3. What we need it for
Depends on the kind of simulation one is performing:
Collisional simulation - need softening to avoid divergences and reduce
the computational time
Collisionless simulation - need softening to reduce computational time
and moderate the noise induced by the under-representation of the
particles’ DF
4. Noise vs. Bias and the optimal h
(Merritt 1996, AJ, 111, 2462)
NOISEr = (Fr − Fr )2
BIASr = Fr −Fr,true
ASEr = BIAS2
r +NOISEr = (Fr − Fr,true)2
13. Effects in a cosmological environment
No analytical solution
Keep the same power spectrum and increase the resolution
Fixed 643
Fixed 1283
Fixed 2563
Adapt 643
Adapt 1283
Adapt+corr 643
Adapt+corr 1283
22. Conclusions (I)
adaptive softening lengths provide near-optimal softening with little
dependance on Nngbs
in order to retain energy conservation the equation of motion needs to
be modified
the use of adaptive softening in a cosmological simulation enhances
the clustering of particles at small scales, anticipating the results
obtained in higher resolution simulations
23. Hybrid simulations
Fields sampled by particles of different masses:
Collisionless species - to start with
Hydrodynamical simulations - eventually
Do we have an impact on two-body effects?
28. Conclusions (II)
simulations with equal-mass particles are well behaved
in simulations with particles of different masses the effect of varying
Nngbs on the correction term is only partially understood
possible solutions may require non-immediate modifications of the
method
the use of adaptive softening (without correction) moderates the
impact of two-body effects in hybrid simulations