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Europeana
Culture for Creativity
Jill Cousins@kb.nl

European Culture Forum 2013, 4-6 November2013
UIM

10
Europeana supports economic growth:
Creative Industries in Europe are
growing fast (estimated 7% per annum)
and they need ...
Impact 1:
Europeana Supports Economic Growth

12
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Europeana Digital S...
Europeana Creative

The Europeana network of museums,
archives, libraries, creative industry
companies and hubs
Building a...
?

Develops 5 pilot applications to
demonstrate the potential for the
creative re-use of Europeana’s digital
cultural heri...
From Inspiration….

Inside the co-creation workshops
To Marketable Products

Natural History Themed Card Game
To Marketable Products

Natural History Memory Card Game
To Marketable Products

Natural History Museum Adventure Game
To Marketable Products

History Education Learning Activity Planner
(1/2)
To Marketable Products

‘Image Annotation Tool’ (2/2)
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Jill.Cousins@kb.nl
Twitter: JilCos following EuropeanaEU & eCreativeEU
Your questions?
Your ideas?
What are the technical challenges?
What’s in it for creative businesses?
What Cross Border Rights Access
issues exist?
Sustainability?
Thank you!
“Much more than an economic alliance,
Europe has to become a cultural union”

Robert Schuman on the Founding of ECC,
1951
Europeana - Culture for Creativity, Nov 2013
Europeana - Culture for Creativity, Nov 2013
Europeana - Culture for Creativity, Nov 2013
Europeana - Culture for Creativity, Nov 2013
Europeana - Culture for Creativity, Nov 2013
Europeana - Culture for Creativity, Nov 2013
Europeana - Culture for Creativity, Nov 2013
Europeana - Culture for Creativity, Nov 2013
Europeana - Culture for Creativity, Nov 2013
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Europeana - Culture for Creativity, Nov 2013

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European Culture Forum, 4 Nov 2014 in Brussels

Publié dans : Formation, Technologie
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Europeana - Culture for Creativity, Nov 2013

  1. 1. ll #A u zC e re l tu Europeana Culture for Creativity Jill Cousins@kb.nl European Culture Forum 2013, 4-6 November2013
  2. 2. UIM 10
  3. 3. Europeana supports economic growth: Creative Industries in Europe are growing fast (estimated 7% per annum) and they need fuel. Europeana provides that. To date 770 businesses, entrepreneurs, educational & cultural organisations are re-using our data in websites, apps and games.
  4. 4. Impact 1: Europeana Supports Economic Growth 12
  5. 5. Cu l Ins tural titu He sam tio r n ita infr e ba s sh ge a c ast ruc kend re the tur e i ve re a t C Europeana Digital Service infrastructure M GL A s in d u t r ie s
  6. 6. Europeana Creative The Europeana network of museums, archives, libraries, creative industry companies and hubs Building a virtual Europeana Lab to make re-using digital cultural heritage content easy
  7. 7. ? Develops 5 pilot applications to demonstrate the potential for the creative re-use of Europeana’s digital cultural heritage content Runs 5 Open Innovation Challenges to identify, incubate and bring to market other viable applications
  8. 8. From Inspiration…. Inside the co-creation workshops
  9. 9. To Marketable Products Natural History Themed Card Game
  10. 10. To Marketable Products Natural History Memory Card Game
  11. 11. To Marketable Products Natural History Museum Adventure Game
  12. 12. To Marketable Products History Education Learning Activity Planner (1/2)
  13. 13. To Marketable Products ‘Image Annotation Tool’ (2/2)
  14. 14. ll #A re lt u u zC e Jill.Cousins@kb.nl Twitter: JilCos following EuropeanaEU & eCreativeEU
  15. 15. Your questions? Your ideas?
  16. 16. What are the technical challenges?
  17. 17. What’s in it for creative businesses?
  18. 18. What Cross Border Rights Access issues exist?
  19. 19. Sustainability?
  20. 20. Thank you!
  21. 21. “Much more than an economic alliance, Europe has to become a cultural union” Robert Schuman on the Founding of ECC, 1951

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