million+ lifetime installs
• Supports a wide variety of codecs
• H.264/AAC, H.263/AMR, RMVB, MP3
• RTSP and HLS streaming
• Options to support DRM technologies
• Verimatrix, Microsoft PlayReady
• Evolving SDK to embrace standards including DASH
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6. Helix DNA for Android
• HLS delivery for Android OS using iOS streams
• High performance consistent implementation
• Over the air installation embedded within App
• Helix DNA HLS and MPEG-DASH libraries available for
• Mobile Application developers and OEMs
• Supported on Android 2.2+ to 4.x
• Open, AES and DRM encryption delivery
• DRM from Verimatrix and PlayReady
• MPEG-DASH standard streaming
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7. Q: The problem?
• Broadcaster wants to provide the same iOS media service to Android
and iPhone, iPad (objective simplify delivery and reduce encoder costs)
• Android native media player doesn’t support HLS. (Android 2.x – the most
popular OS versions – supports RTSP only)
• Android 3.0 and 4.0 do support HLS but
• not same as iOS player quality – slow, poor performance, bugs
• proprietary DRM – WideVine only
• Broadcaster wants a reliable media player including open choice DRM
A: ? Helix Client SDK for Android
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8. Helix SDK overview
• HTTP Live Streaming over the air (OTA) enabler for
Android OS devices.
• Ready to go development package for
broadcasters, service providers, content
providers and mobile communication
providers.
• Native media players in Android devices
don’t have the features service providers
require. Helix Client SDK is the best
engine to support HTTP Live Streaming
and MPEG-DASH on top of customer
application.
• Fully compatible with iOS and MPEG-
DASH device streaming, supports widest
range of chipsets with high quality
playback.
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9. Why use Helix SDK? Helix vs. Android
Helix Android
Fragmented across OEM device firmware and
Uniform and consistent implementation
chipsets
Available on Android 2.2 and above OS versions Available only from Android 3.0 and above
High quality – superior audio/video sync, Low quality – start up latency, late seeking,
smoother/faster seeking, low start up latency broken audio/video sync,
Highly interoperable with all leading encoders Lower interoperability
DRM solution available (Verimatrix / PlayReady) No default DRM integration (2.2/2.3/3.x)
Proven solutions – success references, pre-
Untested solution
ported devices
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10. Quality Comparison
Features Helix Android
Adaptive Unstable (Live),
Same as iOS devices (Live/VOD) quality
Streaming Start from High bitrate (VOD)
Seek to middle (0~2 secs) Seek to middle (1~6 sec or Not play)
Seeking time
Seek back to beginning (0-1.5 sec) Seek back to beginning (2-8 sec)
Live : 4 ~ 7 sec
Startup time Same as iOS devices
VOD : 2 ~ 7 sec
A/V sync Same as iOS devices Some VOD content have lip synch problem
Low interoperability
Interoperability Same as iOS devices
(Unstable / Not playback)
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12. OEM Integration Experience
• Helix DNA is the default engine for Lenovo and Huawei phones and tablets
• Blockbuster App
• Pre-installed in Verizon Devices by Samsung, Motorola, HTC, Dell
• Integrated with device DRM
• Helix DNA HLS
• Shipping on MetroPCS devices made by Samsung, and LG
• Integration with hardware decoders
• Media room for T-Mobile
• Pre-installed on devices by HTC and Samsung
• Integrated with device specific hardware
• RealNetworks has existing licensing agreements with all major device OEMs
• Worldwide engineering group dedicated to OEM integration and customization
• Close relationships with major chip makers
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13. Success Story – Verizon Video
• Helix Client SDK intergraded Verizon’s new video
application. It supports
“Verizon has offered great video apps on our devices
for many years, and now Verizon Video is the next
way to discover, experience and enjoy high-quality
video entertainment on Android™ smartphones,”
“Verizon Video has the most popular TV shows,
sports and more, and with the power of Verizon
Wireless' 3G and 4G LTE networks, customers will
get an unparalleled mobile viewing experience."
Kristi Crum - Verizon Wireless
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15. Why Helix?
• RealNetworks world class engineering and customer support team with 15+
years of experience of supporting leading OEMs, chipset makers, carriers,
broadcasters and inventor of streaming media
• Ability to develop and enhance for customer specific requirements
• End-to-End experience in developing encoders, delivery servers and media
players for PC and mobile markets – we understand streaming!
• Helix DNA is a proven media engine, pre-installed in 800+ million devices
• Helix DNA HLS implementation reaches more devices and provide more
consistent experience across OEMs and Android versions than any other HLS
implementation
• Helix DNA HLS offers future HLS enhancements, DRM and DASH delivery in a
single deliverable
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18. Chipset and OS support
3/4
Chipsets 1 GHz minimum clock speed
Froyo 2.2 Gingerbread 2.3 Honeycomb 3.x Ice Cream Sandwich 4.0 JellyBean 4.1.x
OS Version
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19. Encoding Best Practice
Smartphone
up to Video: 128/256/512k
320x180 (16:9)
@ 512kbps* Baseline Audio: 48k
Resolution Codecs Adaptive Bit Rates
Tablet
up to Video: 512/768/1024k
640x360 (16:9)
@ 1024kbps* Baseline Audio: 48k
Resolution Codecs Adaptive Bit Rates
*Dual and Quad cores allow higher bit rates and resolutions with increased bandwidth and
CPU usage
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