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THE PROBLEM THE SOLUTION VALUE PROPOSITION
No consumer-facing music service handles all music rights administration
High barrier to entry to major retail platforms
Existing platforms use one-size-fits-all model and lack social capabilities
Artists unable to promote their music on the same platform they monetize it
ARTISTS AND FANS FACE LIMITED OPTIONS IN A FRAGMENTED MARKET
THE PROBLEM THE SOLUTION VALUE PROPOSITION
ORFIUM IS A MUSIC SOCIAL NETWORK AND A DIGITAL RIGHTS MANAGEMENT PLATFORM
Integrated social, retail, licensing, rights management, and events platform
Provide fans with the best discovery, sharing, and listening experience
Special accounts with powerful tools for records labels, distributors, publishers,
managers, and influencers
THE PROBLEM THE SOLUTION VALUE PROPOSITION
Single upload portal offering every
possible digital revenue service
Music social network to engage with fans
Both free and premium music
Direct upload
Unlimited free hosting
Complete control, total flexibility
No upfront costs, no long-term contracts
80% revenue split (3x competitor payout)
ONE STOP SOLUTION FOR ARTISTS TO MONETIZE AND PROMOTE THEIR MUSIC
Only appeals to artists willing to give away their music and pay for hosting
Missing underground and free music
No social component
Retail only
Digital distribution, middle-men, and free tier dilute artists revenue
Retail only
C O M P E T I T I O N
W H A T M A K E S U S D I F F E R E N T ?
Artist Payout 80% 10-20%* 23%** 24.5%**
Remix Monetization
Distribution Terms
Follow Playlists
Follow Users
YouTube Monetization
Micro-licensing
Creative Commons
Licensing
Non-exclusive
publishing
Earnings not diluted
by freemium ads
Artist’s choice
Free or Priced
Free only
Freemium Only ***
Can’t set price
Paid Only ***
Can’t set price
*SoundCloud only offers ad-based monetization with a 10-20% payout and all music is made available to non-paying users which generates very low earnings on a per-stream basis
**Digital distributors and record labels typically keep an estimated 47% of Spotify and Apple Music earnings leaving their artists with only about 23% and 24.5% respectively
***Spotify forces artists to participate in a “Freemium” model where most users don’t pay for music which generates very low earnings on a per-stream basis and significantly dilutes overall earnings per-stream
U N L O C K R E M I X M O N E T I Z A T I O N R E V E N U E
Give the rights-holders of the original content the ability to control
distribution and monetization of unauthorized derivative works
OUR PLAN
Rights-holder’s and
remixer’s interests are not
conflicting
Record labels have not figured
out how to efficiently license
and monetize remixes
S C A L A B L E T E C H N O L O G Y
UPLOAD
PROCESS
SERVER
CACHING
MAIN
APPLICATION
SERVERS
REAL TIME
NOTIFICATION
SERVER
CLIENTS
RDBMS
DOCUMENT
STORE
INDEX
MEDIA
& STATIC ASSET
F E A T U R E S R O A D M A P
Publishing admin
Inbound streaming APIs
Major label music
Subscription services
Sub-license content API
DJ Sets / Podcasts
Recommendations
Distribution
Groups
Publisher account
Fingerprinting
Remix monetization
Curator account
Mobile
Radio
Retail
Playlists
Events
Distributors
Labels
Manager account
Social sharing
Discovery
Licensing
Youtube CMS
145kTR A CKS
45kA R TI STS
15kA CTI V E US E R S
BEYONDTOMORROWTODAYYESTERDAY
U S E R / C O N T E N T A C Q U I S I T I O N
Has been the most effective means of user acquisition but still have yet to be
featured on major media outlets with tremendous upside potential
Critical for sustainable growth, infrastructure is in place as we ensure every
piece of content is indexed, but we still need to grow link-backs which should
happen naturally with more PR
Industry advertising
Google, Facebook, Twitter, Instagram
Revenue share with influencers/industry media
Large libraries, minimal costs, has been the most effective means of
content acquisition
Embedded catalogs, playlists, and audio player
PR
Distributors/Labels
Social
Organic Search
Paid
Curator accounts
R E V E N U E - E X P E C T A T I O N S
YouTube CMS will be the first driver of significant revenue. Launching by December 1st, 2016, expect revenue
to increase linearly $5k to $10k per month (Based on Chris' previous experience launching cid.adrev.com)
Micro-licensing expected to take 2-3 years to ramp to 50-100k per month (Based on Chris' experience with
audiomicro.com)
Distribution will take time to set up partnerships and pipelines with destination retail services but has similar
revenue potential to the YouTube CMS
Publishing will require establishing a network of music supervisors and clients and providing access
to a curated library for licensing deals. Upside should be much greater than the above
Consumer services (streaming, radio, digital downloads) will take the longest to generate revenue and face the
toughest competition, but also have the most upside potential
2017: $500k 2018: $2.5M 2019: $10M+
R E V E N U E - W E H A V E R I G H T S T O E X P L O I T
Facebook/Amazon CMS
Subscription Radio
Subscription Streaming
Ticket Sales
PRO bypassed streaming for broadcasters
Advertisements
Sub-license library
YouTube CMS
Micro-Licensing
Distribution
Publishing
Digital Downloads
3rd Party royalty Collection
Remix Monetization
T H E T E A M
Chris Mohoney
CEO
Drew Delis
PRESIDENT
JD from Pepperdine
School of Law
Emphasis in music law,
IP, and licensing
Jordan Tappis
ADVISOR
Founder of The Record
Collection label and
publishing
Artist manager to the
John Legend, John
Frusciante, Blake Mills
Creative Director for
Jay-Z
Jorge Brea
ADVISOR
Founder and CEO of
Symphonic Distribution
Handles distribution for
more than 10k record
labels
4 years experience in
the music technology
space
Former VP of product at
AudioMicro/AdRev
10 years programming
experience
BS / MS in Accounting
from the University of
San Diego
S C R E E N S H O T
S E E K I N G M U T U A L R E L A T I O N S H I P S
Major media for PR
Famous artists, independent labels, and influencers as advocates
Major retail servicers (Spotify, Apple) for digital distribution
Music supervisors for film and TV, marketing and advertising,
and related agencies for publishing services
F I N A N C I A L S
200k raised to date (SAFE agreements)
$12k current total monthly expenses
Seeking 1mm in Series A funding at 10mm pre-money valuation
Growth (50%)
Build new features
Refine current features
Admin, accounting, overhead and hosting
USE OF FUNDS

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  • 1.
  • 2. THE PROBLEM THE SOLUTION VALUE PROPOSITION No consumer-facing music service handles all music rights administration High barrier to entry to major retail platforms Existing platforms use one-size-fits-all model and lack social capabilities Artists unable to promote their music on the same platform they monetize it ARTISTS AND FANS FACE LIMITED OPTIONS IN A FRAGMENTED MARKET
  • 3. THE PROBLEM THE SOLUTION VALUE PROPOSITION ORFIUM IS A MUSIC SOCIAL NETWORK AND A DIGITAL RIGHTS MANAGEMENT PLATFORM Integrated social, retail, licensing, rights management, and events platform Provide fans with the best discovery, sharing, and listening experience Special accounts with powerful tools for records labels, distributors, publishers, managers, and influencers
  • 4. THE PROBLEM THE SOLUTION VALUE PROPOSITION Single upload portal offering every possible digital revenue service Music social network to engage with fans Both free and premium music Direct upload Unlimited free hosting Complete control, total flexibility No upfront costs, no long-term contracts 80% revenue split (3x competitor payout) ONE STOP SOLUTION FOR ARTISTS TO MONETIZE AND PROMOTE THEIR MUSIC
  • 5. Only appeals to artists willing to give away their music and pay for hosting Missing underground and free music No social component Retail only Digital distribution, middle-men, and free tier dilute artists revenue Retail only C O M P E T I T I O N
  • 6. W H A T M A K E S U S D I F F E R E N T ? Artist Payout 80% 10-20%* 23%** 24.5%** Remix Monetization Distribution Terms Follow Playlists Follow Users YouTube Monetization Micro-licensing Creative Commons Licensing Non-exclusive publishing Earnings not diluted by freemium ads Artist’s choice Free or Priced Free only Freemium Only *** Can’t set price Paid Only *** Can’t set price *SoundCloud only offers ad-based monetization with a 10-20% payout and all music is made available to non-paying users which generates very low earnings on a per-stream basis **Digital distributors and record labels typically keep an estimated 47% of Spotify and Apple Music earnings leaving their artists with only about 23% and 24.5% respectively ***Spotify forces artists to participate in a “Freemium” model where most users don’t pay for music which generates very low earnings on a per-stream basis and significantly dilutes overall earnings per-stream
  • 7. U N L O C K R E M I X M O N E T I Z A T I O N R E V E N U E Give the rights-holders of the original content the ability to control distribution and monetization of unauthorized derivative works OUR PLAN Rights-holder’s and remixer’s interests are not conflicting Record labels have not figured out how to efficiently license and monetize remixes
  • 8. S C A L A B L E T E C H N O L O G Y UPLOAD PROCESS SERVER CACHING MAIN APPLICATION SERVERS REAL TIME NOTIFICATION SERVER CLIENTS RDBMS DOCUMENT STORE INDEX MEDIA & STATIC ASSET
  • 9. F E A T U R E S R O A D M A P Publishing admin Inbound streaming APIs Major label music Subscription services Sub-license content API DJ Sets / Podcasts Recommendations Distribution Groups Publisher account Fingerprinting Remix monetization Curator account Mobile Radio Retail Playlists Events Distributors Labels Manager account Social sharing Discovery Licensing Youtube CMS 145kTR A CKS 45kA R TI STS 15kA CTI V E US E R S BEYONDTOMORROWTODAYYESTERDAY
  • 10. U S E R / C O N T E N T A C Q U I S I T I O N Has been the most effective means of user acquisition but still have yet to be featured on major media outlets with tremendous upside potential Critical for sustainable growth, infrastructure is in place as we ensure every piece of content is indexed, but we still need to grow link-backs which should happen naturally with more PR Industry advertising Google, Facebook, Twitter, Instagram Revenue share with influencers/industry media Large libraries, minimal costs, has been the most effective means of content acquisition Embedded catalogs, playlists, and audio player PR Distributors/Labels Social Organic Search Paid Curator accounts
  • 11. R E V E N U E - E X P E C T A T I O N S YouTube CMS will be the first driver of significant revenue. Launching by December 1st, 2016, expect revenue to increase linearly $5k to $10k per month (Based on Chris' previous experience launching cid.adrev.com) Micro-licensing expected to take 2-3 years to ramp to 50-100k per month (Based on Chris' experience with audiomicro.com) Distribution will take time to set up partnerships and pipelines with destination retail services but has similar revenue potential to the YouTube CMS Publishing will require establishing a network of music supervisors and clients and providing access to a curated library for licensing deals. Upside should be much greater than the above Consumer services (streaming, radio, digital downloads) will take the longest to generate revenue and face the toughest competition, but also have the most upside potential 2017: $500k 2018: $2.5M 2019: $10M+
  • 12. R E V E N U E - W E H A V E R I G H T S T O E X P L O I T Facebook/Amazon CMS Subscription Radio Subscription Streaming Ticket Sales PRO bypassed streaming for broadcasters Advertisements Sub-license library YouTube CMS Micro-Licensing Distribution Publishing Digital Downloads 3rd Party royalty Collection Remix Monetization
  • 13. T H E T E A M Chris Mohoney CEO Drew Delis PRESIDENT JD from Pepperdine School of Law Emphasis in music law, IP, and licensing Jordan Tappis ADVISOR Founder of The Record Collection label and publishing Artist manager to the John Legend, John Frusciante, Blake Mills Creative Director for Jay-Z Jorge Brea ADVISOR Founder and CEO of Symphonic Distribution Handles distribution for more than 10k record labels 4 years experience in the music technology space Former VP of product at AudioMicro/AdRev 10 years programming experience BS / MS in Accounting from the University of San Diego
  • 14. S C R E E N S H O T
  • 15. S E E K I N G M U T U A L R E L A T I O N S H I P S Major media for PR Famous artists, independent labels, and influencers as advocates Major retail servicers (Spotify, Apple) for digital distribution Music supervisors for film and TV, marketing and advertising, and related agencies for publishing services
  • 16. F I N A N C I A L S 200k raised to date (SAFE agreements) $12k current total monthly expenses Seeking 1mm in Series A funding at 10mm pre-money valuation Growth (50%) Build new features Refine current features Admin, accounting, overhead and hosting USE OF FUNDS