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Support for SVG finally arrived to Android in the form of vector drawables. You have replaced (or you are planning to replace) absolutely all your PNGs with VectorDrawables and your APK is smaller. Hurrah!
But now your app feels slower, the render time of your views has increased and you don’t know why!
In this talk, I will describe how vector drawables work and how they are rendered. I will show how big the difference in render time can be between vector drawables and PNGs for drawing areas bigger than 200x200dp and how to improve this.