SlideShare utilise les cookies pour améliorer les fonctionnalités et les performances, et également pour vous montrer des publicités pertinentes. Si vous continuez à naviguer sur ce site, vous acceptez l’utilisation de cookies. Consultez nos Conditions d’utilisation et notre Politique de confidentialité.
SlideShare utilise les cookies pour améliorer les fonctionnalités et les performances, et également pour vous montrer des publicités pertinentes. Si vous continuez à naviguer sur ce site, vous acceptez l’utilisation de cookies. Consultez notre Politique de confidentialité et nos Conditions d’utilisation pour en savoir plus.
Phoning it in: Mobile
payments (ﬁnally) start
to go mainstream
2015: #DeloittePredicts This year
will see a 1,000% increase in the
number of global smartphones used
at least once a month to make an
in-store contactless payment.
Make it a snap to pay
with an app…
For the ﬁrst time, stakeholders from
banks and merchants to credit card
companies and device vendors are ready
to adopt the short-range, near-ﬁeld
communication wireless technology that
enables mobile payments.
…but it will take time
to put tapping on top
Overcoming technical and security issues will pale
in comparison to getting consumers who’ve spent
decades choosing between cash or charge to cross
the digital divide. Only one in 20 smartphone
owners will be tapping by year’s end.
Show TMT the money
2015: #DeloittePredicts Notwithstanding their reputation
as digital pirates unwilling to pay for content, millennials in
North America will spend an average
of $750 annually on media content.
That’s up to 15% of their income and,
on a percentage basis, more than older
generations will be spending.
down, but not out…
18- to 34-year-olds are spending less
on content than in the past, but with
over 80 million of them in North
America, they will spend a cumulative
$60 billion in 2015 on books, movies,
concerts and festivals, games,
streaming video like Netﬂix, and even
traditional TV services.
Some part of millennials’ share-of-wallet has
shifted to tech and telecom: they are likely
to pay an average of $3,000 per year for
hardware devices and telecom services
that make those devices useful. Content
is the likely target for cost-cutting, though
it’s a generation that shows it will pay for
content it really wants.
Page not turned on
turning actual pages
2015: #DeloittePredicts Print books will
account for more than 80% of books sold
in the developed world, despite tablets,
e-readers and smartphones
Unlike other digital formats, like music
and movies, 18- to 34-year-olds are just as
attached to print books as older generations.
They like how books smell, and they like the fact
that other people can see what they’re reading.
You can judge a book by its cover…
… but proﬁts are distributed differently
Despite the preference for print, the number of brick-and-mortar
bookstores is down 50% over the past decade, with publishers,
authors, e-tailers and retailers still sorting out how to divide
proﬁts. There may be a difference in how the brain remembers
what was read on a digital screen or paper page, and more
research needs to be done.
2015: #DeloittePredicts “Click-and-collect” locations – drop
boxes or special sections of a store that hold online orders until
customer pickup – will for the ﬁrst time surpass 500,000 locations
in Europe’s ﬁve largest markets (Germany, France, Italy, Spain and
the United Kingdom). Click-and-collect locations are already in use
at some Canadian grocery stores and shopping centres. Will they
become as common here as in Europe?
A necessary retrieval…
Click-and-ship as the only option for an
online order is so 2014. Increasingly,
e-commerce from both online pure
plays and brick-and-mortar retailers are
providing options for consumers to
receive orders at home, in-store or
elsewhere, reviving a concept
pioneered in Canada that was a
casualty of the original dot.com crash.
supports in place
Even if click-and-collect options
become table stakes, all retailers
must monitor how these pickup
boxes impact margins and be
prepared to rapidly adapt or
(very) high bar
2015: #DeloittePredicts Short-form online video
clips of less than 20 minutes’ length will represent less
than 3% of all video watched this year.
Growth does not equal height…
Billions of users and double-digit, year-over-year increases
does not a giant make. Global audiences will cumulatively
watch more than 12 billion hours of
long-form video (aka TV!) daily,
more than the 10 billion hours
of short-form clips that will be
consumed over an entire month.
…so look who’s
watching, and paying
Short content tends to be music, how-to videos, clips of
traditional television and toys being unboxed – with
revenues of about $5 billion. This compares to long-form
video drawing 82 times more advertising and subscription
revenue ($410 billion) in 2015 and at least 1,000% more
revenue over the next decade.
Game of Phones
2015: #DeloittePredicts The refresh
cycle for smartphones is getting longer,
and shorter, all at once. Of the 1.4 billion
smartphones that will be sold in 2015,
more than a billion will be upgrades.
Hold ’em for some…
Smartphone sales will still grow 12% in 2015, but that’s
down from 47% just three years ago. More durable
hardware, split budgets for multi-device owners and less
tech-obsessed late adopters to the smartphone market will
extend the time between renewals for many.
… fold ’em for others
But true refreshes for reasons of want,
rather than need, are growing, too.
Some liken a smartphone’s “cool factor”
to what cars meant to previous generations.
A status symbol that costs less than $1,000 and is an
essential tool used hundreds of times a day is the perfect
item to prompt “I want that” buyers. That’s not even
counting replacing dropped phones…
Work before leisure
2015: #DeloittePredicts A decade’s
worth of consumerization and Bring
Your Own Device will reverse as
enterprises once again become
the driving force behind the
adoption of new technologies.
Ready to wearable…
In 2014 we told you wearables would be a consumer-ﬁrst
product. Whoops. This year’s news is that enterprise is ready
to go big on cyber-fying workforces into a state of augmented
reality, led by the security, medical and warehousing industries.
But enterprise-ﬁrst doesn’t stop there: look for companies to
be the leading edge in 2015 for 3D printing, the Internet of
Things and drones, too.
…just don’t believe all the hype
Nearly every new technology prompts great stories about
science ﬁction fantasies ﬁnally being realized. But remember
that unless a technology solves a mass market need and
provides manufacturers with ROI numbers similar to the
cellphone or tablet, consumer pickup will piggyback
enterprise adoption and not the other way around.
Put IT on the
2015: #DeloittePredicts Enterprises will
buy 60% of all wireless Internet of Things
devices…and over 90% of the services dollars
tied to those devices will be enterprise, too.
Ask not what tech can do for you…
Early adopters may yearn to connect a smartphone to their
laundry machine, thermostat, garage door and hydro meter.
But most people don’t. Apps don’t sort or fold, time-shifting
drying your laundry saves less than $50 a year and one utility’s
smart-meter dashboard got only 6% of customers to look at it
in three years. Worse, only 2% did so more than once.
…but what tech
can do for your company
For governments and big business, connected devices are,
well, big business. While smart meters, smart grids, smart
homes, smart cities and smart highways offer only small
beneﬁts to individual consumers, the savings to enterprises
can be 5-10 times greater. More valuable still may be the data
collected by all those connected machines.
2015: #DeloittePredicts By year’s end,
one in four businesses in developed
countries will have, or be planning to
acquire, a 3D printer. That’s a 50% increase
over 2013, when that ratio was one in six.
Beyond parts largely unknown…
Consumers will purchase more than half of all 3D printers sold by
units, but enterprise purchases will account for 80% of the dollar
value of the global market and 99% of the value of 3D-printed
objects will accrue to businesses. About 90%
of this will be either rapid prototyping or
interim parts that ﬁt into an existing
manufacturing process such as a mold,
die or cast, though ﬁnished products
will be the fastest-growing segment
of 3D-printed items.
…yet the adventure continues
The huge expense and technical difﬁculty of operating high-end
3D printers, as well as the (very) limited consumer need for
plastic-only printed objects, means that even by 2020, 3D printers
will only be occasional-use items in 10-20% of homes. However,
learning how to use these printers and their associated software
may soon make them standard equipment in schools.
All broadband is equal
but some is more equal than others
2015: #DeloittePredicts Signiﬁcant variations in home
broadband speeds will persist, with the top 10% of
average download speeds in some global
markets being ﬁve times faster than the
average for the bottom 10%.
Several different broadband
technologies exist, but two general
rules are that the most cost-effective
upgrades work best in densely packed
urban environments and higher speeds
cost end users more money.
…versus the need for speed
Businesses looking to deliver over-the-top services – especially
bandwidth-intensive ones like video-on-demand – should
consider the range of broadband speeds available to consumers
in their target markets. A speed of ﬁve Mbps is considered pretty
good, but for homes with multiple users or watching HD/Ultra
HD, not all broadband is the same.