SlideShare a Scribd company logo
1 of 25
LEARNING FROM THE COMMUNITY: 
Building an Open Development DNA
Credentials 
JEFF SPOCK 
NARRATIVE DIRECTOR 
CO-FOUNDER
Open Dev: a definition 
PLAYER-MADE ASSETS? 
DEV BY COMMUNITY? 
FEEDBACK/REQUESTS? 
DEFINITI 
ON 
TESTING? 
Communi t y and dev team ex change des ign and 
gameplay ideas v ia 
a di rec t feedbac k loop to des igner s , producer s , and
Open Dev is community dev 
WHO? 
WHERE? 
HOW TO RECRUIT? 
COMMUNI 
TY 
WHEN?
When does Open Dev start? 
PROJECT CONCEPTION? 
FUNDING? 
PRE-PRODUCTION? 
ANNOUNCEMENT? 
CHOICES
What role does the Community have? 
INVESTOR? 
DEV TEAM? 
QA? 
CUSTOMER? 
IN THE ORG 
CHART?
When does Open Dev start? 
INVESTOR? 
DEV TEAM? 
WHO IS THE 
COMMUNITY? 
QA? 
CUSTOMER?
Community as investors 
ALL OR NOTHING 
PRE-SALES 
ROCK STAR 
PRE-PRE-ALPHA 
CROWDFUNDING 
WHOSE COMMUNITY? 
OPINIONS…
Community as developers 
THE PACT 
THE MEANS 
THE PROCESS 
THE RISK 
OPEN DEV 
THE RESULTS
How it all begins… 
THE PRICE 
YOUR « PRECIOUS » 
THE REWARD 
IMPLICATION / INVOLVEMENT 
THE PACT
The Means 
VIPS 
1ST DESIGNERS 
EXPERTS 
OPINION LEADERS 
AMBASSADORS
The Means 
THE PLATFORM 
DEDICATED FORUMS 
TWO-WAY 
MULTI-CHANNEL
GAME DESIGN DOCS 
PROOF OF TRANSPARENCY 
COMMON VISION 
REFERENCE DOCUMENT 
CONSTRUCTIVE FEEDBACK 
The Means
ROAD MAP 
PROOF OF TRANSPARENCY 
EDUCATIONAL 
TEASING 
The Means
VOTES 
ACCESSIBLE 
FAST 
GAME CHANGING 
COMMUNITY HIGHLIGHT 
The Means
IDEA BOX 
FOUNDATION 
FEEDS DEV BACKLOG 
CONSTANT FEEDBACK 
NEEDS PROOF & TIME 
The Means
COMPETITIONS 
COMMUNITY CATALYST 
COMMUNITY DRIVEN 
SIZE DOES NOT MATTER 
The Means
EARLY ACCESS 
FOUNDATION 
COMMUNITY BOOSTER 
NOT CROWDFUNDING 
QUALITY IS MUST HAVE 
FIRST PREVIEWS 
The Means
GAMIFICATION 
The Means 
FUN 
FUN 
FUN
Impact on Dev Process 
PROCESS 
GAME VISION 
PRIORITY LIST 
SCHEDULE GAPS
The Risks 
CONCERN 
S 
NEGATIVE FORUMS 
UNREASONABLE IDEAS 
IRREGULAR FEEDBACK 
UNREWARDING 
IRRATIONAL GDD
Where did it work for us? 
SUCCESS
Where did it not? 
LESSONS
TL;DR 
FIND YOUR COMMUNITY 
RESPECT THE PACT 
TAKE AWAY TRANSPARENCY RULES 
ITERATION ALSO RULES 
DEV SCHEDULE GAPS
THANK YOU

More Related Content

Viewers also liked

Organizational structure how to build an effective free to-play studio- andre...
Organizational structure how to build an effective free to-play studio- andre...Organizational structure how to build an effective free to-play studio- andre...
Organizational structure how to build an effective free to-play studio- andre...
Mary Chan
 

Viewers also liked (8)

Amigues Marie-Laurence - Localizing on a shoestring GCE2014
Amigues Marie-Laurence - Localizing on a shoestring GCE2014Amigues Marie-Laurence - Localizing on a shoestring GCE2014
Amigues Marie-Laurence - Localizing on a shoestring GCE2014
 
Go big or go home jillian mood
Go big or go home   jillian moodGo big or go home   jillian mood
Go big or go home jillian mood
 
Engage and keep your community alive best practises and keys to success - s...
Engage and keep your community alive   best practises and keys to success - s...Engage and keep your community alive   best practises and keys to success - s...
Engage and keep your community alive best practises and keys to success - s...
 
Session rahim attaba - wargaming europe sas
Session   rahim attaba - wargaming europe sasSession   rahim attaba - wargaming europe sas
Session rahim attaba - wargaming europe sas
 
What interior design teaches us about environment art dan cox
What interior design teaches us about environment art   dan coxWhat interior design teaches us about environment art   dan cox
What interior design teaches us about environment art dan cox
 
Benoit fouletier guillaume martin unity day- modern 2 d techniques-gce2014
Benoit fouletier guillaume martin   unity day- modern 2 d techniques-gce2014Benoit fouletier guillaume martin   unity day- modern 2 d techniques-gce2014
Benoit fouletier guillaume martin unity day- modern 2 d techniques-gce2014
 
Organizational structure how to build an effective free to-play studio- andre...
Organizational structure how to build an effective free to-play studio- andre...Organizational structure how to build an effective free to-play studio- andre...
Organizational structure how to build an effective free to-play studio- andre...
 
Session - Debugging memory stomps and other atrocities - Stefan Reinalter - T...
Session - Debugging memory stomps and other atrocities - Stefan Reinalter - T...Session - Debugging memory stomps and other atrocities - Stefan Reinalter - T...
Session - Debugging memory stomps and other atrocities - Stefan Reinalter - T...
 

Similar to Lessons from the community building an open development dna jeff spock

Design-Thinking-SXSW-2016
Design-Thinking-SXSW-2016Design-Thinking-SXSW-2016
Design-Thinking-SXSW-2016
Jill DaSilva
 
Vlerick Consumer Goods Conference
Vlerick Consumer Goods ConferenceVlerick Consumer Goods Conference
Vlerick Consumer Goods Conference
Annemieke Demuynck
 
Workshop ESOMAR: Gamification in MROC projects
Workshop ESOMAR: Gamification in MROC projectsWorkshop ESOMAR: Gamification in MROC projects
Workshop ESOMAR: Gamification in MROC projects
Tom De Ruyck
 
Gamification LinkedIn compressed
Gamification LinkedIn compressedGamification LinkedIn compressed
Gamification LinkedIn compressed
Michaël Kuijs
 

Similar to Lessons from the community building an open development dna jeff spock (20)

Intro to the NYC Startup Community
Intro to the NYC Startup CommunityIntro to the NYC Startup Community
Intro to the NYC Startup Community
 
Design Sprint - Denver Startup Week
Design Sprint - Denver Startup WeekDesign Sprint - Denver Startup Week
Design Sprint - Denver Startup Week
 
Design-Thinking-SXSW-2016
Design-Thinking-SXSW-2016Design-Thinking-SXSW-2016
Design-Thinking-SXSW-2016
 
Nonprofits Live! GAMES
Nonprofits Live! GAMESNonprofits Live! GAMES
Nonprofits Live! GAMES
 
Ngage
NgageNgage
Ngage
 
Vlerick Consumer Goods Conference
Vlerick Consumer Goods ConferenceVlerick Consumer Goods Conference
Vlerick Consumer Goods Conference
 
Design Sprints at Scale
Design Sprints at ScaleDesign Sprints at Scale
Design Sprints at Scale
 
The World of Open Source
The World of Open SourceThe World of Open Source
The World of Open Source
 
Workshop ESOMAR: Gamification in MROC projects
Workshop ESOMAR: Gamification in MROC projectsWorkshop ESOMAR: Gamification in MROC projects
Workshop ESOMAR: Gamification in MROC projects
 
ESOMAR Workshop on Gamification: Creating a win-win-win
ESOMAR Workshop on Gamification: Creating a win-win-winESOMAR Workshop on Gamification: Creating a win-win-win
ESOMAR Workshop on Gamification: Creating a win-win-win
 
ProductCamp Cincinnati: Engaging in the Practice of Collaborative Innovation
ProductCamp Cincinnati: Engaging in the Practice of Collaborative InnovationProductCamp Cincinnati: Engaging in the Practice of Collaborative Innovation
ProductCamp Cincinnati: Engaging in the Practice of Collaborative Innovation
 
(Collaboration) Stop Pushing, Get Your Team to Pull!
(Collaboration) Stop Pushing, Get Your Team to Pull!(Collaboration) Stop Pushing, Get Your Team to Pull!
(Collaboration) Stop Pushing, Get Your Team to Pull!
 
Gamification from introduction to design (part1)
Gamification from introduction to design (part1)Gamification from introduction to design (part1)
Gamification from introduction to design (part1)
 
University of Akron Senior Honors Project
University of Akron Senior Honors ProjectUniversity of Akron Senior Honors Project
University of Akron Senior Honors Project
 
Gamification LinkedIn compressed
Gamification LinkedIn compressedGamification LinkedIn compressed
Gamification LinkedIn compressed
 
Social Networking - IAB workshop
Social Networking - IAB workshopSocial Networking - IAB workshop
Social Networking - IAB workshop
 
Up, Up and Away: How to use social data to increase response rates
Up, Up and Away: How to use social data to increase response ratesUp, Up and Away: How to use social data to increase response rates
Up, Up and Away: How to use social data to increase response rates
 
Wikibrands, Wikigames - Reinventing Your Lottery in a Player-Driven Marketplace
Wikibrands, Wikigames - Reinventing Your Lottery in a Player-Driven MarketplaceWikibrands, Wikigames - Reinventing Your Lottery in a Player-Driven Marketplace
Wikibrands, Wikigames - Reinventing Your Lottery in a Player-Driven Marketplace
 
Go From Idea To MVP – FAST! - By Amy Jo Kim
Go From Idea To MVP – FAST! - By Amy Jo KimGo From Idea To MVP – FAST! - By Amy Jo Kim
Go From Idea To MVP – FAST! - By Amy Jo Kim
 
Paradise Unplugged: Identifying Barriers for Female Participation on Stack Ov...
Paradise Unplugged: Identifying Barriers for Female Participation on Stack Ov...Paradise Unplugged: Identifying Barriers for Female Participation on Stack Ov...
Paradise Unplugged: Identifying Barriers for Female Participation on Stack Ov...
 

More from Mary Chan

Controlling chaos designing compelling combat in action games adam bormann
Controlling chaos designing compelling combat in action games   adam bormannControlling chaos designing compelling combat in action games   adam bormann
Controlling chaos designing compelling combat in action games adam bormann
Mary Chan
 

More from Mary Chan (14)

Only in battlefield” how user generated video took center stage in the battle...
Only in battlefield” how user generated video took center stage in the battle...Only in battlefield” how user generated video took center stage in the battle...
Only in battlefield” how user generated video took center stage in the battle...
 
Playing with chance good luck marc pestka
Playing with chance good luck   marc pestkaPlaying with chance good luck   marc pestka
Playing with chance good luck marc pestka
 
Mixing for games levels and more... jocelyn daoust
Mixing for games levels and more...   jocelyn daoustMixing for games levels and more...   jocelyn daoust
Mixing for games levels and more... jocelyn daoust
 
The future of game ai stephane bura
The future of game ai   stephane buraThe future of game ai   stephane bura
The future of game ai stephane bura
 
Esports games nicolas cerrato
Esports games   nicolas cerratoEsports games   nicolas cerrato
Esports games nicolas cerrato
 
Free2 play soft launch obtaining tangible results through action-oriented a...
Free2 play soft launch   obtaining tangible results through action-oriented a...Free2 play soft launch   obtaining tangible results through action-oriented a...
Free2 play soft launch obtaining tangible results through action-oriented a...
 
Assassin’s creed unity building the next generation open world games marc ...
Assassin’s creed unity  building the next generation open world games   marc ...Assassin’s creed unity  building the next generation open world games   marc ...
Assassin’s creed unity building the next generation open world games marc ...
 
Power to the people the rewards for complete trust - steve stopps
Power to the people   the rewards for complete trust - steve stoppsPower to the people   the rewards for complete trust - steve stopps
Power to the people the rewards for complete trust - steve stopps
 
Brazil the real challenges of gaming business marcus imaizumi
Brazil the real challenges of gaming business    marcus imaizumiBrazil the real challenges of gaming business    marcus imaizumi
Brazil the real challenges of gaming business marcus imaizumi
 
How to pitch
How to pitchHow to pitch
How to pitch
 
The metrics that matter using scalability metrics for project planning of a d...
The metrics that matter using scalability metrics for project planning of a d...The metrics that matter using scalability metrics for project planning of a d...
The metrics that matter using scalability metrics for project planning of a d...
 
Controlling chaos designing compelling combat in action games adam bormann
Controlling chaos designing compelling combat in action games   adam bormannControlling chaos designing compelling combat in action games   adam bormann
Controlling chaos designing compelling combat in action games adam bormann
 
Desire and obstacle the building blocks of gaming narratives susan o'connor
Desire and obstacle the building blocks of gaming narratives   susan o'connorDesire and obstacle the building blocks of gaming narratives   susan o'connor
Desire and obstacle the building blocks of gaming narratives susan o'connor
 
The rendering technology of 'lords of the fallen' philip hammer
The rendering technology of 'lords of the fallen'   philip hammerThe rendering technology of 'lords of the fallen'   philip hammer
The rendering technology of 'lords of the fallen' philip hammer
 

Recently uploaded

Brand experience Dream Center Peoria Presentation.pdf
Brand experience Dream Center Peoria Presentation.pdfBrand experience Dream Center Peoria Presentation.pdf
Brand experience Dream Center Peoria Presentation.pdf
tbatkhuu1
 
Brand experience Peoria City Soccer Presentation.pdf
Brand experience Peoria City Soccer Presentation.pdfBrand experience Peoria City Soccer Presentation.pdf
Brand experience Peoria City Soccer Presentation.pdf
tbatkhuu1
 

Recently uploaded (20)

No Cookies No Problem - Steve Krull, Be Found Online
No Cookies No Problem - Steve Krull, Be Found OnlineNo Cookies No Problem - Steve Krull, Be Found Online
No Cookies No Problem - Steve Krull, Be Found Online
 
Brighton SEO April 2024 - The Good, the Bad & the Ugly of SEO Success
Brighton SEO April 2024 - The Good, the Bad & the Ugly of SEO SuccessBrighton SEO April 2024 - The Good, the Bad & the Ugly of SEO Success
Brighton SEO April 2024 - The Good, the Bad & the Ugly of SEO Success
 
The+State+of+Careers+In+Retention+Marketing-2.pdf
The+State+of+Careers+In+Retention+Marketing-2.pdfThe+State+of+Careers+In+Retention+Marketing-2.pdf
The+State+of+Careers+In+Retention+Marketing-2.pdf
 
Unraveling the Mystery of The Circleville Letters.pptx
Unraveling the Mystery of The Circleville Letters.pptxUnraveling the Mystery of The Circleville Letters.pptx
Unraveling the Mystery of The Circleville Letters.pptx
 
Aryabhata I, II of mathematics of both.pptx
Aryabhata I, II of mathematics of both.pptxAryabhata I, II of mathematics of both.pptx
Aryabhata I, II of mathematics of both.pptx
 
Brand experience Dream Center Peoria Presentation.pdf
Brand experience Dream Center Peoria Presentation.pdfBrand experience Dream Center Peoria Presentation.pdf
Brand experience Dream Center Peoria Presentation.pdf
 
Branding strategies of new company .pptx
Branding strategies of new company .pptxBranding strategies of new company .pptx
Branding strategies of new company .pptx
 
Brand experience Peoria City Soccer Presentation.pdf
Brand experience Peoria City Soccer Presentation.pdfBrand experience Peoria City Soccer Presentation.pdf
Brand experience Peoria City Soccer Presentation.pdf
 
Google 3rd-Party Cookie Deprecation [Update] + 5 Best Strategies
Google 3rd-Party Cookie Deprecation [Update] + 5 Best StrategiesGoogle 3rd-Party Cookie Deprecation [Update] + 5 Best Strategies
Google 3rd-Party Cookie Deprecation [Update] + 5 Best Strategies
 
Turn Digital Reputation Threats into Offense Tactics - Daniel Lemin
Turn Digital Reputation Threats into Offense Tactics - Daniel LeminTurn Digital Reputation Threats into Offense Tactics - Daniel Lemin
Turn Digital Reputation Threats into Offense Tactics - Daniel Lemin
 
BDSM⚡Call Girls in Sector 39 Noida Escorts Escorts >༒8448380779 Escort Service
BDSM⚡Call Girls in Sector 39 Noida Escorts Escorts >༒8448380779 Escort ServiceBDSM⚡Call Girls in Sector 39 Noida Escorts Escorts >༒8448380779 Escort Service
BDSM⚡Call Girls in Sector 39 Noida Escorts Escorts >༒8448380779 Escort Service
 
Digital-Marketing-Into-by-Zoraiz-Ahmad.pptx
Digital-Marketing-Into-by-Zoraiz-Ahmad.pptxDigital-Marketing-Into-by-Zoraiz-Ahmad.pptx
Digital-Marketing-Into-by-Zoraiz-Ahmad.pptx
 
Uncover Insightful User Journey Secrets Using GA4 Reports
Uncover Insightful User Journey Secrets Using GA4 ReportsUncover Insightful User Journey Secrets Using GA4 Reports
Uncover Insightful User Journey Secrets Using GA4 Reports
 
Creator Influencer Strategy Master Class - Corinne Rose Guirgis
Creator Influencer Strategy Master Class - Corinne Rose GuirgisCreator Influencer Strategy Master Class - Corinne Rose Guirgis
Creator Influencer Strategy Master Class - Corinne Rose Guirgis
 
Five Essential Tools for International SEO - Natalia Witczyk - SearchNorwich 15
Five Essential Tools for International SEO - Natalia Witczyk - SearchNorwich 15Five Essential Tools for International SEO - Natalia Witczyk - SearchNorwich 15
Five Essential Tools for International SEO - Natalia Witczyk - SearchNorwich 15
 
BDSM⚡Call Girls in Sector 144 Noida Escorts >༒8448380779 Escort Service
BDSM⚡Call Girls in Sector 144 Noida Escorts >༒8448380779 Escort ServiceBDSM⚡Call Girls in Sector 144 Noida Escorts >༒8448380779 Escort Service
BDSM⚡Call Girls in Sector 144 Noida Escorts >༒8448380779 Escort Service
 
Situation Analysis | Management Company.
Situation Analysis | Management Company.Situation Analysis | Management Company.
Situation Analysis | Management Company.
 
Brand Strategy Master Class - Juntae DeLane
Brand Strategy Master Class - Juntae DeLaneBrand Strategy Master Class - Juntae DeLane
Brand Strategy Master Class - Juntae DeLane
 
Digital Strategy Master Class - Andrew Rupert
Digital Strategy Master Class - Andrew RupertDigital Strategy Master Class - Andrew Rupert
Digital Strategy Master Class - Andrew Rupert
 
Foundation First - Why Your Website and Content Matters - David Pisarek
Foundation First - Why Your Website and Content Matters - David PisarekFoundation First - Why Your Website and Content Matters - David Pisarek
Foundation First - Why Your Website and Content Matters - David Pisarek
 

Lessons from the community building an open development dna jeff spock