2. Source: ESI Corp, 2011, Bureau of Labor Statistics Current Population Survey
STEM is the FASTEST Growing Sector
17.31%
9.67%
0.00%
5.00%
10.00%
15.00%
20.00%
STEM NON-STEM
Projected Employment Growth,
2008-2018
8.6M STEM jobs in
2018
71% of STEM jobs will
be in Computing
25% higher salaries
5.3% unemployment
(as compared to 10%)
3. Insufficient STEM Pipeline
10,000 Students
Start the 9th Grade
8,200 of 10,000
Earn a High School
Diploma
5,900 of 10,000
Students Go to
College
800 are Declared
STEM Majors
2,400 of 10,000
Students Earn a
Bachelor’s Degree
400 BA/BS in
STEM Fields
<30% of Students
have access to
Computing Ed
Only 10% of Schools
Offer CS
Out of every 10,000
only 400 pursue a
STEM degree.
There are 2,000,000
unfilled STEM jobs.
Sources: Louis Stokes Institute, National Center for Women & IT
4. CS-STEAM Education
Students master
• STEM knowledge
• Digital and computing literacy
• Higher-order critical thinking
• Global citizenship & 21C skills
• College and career readiness
Blended-learning platform
with courses in STEM, Computing,
Game Design and Coding
13. Globaloria Implementation Models (minimum of 40 hours)
Single or multi-year sequence - Stand-alone or integrated course structure
Flexible and easy to integrate,
standards-aligned courses
Course Time Grade Learning Goal
Essentials of
Game Design
25-35 hrs 4th-5th
Practice basic digital literacy skills and learn to participate in a
blended-learning class. Learn foundational concepts of game
design, mechanics and coding..
Intro to
Game Design
(JavaScript)
40-55 hrs 6th & up
Learn fundamentals of game design and coding by creating a
two-level game using HTML5 and JavaScript. Follow a real-
world design and engineering process. (Fall 2015)
Intro to
Game Design
(ActionScript)
40-55 hrs 6th & up
Learn to code & design 2 games using Flash & ActionScript
following a real-world design & engineering process.
Intermediate
Game Design
40-55 hrs 6th & up
Deepen design, coding and teamwork skills. Collaboratively
create a complex learning game using a professional process.
Prerequisite: Intro to Game Design (ActionScript)
Mobile
Game Design
40-55 hrs 6th & up
Learn to design and code a 2D game that leverages mobile-
device features. Export and test on mobile devices.
Prerequisite: Intro to Game Design (ActionScript)
3D Game
Design
40-55 hrs 9th & up
Learn to develop a 3D adventure game that is fun and
educational using JavaScript and Unity.
15. 8 years
14 States
Districts: urban,
rural, suburban
17,500 students
600 educators
450 ed leaders
95% graduation
93% School
Retention
Large-Scale
STEM Education Innovation